Summary:
After animation has been finished using Native driver there is no final value passed from the native to JS side. This causes a bug from https://github.com/facebook/react-native/issues/28114.
This PR solves this problem in the same way as `react-native-reanimated` library. When detaching it is calling native side to get the last value from Animated node and stores it on the JS side.
Preserving animated value even if animation was using `useNativeDriver: true`
Fixes https://github.com/facebook/react-native/issues/28114
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[Internal] [Fixed] - Save native Animated node value on JS side in detach phase
Pull Request resolved: https://github.com/facebook/react-native/pull/28841
Test Plan: Unit tests for added getValue method passed. Green CI
Reviewed By: mdvacca
Differential Revision: D22211499
Pulled By: JoshuaGross
fbshipit-source-id: 9a3a98a9f9a8536fe2c8764f667cdabe1f6ba82a
Summary:
Switch between "Fabric" and "Non-Fabric" modes based on which types of native Views are being attached to animations. Don't allow non-Fabric to drive Fabric animations and vice-versa.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D21985411
fbshipit-source-id: fb9bef1e38375b384430b4e0275e7b6d62eda7a4
Summary:
This is the first of three PRs related to enabling multi-bundle support in React Native. More details, motivation and reasoning behind it can be found in RFC [here](https://github.com/react-native-community/discussions-and-proposals/issues/152).
Logic responsible for installing globals was pulled out from `loadApplicationScript` to `initializeRuntime` since it should be ran only once, what was left was renamed to `loadBundle`.
It's based on dratwas work from [here](https://github.com/callstack/react-native/tree/feat/multibundle/split-load-application), but applied to current `master` to avoid rebasing 3-months old branch and issues that come with that.
## Changelog
[Internal] [Changed] - split `loadApplicationScript` into `initializeRuntime` and `loadBundle` to enable multi-bundle support in the future
Pull Request resolved: https://github.com/facebook/react-native/pull/27844
Test Plan: Initialized new RN app with CLI, set RN to build from source and verified the still app builds and runs OK using code from this branch.
Reviewed By: rickhanlonii
Differential Revision: D19888605
Pulled By: ejanzer
fbshipit-source-id: 24ace48ffe8978796591fe7c6cf53a61b127cce6
Summary:
This Pull Request implements the PlatformColor proposal discussed at https://github.com/react-native-community/discussions-and-proposals/issues/126. The changes include implementations for iOS and Android as well as a PlatformColorExample page in RNTester.
Every native platform has the concept of system defined colors. Instead of specifying a concrete color value the app developer can choose a system color that varies in appearance depending on a system theme settings such Light or Dark mode, accessibility settings such as a High Contrast mode, and even its context within the app such as the traits of a containing view or window.
The proposal is to add true platform color support to react-native by extending the Flow type `ColorValue` with platform specific color type information for each platform and to provide a convenience function, `PlatformColor()`, for instantiating platform specific ColorValue objects.
`PlatformColor(name [, name ...])` where `name` is a system color name on a given platform. If `name` does not resolve to a color for any reason, the next `name` in the argument list will be resolved and so on. If none of the names resolve, a RedBox error occurs. This allows a latest platform color to be used, but if running on an older platform it will fallback to a previous version.
The function returns a `ColorValue`.
On iOS the values of `name` is one of the iOS [UI Element](https://developer.apple.com/documentation/uikit/uicolor/ui_element_colors) or [Standard Color](https://developer.apple.com/documentation/uikit/uicolor/standard_colors) names such as `labelColor` or `systemFillColor`.
On Android the `name` values are the same [app resource](https://developer.android.com/guide/topics/resources/providing-resources) path strings that can be expressed in XML:
XML Resource:
`@ [<package_name>:]<resource_type>/<resource_name>`
Style reference from current theme:
`?[<package_name>:][<resource_type>/]<resource_name>`
For example:
- `?android:colorError`
- `?android:attr/colorError`
- `?attr/colorPrimary`
- `?colorPrimaryDark`
- `android:color/holo_purple`
- `color/catalyst_redbox_background`
On iOS another type of system dynamic color can be created using the `IOSDynamicColor({dark: <color>, light:<color>})` method. The arguments are a tuple containing custom colors for light and dark themes. Such dynamic colors are useful for branding colors or other app specific colors that still respond automatically to system setting changes.
Example: `<View style={{ backgroundColor: IOSDynamicColor({light: 'black', dark: 'white'}) }}/>`
Other platforms could create platform specific functions similar to `IOSDynamicColor` per the needs of those platforms. For example, macOS has a similar dynamic color type that could be implemented via a `MacDynamicColor`. On Windows custom brushes that tint or otherwise modify a system brush could be created using a platform specific method.
## Changelog
[General] [Added] - Added PlatformColor implementations for iOS and Android
Pull Request resolved: https://github.com/facebook/react-native/pull/27908
Test Plan:
The changes have been tested using the RNTester test app for iOS and Android. On iOS a set of XCTestCase's were added to the Unit Tests.
<img width="924" alt="PlatformColor-ios-android" src="https://user-images.githubusercontent.com/30053638/73472497-ff183a80-433f-11ea-90d8-2b04338bbe79.png">
In addition `PlatformColor` support has been added to other out-of-tree platforms such as macOS and Windows has been implemented using these changes:
react-native for macOS branch: https://github.com/microsoft/react-native/compare/master...tom-un:tomun/platformcolors
react-native for Windows branch: https://github.com/microsoft/react-native-windows/compare/master...tom-un:tomun/platformcolors
iOS
|Light|Dark|
|{F229354502}|{F229354515}|
Android
|Light|Dark|
|{F230114392}|{F230114490}|
{F230122700}
Reviewed By: hramos
Differential Revision: D19837753
Pulled By: TheSavior
fbshipit-source-id: 82ca70d40802f3b24591bfd4b94b61f3c38ba829
Summary:
It turns out that in release builds, proguard is doing something weird with inner classes, so that getSimpleName() is actually returning "OuterClass$InnerClass" in some cases. We have logic to handle this case already in JavaScriptModuleRegistry, so I'm moving that out to a static method that I can access in bridgeless mode.
Also adding tests for it.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D19701703
fbshipit-source-id: 625737bfb50ca8ba2bd26034e2a74c682783ba8a
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/27539
Detox currently relies on reflection to inspect the private timers queue in the Timing module to check if React Native is idle or not. This broke when I renamed TimingModule and moved the queue to JavaTimerManager in D17260848 and D17282187. A better solution to this problem is for us to expose a public API for checking the timers queue from TimingModule, so that Detox doesn't need to access private fields.
Using similar logic to Detox's TimersIdlingResource: https://github.com/wix/Detox/blob/4f81a77baee4e4542a693922bcbde621d9d8c1a5/detox/android/detox/src/main/java/com/wix/detox/reactnative/idlingresources/TimersIdlingResource.kt#L95
Changelog: [Android] [Added] Added an API for checking if there are busy timers to TimingModule
Reviewed By: makovkastar
Differential Revision: D19128786
fbshipit-source-id: 835ae214eba58879c8343255bba680a81801ce03
Summary:
There are some cases where restoring default values on component unmount is not desirable. For example in react-native-screens we want to keep the native view displayed after react has unmounted them. Restoring default values causes an issue there because it will change props controlled my native animated back to their default value instead of keeping whatever value they had been animated to.
Restoring default values is only needed for updates anyway, where removing a prop controlled by native animated need to be reset to its default value since react no longer tracks its value.
This splits restoring default values and disconnecting from views in 2 separate native methods, this way we can restore default values only on component update and not on unmount. This takes care of being backwards compatible for JS running with the older native code.
## Changelog
[General] [Fixed] - NativeAnimated - Don't restore default values when components unmount
Pull Request resolved: https://github.com/facebook/react-native/pull/26978
Test Plan:
- Tested in an app using react-native-screens to make sure native views that are kept after their underlying component has been unmount don't change. Also tested in RNTester animated example.
- Tested that new JS works with old native code
Reviewed By: mmmulani
Differential Revision: D18197735
Pulled By: JoshuaGross
fbshipit-source-id: 20fa0f31a3edf1bc57ccb03df9d1486aba83edc4
Summary:
In D18032458 we introduce `getReactApplicationContextIfActiveOrWarn`. In this diff, modules that access a JS or Native module through ReactApplicationContext need to check if the CatalystInstance is still alive before continuing.
Changelog: [Internal]
Reviewed By: furdei
Differential Revision: D18032788
fbshipit-source-id: 5152783afd0b93b8ce0970fe4a509ea71396a54a
Summary: Most of our other native modules end in 'module', so let's update Timing to match.
Reviewed By: RSNara
Differential Revision: D17260848
fbshipit-source-id: 808b4d370a7036a247724fda5ab7210ac985476b
Summary: This was an experiment to patch individual deltas in development instead of reloading the whole JS bundle. With improvements such as Fast Refresh that reduces the need for reloads and bundle splitting that reduces the number of modules and memory by 10x, we won't be needing this complex optimization that we never properly made work. This diff removes that code and I will be removing the JS side of things in Metro in a follow-up diff.
Reviewed By: fkgozali
Differential Revision: D16832709
fbshipit-source-id: 46596a3126d52d7d74f4b9ffc9a6ee9d82ec9522
Summary:
This diff migrates the usages Nullable and NonNull annotations to AndroidX instead of javax.
The purpose of this change is to bring consistency in the annotations used by the core of RN
Reviewed By: makovkastar
Differential Revision: D16054504
fbshipit-source-id: 21d888854da088d2a14615a90d4dc058e5286b91
Summary:
@public
* Removes `JsonWriter`; it's apparently a buggy fork of [`android.util.JsonWriter`](https://developer.android.com/reference/android/util/JsonWriter) which has existed since API level 11. Our version doesn't insert commas before objects or arrays within an array. Instead of fixing it, we can just use the Android one.
* Extends `JsonWriterHelper` to support serialising `ReadableMap`, `ReadableArray` and `Dynamic` values into a `JsonWriter`.
Reviewed By: kathryngray
Differential Revision: D16131713
fbshipit-source-id: d258af42b669f10218cae8b086e7adc3226d16c0
Summary:
This diff formats the Java class files inside xplat/js/react-native-github. Since google-java-format was enabled in D16071401 we want to codemode the existing code so that users don't have to deal with formatter lint noise at diff-time.
```arc f --paths-cmd 'hg files -I "**/*.java"'```
drop-conflicts
Reviewed By: cpojer
Differential Revision: D16071725
fbshipit-source-id: fc6e3852e45742c109f0c5ac4065d64201c74204
Summary:
For some components, we will have state as soon as the ShadowNode is created that may be meaningful. In those cases, ViewManagers should be able to use State to create or preallocate views.
FB: This will be used in following diffs for Litho support.
Reviewed By: mdvacca
Differential Revision: D15343702
fbshipit-source-id: 8fd672251cb88dea662b5cae5a9efc96877d28a9
Summary:
This is a reconstitution of #24190. It extends accessibility actions to include both a name and user facing label. These extensions support both standard and custom actions.
We've also added actions support on Android, and added examples to RNTester showing how both standard and custom accessibility actions are used.
## Changelog
[general] [changed] - Enhanced accessibility actions support
Pull Request resolved: https://github.com/facebook/react-native/pull/24695
Differential Revision: D15391408
Pulled By: cpojer
fbshipit-source-id: 5ed48004d46d9887da53baea7fdcd0e7e15c5739
Summary:
Fixes redbox/yellowbox symbolication when the Java delta client is enabled. Previously the modules would get concatenated in a nondeterministic order (owing to Metro's parallelism) which differed from their order in the source map, where they're explicitly sorted by module ID.
This diff changes the data structure holding modules in memory from a `LinkedHashMap` (which iterates in insertion order) to a `TreeMap` (which iterates in key order).
NOTE: Similar to this change in the Chrome debugger's delta client: https://github.com/react-native-community/cli/pull/279
Reviewed By: dcaspi
Differential Revision: D15301927
fbshipit-source-id: 27bdecfb3d6963aa358e4d542c8b7663fd9eb437
Summary:
Now RN has only ReactActivity which extends AppCompatActivity, subclass of FragmentActivity, therefore no need to check if activity is FragmentActivity or not. This PR changes DialogModule to work only with FragmentActivity.
Also DialogFragment from Android is deprecated in API 28, and recommends to use DialogFragment from Support Library. Excerpt from DialogFragment documentation.
> **This class was deprecated in API level 28.**
> Use the Support Library DialogFragment for consistent behavior across all devices and access to Lifecycle.
**BREAKING CHANGE**: Brown field apps must extend FragmentActivity or its subclasses.
[Android] [Changed] - DialogModule supports only FragmentActivity
Pull Request resolved: https://github.com/facebook/react-native/pull/23365
Differential Revision: D14021986
Pulled By: cpojer
fbshipit-source-id: b0ede60ef19cec48111a12701659a8bc1f66c331
Summary: This is removing packages and libraries from the repo. Any modified buck files simply change the redirect targets to something more appropriate (no logic actually changed)
Differential Revision: D14950721
fbshipit-source-id: 6c14f827b76ca1dbaf83dcb983930f362c6a27d4
Summary: Create views with props in one call instead of two. Backwards-compatible.
Reviewed By: shergin
Differential Revision: D14846424
fbshipit-source-id: cb53225579089f7e51d4e9d1fc9fc2e331a994c1
Summary: Need to force the double thing in more places.
Reviewed By: cpojer
Differential Revision: D14835792
fbshipit-source-id: fb7a5435675b322d5fbbe9858e08804e9abe65db
Summary: This code was shipped as part of the initial open-source release but was never used.
Reviewed By: sahrens
Differential Revision: D14649389
fbshipit-source-id: 0c068ca69b91d275008f4a7af77a23a4f1470c18
Summary:
Changes our property access pattern to iterate through props once and pass the Object value directly rather than looking the value up in the map with the key.
Note some ViewManagers methods (especially yoga related ones on shadow nodes) expect a `Dyanamic`, so this diff also creates Dynamic's only when needed by the hand-written code, and introduces a new `DynamicWithObject` to create them that simply wraps the underlying object (as opposed to `DynamicWithMap` which wraps the map and does a lookup any time the `Dynamic` is accessed.
Reviewed By: mdvacca
Differential Revision: D14453300
fbshipit-source-id: df98567b6eff1e6b7c611f179eb11e413fb94e5d
Summary:
It crashes with IllegalStateException in case you pass a wrong URL.
It crashes if it meets unexpected symbols in the header name and value,
while standard says it is not recommended to use those symbols not that
they are prohibited.
The headers handing is a special use case as a client might have an auth token in the header. In this case, we want to get 401 error response
from the server to find out that token is wrong. In case of the onerror
client will continue to retry with an existing token.
[ANDROID][Fixed] - Networking: Passing invalid URL not crashes the app instead onerror callback of HttpClient is called. Invalid symbols are stripped from the headers to allow HTTP query to fail with 401 error code in case of the broken token.
Pull Request resolved: https://github.com/facebook/react-native/pull/21231
Reviewed By: axe-fb
Differential Revision: D10222129
Pulled By: hramos
fbshipit-source-id: b23340692d0fb059a90e338fa85ad4d9612275f2
Summary:
This diff migrates RN to AndroidX.
As part of this diff I disabled few tests in RNAndroid OSS that will be re-enabled this week. As part of the refactor of BUCK files in OSS
Reviewed By: shergin
Differential Revision: D14200097
fbshipit-source-id: 932fcae251d1553e672acd67ecd0e703dcb364aa
Summary:
androidx files were not being instrumented properly which meant we would have exceptions thrown by powermock
Robolectric Instrumentation config was changed by hand, the remainder is a codemod using abgs + xargs + sed
Differential Revision: D14323745
fbshipit-source-id: 56aa97dad5d7197f4eb0ba1fdd80b1583bcad6ac
Summary:
This commit fixes a bug introduced in a previous attempt (https://github.com/facebook/react-native/pull/23580) to address an issue where okhttp appended `charset=utf-8` to the Content-Type header when otherwise not specified.
In that commit, I converted all characters to UTF-8, however it should instead use an existing encoding when possible.
Related issues:
https://github.com/facebook/react-native/issues/8237#issuecomment-466304854
[Android][fixed] - Respect existing character set when specified in fetch() POST request
Pull Request resolved: https://github.com/facebook/react-native/pull/23603
Differential Revision: D14191750
Pulled By: hramos
fbshipit-source-id: 11c1bfd98ccd33cd8e54ea426285b7d2ce9c2d7c
Summary:
Before this commit, `fetch()` calls append `"charset=utf8"` to the `Content-Type` header on Android (and not on iOS). This is because of an implementation detail in the okhttp library. This means that you can make a call on the JavaScript side like:
```javascript
let body = JSON.stringify({ key: "value" });
let headers = {
"Content-Type": "application/json"
};
fetch("http://10.0.2.2:3000", { method: "POST", body, headers });
```
However the resulting request appends the utf8 character:
```
POST - 13:34:32:
content-type: application/json; charset=utf-8
content-length: 15
host: 10.0.2.2:3000
connection: Keep-Alive
accept-encoding: gzip
user-agent: okhttp/3.12.1
```
Passing byte array into the RequestBody avoids this, as recommended by a maintainer of okhttp:
https://github.com/square/okhttp/issues/2099#issuecomment-366757161
Related issues:
https://github.com/facebook/react-native/issues/8237
[Android][fixed] - Prevent fetch() POST requests on Android from appending `charset=utf-8` to `Content-Type` header.
Pull Request resolved: https://github.com/facebook/react-native/pull/23580
Differential Revision: D14180849
Pulled By: cpojer
fbshipit-source-id: b84cadf83361331a9f64d1ff5f2e6399a55527a6
Summary:
React Native's minSdkVersion is 16, or we support Android versions 16 (Jelly Bean) and above. But in the code we have many checks if Android is Jelly Bean or newer, which are unnecessary. This PR removes unnecessary Android version checks, also uses Android version names instead of numbers.
[Android] [Changes] - remove unnecessary Android version checks
Pull Request resolved: https://github.com/facebook/react-native/pull/23277
Differential Revision: D13955909
Pulled By: cpojer
fbshipit-source-id: 6b1caa5ef4fe42273d3c69a6617fff140a697b5c
Summary:
Unused loads still take time to process and pollute
execution environment.
drop-conflicts
Reviewed By: passy
Differential Revision: D13054018
fbshipit-source-id: a8fe58d1c55c031925c2c0267e24e67f021cd91d
Summary: Adds copyright headers to all files that are missing them.
Reviewed By: hramos
Differential Revision: D12837494
fbshipit-source-id: 6330a18919676dec9ff2c03b7c9329ed9127d930
Summary:
We're currently getting a redbox in Turkish when we try to convert the string 'easeInEaseOut' to an InterpolatorType. This is because I use toLowerCase() to compare the string without setting a locale; in Turkish, the capital letter 'I' doesn't convert to 'i' when you lowercase it, but rather to 'ı' (http://www.i18nguy.com/unicode/turkish-i18n.html).
Passing in a locale param to `toLowerCase()` fixes it. Also updating the test.
Differential Revision: D10315474
fbshipit-source-id: 54be3ff1d3f91cb2ec765ff705ac364b976b8c6f
Summary: Adding a test for the newly added InterpolatorType.fromString()
Reviewed By: axe-fb
Differential Revision: D10203814
fbshipit-source-id: f3c70db1a5754c79b1bdd881d266bec110934494
Summary: This diff removes the Fabric Android implementation in favor of Fabric C++, as part of another diff I'm going to move the fabricxx package into fabric package
Reviewed By: shergin
Differential Revision: D9841240
fbshipit-source-id: c7922b7bfb9885f33b1f52237ec7cf00c1df96fb
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary: Unused loads hurt readability and take time to process.
Reviewed By: hramos
Differential Revision: D9494120
fbshipit-source-id: 455b56efadab1cb976344cffcb427772bfda2f71
Summary:
Accessibility roles are enums that are looked up by matching a string accessibility role from JS to the enum's name using .toUpperCase(). .toUpperCase() causes issues in certain languages such as Turkish because the "i"s translate to "?".
D9402330 tried to address this by forcing the .toUpperCase to use Locale.US, but now it sometimes translates to "?"
Use .equalsIgnoreCase() instead to avoid translations.
Reviewed By: mdvacca, mmmulani
Differential Revision: D9497494
fbshipit-source-id: 0f8b7f2071b08ccb86655fee7bfd2d009ddde8eb
Summary:
Implemented a version of accessibility Hints on android by adding hint text to the end of contentDescription. There is already an existing prop on js and iOS implementation.
Changes involve:
* adding a prop on native android code for accessibilityHints
* setting the accessibilityDelegate after the props are all loaded.
* Instead of directly updating the accessibility delegate, the prop setters now update state by setting the values of the variables. Once all props are set, the accessibility delegate is set based on the props
* BaseViewManager keeps track of whether or not accessibility props have been set
* AccessibilityDelegateUtil keeps track of what the props have been set to. (Renamed AccessibilityRoleUtil to AccessibilityDelegateUtil)
Currently, this is the easiest way of emulating the way accessibility hints work on iOS, and I think having an android counter part is better than having nothing.
It's different from iOS in that it will announce the hint before the role, and also cannot be turned off.
Ex:
if I set the accessibility like this:
```
<View
style={styles.container}
accessible={true}
accessibilityLabel="accessibility label"
accessibilityRole="button"
accessibilityStates={['selected']}
accessibilityHint="accessibility Hint">
<Text> Tester </Text>
</View>
```
Talk back will read:
`accessibility label, accessibility Hint, button, selected`
In the future for next steps, I plan on investigating the process of making a second announcement after the first
Reviewed By: achen1
Differential Revision: D9037226
fbshipit-source-id: 8d484e1114eb69aa5f5314b3755b351b8ea80b09
Summary:
This patch is a bit of a hack job, but I'd argue it's necessary to dramatically improve the dev UX on Android devices. Somewhere in react-native, there's a shared SerialExecutor which AsyncStorage uses that is getting blocked, causing remote debugging to occasionally hang indefinitely for folks making AsyncStorage requests. This is frustrating from a dev UX perspective, and has persisted across several versions as far back as RN 0.44, and still remains on RN 0.54.
The issue seems to only happen on Android > 7+, which is likely because the ThreadPoolExecutor behavior changed in this version:
https://stackoverflow.com/questions/9654148/android-asynctask-threads-limitsFixes#14101
We've been using this patch in production for the past 4 months on our team by overriding the AsyncStorage native module. We use AsyncStorage extensively for offline data and caching.
You can test by compiling this commit version into a test react native repository that is set to build from source:
```sh
git clone https://github.com/dannycochran/react-native rnAsyncStorage
cd rnAsyncStorage
git checkout asyncStorage
cd ..
git clone https://github.com/dannycochran/asyncStorageTest
yarn install
cp -r ../rnAsyncStorage node_modules/react-native
react-native run-android
```
No documentation change is required.
https://github.com/facebook/react-native/pull/16905
[Android] [BUGFIX] [AsyncStorage] - Fix AsyncStorage causing remote debugger to hang indefinitely.
Pull Request resolved: https://github.com/facebook/react-native/pull/18522
Differential Revision: D8624088
Pulled By: hramos
fbshipit-source-id: a1d2e3458d98467845cb34ac73f2aafaaa15ace2