Summary:
React Native is compiled downstream with MSVC, meaning the introduction of code depending on language extensions specific to gcc/clang may cause breakage.
We can enable `-Wpedantic` to flag any behavior not officially supported by the specified C++ standard. This will includes rules beyond what MSVC has trouble with, but seems to not have too many "noisy warnings".
This change enables -Wpedantic in BUCK targets within ReactCommon.
This makes the OSS C++ build for Android/iOS slightly more permissive than the internal build, A followup is to add the changes to OSS build logic as well, to avoid contributors seeing more errors upon internal submission. (checking with cortinico on how to do this for Android).
react-native-windows uses a higher warning level than `-Wall`, which is an additional cause of compilation failures, but is not addressed as part of this change.
Changelog:
[Internal][Changed] - Enable -Wpedantic for targets inside ReactCommon
Reviewed By: rshest
Differential Revision: D38457812
fbshipit-source-id: 014da1ac0b7ad8f78154e6e447ed58def6bd0d47
Summary:
Now that the PFH node has been renamed this updates the pfh label.
Produced via `xbgs -l -e '"pfh:ReactNative_CommonInfrastructurePlaceholde"' | xargs sed -i 's/"pfh:ReactNative_CommonInfrastructurePlaceholde"/"pfh:ReactNative_CommonInfrastructurePlaceholder"/'`
Reviewed By: jkeljo
Differential Revision: D35374087
fbshipit-source-id: 61590f69de5a69ec3b8a0478f6dd43409de3c70b
Summary:
While it would be better to be able to do all of the ownership metadata at the Buck macro level, that proved to be more work than expected.
This diff adds the corresponding pfh label to all targets in `xplat/js/react-native-github` that have a Supermodule label. Once the migration is complete the Supermodules labels will be able to be removed.
Reviewed By: cortinico
Differential Revision: D35221544
fbshipit-source-id: d87d5e266dfb5e6ee087251dc34dff5db299bbaf
Summary:
With the `MapBuffer`-based props calculated from C++ props, there's no need to keep `rawProps` around for Android views.
This change makes sure that the `rawProps` field is only initialized under the feature flag that is responsible for enabling `MapBuffer` for prop diffing, potentially decreasing memory footprint and speeding up node initialization as JS props don't have to be converted to `folly::dynamic` anymore.
For layout animations, props rely on C++ values, so there's no need to update `rawProps` values either.
Changelog: [Internal][Android] - Do not init `rawProps` when mapbuffer serialization is used for ViewProps.
Reviewed By: mdvacca
Differential Revision: D33793044
fbshipit-source-id: 35873b10d3ca8b152b25344ef2c27aff9641846f
Summary:
changelog: [internal]
You can read more about this rule on https://clang.llvm.org/extra/clang-tidy/checks/modernize-pass-by-value.html
# Isn't it wasteful to copy? Isn't reference more efficient?
This rule of thumb is no longer true since C++11 with move semantics. Let's look at some examples.
# Option one
```
class TextHolder
{
public:
TextBox(std::string const &text) : text_(text) {}
private:
std::string text_;
};
```
By using reference here, we prevent the caller from using rvalue to and avoiding copy. Regardless of what the caller passes in, copy always happens.
# Option two
```
class TextHolder
{
public:
TextBox(std::string const &text) : text_(text) {}
TextBox(std::string &&text) : text_(std::move(text)) {}
private:
std::string text_;
};
```
Here, we provide two constructors, one for const reference and one for rvalue reference. This gives the caller option to avoid copy. But now we have two constructors, which is not ideal.
# Option three (what we do in this diff)
```
class TextHolder
{
public:
TextBox(std::string text) : text_(std::move(text)) {}
private:
std::string text_;
};
```
Here, the caller has option to avoid copy and we only have single constructor.
Reviewed By: fkgozali, JoshuaGross
Differential Revision: D33276841
fbshipit-source-id: 619d5123d2e28937b22874650366629f24f20a63
Summary:
Nearly all of these are identical and these compiler_flags are now centralized in rn_defs.bzl. This should have NO CHANGE on build configuration, the flags have just moved for now.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D31631766
fbshipit-source-id: be40ebeb70ae52b7ded07ca08c4a29f10a0ed925
Summary:
Changelog: [Internal] enable support for C++ 17.
C++ 17 in React Native targets.
Short and comprehensive list of C++ features:
https://github.com/AnthonyCalandra/modern-cpp-features#c17-language-features
Reviewed By: JoshuaGross
Differential Revision: D27431145
fbshipit-source-id: e8da6fe9d70e9b7343a8caec21cdbeb043478575
Summary:
We still have usages of "fbsource//tools/build_defs/apple:flag_defs.bzl" in react-native-github. But this should get us closer towards not using the fbsource cell. Hopefully, this is enough to unbreak the test_docker CircleCI build.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D26289304
fbshipit-source-id: 1c6464bb84df4f82f8a797321a73a1ed324e319a
Summary:
This pull request adds a call to `std::move` on the lambda capture in `Element::stateData`.
On Windows/Visual Studio 2017, this fixes a failure in the test `LayoutableShadowNodeTest.contentOriginOffset` where the error `std::bad_function_call` was being thrown. This was narrowed down to the callback being empty when called in `Element::stateData`.
https://github.com/facebook/react-native/blob/7e899348c74238a4a042380f86a8fe0d7e05511b/ReactCommon/react/renderer/element/Element.h#L98
Making sure the callback survives with `std::move` allows that test to pass under Windows.
## Changelog
Changelog: [Internal][Changed] - Fabric: Use std::move on callback in Element::stateData
Pull Request resolved: https://github.com/facebook/react-native/pull/29897
Test Plan: The Fabric test suite passes on Windows after this change is made. I also tested it under macOS and Linux built with Clang and they both pass with this change made.
Reviewed By: sammy-SC
Differential Revision: D23591969
Pulled By: shergin
fbshipit-source-id: e5c88bb0e94641e5128c4d49dd2f9dbfa49e9cfa
Summary:
Changelog: [internal]
Use `Element<>` in `LayoutableShadowNodeTests`. It makes the tests cleaner and easier to understand.
Reviewed By: JoshuaGross
Differential Revision: D23028341
fbshipit-source-id: f7a2255581bdde667db0f68c222228a5b405b22f
Summary:
Changelog: [Internal]
Previous interface `Element<>.state` wasn't usable because creating ConcreteState requires ownership of component descriptor and family. Family isn't created until later and it isn't accessible to the caller.
To work around this shortcoming, we create `stateData` rather than state.
Reviewed By: JoshuaGross
Differential Revision: D23028296
fbshipit-source-id: fba35ea8e6986b77379b1dddaa37012f4234f86e
Summary:
This diff creates the Android OSS build system for the module react/utils
As part of this diff I also moved the module to react/utils folder
changelog: [internal] internal
Reviewed By: JoshuaGross
Differential Revision: D22877265
fbshipit-source-id: 717487aacb392d0f08530763a16a638b8021d501
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice
Script: P137350694
changelog: [internal] internal refactor
Reviewed By: fkgozali
Differential Revision: D22852139
fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415