Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/35768
Changelog: [Internal]
This implements native side mechanics for reporting user events timing to JS (PerformanceObserver API).
See the standard for more details: https://www.w3.org/TR/event-timing/
The events are only logged when there are any active subscriptions (via `PerformanceObserver.observe`), also we only log "discrete events" (i.e. no likes of mouse move), so the overhead is non-existing.
There are two main metrics of interest for an event lifecycle:
* Time the event is spent in the queue, i.e. the time between it's created and dispatched
* Time that is spend in the event handler on the JS side (event dispatch), or processing time
Both of these are measured, and the corresponding fields are populated.
Reviewed By: sammy-SC
Differential Revision: D42294947
fbshipit-source-id: 4fd7938c04b942400befa4057d4929fb2763cee1
Summary:
Minimal set of changes to intercept events in external modules. Current intended use-case is for Reanimated to handle events for the Animated properties.
Changelog: [Added] Add listeners to allow intercepting events in C++ core.
Reviewed By: cipolleschi
Differential Revision: D35312534
fbshipit-source-id: ec924b57fd0c0dabf7be7b886dbef23bf3170d6c
Summary:
Changelog: [internal]
Pulling out event queue processing to its separate class. We will be adding more logic there so it makes sense to separate it for simplicity and testability purposes.
Alternative names that came to mind: `EventsProcessor`, `EventsDispatcher`.
Reviewed By: JoshuaGross
Differential Revision: D28572283
fbshipit-source-id: 1cb2459f616b9995f66da80d50c401e68002da7f
Summary:
Changelog: [internal]
My suggestion is to simplify event dispatching to only two options, synchronous and asynchronous.
Why?
- Fabric has only been using one queue, `AsynchronousBatched`.
- Batching happens even on `AsynchronousUnbatched`. It just batches events until JS thread starts processing them instead of waiting for the main run loop.
- It will make it easier to reason about the code in the future once we start utilising different priorities for Concurrent Mode.
Reviewed By: JoshuaGross
Differential Revision: D28603472
fbshipit-source-id: 14e3a9c15a012c550dc16a044c31d722051a2bdc
Summary:
Changelog: [internal]
Prevent unnecessary copy of `RawEvent::eventTarget` which is `shared_ptr` inside `EventQueue::enqueueEvent` by passing in rvalue.
Reviewed By: JoshuaGross
Differential Revision: D28323219
fbshipit-source-id: 7f62e17df5c4264a15adf58f6142155a76de7aae
Summary:
Changelog: [internal]
Old event coalescing isn't used anymore and there haven't been any problems with the new one.
Reviewed By: shergin
Differential Revision: D25701311
fbshipit-source-id: 359f0361edffa22130cfa8322038acdbe26fd599
Summary:
Changelog: [internal]
Previous implementation of coalescing would only look at the last element in `eventQueue_` and if it was the same type and target, it would coalesce the two together. This was problem when user would scroll in UIScrollView, this triggers onTouchMove and onScroll events at high rates and prevents coalescing of them.
This changes changes the behaviour to search the `eventQueue_` backwards for an event of the same type and target. If one if found, it is moved into its place. If even of another type is found before for the same target, the event is pushed back onto the queue.
Reviewed By: JoshuaGross
Differential Revision: D24992941
fbshipit-source-id: fc1eae4ecd100af6202346674778b0634ed7a15b
Summary:
This diff removes the inner folder of react/renderer/core, moving all its files into react/renderer/core
This is necessary to simplify the compilation of Fabric in OSS
More details: https://fb.quip.com/amaRA631DX3K
changelog: [internal] Internal
Reviewed By: fkgozali, JoshuaGross
Differential Revision: D22875854
fbshipit-source-id: e2d969c3ec67eab1bbdc9288e5a4285c740fa944