Summary:
Adding more context for event dispatching process in systrace.
Changelog: [Internal]
Reviewed By: philIip
Differential Revision: D35208257
fbshipit-source-id: 4a70e15a0074d4a53a895066e6fa1e60a6ebda0d
Summary:
This PR fixes RTTI (run-time type information) for ShadowNodeWrapper and ShadowNodeListWrapper classes, i.e., calls to dynamic_cast and dynamic_pointer_cast that are called via JSI's getHostObject calls.
The fix is simply to add a so-called "key function" in a form of virtual destructor. Key functions needs to be a virtual non-pure and non-inlined functions that points the compiler as to which library contains the vtable/type information for a given class (see https://itanium-cxx-abi.github.io/cxx-abi/abi.html#vague-vtable and https://developer.android.com/ndk/guides/common-problems#rttiexceptions_not_working_across_library_boundaries)
Without the "key function", calls to dynamic_cast for ShadowNodeWrapper instances won't work across library boundaries because the class will have separate definitions in each separate library, therefore objects created in one of those libraries won't be recognized as the same type by the other library. This has been a problem in reanimated and gesture-handler libraries where we call `object.getHostObject<ShadowNodeWrapper>(rt)` (this is a method from JSI) in order to access ShadowNode instance from a handle we have in JS. I think, this issue is going to be relevant to more libraries that cope with view instances. In this scenario, we have a separate library, say "libreanimated.so" that calls to `getHostObject` which is an inline function that calls `dynamic_cast` for the `ShadowNodeWrapper` class. On the other hand, the instances of `ShadowNodeWrapper` are created by the code from `libreact_render_uimanager.so`. Because of that `dynamic_cast` fails even though it is called on instance of `ShadowNodeWrapper` because the class has separate vtable/type info: one in `libreanimated.so` and one in `libreact_render_uimanager.so` (by "fails" I mean that it actually returns `nullptr`).
This problem has been documented here: https://developer.android.com/ndk/guides/common-problems#rttiexceptions_not_working_across_library_boundaries where the solution is for the class to have a so-called "key function". The key function makes it so that compiler sees that one of the implementation for a given class is missing and therefore can safely assume that a vtable/type info for a given class is embedded into some library we link to.
This change adds a virtual destructor that is declared in the header file but defined in file that gets compiled as a part of `libreact_render_uimanager`. As a result, the compiler only creates one vtable/type info and calls to dynamic_cast works as expected in all libraries for `ShadowNodeWrapper` and `ShadowNodeListWrapper` classes.
This issue would only surface on Android, because on iOS all libraries by default are bundled together via Pods, whereas on Android each library is loaded separately using dynamic loading.
## Changelog
[Fabric][Android specific] - Fix dynamic_cast (RTTI) for ShadowNodeWrapper and similar classes when accessed by third-party libraries.
Pull Request resolved: https://github.com/facebook/react-native/pull/33500
Test Plan:
1. In order to test this you need to add a library that'd include `<react/renderer/uimanager/primitives.h>` (i.e. use this branch of reanimated library: https://github.com/software-mansion/react-native-reanimated/tree/fabric)
2. After compiling the app inspect libreact_render_uimanager.so and libreanimated.so artifacts with `nm` tool
3. Notice that symbols like `vtable for facebook::react::ShadowNodeWrapper` and `typeinfo for facebook::react::ShadowNodeWrapper` are only present in the former and not in the latter library (before this change you'd see them both)
Reviewed By: ShikaSD
Differential Revision: D35143600
Pulled By: javache
fbshipit-source-id: 5fb25a02365b99a515edc81e5485a77017c56eb8
Summary:
This Diff moves from specifying a list of files to use file(GLOB) with
CONFIGURE_DEPENDS on several CMakefiles.
I've updates those where we use globbing also inside buck.
Changelog:
[Internal] [Changed] - Setup Globbing with CONFIGURE_DEPENDS inside CMake files
Reviewed By: ShikaSD
Differential Revision: D34826311
fbshipit-source-id: 8fc654626c897cdc4cdd79c699ce19f1e5e1212f
Summary:
Rearranges folly_futures configuration into a static library only required for `hermes-inspector` + `folly_runtime` which merges `folly_json` and mutex-related implementations `folly_futures` was used for. As `hermes-executor-debug` is removed by `vmCleanup` configurations later, it allows to shave additional 300KB from the release APK size.
Changelog: [Internal] - Rearrange folly build to reduce APK size
Reviewed By: cortinico
Differential Revision: D34342514
fbshipit-source-id: b646680343e6b9a7674019506b87b96f6007caf2
Summary:
This is the first round of CMake files to support the React Native build on Android.
They're supposed to eventually replace the various Android.mk files we have around in the codebase.
So far we're not actively using them. This is the first step towards migrating our
setup to use CMake
Changelog:
[Internal] [Changed] - First Round of CMake files for React Android
Reviewed By: ShikaSD
Differential Revision: D34762524
fbshipit-source-id: 6671e203a2c83b8874cefe796aa55aa987902a3b
Summary:
changelog: [internal]
pass raw ShadowNode instead of shared_ptr. Ownership is not transferred, shared_ptr is misleading.
Reviewed By: javache
Differential Revision: D33917010
fbshipit-source-id: 4d9fdd4b4e0376149f1719ad160b957de4afdce3
Summary:
changelog: [internal]
You can read more about this rule on https://clang.llvm.org/extra/clang-tidy/checks/modernize-pass-by-value.html
# Isn't it wasteful to copy? Isn't reference more efficient?
This rule of thumb is no longer true since C++11 with move semantics. Let's look at some examples.
# Option one
```
class TextHolder
{
public:
TextBox(std::string const &text) : text_(text) {}
private:
std::string text_;
};
```
By using reference here, we prevent the caller from using rvalue to and avoiding copy. Regardless of what the caller passes in, copy always happens.
# Option two
```
class TextHolder
{
public:
TextBox(std::string const &text) : text_(text) {}
TextBox(std::string &&text) : text_(std::move(text)) {}
private:
std::string text_;
};
```
Here, we provide two constructors, one for const reference and one for rvalue reference. This gives the caller option to avoid copy. But now we have two constructors, which is not ideal.
# Option three (what we do in this diff)
```
class TextHolder
{
public:
TextBox(std::string text) : text_(std::move(text)) {}
private:
std::string text_;
};
```
Here, the caller has option to avoid copy and we only have single constructor.
Reviewed By: fkgozali, JoshuaGross
Differential Revision: D33276841
fbshipit-source-id: 619d5123d2e28937b22874650366629f24f20a63
Summary:
Renaming the `better` utilities to `butter`:
- to prevent claims that this library is superior to others - it really depends on use cases
- to indicate ease of use throughout the codebase, easily spread like butter
Changelog: [C++][Changed] Renaming C++ better util to butter, used by Fabric internals
Reviewed By: JoshuaGross
Differential Revision: D33242764
fbshipit-source-id: 26dc95d9597c61ce8e66708e44ed545e0fc5cff5
Summary:
changelog: [internal]
Just moving code that doesn't belong to UIManagerBinding out of the class.
Reviewed By: philIip
Differential Revision: D33060412
fbshipit-source-id: 2d54929072cef14fd1fa6b70bde382ae21ecff45
Summary:
Applies suggestions from default preset that make sense in our codebase
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D33010231
fbshipit-source-id: 6bc9edf01fd9bd9938d211e3494dd1a127b24eaa
Summary:
changelog: [internal]
Provide `UIManager` to `UIManagerBinding` in constructor to make the API safer.
Reviewed By: philIip
Differential Revision: D32668892
fbshipit-source-id: a15cd295196a60c3f46997e59c05c4f90503e18d
Summary:
The IDE warning suggests that passing folly::dynamic by value will create a copy on each call.
Changelog: [Internal]
Reviewed By: JoshuaGross
Differential Revision: D32978154
fbshipit-source-id: a47a60c332a9d299eb2110d3537dfab0bc2398b6
Summary:
changelog: [internal]
Exposes a new flag on RuntimeScheduler: `unstable_getIsSynchronous`. Flag indicates if the current code is run synchronously and therefore commit phase should be synchronous.
Unit tests will be added later, to keep this diff short. This code path is not executed yet.
Reviewed By: mdvacca, ShikaSD
Differential Revision: D32677814
fbshipit-source-id: e01d4fff7e716d627ff99fe104965851138c3aef
Summary:
changelog: [internal]
Background executor has been shipped on both platforms for a long time.
I've kept the flag around because I wanted to run tests and compare Concurrent Mode vs Background Executor. The intention was to see if we can get rid of Background Executor to simplify the threading model.
Since then, React team has moved away from Concurrent Mode towards more gradual rollout of concurrent rendering and it no longer makes sense to do this comparison. Right now, we don't have a concern with concurrent rendering and Background Executor. If we ever want to run the an experiment, this gating will need to be added again.
Reviewed By: javache
Differential Revision: D32674798
fbshipit-source-id: a1e51c9c5b8e48efa4cb0f25379d58e7eb80ccd9
Summary:
changelog: [internal]
UIManager::animationTick is thread safe. Let's make it obvious by marking the method const.
Reviewed By: javache
Differential Revision: D32669102
fbshipit-source-id: 49e35d0f0a5c5d1b03baa1cbf9cdece082909e85
Summary:
Changelog: [internal]
Nothing was using `stop` parameter, let's get rid of it.
Reviewed By: philIip
Differential Revision: D32669018
fbshipit-source-id: dc2d52048a2f7dd3785dd959270087001c778962
Summary:
We have `LOCAL_SHARED_LIBRARIES` that are getting longer and are
making reviewing them on Diffs quite hard.
Having all the list of the dependency on a single line is suboptimal
and it makes hard to find duplicated entries.
I've updated the longest `LOCAL_SHARED_LIBRARIES` to be multilines and
I've sorted the entries here.
Changelog:
[Internal] [Changed] - LOCAL_SHARED_LIBRARIES
Reviewed By: ShikaSD
Differential Revision: D32695127
fbshipit-source-id: f5b381c501ddff083ef9f4baaca6c4c8c9523368
Summary:
Nearly all of these are identical and these compiler_flags are now centralized in rn_defs.bzl. This should have NO CHANGE on build configuration, the flags have just moved for now.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D31631766
fbshipit-source-id: be40ebeb70ae52b7ded07ca08c4a29f10a0ed925
Summary:
changelog: [internal]
This is a pre-condition to get rid of `shared_ptr` from `EventEmitterWrapper`. Also saves us a few copies of shared_ptr, this is negligible though.
Reviewed By: mdvacca
Differential Revision: D31307048
fbshipit-source-id: b84654bed2359b66faf3995795e135e88fe51cb6
Summary:
Unfortunately, parsing some props requires stateful context - namely, PlatformColor on Android. We explored several different options but they all seemed inferior to the approach of using ContextContainer, and most would require using global state.
By introducing this change everywhere as early as possible, we can avoid later pain. It is likely that some prop, on some platform, will require this mechanism. We'll be ready for it!
Because we can pass a constref of the ContextContainer through to all props and because the context and context data is never retained by prop parsers, perf and memory hit should be ~0.
This diff contains core changes only. Leaf changes to all props structs and conversions files will be in next diff(s).
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D29838789
fbshipit-source-id: f5090e7f02eb6e8fbe0ef4dd201e7d12104a3e3c
Summary:
Changelog: [internal]
Original commit changeset: 390e773283a7
Original diff didn't resolve crash T82119127. Let's back this out and investigate again.
Reviewed By: mdvacca
Differential Revision: D29909878
fbshipit-source-id: 54b054f4a5c97b8f6369f8790c2cf32a56c4fbd2
Summary:
This diff exposes a new API in FabricUIManager called getInspectorDataForInstance. The goal of this method is to return React metadata for a Native view.
This data will be used from partner teams to build tools that uses React metadata in RN
Data returned from React: P429701924
changelog: [internal] internal
allow-large-files
Reviewed By: JoshuaGross
Differential Revision: D29747864
fbshipit-source-id: 8cb55573be08cb530f7e3c83eed8b4fcf43e7781
Summary:
I'm hunting down the source of a perf regression on a screen and think that having these systrace sections could be handy for this and future investigations.
Changelog: [internal]
Reviewed By: mdvacca
Differential Revision: D29802969
fbshipit-source-id: f4030261da8888ddeb32ae41b9cf2b25af6a5583
Summary:
#import is common in Objective C, but is a vendor-specific extension of C++, which breaks MSVC compat. Fix an #import that made its way into C++ code.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[Internal] [Fixed] - Replace #import in C++ Header with #include
Pull Request resolved: https://github.com/facebook/react-native/pull/31805
Reviewed By: sammy-SC
Differential Revision: D29553429
Pulled By: javache
fbshipit-source-id: d609981f0c6a756eafb58d50e98975625d08de21
Summary:
Changelog: [internal]
[This assumption](https://fburl.com/diffusion/yeqtvxru) in `~Scheduler` might not be completely correct. There can be a race between JS thread and main thread. With main thread settings animationDelegate_ to nullptr and JS thread reading the value. Even though they always happen one after the other, JS thread can have the value of animationDelegate_ in its cache line and changing it from main thread might not invalidate it right away.
Reviewed By: JoshuaGross
Differential Revision: D29237290
fbshipit-source-id: 6cb898caf7c225cf8162e7560921b563dec514b1
Summary:
Changelog: [internal]
[This assumption](https://fburl.com/diffusion/yeqtvxru) in `~Scheduler` might not be completely correct. There can be a race between JS thread and main thread. With main thread settings delegate_ to nullptr and JS thread reading the value. Even though they always happen one after the other, JS thread can have the value of delegate_ in its cache line and changing it from main thread might not invalidate it right away.
Reviewed By: mdvacca
Differential Revision: D29233092
fbshipit-source-id: 390e773283a745742d78152b9921c9ce21148a4c
Summary:
In the refactor in D28933824 (https://github.com/facebook/react-native/commit/6b601db8b83337415113a123d780fb64aa67af42), an early return was accidentally deleted. This causes incorrect measurements to be returned, which can break a few things including Text Inline Views.
Changelog: [internal]
Reviewed By: mdvacca
Differential Revision: D29122235
fbshipit-source-id: 76c8991132e22cd4e0fc1c277447c4dba751adfb
Summary:
PreAllocation currently always happens at revision 0 (after ShadowNode creation), and all CREATE mutations are triggered for ShadowNodes at revision 1 or higher (since CREATE mutations are generated by the differ, it means that all ShadowNodes have revision 1 or higher when CompleteRoot is called). This means that between PreAllocation and CREATE, we /always/ expect at least one clone.
It is possible for a node to be "non-view-forming" at revision 0, causing view preallocation to be skipped, and "view-forming" at revision 1 (causing the CREATE mutation to be thrown away, since all CREATE mutations of revision 0 or 1 are thrown away). This causes a crash. It is extremely marginal, but there are repros in the wild.
Thus, I'm introducing one new UIManager and Scheduler delegate method that allows the mounting layer to be notified of clones. If a clone from rev 0->1 results in a node going from non-view-forming to view-forming, we can preallocate then, as well.
This resolves this crash, and allows us to keep experimenting safely with this View PreAllocation optimization. I believe all edge-cases are accounted for.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D29043426
fbshipit-source-id: dff11d3140ded1cbb02a5518a3aeb52dc812cc50
Summary:
Changelog: [internal]
Add an option to make all measure calls asynchronous.
Reviewed By: JoshuaGross
Differential Revision: D28934444
fbshipit-source-id: 57a320b03add0182b4646b13ed4b692b899ddea3
Summary:
Changelog: [internal]
Move call of getRelativeLayoutMetrics to lambda.
The reason for this is so we can make all of "measure" calls asynchronous.
Reviewed By: JoshuaGross
Differential Revision: D28933824
fbshipit-source-id: f77fc1d06d5cd4706d52a02253a3e754e8e8fa44
Summary:
Changelog: [internal]
Use getter function instead of accessing ivar. This makes for clearer APIs.
React part is implemented in https://github.com/facebook/react/pull/21553
Reviewed By: JoshuaGross
Differential Revision: D28675372
fbshipit-source-id: cf99f8482067bfc0fd57d39fda9656abd665bb69
Summary:
Changelog: [internal]
Extend LeakChecker so it is available on Android (or any other platform as it is completely in C++ now).
Reviewed By: JoshuaGross
Differential Revision: D28600243
fbshipit-source-id: c77a003e3ffc6171e61c998508c9f34f10bb65ca
Summary:
This diff adds a new variable called "DisplayMode" into SurfaceHandler.cpp and FacebookAppRouteHandler.js. The purpose of DisplayMode is for the native pre-render system to notify React that the a surface is either being "pre-rendered" or "rendered"
When the surface is being "pre-rendered" (displayMode == "SUSPENDED"), react will create and commit React Trees, but it will not execute use-effect callbacks
When the surface is being "rendered" (displayMode == "VISIBLE"), react will create and commit React Trees and it will not execute all use-effect callbacks that weren't executed during "pre-rendering"
By default surfaces are going to be rendered with displayMode == "VISIBLE".
This diff should not create any change of behavior for now, this is the infra required to integrate the new offScreen API the react team is working on for pre-rendering system
changelog: [internal] internal
Reviewed By: yungsters
Differential Revision: D27614664
fbshipit-source-id: f1f42fdf174c2ffa74174feb1873f1d5d46e7a95
Summary:
This diff extends startSurface and setSurfaceProps methods with the new parameter called displayMode
changelog: [internal] internal
Reviewed By: yungsters
Differential Revision: D27669847
fbshipit-source-id: c2ddb690ca897e46e00f07b491b91bb2bc8e847d
Summary:
This diff introduces a new fabric API called setSurfaceProps that will be used to call the new JS api "setSurfaceProps"
changelog: [internal] internal
Reviewed By: sammy-SC
Differential Revision: D27607588
fbshipit-source-id: 36a19f728af244d7e72687d9305b1c568e2b8ec6
Summary:
Changelog: [Internal] enable support for C++ 17.
C++ 17 in React Native targets.
Short and comprehensive list of C++ features:
https://github.com/AnthonyCalandra/modern-cpp-features#c17-language-features
Reviewed By: JoshuaGross
Differential Revision: D27431145
fbshipit-source-id: e8da6fe9d70e9b7343a8caec21cdbeb043478575
Summary:
Changelog: [internal]
Add support for a return value when calling JavaScript functions in UIManagerBinding.
Reviewed By: mdvacca
Differential Revision: D27470817
fbshipit-source-id: 38de92dd913af61d879f1cc5962d417f51da73b0
Summary:
This is a core part of the Timeline feature (aka Time Travel Debugger). With these new primitives, any external library can initiate "saving" all the previous interface changes (commits) and unwind to any previous one (in order to introspect and validate visual side-effects).
The next diff in the stack will implement UI for this feature integrated into Debug menu on iOS.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D25926660
fbshipit-source-id: 2e5f6892351d3053db8f64c1cf6ff445b0867ad7