Summary:
jcenter is read-only now, and newer versions of dependencies will be published to either MavenCentral or Jitpack. This PR removes jcenter to avoid future issues, then uses MavenCentral and Jitpack as replacement. Current flipper depends on Stetho version that is not available on MavenCentral, so had to exclude and bump the version.
Both Gradle and Buck successfully download all the dependencies.
## Changelog
[Android] [Changed] - Remove jcenter
Pull Request resolved: https://github.com/facebook/react-native/pull/31609
Test Plan: rn-tester builds and runs as expected.
Reviewed By: mdvacca
Differential Revision: D28802444
Pulled By: ShikaSD
fbshipit-source-id: 043ef079d0cda77a1f8dd732678452ed712741a4
Summary:
Bump Gradle to 6.9 which supports Apple Silicon, also Android Gradle Plugin 4.2.1 which defaults to Java 1.8 so no additional config required.
## Changelog
[Android] [Changed] - Bump Gradle to 6.9, Android Gradle Plugin to 4.2.1
Pull Request resolved: https://github.com/facebook/react-native/pull/31593
Test Plan: rn-tester builds and runs as expected
Reviewed By: mdvacca
Differential Revision: D28711942
Pulled By: ShikaSD
fbshipit-source-id: 2a4616cd0f17db7616ab29dea1652717f2cd0f6d
Summary:
Changelog:
[Android][Changed] - Initial replacement of jcenter with mavenCentral.
Replaces jcenter with Maven Central in the build files of the repository.
Some dependencies are not resolvable from maven central yet, so for now they are included from jcenter, but limited to specific modules only.
I didn't touch the template for now.
Reviewed By: mdvacca
Differential Revision: D26260977
fbshipit-source-id: 2a65e1195b6367c026089184ad6471bf3573dc37
Summary:
Running `.\gradlew installArchives` is currently broken on Windows. This is because .sh scripts were added in the codegen module, which cannot be run by the Command Prompt on Windows. It can be worked around by installing eg. Git Bash., which can be then leveraged using the code modifications in this PR, which include sanitizing mixed Linux-Windows relative paths, and other minor Windows-specific adjustments.
It's required that the user adds a Windows Environment variable storing the path to their bash binary named `REACT_WINDOWS_BASH`.
Pair-programmed with davinci26
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[Android] [Fix] - Fix building React Android on Windows.
Fixes https://github.com/facebook/react-native/issues/30271
Pull Request resolved: https://github.com/facebook/react-native/pull/30535
Reviewed By: ShikaSD
Differential Revision: D25909760
Pulled By: appden
fbshipit-source-id: ea0e6e7c161a5e4a937d46e8e6972ce142fead4e
Summary:
Android Studio 4.1 release with Android Gradle Plugin 4.1.0, thus I expect developers will update to newer version and expect React Native support. Thus release include many fixes and improvements, see[release notes](https://developer.android.com/studio/releases/gradle-plugin#4-1-0), but most importantly Google released it's API documentation at https://developer.android.com/reference/tools/gradle-api. We lacked the API documentation to develop proper React Gradle Plugin.
## Changelog
[Android] [Changed] - bump Android Gradle Plugin to 4.1.0
Pull Request resolved: https://github.com/facebook/react-native/pull/30201
Test Plan: RNTester builds and runs as expected, also my apps.
Reviewed By: cpojer
Differential Revision: D24560213
Pulled By: fkgozali
fbshipit-source-id: 9cf1e2373f278885b35b4f9176c7ad736ec50f6b
Summary:
The Gradle codegen integration requires the JS CLI to be first built via `yarn run build`. This commit puts that logic in a `build.sh` script, then defines a Gradle task to build it.
Changelog: [Internal]
Reviewed By: hramos
Differential Revision: D24556992
fbshipit-source-id: 7092de7c1126edc157b122f4b2243e55f7188846
Summary:
Instead of sourcing-in a .gradle file to setup codegen tasks in Gradle, let's define a proper `com.facebook.react.codegen` Gradle plugin, so that any Gradle project (lib/app) can include it via:
```
plugins {
id 'com.facebook.react.codegen'
}
```
The idea (not yet implemented in this commit) is to then allow those projects to add this section in the projects:
```
codegen {
enableCodegen = ...
jsRootDir = ...
}
```
This is more scalable and less hacky.
Important notes:
* The Gradle plugin should be prepared during the build, we're not going to publish it to Maven or other repo at this point.
* This setup is inspired by composite build setup explained here: https://ncorti.com/blog/gradle-plugins-and-composite-builds
* All android specific setup is added under `packages/react-native-codegen/android/` dir, but long term, we may want to move it up to `packages/react-native-codegen/` along side setup for other platforms.
* As part of this setup, the plugin will have an option (to be validated) to produce Java specs using https://github.com/square/javapoet
* This is the same library already used for React Native Android annotation processors
* This generator will not deal with parsing Flow types into schema, it will just takes in the schema and produce Java code
* We're evaluating whether JavaPoet is a better choice for Java code generation long term, vs building it in JS via string concatenation: https://github.com/facebook/react-native/blob/master/packages/react-native-codegen/src/generators/modules/GenerateModuleJavaSpec.js
* This commit produces a sample Java code, not the actual codegen output
Changelog: [Internal]
To try this out, run this Gradle task:
```
USE_CODEGEN=1 ./gradlew :ReactAndroid:generateJava
```
Reviewed By: JoshuaGross, mdvacca
Differential Revision: D22917315
fbshipit-source-id: 0b79dba939b73ff1305b4b4fd86ab897c7a48d53