Summary:
PreAllocation currently always happens at revision 0 (after ShadowNode creation), and all CREATE mutations are triggered for ShadowNodes at revision 1 or higher (since CREATE mutations are generated by the differ, it means that all ShadowNodes have revision 1 or higher when CompleteRoot is called). This means that between PreAllocation and CREATE, we /always/ expect at least one clone.
It is possible for a node to be "non-view-forming" at revision 0, causing view preallocation to be skipped, and "view-forming" at revision 1 (causing the CREATE mutation to be thrown away, since all CREATE mutations of revision 0 or 1 are thrown away). This causes a crash. It is extremely marginal, but there are repros in the wild.
Thus, I'm introducing one new UIManager and Scheduler delegate method that allows the mounting layer to be notified of clones. If a clone from rev 0->1 results in a node going from non-view-forming to view-forming, we can preallocate then, as well.
This resolves this crash, and allows us to keep experimenting safely with this View PreAllocation optimization. I believe all edge-cases are accounted for.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D29043426
fbshipit-source-id: dff11d3140ded1cbb02a5518a3aeb52dc812cc50
Summary:
The new C++ Differ has been validated on Android and iOS. Delete the old code path.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D28904330
fbshipit-source-id: 2e0d8682f6b2a79f9758ed8b7b92809060835815
Summary:
Changelog: [internal]
Add an option to make all measure calls asynchronous.
Reviewed By: JoshuaGross
Differential Revision: D28934444
fbshipit-source-id: 57a320b03add0182b4646b13ed4b692b899ddea3
Summary:
Changelog: [internal]
Introduces synchronous access to the runtime from RuntimeScheduler.
At the moment, this is not used anywhere.
In case RuntimeScheduler isn't defined (controlled by MC), falls back to RuntimeExecutor.
Reviewed By: mdvacca
Differential Revision: D28024380
fbshipit-source-id: 90be36dd390202540ed51940a4396040f043cd90
Summary:
Changelog: [internal]
Pulling out event queue processing to its separate class. We will be adding more logic there so it makes sense to separate it for simplicity and testability purposes.
Alternative names that came to mind: `EventsProcessor`, `EventsDispatcher`.
Reviewed By: JoshuaGross
Differential Revision: D28572283
fbshipit-source-id: 1cb2459f616b9995f66da80d50c401e68002da7f
Summary:
Changelog: [internal]
My suggestion is to simplify event dispatching to only two options, synchronous and asynchronous.
Why?
- Fabric has only been using one queue, `AsynchronousBatched`.
- Batching happens even on `AsynchronousUnbatched`. It just batches events until JS thread starts processing them instead of waiting for the main run loop.
- It will make it easier to reason about the code in the future once we start utilising different priorities for Concurrent Mode.
Reviewed By: JoshuaGross
Differential Revision: D28603472
fbshipit-source-id: 14e3a9c15a012c550dc16a044c31d722051a2bdc
Summary:
Changelog: [internal]
Extend LeakChecker so it is available on Android (or any other platform as it is completely in C++ now).
Reviewed By: JoshuaGross
Differential Revision: D28600243
fbshipit-source-id: c77a003e3ffc6171e61c998508c9f34f10bb65ca
Summary:
While we are still waiting for Android results, we can safely ship this on iOS.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D28542478
fbshipit-source-id: 2673cc4bea0edbc7e4211be7bfec9779205d721b
Summary:
Changelog: [internal]
This diff moves all calls to RuntimeExecutor to RuntimeScheduler. The calls are still immediately dispatched. Timing of events will not change.
The goal of this diff is to prepare infrastructure for Concurrent Mode.
Reviewed By: JoshuaGross
Differential Revision: D27937665
fbshipit-source-id: 434d78c95ccf23d8da41186d0dae91bff4eda384
Summary:
Changelog: [internal]
Current implementation of `AsynchronousEventBeat` dispatches lambdas through `RuntimeExecutor` regardless if it has done so previously.
So if `AsynchronousEventBeat::induce` is called 30 times, it will dispatch 30 lambdas.
In `AsynchronousEventBeatV2`, we make sure only single lambda is dispatched to `RuntimeExecutor` at a time.
Reviewed By: mdvacca
Differential Revision: D27940300
fbshipit-source-id: 2bad25c86315c1712b4a1da8c1d4702734cec70f
Summary:
Changes in following diffs will be gated by this feature flag.
The differ in the new file is copied from the current stable implementation and will not be modified until it's deleted.
Changelog: [Internal]
Reviewed By: sammy-SC, mdvacca
Differential Revision: D27775698
fbshipit-source-id: 03d9518ffd2b1f25712386c56a38bd2b4d839fc2
Summary:
Changelog: [internal]
Add minimal implementation of schedule task. More features and proper scheduling will be added later.
Reviewed By: mdvacca
Differential Revision: D27622138
fbshipit-source-id: b2e4623d38e7217290a6a3c59ccc10a1c13e3a4f
Summary:
This diff extends startSurface and setSurfaceProps methods with the new parameter called displayMode
changelog: [internal] internal
Reviewed By: yungsters
Differential Revision: D27669847
fbshipit-source-id: c2ddb690ca897e46e00f07b491b91bb2bc8e847d
Summary:
This diff moves DisplayMode out of SurfaceHandler, this is necessary in order to use it from react/uimanager package
changelog: [internal] internal
Reviewed By: ShikaSD
Differential Revision: D27669846
fbshipit-source-id: 274869d8f2907b1b159f51240440acece09a746f
Summary:
This diff updates initial props when DisplayMode changes in Fabric. This method will be called during pre-rendering.
changelog: [internal] internal
Reviewed By: JoshuaGross
Differential Revision: D27607586
fbshipit-source-id: 7625943d57a786d6dfe30dd893e27704f51826d2
Summary:
Changelog: [internal]
Add config flags for RuntimeScheduler. Even with the flags, React will not be using it. Further changes on React side will be required.
Reviewed By: mdvacca
Differential Revision: D27616916
fbshipit-source-id: 296a040c2b6dd936dd9582e937e6db75e28f31a4
Summary:
Changelog: [internal[
Introducing RuntimeScheduler. A coordinator of work between native and React.
Reviewed By: mdvacca
Differential Revision: D27616818
fbshipit-source-id: e90d3d9ca8907be99e61f69e62e83cece8155050
Summary:
~Scheduler and ~SurfaceHandler both contain react_native_asserts that trip whenever we reload React Native with Fabric enabled. These asserts trip because of a memory leak in Fabric. These asserts do not run in production. We should fix the memory leak before re-enabling these assertions.
Changelog: [Internal]
Reviewed By: JoshuaGross
Differential Revision: D27481220
fbshipit-source-id: 15c3d46f7efab9ed67a70714efe44b74b0acd385
Summary:
Changing back the values of DisplayMode, visible is the default value, it should be 0
changelog: [internal] internal
Reviewed By: ShikaSD
Differential Revision: D27596595
fbshipit-source-id: e5a17e22dc04d380f584bbb816106ab7d3388875
Summary:
Changelog: [Internal] enable support for C++ 17.
C++ 17 in React Native targets.
Short and comprehensive list of C++ features:
https://github.com/AnthonyCalandra/modern-cpp-features#c17-language-features
Reviewed By: JoshuaGross
Differential Revision: D27431145
fbshipit-source-id: e8da6fe9d70e9b7343a8caec21cdbeb043478575
Summary:
In the previous diff, we moved the destruction of a ShadowTree object from `UIManager::stopSurface` method. And the next logical step is to align `UIManager::startSurface` method with the symmetrical approach. Now `stopSurface` accepts a unique pointer to a ShadowTree and `stopSurface` returns it back to the caller; this way we can avoid returning a raw pointer from `startSurface`.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D27010533
fbshipit-source-id: b9211fb7e67763cc190d6b8c86cb866d20c6693d
Summary:
Changelog: [internal]
Introducing LeakChecker. A tool that checks if all native components have been cleaned up when surface is stopped.
**Known shortcomings**:
- LeakChecker is only enabled in debug builds and the existence of leaks is logged to console.
- For now, Leak Checker looks at N-1 screen. This is intentional as there is a known limitation of React that doesn't free up all shadow nodes when surface is stopped. Because of this, the use of LeakChecker is not intuitive and I'll work with React team to try to work around this.
- It doesn't help locating the leak, it only informs that leak is present. I'll be looking into ways to help locate the leak.
Reviewed By: JoshuaGross, mdvacca
Differential Revision: D26727461
fbshipit-source-id: 8350190b99f24642f8e15a3c2e1d79cfaa810d3d
Summary:
The non-Fabric API has a `blockNativeResponder` param in setJSResponder. Make sure to pass that along in Fabric.
On Android this allows us to respect the flag and do the same thing non-Fabric was doing if `blockNativeResponder` is false. It's not clear yet what the impact is on iOS.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D27058806
fbshipit-source-id: aa5074fa46191d78f5292a93d9040ab4bb58ca66
Summary:
As part of stoping a Surface, we have to commit an empty shadow node tree. And to avoid a deadlock we have to do it not under a `linkMutex_`. To do so, we need to move the part that commits an empty tree from UIManager to SurfaceHandler. And this diff does exactly this.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D27010535
fbshipit-source-id: 60cc79b1c81d7340b550e78653737d2cc5bec24d
Summary:
Changelog: [Internal]
Updates `ReactSurface` to use `SurfaceHandler` internally.
This removes most of the internal state in `ReactSurface` and propagates all the calls to the `SurfaceHandler`.
`FabricUIManager` now uses `SurfaceHandler` to start/stop the surface.
SurfaceId is still used for view operations. SurfaceId is also now mutable to play better with existing Android infra.
Reviewed By: shergin, mdvacca
Differential Revision: D26112992
fbshipit-source-id: 52e6860084d739381317035dc3011956d452063c
Summary:
For better cross-platform consistency, migrate usages of NDEBUG to REACT_NATIVE_DEBUG. See flags.h for explanation.
Changelog: [Internal]
Reviewed By: PeteTheHeat
Differential Revision: D26695253
fbshipit-source-id: b0ff02416ab208dfd71f71c2b3d83009f40be0a9
Summary:
Changelog: [Internal]
Adds react_debug dependency in Android.mk where it was missing
Reviewed By: mdvacca
Differential Revision: D26617400
fbshipit-source-id: 5ac799269b106eadd881d30490ac34bd2134a9b7
Summary:
See react_native_assert.{h,cpp}. Because of the BUCK+Android issue where NDEBUG is always defined, we use react_native_assert instead of assert to enable xplat asserts in debug/dev mode.
This migrates most of the codebase, but probably not 100%. The goal is to increase assertion coverage on Android, not to get to 100% (yet).
Changelog: [Internal]
Reviewed By: RSNara
Differential Revision: D26562866
fbshipit-source-id: a7bf2055b973e1d3650ed8d68a6d02d556604af9
Summary:
Building ReactAndroid from source on Windows has recently hit the limitation of maximum path lengths.
At build time, during the `:ReactAndroid:buildReactNdkLib` task, the linker tries to access several of the intermediate binaries located deep in the tmp folder hierarchy, eg.
```
D:\r\ReactAndroid\build\tmp\buildReactNdkLib/local/armeabi-v7a/objs/react_render_components_progressbar/D_/r/ReactAndroid/__/ReactCommon/react/renderer/components/progressbar/android/react/renderer/components/progressbar/AndroidProgressBarMeasurementsManager.o
```
**Suggested fix:** for modules such as `react_render_components_progressbar` and `react_render_components_picker`, rename them to `rrc_progressbar` etc.
**NOTE**: this assumes that the fix from https://github.com/facebook/react-native/issues/30535 is in place. This regression happened while https://github.com/facebook/react-native/issues/30535 has been pending checkin.
**Other mitigations I've tried:**
- setting [`LOCAL_SHORT_COMMANDS`](https://developer.android.com/ndk/guides/android_mk#local_short_commands) for the problematic modules or `APP_SHORT_COMMANDS` for the root project. Turns out those commands don't work on the NDK version RN requires, but even after manually applying a [patch ](https://android-review.googlesource.com/c/platform/ndk/+/1126440) to my local copy of the NDK, these flags had no effect.
- moving the repo directory higher in the file system tree, and using short directory names `D:\r\...` was not enough
- creating virtual drive letters for specific long paths with the [`sust`](https://docs.microsoft.com/en-us/windows-server/administration/windows-commands/subst#examples) command is not workable, since they depend on the source folder structure, and get partly generated by the build system, which I can't plug into
- just enabling long path support on Windows is not enough, since the compiler toolchain doesn't support them.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[Android] [Fixed] - Fix source build on Windows machines vol. 2
Pull Request resolved: https://github.com/facebook/react-native/pull/30776
Test Plan:
Run `.\gradlew installArchives`
Before:

Now:

Differential Revision: D26194286
Pulled By: mdvacca
fbshipit-source-id: 778b5a0515148e2ace19e7902f74301831ebed94
Summary:
We still have usages of "fbsource//tools/build_defs/apple:flag_defs.bzl" in react-native-github. But this should get us closer towards not using the fbsource cell. Hopefully, this is enough to unbreak the test_docker CircleCI build.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D26289304
fbshipit-source-id: 1c6464bb84df4f82f8a797321a73a1ed324e319a
Summary:
This is a Fabric-compliant implementation of `JSResponder` feature. To make it work e2e we also need to update FabricRenderer in React repository. But before we can do this, we need to ship the native changes.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: mdvacca
Differential Revision: D24630027
fbshipit-source-id: 70c30e1250b554d83862956b536714704093072f
Summary:
The diff implements a way to use `SurfaceHandler` without using `SurfaceHandler` directly for testing and transitioning purposes. If a boolean flag is enabled all calls related to surface management will be redirected to an appropriate `SurfaceHandler` via `SurfaceManager`.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D26125955
fbshipit-source-id: 8760c237d486897ea0c32867c921d445a7f24edc
Summary:
This implements `SurfaceHandler`, a new primitive for controlling the Surface life-cycle that ensures ownership, preserves state, maintains internal invariants, and simplifies surface manipulation from the application side.
For now, all this is an unused code. The coming diff will introduce an experiment that will route all surfaceId-based APIs to SurfaceHandler-based ones.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D24290777
fbshipit-source-id: f2ff2b58e6d46e971a548f9f02113a1c783c4940
Summary:
Changelog: [internal]
If ShadowNode has not been mounted, forward rawProps from `sourceShadowNode` to newly cloned shadow node.
This is Android specific change, on iOS the logic should remain unchanged.
Reviewed By: JoshuaGross
Differential Revision: D26049264
fbshipit-source-id: 7c201bc2d4e99eec024065714d2172c5c817153c
Summary:
This changes how we access UIManagerBinding in Fabric code. Instead of storing a pointer to it and accessing it, now we just request it from JavaScript runtime on demand. After a week of testing, I hope we will be able to simplify retaining and referencing logic between UIManager and UIManagerBinding. The change is gated just in case to have the ability to turn this new implementation off.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D26082788
fbshipit-source-id: 211c551fe1aaba9b0bff18478e40e1e1f32e999c
Summary:
Before this change, `mountingOverrideDelegate` was proxied via `Scheduler::startSurface` and `ShadowTree::ShadowTree` constructor down to `MountingCordinator`. Now we set it on the `MountingCoordinator` directly.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D26049076
fbshipit-source-id: 7f1ecf2c8b6f264a7e59d19881464fe529c53d30
Summary:
This diff simplifies `ShadowTree` constructor by removing `rootComponentDescriptor` argument. It was previously stored and supplied by `Scheduler`; now `ShadowTree` class allocates one instance of it for all instances of `ShadowTree`. The `RootComponentDescriptor` instance of it is only needed to clone a `RootShadowNode` instance; it cannot issue events, state updates, or anything like that because it does not have React counterpart.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross, sammy-SC
Differential Revision: D26048466
fbshipit-source-id: ec02b1b4bcc917efe17cef58112fa870b341c85f
Summary:
Even though CommitHooks, in general, should be implemented as part of the Core and explicitly registered inside the code, sometimes it's handy to pass specify some additional commit hooks during Scheduler initialization (e.g. hooks that are parts of DevEx tools). Now it's possible.
We will use it soon in Timeline feature.
Changelog: [Internal] Fabric-specific internal change.
Differential Revision: D25920577
fbshipit-source-id: 00f33b7b576c9812afd70c364b5cceb3521da16b
Summary:
This is the core (Cxx) Fabric implementation of sendAccessibilityEvent. No platform support is added in this diff (Android and iOS do not build yet).
See following diffs.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D25852412
fbshipit-source-id: 88b7d8e2e251183dfe7fb377a4cffbac8f458656
Summary:
Changelog: [internal]
Old event coalescing isn't used anymore and there haven't been any problems with the new one.
Reviewed By: shergin
Differential Revision: D25701311
fbshipit-source-id: 359f0361edffa22130cfa8322038acdbe26fd599
Summary:
This replaces the internal core implementation of `setState` with the new `updateStateWithAutorepeat` which is now the only option.
In short, `updateStateWithAutorepeat` works as `setState` with the following features:
* The state update might be performed several times until it succeeds.
* The callback is being called on every retry with actual previous data provided (can be different on every call).
* In case of a static value is provided (simple case, not lambda, the only case on Android for now), the same *new*/provided value will be used for all state updates. In this case, the state update cannot fail.
* If a callback is provided, the update operation can be canceled via returning `nullptr` from the callback.
This diff removes all mentions of the previous state update approach from the core; some other leftovers will be removed separatly.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D25695600
fbshipit-source-id: 14b3d4bad7ee69e024a9b0b9fc018f7d58bf060c
Summary:
The "reparenting differ" has been the default differ for several months; ship it by removing config and the old differ.
Some functions can't be deleted yet because unit testing relies on it heavily; this can be refactored in the future if we care a lot.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D25257205
fbshipit-source-id: 6f1dcc490bb1efe3d12506addf5f0843ca48c5c6
Summary:
Changelog: [internal]
Previous implementation of coalescing would only look at the last element in `eventQueue_` and if it was the same type and target, it would coalesce the two together. This was problem when user would scroll in UIScrollView, this triggers onTouchMove and onScroll events at high rates and prevents coalescing of them.
This changes changes the behaviour to search the `eventQueue_` backwards for an event of the same type and target. If one if found, it is moved into its place. If even of another type is found before for the same target, the event is pushed back onto the queue.
Reviewed By: JoshuaGross
Differential Revision: D24992941
fbshipit-source-id: fc1eae4ecd100af6202346674778b0634ed7a15b
Summary:
This enables a new state auto repeating mechanism built-in mechanism for all state updates which we already use for CK interop. This experiment is supposed to help with T74769670 and co.
This change is gated with MC.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D23762508
fbshipit-source-id: f535513c724ace9ede570177281324eb507329c5