Commit Graph

8 Commits

Author SHA1 Message Date
Andres Suarez 3b31e69e28 Tidy up license headers [2/n]
Summary: Changelog: [General] [Fixed] - License header cleanup

Reviewed By: yungsters

Differential Revision: D17952694

fbshipit-source-id: 17c87de7ebb271fa2ac8d00af72a4d1addef8bd0
2019-10-16 10:06:34 -07:00
Anatolii Shevchenko d8e335df0e Remove ; from method implementation definition
Summary: Removing excessive semicolon ";" symbol from method implementation definition.

Reviewed By: adamjernst

Differential Revision: D16912006

fbshipit-source-id: 9c3e778a107e8fd0055f40a95ea9ca58d461e1c5
2019-08-21 15:49:16 -07:00
James Treanor 8131b7bb7b CocoaPods frameworks compatibility: Step 2 (#25619)
Summary:
This is my proposal for fixing `use_frameworks!` compatibility without breaking all `<React/*>` imports I outlined in https://github.com/facebook/react-native/pull/25393#issuecomment-508457700. If accepted, it will fix https://github.com/facebook/react-native/issues/25349.

It builds on the changes I made in https://github.com/facebook/react-native/pull/25496 by ensuring each podspec has a unique value for `header_dir` so that framework imports do not conflict. Every podspec which should be included in the `<React/*>` namespace now includes it's headers from `React-Core.podspec`.

The following pods can still be imported with `<React/*>` and so should not have breaking changes: `React-ART`,`React-DevSupport`, `React-CoreModules`, `React-RCTActionSheet`, `React-RCTAnimation`, `React-RCTBlob`, `React-RCTImage`, `React-RCTLinking`, `React-RCTNetwork`, `React-RCTPushNotification`, `React-RCTSettings`, `React-RCTText`, `React-RCTSettings`, `React-RCTVibration`, `React-RCTWebSocket` .

There are still a few breaking changes which I hope will be acceptable:

- `React-Core.podspec` has been moved to the root of the project. Any `Podfile` that references it will need to update the path.
- ~~`React-turbomodule-core`'s headers now live under `<turbomodule/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511091823.
- ~~`React-turbomodulesamples`'s headers now live under `<turbomodulesamples/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511091823.
- ~~`React-TypeSaferty`'s headers now live under `<TypeSafety/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511040967.
- ~~`React-jscallinvoker`'s headers now live under `<jscallinvoker/*>`~~ Replaced by https://github.com/facebook/react-native/pull/25619#issuecomment-511091823.
- Each podspec now uses `s.static_framework = true`. This means that a minimum of CocoaPods 1.5 ([released in April 2018](http://blog.cocoapods.org/CocoaPods-1.5.0/)) is now required. This is needed so that the ` __has_include` conditions can still work when frameworks are enabled.

Still to do:

- ~~Including `React-turbomodule-core` with `use_frameworks!` enabled causes the C++ import failures we saw in https://github.com/facebook/react-native/issues/25349. I'm sure it will be possible to fix this but I need to dig deeper (perhaps a custom modulemap would be needed).~~ Addressed by https://github.com/facebook/react-native/pull/25619/commits/33573511f02f3502a28bad48e085e9a4b8608302.
- I haven't got Fabric working yet. I wonder if it would be acceptable to move Fabric out of the `<React/*>` namespace since it is new? �

## Changelog

[iOS] [Fixed] - Fixed compatibility with CocoaPods frameworks.
Pull Request resolved: https://github.com/facebook/react-native/pull/25619

Test Plan:
### FB

```
buck build catalyst
```

### Sample Project

Everything should work exactly as before, where `use_frameworks!` is not in `Podfile`s. I have a branch on my [sample project](https://github.com/jtreanor/react-native-cocoapods-frameworks) here which has `use_frameworks!` in its `Podfile` to demonstrate this is fixed.

You can see that it works with these steps:

1. `git clone git@github.com:jtreanor/react-native-cocoapods-frameworks.git`
2. `git checkout fix-frameworks-subspecs`
3. `cd ios && pod install`
4. `cd .. && react-native run-ios`

The sample app will build and run successfully. To see that it still works without frameworks, remove `use_frameworks!` from the `Podfile` and do steps 3 and 4 again.

### RNTesterPods

`RNTesterPodsPods` can now work with or without `use_frameworks!`.

1. Go to the `RNTester` directory and run `pod install`.
2. Run the tests in `RNTesterPods.xcworkspace` to see that everything still works fine.
3. Uncomment the `use_frameworks!` line at the top of `RNTester/Podfile` and run `pod install` again.
4. Run the tests again and see that it still works with frameworks enabled.

Reviewed By: PeteTheHeat

Differential Revision: D16465247

Pulled By: PeteTheHeat

fbshipit-source-id: cad837e9cced06d30cc5b372af1c65c7780b9e7a
2019-07-24 23:27:09 -07:00
Janic Duplessis 40bcc38d91 Support the Slow Animations option of the iOS simulator (#21157)
Summary:
RN animations currently ignore the `Slow Animations` option on the iOS simulator because we don't use UIKit animations directly. This uses a private api to get the slow coefficient and use it in the native animated driver. We only compile the private api code on simulator so this won't cause issues for app store approval. One possible issue is that the api changes in new iOS versions but I think it's reasonable to do this.

Note that this won't work with JS driven animations, we could expose the slow coefficient as a constant and use that in JS but I decided not to implement it.
Pull Request resolved: https://github.com/facebook/react-native/pull/21157

Differential Revision: D9980306

Pulled By: sahrens

fbshipit-source-id: bdbce2e469261a75cb4b9a251e8e8f212bb9c4e7
2018-09-20 16:18:03 -07:00
Héctor Ramos 1151c096da Update copyright headers to yearless format
Summary: This change drops the year from the copyright headers and the LICENSE file.

Reviewed By: yungsters

Differential Revision: D9727774

fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
2018-09-11 15:33:07 -07:00
Sophie Alpert 1490ab12ef Update license headers for MIT license
Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.

find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.

Reviewed By: TheSavior, yungsters

Differential Revision: D7007050

fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e
2018-02-16 18:31:53 -08:00
Krzysztof Magiera b48f7e5605 Support for animated tracking in native driver
Summary:
This PR adds support for Animated tracking to Animated Native Driver implementation on Android and iOS.

Animated tracking allows for animation to be started with a "dynamic" end value. Instead of passing a fixed number as end value we can pass a reference to another Animated.Value. Then when that value changes, the animation will be reconfigured to drive the animation to the new destination point. What is important is that animation will keep its state in the process of updating "toValue". That is if it is a spring animation and the end value changes while the previous animation still hasn't settled the new animation will start from the current position and will inherit current velocity. This makes end value transitions very smooth.

Animated tracking is available in JS implementation of Animated library but not in the native implementation. Therefore until now, it wasn't possible to utilize native driver when using animated tracking. Offloading animation from JS thread turns out to be crucial for gesture driven animations. This PR is a step forward towards feature parity between JS and native implementations of Animated.

Here is a link to example video that shows how tracking can be used to implement chat heads effect: https://twitter.com/kzzzf/status/958362032650244101

In addition this PR fixes an issue with frames animation driver on Android that because of rounding issues was taking one extra frame to start. Because of that change I had to update a number of Android unit tests that were relying on that behavior and running that one additional animation step prior to performing checks.

As a part of this PR I'm adding three unit tests for each of the platforms that verifies most important aspects of this implementation. Please refer to the code and look at the test cases top level comments to learn what they do.

I'm also adding a section to "Native Animated Example" screen in RNTester app that provides a test case for tracking. In the example we have blue square that fallows the red line drawn on screen. Line uses Animated.Value for it's position while square is connected via tracking spring animation to that value. So it is ought to follow the line. When user taps in the area surrounding the button new position for the red line is selected at random and the value updates. Then we can watch blue screen animate to that position.

You can also refer to this video that I use to demonstrate how tracking can be linked with native gesture events using react-native-gesture-handler lib: https://twitter.com/kzzzf/status/958362032650244101

[GENERAL][FEATURE][Native Animated] - Added support for animated tracking to native driver. Now you can use `useNativeDriver` flag with animations that track other Animated.Values
Closes https://github.com/facebook/react-native/pull/17896

Differential Revision: D6974170

Pulled By: hramos

fbshipit-source-id: 50e918b36ee10f80c1deb866c955661d4cc2619b
2018-02-16 12:10:01 -08:00
Janic Duplessis 6c434f9404 Native Animated - Support decay on iOS
Summary:
This is one of the last feature that is missing from native animated, it was already supported on Android and this implementation is based on it.

**Test plan**
Test that the existing decay animation example now works on iOS
Run unit tests
Closes https://github.com/facebook/react-native/pull/13368

Differential Revision: D4938061

Pulled By: javache

fbshipit-source-id: 36b57b1029a542e9daf21e048a06d3b3347e9659
2017-04-24 04:31:43 -07:00