Summary:
This diff introduces a new "Open Debugger" menu item for VMs that support on device debugging and for opening the React DevTools in Flipper. Provided so that we don't drift too far from the Android code.
Changelog: [Internal]
Reviewed By: RSNara
Differential Revision: D20784270
fbshipit-source-id: 6bb16431d25a6c093a583e2e041b8cffa6765ddd
Summary:
In https://github.com/facebook/react-native/issues/25427, radex added initial support for running React Native projects on macOS via Catalyst. However, `RCTWebSocket` was disabled for that target because of some compilation issues. This meant that running projects via a connection to the packager wasn't possible: no live reload, and projects must be run in "Release" mode. It also meant making manual changes to Xcode projects deploying to macOS and scattering a number of conditional checks throughout the codebase.
In this change, I've implemented support for `RCTWebSocket` on the macOS target and re-enabled the affected features. Live reload and the inspector now work for macOS targets. Manual modifications of Xcode build settings are no longer necessary for react-native projects running on macOS.

### Limitations
There's no binding which displays the developer menu (since there's no shake event on macOS). We'll probably want to add one, perhaps to the menu bar.
I've chosen not to commit the modifications to RNTester which enable macOS support, since that would imply more "official" support for this target than I suspect you all would like to convey. I'm happy to add those chunks if it would be helpful.
## Changelog
[iOS] [Added] - Added web socket support for macOS (Catalyst), enabling debug builds and live reload
Pull Request resolved: https://github.com/facebook/react-native/pull/27469
Test Plan:
* Open RNTester/RNTester.xcodeproj with Xcode 11.2.1, run it like a normal iOS app -- make sure it compiles and runs correctly (no regression)
* Select "My Mac" as device target, and run. You may need to configure a valid development team to make signing work.
* RNTester should run fine with no additional configuration. Modify a file in RNTester, note that live reload is now working.
* Test the developer inspector. To display the developer menu, you'll need to manually show it; here's an example diff which does that:
```
diff --git a/RNTester/js/RNTesterApp.ios.js b/RNTester/js/RNTesterApp.ios.js
index 8245a68d12..a447ad3b1b 100644
--- a/RNTester/js/RNTesterApp.ios.js
+++ b/RNTester/js/RNTesterApp.ios.js
@@ -19,6 +19,8 @@ const React = require('react');
const SnapshotViewIOS = require('./examples/Snapshot/SnapshotViewIOS.ios');
const URIActionMap = require('./utils/URIActionMap');
+import NativeDevMenu from '../../Libraries/NativeModules/specs/NativeDevMenu';
+
const {
AppRegistry,
AsyncStorage,
@@ -143,6 +145,7 @@ class RNTesterApp extends React.Component<Props, RNTesterNavigationState> {
UNSAFE_componentWillMount() {
BackHandler.addEventListener('hardwareBackPress', this._handleBack);
+ NativeDevMenu.show();
}
componentDidMount() {
```
Reviewed By: sammy-SC
Differential Revision: D18945861
Pulled By: hramos
fbshipit-source-id: edcf02c5803742c89a845a3e5d72bc7dacae839f
Summary:
This PR adds initial support for Project Catalyst a.k.a. UIKitForMac. This is not yet meant for production, but this is enough for RNTester to successfully compile and mostly work :)
Some APIs are not supported on the Mac -- e.g. telephony, and deprecated APIs are removed on Mac ���-- those had to be ifdef'd out via platform checks.
The biggest limitation right now is that I couldn't get Web Socket code to successfully compile, and so there are a lot of temporary platform checks for that , and the RCTWebSocket.xcodeproj is marked as not supporting UIKitForMac. Again -- temporary, until someone with more knowledge knows how to fix this.
https://github.com/react-native-community/discussions-and-proposals/issues/131
## Changelog
[iOS] [Added] - Fixed compilation for macOS (Project Catalyst) -- not meant for production use yet
Pull Request resolved: https://github.com/facebook/react-native/pull/25427
Test Plan:
- Open RNTester/RNTester.xcodeproj with Xcode 10.2, run it like a normal iOS app -- make sure it compiles and runs correctly (no regression)
- Open the same project with Xcode 11 beta 2 (or higher) on macOS Catalina beta, select "My Mac" as device target, and run -- see that it actually compiles and runs. **Note** there are unfortunately some required steps:
- change build configuration to Release (because packager doesn't work correctly yet)
- change development team to yours if Xcode tells you to
- go to RNTester project → Build phases → Link binary with libraries, and change `platforms` for `libRCTWebSocket.a` to `iOS` (without Mac compatibility). I can't commit that change because it breaks compatibility with earlier Xcode versions
The two extra steps for successful compile will disappear once web socket compilation for Catalyst is fixed
Reviewed By: mmmulani
Differential Revision: D16088263
Pulled By: sammy-SC
fbshipit-source-id: 9c0b932b048e50a8e0f336eaa0612851b1909cae
Summary:
change RCTCxxBridge to use JSIExecutorFactory+JSCRuntime
instead of JSCExecutorFactory. Also remove JSC usage from RN in other
files. This allows deleting files, too, which is done further down
the stack.
Reviewed By: RSNara
Differential Revision: D9369111
fbshipit-source-id: 67ef3146e3abe5244b6cf3249a0268598f91b277
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a