Commit Graph

296 Commits

Author SHA1 Message Date
TMaszko d92284216f Fix: Preserve native animated value after animated component unmount (#28841)
Summary:
After animation has been finished using Native driver there is no final value passed from the native to JS side. This causes a bug from https://github.com/facebook/react-native/issues/28114.

This PR solves this problem in the same way as `react-native-reanimated` library. When detaching it is calling native side to get the last value from Animated node and stores it on the JS side.

Preserving animated value even if animation was using `useNativeDriver: true`
Fixes https://github.com/facebook/react-native/issues/28114

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[Internal] [Fixed] - Save native Animated node value on JS side in detach phase
Pull Request resolved: https://github.com/facebook/react-native/pull/28841

Test Plan: Unit tests for added getValue method passed. Green CI

Reviewed By: mdvacca

Differential Revision: D22211499

Pulled By: JoshuaGross

fbshipit-source-id: 9a3a98a9f9a8536fe2c8764f667cdabe1f6ba82a
2020-06-29 17:09:37 -07:00
Joshua Gross 23f2ec7e8c AnimatedDivision: pass zero instead of Inf/NaN in case of division by zero
Summary:
Fabric will crash if Inf/NaN values are passed to the native side, so just pass zero to native in those cases. It's an equally (in)valid value and we're already logging the error.

Also, debounce the error so we don't spam the LogBox/console.

This should potentially be changed to a warning.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D22008980

fbshipit-source-id: 1aef33a13febed04311557718f05ef79bbbcca93
2020-06-11 20:46:48 -07:00
Joshua Gross fa5d3fb6b8 ScrollViewStickyHeader: update position (translateY) in Fabric ShadowTree when scrolling stops
Summary:
In Fabric, some uses of the ScrollViewStickyHeader don't work after scrolling because even though the UI correctly reflects the translateY that the StickyHeader should be at, the underlying C++ Fabric ShadowTree doesn't have the updated parameters.

1. We add a mechanism to pass static props through to animated nodes; these get passed to the platform through the normal commit-diff process. This is to allow passing props to the platform that are also controlled by the animation. This mechanism could be reused elsewhere.
2. In ScrollViewStickyHeader, listen to updates for the translateY value and pass them to the platform when it stops changing - for Fabric only. This noops for non-Fabric since it's not necessary.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21948830

fbshipit-source-id: b203ecde466732203dd12a86e2339e81f66b27e7
2020-06-09 16:35:36 -07:00
Christoph Nakazawa 150d7f61c6 Remove docblock util from @fb-tools/transformer
Summary: Changelog: [Internal]

Reviewed By: motiz88

Differential Revision: D21718525

fbshipit-source-id: 38f44b45f30db71658fa969cd8bcf44638cb4ea7
2020-06-02 05:45:18 -07:00
Emily Janzer df08d65920 Disable animations on Android again
Summary: We don't yet have native driver support for animations in bridgeless mode on Android, which leads to some weird bugs (like an overlay that never disappears). Let's just disable animations on Android again.

Reviewed By: mdvacca

Differential Revision: D21537982

fbshipit-source-id: b4e8882a414fecbd52dd25e02325b5c588ee68c0
2020-05-12 19:39:36 -07:00
Peter Argany 13ee5c4c16 Enable animations in bridgeless mode on iOS
Reviewed By: ejanzer

Differential Revision: D21465166

fbshipit-source-id: b34e8e97330b897e20d9a4b05dba1826df569e16
2020-05-08 16:13:42 -07:00
Yuanzhe Bian 851644cfc2 Fix Animated type
Summary:
- Fixed typing of Animated and fixed the callsites

Changelog: [Internal]

Reviewed By: kacieb

Differential Revision: D21311870

fbshipit-source-id: 386fb496ab00ef7917273dc3eb65e1ed76a8dd33
2020-05-07 00:06:27 -07:00
David Vacca f7e88387fb Enable Animated in Venice
Summary:
This diff extends venice app to render an Animation example test

changelog: [Internal][Android] Internal change to enable Animated in RN Bridgless mode

Reviewed By: PeteTheHeat

Differential Revision: D21317630

fbshipit-source-id: 9726fea9baba86191e63df909639d1d47ef5f359
2020-04-29 19:32:48 -07:00
Valentin Shergin be78673755 Animated: Early detection of division by zero in AnimatedDivision
Summary:
We currently see a lot of errors happens because of division by zero in `AnimatedDivision` module. We already have a check for that in the module but it happens during the animation tick where the context of execution is already lost and it's hard to find why exactly it happens.
Adding an additional check to the constructor should trigger an error right inside render function which should make the error actionable.

Changelog: [Internal] Early crash in AnimatedDivision in case of division by zero.

Reviewed By: mdvacca

Differential Revision: D20969087

fbshipit-source-id: 0d98774b79be2cc56d468a4f56d2d7c8abf58344
2020-04-11 03:04:14 -07:00
George Zahariev cd347a7e0e Upgrade Prettier in Xplat to version 1.19.1
Summary:
Upgrades Prettier in Xplat to 1.19.1
Ignores upgrading packages on already on versions greater than 1.19.1

Changelog: [Internal]

allow-large-files
bypass-lint

(Note: this ignores all push blocking failures!)

Reviewed By: gkz, cpojer

Differential Revision: D20879147

fbshipit-source-id: 0deee7ac941e91e1c3c3a1e7d3d3ed20de1d657d
2020-04-09 11:01:58 -07:00
Michael Bolin 0b9ea60b4f Back out "Upgrade Prettier from 1.17 to 2.0.2."
Differential Revision: D20639755

fbshipit-source-id: 5028563f9cf0527a30b4259daac50cdc03934bfd
2020-03-24 21:47:35 -07:00
Michael Bolin cf44650b3f Upgrade Prettier from 1.17 to 2.0.2.
Summary:
This gets us on the latest Prettier 2.x:
https://prettier.io/blog/2020/03/21/2.0.0.html

Notably, this adds support for TypeScript 3.8,
which introduces new syntax, such as `import type`.

Reviewed By: zertosh

Differential Revision: D20636268

fbshipit-source-id: fca5833d003804333a05ba16325bbbe0e06d6c8a
2020-03-24 20:24:47 -07:00
Luna Wei a3aaa471ec Add JS error to AnimatedValue constructor
Summary:
Changelog: [Internal]
Add one more error around AnimatedValue.js returning an undefined value for "value" property.

Since this error happens in construction of the animated node, it makes sense that the constructor could be passed an undefined value?

Reviewed By: zackargyle

Differential Revision: D20354532

fbshipit-source-id: ba35172cd91977c48c849a2b1e27596c4dd8b4d4
2020-03-10 18:03:22 -07:00
Daniel Sainati 1beef1e18d deploy 120 to xplat
Summary:
Changelog: [Internal]

bypass-lint
allow-large-files

Reviewed By: mroch

Differential Revision: D20290164

fbshipit-source-id: 6f8633b1a8685b0551757fc4841b82eab77525c5
2020-03-06 11:09:08 -08:00
Tom Underhill f4de45800f PlatformColor implementations for iOS and Android (#27908)
Summary:
This Pull Request implements the PlatformColor proposal discussed at https://github.com/react-native-community/discussions-and-proposals/issues/126.   The changes include implementations for iOS and Android as well as a PlatformColorExample page in RNTester.

Every native platform has the concept of system defined colors. Instead of specifying a concrete color value the app developer can choose a system color that varies in appearance depending on a system theme settings such Light or Dark mode, accessibility settings such as a High Contrast mode, and even its context within the app such as the traits of a containing view or window.

The proposal is to add true platform color support to react-native by extending the Flow type `ColorValue` with platform specific color type information for each platform and to provide a convenience function, `PlatformColor()`, for instantiating platform specific ColorValue objects.

`PlatformColor(name [, name ...])` where `name` is a system color name on a given platform.  If `name` does not resolve to a color for any reason, the next `name` in the argument list will be resolved and so on.   If none of the names resolve, a RedBox error occurs.  This allows a latest platform color to be used, but if running on an older platform it will fallback to a previous version.
 The function returns a `ColorValue`.

On iOS the values of `name` is one of the iOS [UI Element](https://developer.apple.com/documentation/uikit/uicolor/ui_element_colors) or [Standard Color](https://developer.apple.com/documentation/uikit/uicolor/standard_colors) names such as `labelColor` or `systemFillColor`.

On Android the `name` values are the same [app resource](https://developer.android.com/guide/topics/resources/providing-resources) path strings that can be expressed in XML:
XML Resource:
`@ [<package_name>:]<resource_type>/<resource_name>`
Style reference from current theme:
`?[<package_name>:][<resource_type>/]<resource_name>`
For example:
- `?android:colorError`
- `?android:attr/colorError`
- `?attr/colorPrimary`
- `?colorPrimaryDark`
- `android:color/holo_purple`
- `color/catalyst_redbox_background`

On iOS another type of system dynamic color can be created using the `IOSDynamicColor({dark: <color>, light:<color>})` method.   The arguments are a tuple containing custom colors for light and dark themes. Such dynamic colors are useful for branding colors or other app specific colors that still respond automatically to system setting changes.

Example: `<View style={{ backgroundColor: IOSDynamicColor({light: 'black', dark: 'white'}) }}/>`

Other platforms could create platform specific functions similar to `IOSDynamicColor` per the needs of those platforms.   For example, macOS has a similar dynamic color type that could be implemented via a `MacDynamicColor`.   On Windows custom brushes that tint or otherwise modify a system brush could be created using a platform specific method.

## Changelog

[General] [Added] - Added PlatformColor implementations for iOS and Android
Pull Request resolved: https://github.com/facebook/react-native/pull/27908

Test Plan:
The changes have been tested using the RNTester test app for iOS and Android.   On iOS a set of XCTestCase's were added to the Unit Tests.

<img width="924" alt="PlatformColor-ios-android" src="https://user-images.githubusercontent.com/30053638/73472497-ff183a80-433f-11ea-90d8-2b04338bbe79.png">

In addition `PlatformColor` support has been added to other out-of-tree platforms such as macOS and Windows has been implemented using these changes:

react-native for macOS branch: https://github.com/microsoft/react-native/compare/master...tom-un:tomun/platformcolors

react-native for Windows branch: https://github.com/microsoft/react-native-windows/compare/master...tom-un:tomun/platformcolors

iOS
|Light|Dark|
|{F229354502}|{F229354515}|

Android
|Light|Dark|
|{F230114392}|{F230114490}|

{F230122700}

Reviewed By: hramos

Differential Revision: D19837753

Pulled By: TheSavior

fbshipit-source-id: 82ca70d40802f3b24591bfd4b94b61f3c38ba829
2020-03-02 15:12:09 -08:00
Luna Wei b8715dc31c Throw error when setting value of AnimatedValue to undefined
Summary:
Changelog: [Internal] Throw error when setting Animated value to undefined.

Background:
ReadableNativeMap removes keys that have undefined values. Somewhere some animation is setting the value to be undefined.

Follow up: Find a way to warn generally that undefined values are being set for maps that become ReadableNativeMaps

Reviewed By: JoshuaGross

Differential Revision: D20169325

fbshipit-source-id: 404b727dc238703ebe5f71a0939340d5f1b3b211
2020-03-02 13:17:01 -08:00
Pieter De Baets 64720ab14a Improve typing of Animated component wrappers
Summary:
Provides flow-types for callers of AnimatedScrollView etc

Changelog: [Internal] [Fixed] Fixed flow types of Animated components

Reviewed By: cpojer

Differential Revision: D20158990

fbshipit-source-id: 3d06a89086629eb9f9d2cc0f3e7a819a80456fb0
2020-02-28 09:31:12 -08:00
Hans Halverson a3d9e91203 Move suppression to primary locations in xplat/js
Summary:
We will soon be enforcing that flow suppressions will only apply when on an error's primary location ([post](https://fb.workplace.com/groups/179614562644215/permalink/559286354677032/)). This diff uses the codemod created in D20008770 to move all suppression comments to their primary locations in the  `xplat/js` flow root, and deletes suppression comments that are not on any primary locations.

This diff was generated with:
```
~/fbsource/fbcode/flow/packages/flow-dev-tools/bin/tool suppression-primary-locations --json-file ~/www/errors.json  ~/fbsource/xplat/js
hg st -n | xargs grep -l -P '@(partially-)?generated' | xargs hg revert
hg st -n | xargs grep -l 'format' | xargs prettier --write
```

Changelog: [Internal]

bypass-lint

Reviewed By: dsainati1

Differential Revision: D20122544

fbshipit-source-id: d94e409aadb18bb399a1ddbf9f3f2494fe4fb54c
2020-02-27 12:14:57 -08:00
Rachel Nabors c0d8c1db90 Updating the URLs to point at new domain name reactnative.dev
Summary:
We recently updated React Native's docs site to have its own domain reactnative.dev and needed to update the URLs in the source code

CHANGELOG:
[INTERNAL]

Reviewed By: hramos

Differential Revision: D20072842

fbshipit-source-id: 1970d9214c872a6e7abf697d99f8f5360b3b308e
2020-02-24 13:09:11 -08:00
Pieter De Baets bdafc55f50 Make animation types exact
Summary: Changelog: [General][Changed] Improved flowtype support for Animated

Reviewed By: cpojer

Differential Revision: D20002839

fbshipit-source-id: 537ac00b3fe408585d34a0ffac8adc598e01d1b7
2020-02-21 06:54:03 -08:00
Radek Czemerys 1c5938eae7 chore: tweak missing RCTAnimation warning message (#28139)
Summary:
As we don't link modules manually anymore it's better to point the user in another direction when they face this issue.

## Changelog

[Internal] [Changed] - tweak missing RCTAnimation warning message

Pull Request resolved: https://github.com/facebook/react-native/pull/28139

Reviewed By: cpojer

Differential Revision: D20009264

Pulled By: hramos

fbshipit-source-id: 114cae4fe908186eab3d8d9e79c2016015406821
2020-02-20 14:44:31 -08:00
Eli White f555202531 Make JS Animated Driver use forceUpdate in Fabric for list components
Summary:
List components aren't host components so checking if the direct component itself's internals isn't sufficient to know if we are in Fabric. For lists, we have to call through some helper functions to get to the host component.

Hopefully we will fix this in the future by making the lists use forwardRef, or by getting rid of the JS Driver altogether, but for now, this is fine (TM).

Changelog: Internal

Reviewed By: mdvacca

Differential Revision: D19731067

fbshipit-source-id: 0e73583c6bf7c10de30e668a390d29718d31b295
2020-02-05 18:38:28 -08:00
Peter Argany 5ad964ba3e Disable animations in bridgeless mode
Summary:
Bridgeless mode requires all native modules to be turbomodules. The iOS animated module was converted to TM, but reverted due to perf issues. RSNara is looking into it, but it may be an involved fix. As a short term workaround, to unblock release mode testing of bridgeless mode, use `AnimatedMock`.

Changelog: [Internal] Disable animations in bridgeless mode

Reviewed By: RSNara

Differential Revision: D19729827

fbshipit-source-id: e6c4d89258ec23da252c047b4c67c171f7f21c25
2020-02-04 15:30:54 -08:00
Mackenzie Mance 6a4e06faa8 Allow zIndex to useNativeDriver (#27418)
Summary:
STYLES_WHITELIST
+zIndex
Pull Request resolved: https://github.com/facebook/react-native/pull/27418

Test Plan: Working on sim and device.

Differential Revision: D19644753

Pulled By: shergin

fbshipit-source-id: 9a3516f65de7011f7e91587e62153e083504d283
2020-01-30 22:15:41 -08:00
Pieter De Baets 19362f6116 Fix validation of AnimatedEvent mapping
Summary:
Noticed the _validateMapping call right now is a no-op, as the traverse method is never invoked. We can only really do validation once we've received a sample of an event, and can then verify the values being extracted indeed correspond with a valid key.

Changelog: [General] [Fixed] - Fix validation of event mappings for AnimatedEvent

Reviewed By: cpojer

Differential Revision: D19498971

fbshipit-source-id: e978dda895498a7e567d5e18b3181b319d88d95c
2020-01-23 07:59:29 -08:00
Poyan Nabati 26e8870fbf Add AnimatedInterpolation as possible type for toValue (#27558)
Summary:
AnimatedInterpolation should be a valid type to pass to `toValue` according to the documentation.

https://facebook.github.io/react-native/docs/animations#tracking-dynamic-values

## Changelog

[General] [Fixed] - Add AnimationInterpolation as possible type for toValue
Pull Request resolved: https://github.com/facebook/react-native/pull/27558

Test Plan: `yarn flow` works without errors.

Differential Revision: D19296804

Pulled By: cpojer

fbshipit-source-id: 7f09c762308c40f1eede5834fadf1837114aa397
2020-01-06 21:29:47 -08:00
Isabel B d3980dceab moved normalizeColor and changed dependencies (#27372)
Summary:
Originally, normalizeColor.js was in Library/Color/ however, I noticed that its tests were in a completely different directly (Library/StyleSheet/__tests__) which was confusing. The other files such as processColor.js, setNormalizedAlphaColor.js had their tests in Library/StyleSheet/__tests__ as well.

## Changelog

[Internal] [Changed] - Moved normalizeColor.js to a more appropriate directory where its tests live.
Pull Request resolved: https://github.com/facebook/react-native/pull/27372

Test Plan: I simply moved a file and changed dependencies. The code should still function as is.

Reviewed By: rickhanlonii, mdvacca

Differential Revision: D18760210

Pulled By: yungsters

fbshipit-source-id: 4c2400acabab35ccbb2533faa5c1d6487c9bf48e
2019-12-03 16:05:22 -08:00
George Zahariev 8553e1acc4 Exact-by-default codemod for react-native-github
Summary:
We are rolling out exact-by-default syntax to xplat/js.

I had to manually move around some comments to preserve proper placement.

Changelog: [Internal]

Reviewed By: jbrown215

Differential Revision: D18633611

fbshipit-source-id: 48f7468dcc55b1d00985419d035a61c6820b3abe
2019-11-21 09:42:57 -08:00
Kevin Gozali fb627dac6a TM JS: Revert to import from TurboModuleRegistry.js
Summary:
Changelog: [Internal]

Reverting the import to the previous local module style since importing from react-native seems to introduce some perf regression. We'll revisit this later in the future.

Reviewed By: yungsters

Differential Revision: D18383893

fbshipit-source-id: f11d46a4545768f39199fd6fd22fcf14905d0a74
2019-11-08 11:44:16 -08:00
Jordan Brown 93e58b2c96 Suppressions for 0.111
Summary:
still some generated files in www that need to land before we can release 0.111 here.

drop-conflicts

Changelog: [Internal]

(Note: this ignores all push blocking failures!)

Reviewed By: dsainati1

Differential Revision: D18278838

fbshipit-source-id: b20c3fefb3aab7c5fb614b33d846c7548184f49a
2019-11-05 17:36:23 -08:00
Kevin Gozali dd06f85bd0 TM JS: cleaned up TurboModuleRegistry types [2]
Summary:
Changelog: [Internal]

Moved the imports for `TurboModuleRegistry` and `TurboModule` from `react-native`. This was a jscodeshift with the script: P120688078

Reviewed By: yungsters

Differential Revision: D18262538

fbshipit-source-id: 48fac15229c897408928511c5ecbb42f17ec7b42
2019-11-04 18:51:05 -08:00
Janic Duplessis 686ab49107 Don't restore default values when components unmount (#26978)
Summary:
There are some cases where restoring default values on component unmount is not desirable. For example in react-native-screens we want to keep the native view displayed after react has unmounted them. Restoring default values causes an issue there because it will change props controlled my native animated back to their default value instead of keeping whatever value they had been animated to.

Restoring default values is only needed for updates anyway, where removing a prop controlled by native animated need to be reset to its default value since react no longer tracks its value.

This splits restoring default values and disconnecting from views in 2 separate native methods, this way we can restore default values only on component update and not on unmount. This takes care of being backwards compatible for JS running with the older native code.

## Changelog

[General] [Fixed] - NativeAnimated - Don't restore default values when components unmount
Pull Request resolved: https://github.com/facebook/react-native/pull/26978

Test Plan:
- Tested in an app using react-native-screens to make sure native views that are kept after their underlying component has been unmount don't change. Also tested in RNTester animated example.

- Tested that new JS works with old native code

Reviewed By: mmmulani

Differential Revision: D18197735

Pulled By: JoshuaGross

fbshipit-source-id: 20fa0f31a3edf1bc57ccb03df9d1486aba83edc4
2019-11-04 15:40:09 -08:00
Tim Yung e22946c25a Animated: Update Abstract Component Flow Type
Summary:
Updates the return type of `createAnimatedComponent` to reflect the new behavior (where we forward the ref to the internal component).

I also improved the type annotation for `Props` so that we can still enforce that only valid prop names are supplied. (We still do not check the prop values because we do not currently have a good strategy for typing the "animated versions" of those.)

Changelog:
[General] [Changed] - Flow types for Animated components now validates prop names and yields the new component instance.

Reviewed By: TheSavior

Differential Revision: D18290473

fbshipit-source-id: 8c629ab6aff009ebe6dabca1683c99a357869977
2019-11-03 18:02:00 -08:00
Tim Yung 66e72bb4e0 Animated: Forward Ref to Component
Summary:
Changes `createAnimatedComponent` so that a `ref` assigned to an Animated component will now be forwarded to the internal component. Previously, a ref to the internal component was accessed using the `getNode` method. The `getNode` method is now deprecated and will return the same `ref` but show a deprecation error.

Changelog:
[General] [Changed] - Refs on an Animated component are now the internal component. The `getNode` call has been deprecated.

Reviewed By: TheSavior

Differential Revision: D18290474

fbshipit-source-id: 5849809583a17624a89071db8be1282a12caedf3
2019-11-03 18:02:00 -08:00
Tim Yung 86d90c03eb Animated: Minor createAnimatedComponent Cleanup
Summary:
Some minor cleanup to `createAnimatedComponent`:

- Remove deprecated `propTypes`.
- Reorder lifecycle methods in rough order of execution.

Changelog:
[General] [Removed] - Removed `propTypes` from Animated components.

Reviewed By: TheSavior

Differential Revision: D18289773

fbshipit-source-id: f97d9ee4a2a42d210726267506de3b6b78860e8c
2019-11-03 11:59:53 -08:00
Tim Yung dcd63078bd Animated: Delete __skipSetNativeProps_FOR_TESTS_ONLY
Summary:
Deletes `__skipSetNativeProps_FOR_TESTS_ONLY` in favor of a `process.env_NODE_ENV` check (which will be eliminated from production builds).

Changelog:
[General] [Removed] Removed `__skipSetNativeProps_FOR_TESTS_ONLY` from Animated components.

Reviewed By: TheSavior

Differential Revision: D18289739

fbshipit-source-id: 7c1f7a29f2b88821d358227a07eec778773e418a
2019-11-03 11:59:53 -08:00
Tim Yung 25041142e5 RN: Cleanup Testing Output
Summary:
Cleans up all the Jest tests to minimize spurious console output.

Changelog:
[Internal]

Reviewed By: TheSavior

Differential Revision: D18289690

fbshipit-source-id: cdcecca879b3b85d3dccf9e0ab617ea7dc1e0777
2019-11-03 11:59:52 -08:00
Tim Yung a70987cee2 Animated: Remove defaultProps Parameter
Summary:
Simplifies `Animated` by removing `defaultProps` in favor of composition and a more isolated fix for scroll components.

Changelog:
[Breaking] Removed second defaultProps argument from createAnimatedComponent.

Reviewed By: TheSavior

Differential Revision: D18289648

fbshipit-source-id: 4e91c34297c3231f2bf691da74a7a624ca0b4f29
2019-11-03 11:59:52 -08:00
Kacie Bawiec 85ac9cf6c7 Flow type Animated.View
Summary:
Add flow typing to `Animated.View`.

Changelog: [Internal]

Reviewed By: TheSavior

Differential Revision: D18050607

fbshipit-source-id: 454ef20715527c3c809e2fa4cfb2e1a198d6a3e0
2019-10-23 11:43:28 -07:00
Ramanpreet Nara 791931454e Make RCTNativeAnimatedModule TurboModule-compatible
Summary:
**Note:** I had to relax the `AnimatedNodeConfig` and `AnimatingNodeConfig` flow types, because they didn't have all the properties. I created a task to improve the flow types.

Changelog: [iOS][Added] Make RCTNativeAnimatedMoudle TurboModule-compatible

Reviewed By: PeteTheHeat

Differential Revision: D17692715

fbshipit-source-id: ab3680c30ca3d5b1eb866ef1104587cae695ad15
2019-10-16 19:00:26 -07:00
Andres Suarez aee88b6843 Tidy up license headers [3/n]
Summary: Changelog: [General] [Fixed] - License header cleanup

Reviewed By: yungsters

Differential Revision: D17952693

fbshipit-source-id: 8fcb8e58a2e04e7a3169f4d525bffc00835768e6
2019-10-16 10:06:34 -07:00
Andres Suarez 3b31e69e28 Tidy up license headers [2/n]
Summary: Changelog: [General] [Fixed] - License header cleanup

Reviewed By: yungsters

Differential Revision: D17952694

fbshipit-source-id: 17c87de7ebb271fa2ac8d00af72a4d1addef8bd0
2019-10-16 10:06:34 -07:00
Andres Suarez 722feeb02b Tidy up license headers [1/n]
Summary: Changelog: [General] [Fixed] - License header cleanup

Reviewed By: yungsters

Differential Revision: D17952695

fbshipit-source-id: 81aa607612ba1357ef7814ef20371335151afe7e
2019-10-16 10:06:33 -07:00
Andres Suarez e1cfeaddd4 Move non-license comments out of license header
Summary: Changelog: [General] [Fixed] - License header cleanup

Reviewed By: cpojer

Differential Revision: D17749100

fbshipit-source-id: edca9c73a065e9fc311109cd6efeb1f75451a55a
2019-10-15 20:12:12 -07:00
Martin Sherburn bfd01552af Fix TimingAnimation rounding error issue (Take 2)
Summary:
This fixes a bug where the frames array can contain a duplicate entry at the end.
For example, suppose the duration is 1000.0 then it would create an array with the following:

```
[ 0,
  0.0010119824303159884,
  0.00391003997863186,
  0.00851330482578147,
  0.01466951184383165,
  0.022249135687575607,
  0.03114100006836614,
  0.041248932923769244,
  0.05248918022066495,
  0.06478838042267626,
  0.07808196049642172,
  0.09231285402599128,
  0.1074304693764467,
  0.12338985513375342,
  0.14015102395653428,
  0.15767840628626964,
  0.17594041329987542,
  0.1949090949486824,
  0.21455988464815853,
  0.23487142789035506,
  0.25582549864491233,
  0.27740701626433145,
  0.2996041891505173,
  0.3224088345090182,
  0.34581696665965683,
  0.36982983491413496,
  0.394455794287552,
  0.4197139228812336,
  0.44564199741037275,
  0.4723190090623474,
  0.5000000572130084,
  0.5276809909376533,
  0.5543580025896278,
  0.5802860771187669,
  0.6055442057124484,
  0.6301701650858652,
  0.6541830333403433,
  0.6775911654909819,
  0.7003958108494828,
  0.7225929837356684,
  0.7441745013550876,
  0.7651285721096447,
  0.785440115351841,
  0.8050909050513173,
  0.8240595867001241,
  0.84232159371373,
  0.8598489760434653,
  0.876610144866246,
  0.8925695306235529,
  0.9076871459740083,
  0.9219180395035779,
  0.9352116195773232,
  0.9475108197793346,
  0.9587510670762303,
  0.9688589999316335,
  0.9777508643124241,
  0.9853304881561681,
  0.9914866951742183,
  0.996089960021368,
  0.9989880175696839,
  1,
  1 ]
```

With this change, it now generates the following array:

```
[ 0,
  0.0010119824303159884,
  0.00391003997863186,
  0.00851330482578147,
  0.01466951184383165,
  0.022249135687575607,
  0.03114100006836614,
  0.041248932923769244,
  0.05248918022066495,
  0.06478838042267626,
  0.07808196049642172,
  0.09231285402599128,
  0.1074304693764467,
  0.12338985513375342,
  0.14015102395653428,
  0.15767840628626964,
  0.17594041329987542,
  0.1949090949486824,
  0.21455988464815853,
  0.23487142789035506,
  0.25582549864491233,
  0.27740701626433145,
  0.2996041891505173,
  0.3224088345090182,
  0.34581696665965683,
  0.36982983491413496,
  0.394455794287552,
  0.4197139228812336,
  0.44564199741037275,
  0.4723190090623474,
  0.5000000572130084,
  0.5276809909376533,
  0.5543580025896278,
  0.5802860771187669,
  0.6055442057124484,
  0.6301701650858652,
  0.6541830333403433,
  0.6775911654909819,
  0.7003958108494828,
  0.7225929837356684,
  0.7441745013550876,
  0.7651285721096447,
  0.785440115351841,
  0.8050909050513173,
  0.8240595867001241,
  0.84232159371373,
  0.8598489760434653,
  0.876610144866246,
  0.8925695306235529,
  0.9076871459740083,
  0.9219180395035779,
  0.9352116195773232,
  0.9475108197793346,
  0.9587510670762303,
  0.9688589999316335,
  0.9777508643124241,
  0.9853304881561681,
  0.9914866951742183,
  0.996089960021368,
  0.9989880175696839,
  1 ]
```

Note that the duplicate 1 at the end is now gone. This is because previously when it accumulated dt for 60 frames. dt wasn't quite exactly 1000, it was instead 999.9999999999999 and so didn't break out of the loop when it should have. This adds a tolerance so that it does break out of the loop.

Reviewed By: dimach1977

Differential Revision: D17828204

fbshipit-source-id: 4483303de852071436cf9a82e50296baf3392329
2019-10-10 06:00:49 -07:00
Dmitri Svetlanov 5e938077f8 Back out "Fix TimingAnimation rounding error issue"
Summary: Original commit changeset: deba5d5a08ae

Differential Revision: D17813959

fbshipit-source-id: bcd2076bc8f50e835dec3dccf6bd68a41cb8a5ec
2019-10-08 12:33:43 -07:00
Martin Sherburn 77b6e26538 Fix TimingAnimation rounding error issue
Summary:
This fixes a bug where the frames array can contain a duplicate entry at the end.
For example, suppose the duration is 1000.0 then it would create an array with the following:

```
[ 0,
  0.0010119824303159884,
  0.00391003997863186,
  0.00851330482578147,
  0.01466951184383165,
  0.022249135687575607,
  0.03114100006836614,
  0.041248932923769244,
  0.05248918022066495,
  0.06478838042267626,
  0.07808196049642172,
  0.09231285402599128,
  0.1074304693764467,
  0.12338985513375342,
  0.14015102395653428,
  0.15767840628626964,
  0.17594041329987542,
  0.1949090949486824,
  0.21455988464815853,
  0.23487142789035506,
  0.25582549864491233,
  0.27740701626433145,
  0.2996041891505173,
  0.3224088345090182,
  0.34581696665965683,
  0.36982983491413496,
  0.394455794287552,
  0.4197139228812336,
  0.44564199741037275,
  0.4723190090623474,
  0.5000000572130084,
  0.5276809909376533,
  0.5543580025896278,
  0.5802860771187669,
  0.6055442057124484,
  0.6301701650858652,
  0.6541830333403433,
  0.6775911654909819,
  0.7003958108494828,
  0.7225929837356684,
  0.7441745013550876,
  0.7651285721096447,
  0.785440115351841,
  0.8050909050513173,
  0.8240595867001241,
  0.84232159371373,
  0.8598489760434653,
  0.876610144866246,
  0.8925695306235529,
  0.9076871459740083,
  0.9219180395035779,
  0.9352116195773232,
  0.9475108197793346,
  0.9587510670762303,
  0.9688589999316335,
  0.9777508643124241,
  0.9853304881561681,
  0.9914866951742183,
  0.996089960021368,
  0.9989880175696839,
  1,
  1 ]
```

With this change, it now generates the following array:

```
[ 0,
  0.0010119824303159884,
  0.00391003997863186,
  0.00851330482578147,
  0.01466951184383165,
  0.022249135687575607,
  0.03114100006836614,
  0.041248932923769244,
  0.05248918022066495,
  0.06478838042267626,
  0.07808196049642172,
  0.09231285402599128,
  0.1074304693764467,
  0.12338985513375342,
  0.14015102395653428,
  0.15767840628626964,
  0.17594041329987542,
  0.1949090949486824,
  0.21455988464815853,
  0.23487142789035506,
  0.25582549864491233,
  0.27740701626433145,
  0.2996041891505173,
  0.3224088345090182,
  0.34581696665965683,
  0.36982983491413496,
  0.394455794287552,
  0.4197139228812336,
  0.44564199741037275,
  0.4723190090623474,
  0.5000000572130084,
  0.5276809909376533,
  0.5543580025896278,
  0.5802860771187669,
  0.6055442057124484,
  0.6301701650858652,
  0.6541830333403433,
  0.6775911654909819,
  0.7003958108494828,
  0.7225929837356684,
  0.7441745013550876,
  0.7651285721096447,
  0.785440115351841,
  0.8050909050513173,
  0.8240595867001241,
  0.84232159371373,
  0.8598489760434653,
  0.876610144866246,
  0.8925695306235529,
  0.9076871459740083,
  0.9219180395035779,
  0.9352116195773232,
  0.9475108197793346,
  0.9587510670762303,
  0.9688589999316335,
  0.9777508643124241,
  0.9853304881561681,
  0.9914866951742183,
  0.996089960021368,
  0.9989880175696839,
  1 ]
```

Note that the duplicate 1 at the end is now gone. This is because previously when it accumulated dt for 60 frames. dt wasn't quite exactly 1000, it was instead 999.9999999999999 and so didn't break out of the loop when it should have. This adds a tolerance so that it does break out of the loop.

Reviewed By: sahrens

Differential Revision: D17738602

fbshipit-source-id: deba5d5a08ae842e2a9e2b75f2e25e14f3700518
2019-10-08 06:22:28 -07:00
Logan Daniels 1bfd15ccb6 Re-land stack of D17563110: codemod xplat/js
Summary:
The stack of D17563110 was reverted because it triggered a failing OTA job that wasn't caught at land time.

Fixing the issue by reverting the change to `Route.js` and re-landing the rest of the diff.

Differential Revision: D17564219

fbshipit-source-id: 166b50a163ce8ae226de224882a98c40652e29ac
2019-09-25 14:47:02 -07:00
Eli White 5876052615 Make setting useNativeDriver required. Add runtime warning if not specified
Summary:
We found that many callsites existed that could be using the native driver, but weren't. In order to help people use it when appropriate and eventually switch the default, we are requiring that useNativeDriver is explicit, even when set to false.

This change adds a runtime warning if useNativeDriver is not specified, hopefully giving some light feedback to remember to use the native driver when you can. Without it being explicit it is very easy to forget setting this.

Reviewed By: JoshuaGross

Differential Revision: D17575918

fbshipit-source-id: e54612d87177e1821692b7de20fe673df0e890d2
2019-09-25 13:36:27 -07:00
Joshua Gross c16b219456 Revert D17518337: [flow][types-first] Export types so codemod can use them
Differential Revision:
D17518337

Original commit changeset: 253bf0fb4955

fbshipit-source-id: 4bd08c1061f6759f08f1186f5bd5a2c207c96315
2019-09-24 17:21:30 -07:00