Summary:
Noticed we were sometimes receiving incorrect paths through the view hierarchy. This was largely harmless, as the hover events generated from this would still be correct. We just sometimes send more onExit/onEnter events than necessary.
Changelog: [Internal]
Reviewed By: rshest
Differential Revision: D31434300
fbshipit-source-id: 3888270eaa16edf48f5d894a1e6daeca1ecfed1e
Summary:
Using `WriteableNativeArray` directly in common code is breaking unit tests on CircleCI.
Changelog:
[Android][Internal] - Use mock of native array for sending touches
Reviewed By: mdvacca
Differential Revision: D31665842
fbshipit-source-id: 886418ff6a3f07046e8e17d4743060d80c26b288
Summary:
Nearly all of these are identical and these compiler_flags are now centralized in rn_defs.bzl. This should have NO CHANGE on build configuration, the flags have just moved for now.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D31631766
fbshipit-source-id: be40ebeb70ae52b7ded07ca08c4a29f10a0ed925
Summary:
Updates touch events in Fabric to be dispatched through the same pipeline as the rest of events, instead of relying on custom dispatch behavior.
Previous method of handling touches was reusing Paper behavior which required:
1. Transform event into a Paper-compatible form of WritableArray and dispatch it to `RCTEventEmitter.receiveTouches`.
2. Intercept `receiveTouches` for Fabric and redirect it to `FabricEventEmitter`
3. Perform transformations copied from Paper JS renderer in Java, transform it to the final form and dispatch this event as usual after.
The new behavior uses emitter's `receiveEvent` method directly to dispatch events. Additionally, it should decrease allocations done when transforming events during step 3 above, as `WritableNativeMap`-based operations performed many re-allocations when reading/re-creating arrays.
Changelog:
[Android][Changed] - Added an experimental touch dispatch path
Reviewed By: JoshuaGross
Differential Revision: D31280052
fbshipit-source-id: 829c2646ac6b0ebff0f0106159e76d84324ac732
Summary:
Simplifies logic of touch dispatch by retrieving surface id and other require info from the event directly.
Changelog: [Android][Internal] - Simplify logic of dispatching touches
Reviewed By: cortinico
Differential Revision: D31583314
fbshipit-source-id: c6b6e131a759c2ebe0cf4441c3aeb1a8b9f5781e
Summary:
Propagate event category definition to every event that is using `dispatchModernV2` (gated in production), providing opportunity to override categories of some events if needed. No events are meaningfully affected by this change, as coalesced events (e.g. scroll) are always dispatched as continuous and touch events are handled separately.
Changelog:
[Internal] Expose event category in Event class
Reviewed By: cortinico
Differential Revision: D31276249
fbshipit-source-id: f9a756b3a5cf5897e17209f3d0aed6a1c16cbd2e
Summary:
Event merging or "coalescing" is done on Java side from Android, but Fabric also includes some Cxx logic to merge those events. Although Android doesn't need this logic in particular, it is important to follow this path to ensure these events (e.g. scroll) are dispatched as "continuous", allowing for correct prioritization in Concurrent Mode.
`dispatchModernV2` selects between `dispatch` and `dispatchUnique` based on the `canBeCoalesced` parameter of the event, which is exactly what we need. The logic is only used in the "new" event dispatcher at the moment, so I wrapped it with feature flag to validate it doesn't cause any regressions.
Changelog:
[Android][Internal] - Try dispatching coalescing events as unique to Fabric
Reviewed By: sammy-SC
Differential Revision: D31272585
fbshipit-source-id: 6b67b61bd13fbff019d9eb8c5172bdd814a7b5b8
Summary:
Assuming this method was deprecated to mean experimental.
This execution path is used by overwhelming majority of events and it seems as stable as it can be.
Changelog:
[Android][Changed] Removed experimental deprecation from `dispatchModern`
Reviewed By: cortinico
Differential Revision: D31270721
fbshipit-source-id: 5a7e50455ab2850adf9bc86a248773b170bf0ab9
Summary:
Updates event category deduction to match iOS implementation.
The event priority is used by concurrent mode to prioritize certain events, where Cxx part already assigns the correct priority based on the `ContinuousStart` -> `ContinuousEnd` spans. These spans can be deduced from the touch events, which we do in this implementation.
All events that can be "coalesced" (dispatched through `invokeUnique`) are assigned `Continuous` by default in Fabric core, so scroll/slider change events will never be discrete.
Changelog:
[Internal] Add category deduction to Android touch events
Reviewed By: mdvacca
Differential Revision: D31233233
fbshipit-source-id: f5b039aa137f1b4d2e2b15578bfc29ab6903a081
Summary:
When TouchEvent is created in RN, we're currently using System.currentTimeMillis - but this can differ from the MotionEvent timestamp by a few milliseconds.
This difference is very minor but makes it challenging to implement touch telemetry. It's easy and should be zero-impact otherwise to align the timestamps.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D31183733
fbshipit-source-id: 5b275ee534658dc429beb1d3cec0c83a779b5ea3
Summary:
Changelog: [Internal]
Add a path calculation method to TouchTargetHelper to avoid relying on the view hierarchy ourselves and better support virtual touch targets.
Reviewed By: JoshuaGross
Differential Revision: D30993410
fbshipit-source-id: 17577c815413ab0f03bcb6a2140ea1d4c9fd694a
Summary:
Just a fix of a typo
changelog: [internal] internal
Reviewed By: javache
Differential Revision: D31076782
fbshipit-source-id: 192de92ba080a565acd67e038b370917ea9fcddc
Summary:
When retrieving the device dimensions through the JS `Dimensions` utility, the result of `Dimensions.get` can be incorrect on Android.
### Related issues
- https://github.com/facebook/react-native/issues/29105
- https://github.com/facebook/react-native/issues/29451
- https://github.com/facebook/react-native/issues/29323
The issue is caused by the Android `DeviceInfoModule` that provides initial screen dimensions and then subsequently updates those by emitting `didUpdateDimensions` events. The assumption in that implementation is that the initial display metrics will not have changed prior to the first check for updated metrics. However that is not the case as the device may be rotated (as shown in the attached video).
The solution in this PR is to keep track of the initial dimensions for comparison at the first check for updated metrics.
## Changelog
[Android] [Fixed] - Fix Dimensions not updating
Pull Request resolved: https://github.com/facebook/react-native/pull/31973
Test Plan:
### Steps to reproduce
1. Install the RNTester app on Android from the `main` branch.
2. Set the device auto-rotation to ON
3. Start the RNTester app
4. While the app is loading, rotate the device
5. Navigate to the `Dimensions` screen
6. Either
a. Observe the screen width and height are reversed, or
b. Quit the app and return to step 3.
### Verifying the fix
#### Manually
Using the above steps, the issue should no longer be reproducible.
#### Automatically
See unit tests in `ReactAndroid/src/test/java/com/facebook/react/modules/deviceinfo/DeviceInfoModuleTest.java`
### Video
https://user-images.githubusercontent.com/4940864/128485453-2ae04724-4ac5-4267-a59a-140cc3af626b.mp4
Reviewed By: JoshuaGross
Differential Revision: D30319919
Pulled By: lunaleaps
fbshipit-source-id: 52a2faeafc522b1c2a196ca40357027eafa1a84b
Summary:
ReactSoftException makes it seem like the class is an Exception, when it's actually a logger. This rename I think is more appropriate.
Changelog: [Internal]
Reviewed By: JoshuaGross
Differential Revision: D30251735
fbshipit-source-id: 550bd543388e698774ec31753200bd3f722d8c17
Summary:
It seems that, possibly due to optimizations and refactoring elsewhere in the event system, some TouchEvents are being over-disposed.
This doesn't really pose a problem besides performance; and could even indicate that an Event was in a pool but never properly initialized. In these
cases it seems perfectly reasonable to silently continue, and to log a soft exception. This WILL still crash in debug mode, so we can gather more information
if we find a good repro; otherwise we will continue to get production data from this soft exception if it's an issue and we can investigate further.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D30061178
fbshipit-source-id: 05d1f60afc382ce0a202ac8f3de34770cf9a760d
Summary:
This diff fixes the Android View dimensions in VR
PixelUtil.toSPFromPixel and PixelUtil.getDisplayMetricDensity() are both using getScreenDisplayMetrics() to perform conversion of dimensions. This is not correct because we should take into consideration the density of the Context / Activity instead of the Screen. This problem didn't raise before in Fabric Android because it seems that android OS on phones usually share the scale between the screen and the Activity?
These two methods are only used in Fabric and they were introduced by D9583972 (https://github.com/facebook/react-native/commit/5c0da011cbaa788c52519f8091157ca6d87d8abb) and D9173758 (https://github.com/facebook/react-native/commit/8b5e3fc16b1e58441318b6ada629dcff572dd120)
As part of this diff I'm also deleting the method toSPFromPixel in favor of toDIPFromPixel because I noticed the usages of these methods are meant to use toDIPFromPixel()
changelog: [Internal] internal
Reviewed By: JoshuaGross
Differential Revision: D29864944
fbshipit-source-id: a0a093c120bde21a6cf9e1043a83c31e870d4368
Summary:
In Fabric, we currently incur the cost of (frequently!) flushing non-Fabric UI updates, even if there are no non-Fabric views.
For now it is still possible to run both renderers at the same time, so we still largely continue to use the non-Fabric path, but only use UIImplementation if there is actually a RootView being managed outside of Fabric.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D29724538
fbshipit-source-id: 0f1148870c04ca9aaed0edfd6b5c55a3756a2bd7
Summary:
Issue https://github.com/facebook/react-native/issues/30964 .When using a screen reader, flatlist does not announce entrance/ exit from the flat list.
## Changelog
[Android] [Changed] - Added support for accessibility role of "list" for flatlist and sectioned list
Pull Request resolved: https://github.com/facebook/react-native/pull/31630
Test Plan: I have added accessibility role prop in flatlist and sectioned list in rntester app, that will announce entrance/ exit from flatlist and sectioned list.
Reviewed By: kacieb
Differential Revision: D29599351
Pulled By: blavalla
fbshipit-source-id: e16ec69a694780d12f15f88a1e6bb5d7d77ac15f
Summary:
I suspect that T94864568 is caused by TouchEvents being dispatched after they've been recycled. This needs further analysis, but to stop the bleeding, we can drop events at the point they'd be dispatched before the crash, and log a soft error.
Changelog: [Internal]
Reviewed By: ShikaSD
Differential Revision: D29594749
fbshipit-source-id: f50df8df2125b83126616ceaf4e529127d154c7c
Summary:
It is unlikely but possible that the crash T94864568 is caused by a TouchEvent being initialized with a null MotionEvent. Regardless, we should guard against this case.
Changelog: [Internal]
Reviewed By: ShikaSD
Differential Revision: D29594750
fbshipit-source-id: 3a409b716a9f1eec8017002ae7e23273677e53ba
Summary:
See comments in ReactClippingProhibitedView for details and motivation behind this new feature.
You may have a View class inherit from the ReactClippingProhibitedView interface in order to enable this feature for instances of that View type.
This can be added to Views that should /never/ be clipped from the View hierarchy - namely, TTRC components or other telemetry components that always need to be rendered in order for some feature to function.
Changelog: [Added] Opt-in mechanism to allow native Android Views to be marked as "not clippable", soft exceptions will be logged if these Views are clipped from the View hierarchy
Reviewed By: sshic
Differential Revision: D29472439
fbshipit-source-id: b3be53df836b452aed5dc40514ff585ce0ad812b
Summary:
@public
When PlatformColor is used with backgroundColor, this line would throw, as the object type is not convertible to int.
Changelog:
[Android][Fixed] - Fix Crash in ViewProps.isLayoutOnly
Reviewed By: JoshuaGross
Differential Revision: D29430151
fbshipit-source-id: a1fe801925430dad3a17871bdebb79d942775280
Summary:
Changelog: [internal]
It is recommended to not use `using namespace` in the header file. It changes namespace for anything that imports the header file.
Also keeping imports in header file to minimum is recommended to lower build times.
Reviewed By: JoshuaGross
Differential Revision: D29131371
fbshipit-source-id: ad1868f6200c00023a62a00859d9a05140a12849
Summary:
Several accessibilityRole strings are hardcoded to only English on Android. Swap them to just use the platform constants. This way, TalkBack will handle translations.
This change swaps roles "search", "button", and "togglebutton" roles to use the platform description.
Changelog:
[Android][Changed] Localize "search", "button", and "togglebutton" accessibility roles by using the platform roles
Reviewed By: lunaleaps
Differential Revision: D28077246
fbshipit-source-id: 5b88a6fd7e78b3426506f253b823ecca0608c4bc
Summary:
Removes stale feature flag that was in production for a couple of months. Fix helped to decrease number of crashes significantly, so we can remove it.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D28757995
fbshipit-source-id: 375da09c11f265e8bbe03cd99de1b83f168420ce
Summary:
TL;DR: simplify and delete a bunch of stuff that shouldn't be necessary in Fabric.
I discovered that this event dispatcher (and the older one this is based on) is triple-queueing: we queue events into "staging", and then post "dispatch events" to only run /on the JS thread/. Even in Fabric. Then, each of these events is emitted into C++ where they are queued /again/! This refactor eliminates one more level of queueing - instead of scheduling dispatch for the JS thread, we just emit them directly to C++ when they're received in Java.
Unfortunately, the EventDispatcher is also used to drive AsyncEventBeat in C++:
1. EventBeatManager.onBatchEventDispatched: https://fburl.com/diffusion/qf6dyhsw
In the C++ impl, it indirectly will drive the AsyncEventBeat/AsyncEventBeatV2.
2. onBatchEventDispatched is ONLY called from EventDispatcherImpl: https://fburl.com/codesearch/mxk8ifyj
3. Which is queued and only runs on the JS thread: https://fburl.com/codesearch/czvbst4u
This means the AsyncEventBeat is only ticked when the JS thread is free, and ticks will be skipped when the JS thread is occupied for long periods.
Now, in this refactor, when this class is used it will drive AsyncEventBeat on every UI tick. This is also potentially not correct. On iOS (Fabric), AsyncEventBeat is driven when the UI thread is "about to sleep".
For now I'm not going to worry about that detail - it is significant, but Fabric+Android is currently /not doing the right thing/ and it's not clear that we want to maintain iOS behavior. This is something we need to discuss further and figure out.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D28654033
fbshipit-source-id: b3cb9b706343c8dd3c4cf84f24388908c57e2138
Summary:
EventDispatcherImpl uses synchronized blocks all over to make it thread-safe. I'm concerned about the perf implications of this and creating contention between JS and UI threads.
This is locked behind a feature flag.
Enabled only for Fabric in StaticViewConfig mode, and a feature flag, for now.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D28591331
fbshipit-source-id: ea8f93a2e1343ce37fa78690dcb62fe03594120f
Summary:
See comments inline for motivation. It's not safe to use viewtag of an Event to infer whether or not the view is in a Fabric or non-Fabric RootView.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D28365566
fbshipit-source-id: 187ddcc5d5a43a31a71232fdb2f1f5b334bec8c2
Summary:
This diff deletes ReactFeatureFlags.useViewManagerDelegatesForCommands, this has been enabled in prod for 9+ months
changelog: [internal] internal
Reviewed By: JoshuaGross
Differential Revision: D28265338
fbshipit-source-id: 2f07cb83d6ef9191f9ebea52e230490ef98d6e2d
Summary:
Support ScrollAway in ReactScrollView for Fabric/non-Fabric.
Changelog: [Android][Added] Support for ScrollAway native nav bars added to ReactScrollView
Reviewed By: mdvacca
Differential Revision: D28308855
fbshipit-source-id: 9a922159ef50fb7c8e9c484a4b97ca57ab248496
Summary:
This diff deleted the ReactFeatureFlags.useViewManagerDelegates, this has been enabled for 9+ months
changelog: [internal] internal
Reviewed By: JoshuaGross
Differential Revision: D28265339
fbshipit-source-id: f5c97e77ca4fc72d2e2b8f891e800e362177d67a
Summary:
this is a quick refactor of the string tags used in UIManagerHelper
changelog: [internal] internal
Reviewed By: JoshuaGross
Differential Revision: D28243264
fbshipit-source-id: c32c9908d40e6184d7e940b14c9782799db3f891
Summary:
This diff refactors the UIManagerHelper.getUIManager method to return null when there's no UIManager registered for the uiManagerType received as a parameter.
This is necessary to workaround: https://github.com/facebook/react-native/issues/31245
changelog: [changed] UIManagerHelper.getUIManager now returns null when there's no UIManager registered for the uiManagerType received as a parameter
Reviewed By: fkgozali
Differential Revision: D28242592
fbshipit-source-id: c3a4979bcf6e547d0f0060737e41bbf19860a984
Summary:
Changelog:
[General][Added] Add support for "togglebutton" accessibilityRole
# Context
The role for ToggleButton, which is needed on Android to implement toggle buttons correctly, is not currently supported.
# What does this diff do?
Adds support for accessibilityRole `"togglebutton"`.
On Android, this maps to class `"Android.widget.ToggleButton"`.
iOS does not have an equivalent trait for togglebutton, so I set it to be the same as setting `accessibilityRole="button"` for iOS.
# Caveats - checked vs selected
It seems to me like this role currently requires that you set `accessibilityState={{checked: true/false}}`. The behavior is strange when setting `selected` state, I think because on Android ToggleButtons are meant to use `checked` to indicate toggled on/off.
This is tricky because typically on iOS if you have a toggle button, you would use `selected` instead of `checked`, so RN users are likely to mess this up.
Possible solutions:
1. document that you should use `checked` state on Android for toggle buttons (and maybe throw a warning if someone passes in `selected`).
2. have RN ignore it if someone passes in accessibilityState `selected`, if this role is used.
3. Have RN convert passed in `selected` state to `checked` on the Android side.
Reviewed By: nadiia
Differential Revision: D27976046
fbshipit-source-id: 4ce202449cf2371f4bf83c4db2d53120369ee7b0
Summary:
Noticed while working in MobileHome with android device, when interacting with the Tasks change progress/priority components (MobileHomeTasksDetailsSelectorToken), which provides `borderRadius` style and `backgroundColor: ifSelected ? value : null`, and when `backgroundColor` is `null`, the line changed in this diff crashes (throwing the `NoSuchKeyException` at `ReadableNativeMap:110` [because of isNull check on `ReadableNativeMap:107`])
Changelog:
[Android][Fixed] - Fixed crash when using style borderRadius: any with backgroundColor: null
Reviewed By: JoshuaGross
Differential Revision: D27932828
fbshipit-source-id: 801b04c856ee9dc5a36bbf3e6e3d81de9b1e81a1
Summary:
Changes React Native so that when `accessibilityState` is used to change a view from `selected: true` to `selected: false`, the change in state is announced.
This is how `checked` works; it is unclear why Android does not do this for `selected`, too.
Changelog:
[Android][Added] - TalkBack now announces "unselected" when changing `accessibilityState.selected` to false.
Reviewed By: blavalla
Differential Revision: D27449293
fbshipit-source-id: a6d77b55d63655973ad93c4d5e3743742501f378
Summary:
This issue fixes https://github.com/facebook/react-native/issues/30955 and is a follow up to pr https://github.com/facebook/react-native/pull/24608 which added the basic Accessibility functionalities to React Native.
TextInput should announce "selected" to the user when screenreader focused.
The focus is moved to the TextInput by navigating with the screenreader to the TextInput.
This PR adds call to View#setSelected in BaseViewManager https://developer.android.com/reference/android/view/View#setSelected(boolean)
The View#setSelected method definition https://github.com/aosp-mirror/platform_frameworks_base/blob/master/core/java/android/view/View.java
```java
/**
* Changes the selection state of this view. A view can be selected or not.
* Note that selection is not the same as focus. Views are typically
* selected in the context of an AdapterView like ListView or GridView;
* the selected view is the view that is highlighted.
*
* param selected true if the view must be selected, false otherwise
*/
public void setSelected(boolean selected) {
if (((mPrivateFlags & PFLAG_SELECTED) != 0) != selected) {
// ... hidden logic
if (selected) {
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_SELECTED);
} // ... hidden logic
}
}
```
VoiceOver and TalkBack was tested with video samples included below.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[Android] [Fixed] - Fix Selected State does not announce when TextInput Component selected on Android
Pull Request resolved: https://github.com/facebook/react-native/pull/31144
Test Plan:
**<details><summary>CLICK TO OPEN TESTS RESULTS</summary>**
<p>
**ENABLE THE AUDIO** to hear the TalkBack announcing **SELECTED** when the user taps on the TextInput
```javascript
<TextInput
accessibilityLabel="element 20"
accessibilityState={{
selected: true,
}} />
```
| selected is true |
|:-------------------------:|
| <video src="https://user-images.githubusercontent.com/24992535/111652826-afc4f000-8807-11eb-9c79-8c51d7bf455b.mp4" width="700" height="" /> |
```javascript
<TextInput
accessibilityLabel="element 20"
accessibilityState={{
selected: false,
}} />
```
| selected is false |
|:-------------------------:|
| <video src="https://user-images.githubusercontent.com/24992535/111652919-c10dfc80-8807-11eb-8244-83db6c327bcd.mp4" width="700" height="" /> |
The functionality does not present issues on iOS
| iOS testing |
|:-------------------------:|
| <video src="https://user-images.githubusercontent.com/24992535/111647656-f401c180-8802-11eb-9fa9-a4c211cf1665.mp4" width="400" height="" /> |
</p>
</details>
</p>
</details>
Reviewed By: blavalla
Differential Revision: D27306166
Pulled By: kacieb
fbshipit-source-id: 1b3cb37b2d0875cf53f6f1bff4bf095a877b2f0e
Summary:
Changelog: [Internal] enable support for C++ 17.
C++ 17 in React Native targets.
Short and comprehensive list of C++ features:
https://github.com/AnthonyCalandra/modern-cpp-features#c17-language-features
Reviewed By: JoshuaGross
Differential Revision: D27431145
fbshipit-source-id: e8da6fe9d70e9b7343a8caec21cdbeb043478575
Summary:
Sometimes ```hasActiveCatalystInstance()``` is used to check if it's safe to access the CatalystInstance, which will still crash in Venice.
Previously we mitigate this by changing ```reactContext.hasActiveCatalystInstance()``` to ```reactContext.hasActiveCatalystInstance() || reactContext.isBridgeless()```.
To solve this for all and good the plan is:
1, Rename ```hasActiveCatalystInstance()``` to ```hasActiveReactInstance()``` so it won't sounds like CatalystInstance-only.
2, Implement hasActiveReactInstance() for Venice. D27343867
3, Remove previous mitigation. D27343952
This diff is the first step, by xbgs there are **58** non-generated callsites of ```hasActiveCatalystInstance()``` in code base which are all renamed in this diff.
Changelog:
[Android][Changed] - Rename "hasActiveCatalystInstance" to "hasActiveReactInstance"
Reviewed By: mdvacca
Differential Revision: D27335055
fbshipit-source-id: 5b8ff5e09b79a492e910bb8f197e70fa1360bcef