Summary:
Rearranges folly_futures configuration into a static library only required for `hermes-inspector` + `folly_runtime` which merges `folly_json` and mutex-related implementations `folly_futures` was used for. As `hermes-executor-debug` is removed by `vmCleanup` configurations later, it allows to shave additional 300KB from the release APK size.
Changelog: [Internal] - Rearrange folly build to reduce APK size
Reviewed By: cortinico
Differential Revision: D34342514
fbshipit-source-id: b646680343e6b9a7674019506b87b96f6007caf2
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/33396
This commit fully unplugs the `ReactAndroid` from using hermes from the NPM package and plugs the usage of Hermes via the `packages/hermes-engine` Gradle build.
I've used prefab to share the .so between the two builds, so we don't need any extra machinery to make this possible.
Moreover, I've added a `buildHermesFromSource` property, which defaults to false when RN is imported, but is set to true when RN is opened for local development. This should allow us to distribute the `react-native` NPM package and users could potentially toggle which source to use (but see below).
Changelog:
[Android] [Changed] - Build Hermes from Source
Reviewed By: hramos
Differential Revision: D34389875
fbshipit-source-id: 107cbe3686daf7607a1f0f75202f24cd80ce64bb
Summary:
This is the first round of CMake files to support the React Native build on Android.
They're supposed to eventually replace the various Android.mk files we have around in the codebase.
So far we're not actively using them. This is the first step towards migrating our
setup to use CMake
Changelog:
[Internal] [Changed] - First Round of CMake files for React Android
Reviewed By: ShikaSD
Differential Revision: D34762524
fbshipit-source-id: 6671e203a2c83b8874cefe796aa55aa987902a3b
Summary:
Proguard seems to keep Fabric methods a bit differently from Redex, with method signature lookup with `MountItem` and `StateWrapperImpl` failing in release RNTester builds because of mangled names. Adding these annotations should keep the classes, ensuring lookup from native is correct.
Changelog: [Internal] - Add DoNotStrip annotations to Fabric related classes
Reviewed By: ryancat
Differential Revision: D34726510
fbshipit-source-id: 0c1d8e1fabec75511942943b533ddd8b637a5e19
Summary:
using namespace in header file is a bad practice due to many reasons as well as discouraged by `-Wheader-hygiene` compiler flag which is default for many apps
https://stackoverflow.com/questions/5849457/using-namespace-in-c-headers
Changelog:
[General][Fixed] - Fixed compilation warning due to `using namespace` being used as part of header
Reviewed By: nlutsenko
Differential Revision: D34788523
fbshipit-source-id: 2a50fbf2ac3371ff5670c600c7f5ad9055060ad2
Summary:
Blocks on queue write/drain for Animated module under a feature flag to test whether it resolves race conditions.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D34752947
fbshipit-source-id: a1b1a286772d29a7a27b5e9c3f743cac84cc2bab
Summary:
This diff fixed an issue that caused regression in fb4a and React Native panel apps regarding scrolling behavior. When scrolling in either horizontal or vertical scroll view, if the consecutive touch interrupted the previous fling (post touch scrolling), the scroll view would block touch event from dispatching to the content view. Thus, the items in scroll view are not responding to touch events anymore.
The diff that caused this issue is D34627330 (https://github.com/facebook/react-native/commit/0368081858193d7c2537acd9080d11bb701ee98b). In that diff, I added code to cancel the scheduled post touch runnable when touch down is received in scroll view. That is expected as the post touch runnable is to handle snapping scroll case, where [an extra fling](https://fburl.com/code/7qza1ece) is triggered to make sure scroll view stops at the right position. When user touch the screen before the previous scroll fling finishes, this post processing is no longer needed -- the new touch should take full control of scroll view.
However, in D34627330 (https://github.com/facebook/react-native/commit/0368081858193d7c2537acd9080d11bb701ee98b), I failed to reset the runnable instance `mPostTouchRunnable` to null when cancelling it. This caused the future post touch handle logic [stops to run](https://fburl.com/code/lh8pi7l0), as it thinks the runnable is non-null and has been scheduled. This prevents fabric from receiving proper scroll state updates from android side, thus causing a state corruption and affects logic to decide where the scroll offset is and where the child item is after that.
This diff fixed the issue by resetting the runnable instance, as well as making sure if the runnable is already running and the extra fling starts, we are canceling that fling animation properly.
Changelog:
[Android][Fixed] - Fixed regression on content in scroll view not responding to touch when fling got interrupted
Reviewed By: ShikaSD
Differential Revision: D34734129
fbshipit-source-id: 7d7689d203ce76c59cd44e16e31582317bb409bd
Summary:
Changelog: [internal]
To avoid unnecessary string copy in event pipeline, use move semantics.
Event pipeline has ownership of event type. Passing it by reference ends up in a copy when `RawEvent` object is constructed. To avoid this, pass string by value through each layer and use move semantics to avoid extra copies.
Reviewed By: javache
Differential Revision: D34392608
fbshipit-source-id: c11d221be345665e165d9edbc360ba5a057e3890
Summary:
Typically, ReactTextView#setText is called via ReactTextViewManager#updateExtraData, but natively animated color changes bypass render and layout pass via direct call to SurfaceMountingManager#updateProps from UIManager#synchronouslyUpdateViewOnUIThread.
Thus, for animated color changes to get applied, we need to handle the color prop in ReactTextAnchorViewManager.
In addition, native driver updates are not synchronized with Fabric's mounting; if the native driver update happens before mount, the update is done in updateState.
Changelog:
[Android][Added] - Support animating text color with native driver
Reviewed By: mdvacca
Differential Revision: D34630294
fbshipit-source-id: c0f1e19c801c0e909e84387d623a6556ce6f2d67
Summary:
Not having this disallows including turbo module and extending in places where RTTI is enabled.
There is no additional includes or implementation changes - it merely allows for things to nicely link with other libraries.
Changelog: [General][Fixed] - Allow including TurboModule.h in mixed rtti/no-rtti environment, even if TurboModule.h/cpp is compiled without RTTI.
Reviewed By: appden
Differential Revision: D34637168
fbshipit-source-id: 2e5d9e546bdc5652f06436fec3b12f1aa9daab05
Summary:
The issue to be fixed here is an edge case when in nested scroll view, for example vertical scroll wraps horizontal scroll, when user scrolls horizontally then move the joystick downwards, the horizontal scroll would bounce back. This is shown in the demo:
https://pxl.cl/209f8
The root cause of the issue is due to two workflows fight to set the scroll position and confusing the scroll change dispatcher to calculate fling velocity direction, which caused a wrong fling behavior. Check this log and description to get more details:
{F706620839}
To fix the issue, in this diff we overridden the `onInterceptTouchEvent` method in panel app scroll views, and make it return true when the previous scroll is still running. This effectively skips the drag slop in the default scroll view behavior, as we know the touch event should've been handled by the scroll view if it's still scrolling.
This way, the vertical scroll part on the vertical scroll view will not be dispatched to the horizontal scroll at all. This allows the nested scroll view to work separately.
Changelog:
[Android][Internal] - Share the post intercept touch event logic in scroll views
Reviewed By: javache
Differential Revision: D34627329
fbshipit-source-id: d500ec3bfbe349a45ef5c1360b5c8807c168f682
Summary:
This diff aims to fix an issue I found while working on T113264056. It's to address the [comment](https://www.internalfb.com/diff/D3207608 (https://github.com/facebook/react-native/commit/a3146e41a259175f0c79e3c213523a0fb21613d7)?dst_version_fbid=507451319451602&transaction_fbid=1615731455398227) in an old diff D3207608 (https://github.com/facebook/react-native/commit/a3146e41a259175f0c79e3c213523a0fb21613d7). That issue begins to surface after I made the change in the next diff, which is discussed in detail in the task description (T113385381).
The fix here is to cancel the post touch processing when a new touch down is received. This should've cancel any previous post touch processing as the new touch should take full control of scrolling.
Changelog:
[Android][Fixed] - Cancel post touch process when new touch is received
Reviewed By: javache
Differential Revision: D34627330
fbshipit-source-id: 1fb8cfc1a4d94349b5290915a0a9f190186f2af3
Summary:
Why Lacrima?
- Throw a JavascriptException in native won't get the js error reported to backend, we need to use reporter APIs
- Lacrima is a new error reporting framework to report crashes and app deaths in android applications at Facebook, and it has APIs for reporting js exceptions.
- ```FbErrorReporterImpl.java``` uses ```Acra``` API to report, and ```Lacrima``` is a rewrite of ```Acra``` https://fb.workplace.com/groups/323014308578038/
- We've been receiving js errors reported via Lacrima https://fburl.com/logview/y1vhc8u8
In this diff all js errors are treated as soft errors during reporting because they don't usually crash the app, crashes will be reported with a different category.
Changelog:
[Android][Chagned] - Change static string to public
Reviewed By: fkgozali
Differential Revision: D34095100
fbshipit-source-id: 73d89647134a197baf5d228d620732781b6bd723
Summary:
changelog: [internal]
I'm looking into JS exceptions in React 18 on Android and I've noticed we use [std::unordered_set::contains]((https://en.cppreference.com/w/cpp/container/unordered_set/contains) that is only supported in C++20. I don't think this causes the exceptions but I would like to eliminate this option.
Reviewed By: javache
Differential Revision: D34547741
fbshipit-source-id: 6cffcff3366e7579a2c0e19bc01ffcb355b9ddb6
Summary:
changelog: [internal]
ViewState is sometimes deleted but not created again because of race condition in C++ pre-allocation and how it checks for revision to determine if createView mount item should be dispatched.
In this diff, we add an option to delay deletion of ViewState until the next commit.
Reviewed By: ShikaSD
Differential Revision: D34553174
fbshipit-source-id: e5213f1d39137fb56fc745321a7c1b28d417ea27
Summary:
changelog: [internal]
Make all feature flags `const` and initialise them as ivars. Also makes the class final and removes virtualised destructor since it is not needed.
Reviewed By: ShikaSD
Differential Revision: D34549013
fbshipit-source-id: 2b326bc5b6c1dd6d89c2fb9c671bda6da669fa76
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/33209
Downloads Kotlin compiler JARs with Buck before starting docker build. This solution is slower than checking in JARs directly, but it allows to keep lighter size of the repo for people who want a complete checkout.
Changelog: [Internal] - Update CI build to download Kotlin jars for buck
Reviewed By: cortinico
Differential Revision: D34582932
fbshipit-source-id: 290398579ce2a4d57c7af318c66526689db6073c
Summary:
Per Android docs (https://developer.android.com/reference/android/graphics/Paint#FILTER_BITMAP_FLAG):
> This should generally be on when drawing bitmaps, unless performance-bound (rendering to software canvas) or preferring pixelation artifacts to blurriness when scaling significantly.
Changelog:
[Android][Fixed] - Improve rendering of images when resampled and corner radius applied
Reviewed By: genkikondo
Differential Revision: D34551184
fbshipit-source-id: 649da53af816be829e5b7f8e2a100f07a8b412b7
Summary:
Disables preallocation for cloned nodes, switching to create during commit for those cases instead.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D34555621
fbshipit-source-id: 21fc834cea318ca299aa37a9aab28a2f2a9675b5
Summary:
remove duplicate code in FabricUIManager
The removed line is already called few lines above
changelog: [internal] internal
Reviewed By: JoshuaGross
Differential Revision: D34553849
fbshipit-source-id: 2e0102a77e7464c9803fb1175385fdafbb88f1fa
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/33196
Fixes compilation of Android template and renames the field according to Java guidelines.
Changelog: [Android][Changed] - Rename field with default values for ReactConfig to DEFAULT_CONFIG
Reviewed By: cortinico
Differential Revision: D34523356
fbshipit-source-id: 46ed703e7ca8ab5e05879dd93e8e4d2d816c2d03
Summary:
Introduce DefaultValuesReactNativeConfig constant that represents a ReactNativeConfig that always return default values
I also use this constant in all the apps using fbaric that don't have a custom Mobile Config
changelog: [internal] internal
Reviewed By: RSNara
Differential Revision: D34160478
fbshipit-source-id: 5730054fd4cc87e1fe5dc8247cc237194bf48981
Summary:
Changing fbjni's mapException interface to use `std::exception_ptr`, this enables us to use `std::rethrow_exception` and `catch` statements to check for specific exception types, rather than using dynamic_casts and having an explicit dependency on RTTI.
While generally, we should always be enabling RTTI and exception support simultaneously, we have a number of targets where we don't, or where avoiding RTTI provides significant binary size gains.
Changelog: [Internal]
Reviewed By: mhorowitz
Differential Revision: D34379950
fbshipit-source-id: 446d105f9fb50ada3526f242f98e163215abd0ab
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/33168
Buck Kotlin setup requires jars to be available locally before the build, so we are checking them in.
Changelog: [Internal]
Reviewed By: cortinico
Differential Revision: D34419817
fbshipit-source-id: 5e75f0f3818fb76b640349c003bd258bc12aa53d
Summary:
With the `MapBuffer`-based props calculated from C++ props, there's no need to keep `rawProps` around for Android views.
This change makes sure that the `rawProps` field is only initialized under the feature flag that is responsible for enabling `MapBuffer` for prop diffing, potentially decreasing memory footprint and speeding up node initialization as JS props don't have to be converted to `folly::dynamic` anymore.
For layout animations, props rely on C++ values, so there's no need to update `rawProps` values either.
Changelog: [Internal][Android] - Do not init `rawProps` when mapbuffer serialization is used for ViewProps.
Reviewed By: mdvacca
Differential Revision: D33793044
fbshipit-source-id: 35873b10d3ca8b152b25344ef2c27aff9641846f
Summary:
Provides an alternative way of diffing props on Android side. Instead of passing dynamic JSON values from JS, the new approach diff C++ props and serializes difference into a `MapBuffer`. Current implementation does this only for `RCTView` component to test performance, correctness and memory impact (as MapBuffers are supposed to be more compact and performant).
This way of passing props allows for additional alignment between platforms, as C++ props are now source of truth for the view state, similar to iOS. At the same time, changing serialization method requires reimplementing `ViewManager` codegen (done manually for now) to account for `MapBuffer`s.
Changelog: [Added][Android] - Added an experimental prop serialization path based on MapBuffer
Reviewed By: mdvacca
Differential Revision: D33735245
fbshipit-source-id: 1515b5fe92f6557ae55abe215ce48277c83974a6
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/33160
Enables Kotlin build in RNAndroid, while adjusting the package structure to help with path/package inconsistency.
Moves `react/uimanager/interfaces` files into `react/uimanager` to make sure package name matches with file location and updates Buck configuration to still include it as a separate target.
Changelog: [Android][Changed] - Moved `com/react/facebook/uimanager/interfaces` files into `com/react/facebook/uimanager` to enable Kotlin build
Reviewed By: cortinico
Differential Revision: D34381179
fbshipit-source-id: 252588d9c7f62b8019bdfcce66197628d63e63a1
Summary:
Creates a mapbuffer from two ViewProp objects. This MapBuffer is used later instead of bag of props from JS to set the properties with platform ViewManager.
Changelog: [Internal] - Added MapBuffer diffing for ViewProps
Reviewed By: mdvacca
Differential Revision: D33735246
fbshipit-source-id: 10ad46251ea71aa844586624c888f5223fa44e57
Summary:
Changes `peek`->`poll` on Animated node queues to a single `poll`, accounting for race conditions. In case the queue batch is split at some point, previously polled operation is kept as a "carry-over" inside the queue abstraction.
Changelog: [Internal]
Reviewed By: JoshuaGross
Differential Revision: D34377737
fbshipit-source-id: 78e5ca60c4777576fbf009c3d3ffa53629221910
Summary:
The concurrent queue seems to leak values on some Android 12 devices when interleaving instruction polling and execution. To help with that, we can drain the queue before executing operations, reducing the window when `add` and `poll` happen concurrently.
Changelog: [Internal] - Drain the Animated queue before execution
Reviewed By: JoshuaGross
Differential Revision: D34370056
fbshipit-source-id: 781631dbf1a10e3f1ba9564db985403bd77a2c06
Summary:
I was seeing a SoftException in our apps due to this method being called as part of ReactInstanceManager's init. It seems inconsistent that we would call this from a background thread when all other `onHost*` methods are marked as confined to the UI thread.
Changelog: [Internal]
Reviewed By: ryancat
Differential Revision: D34340210
fbshipit-source-id: 0104eda66b2ca6bb315e64e806e9a30409d0d45c
Summary:
This is a refactor of the logging of Fabric commit statistics to simplify the way we track performance points.
we'll later refactor and iterate on the API to integrate fabric perf point into developer tools
changelog: [internal] internal
Reviewed By: ShikaSD
Differential Revision: D34006700
fbshipit-source-id: 93a01accd90dfacc8b44edd158033b442a843284
Summary:
Was trying out some behaviour when using the MapBuffer experiment and fixed some small issues.
Changelog: [Internal]
Reviewed By: ShikaSD
Differential Revision: D34108859
fbshipit-source-id: 550ca0847419006ec17472cc4b70d38fc8d05396