Summary:
Aligns two codepaths for measure, making sure we can use both MapBuffer and ReadableMap for measuring components.
Changelog: [Internal] - Align measure interface for MapBuffer experiment
Reviewed By: javache, mdvacca
Differential Revision: D34960317
fbshipit-source-id: a39eb84a0abb4414717463f2f1741e470be3531f
Summary:
Changes in https://github.com/facebook/react-native/compare/7cece3423...189c2c895 broke build for Windows because of a conversion from size_t to int. Adds a static cast to int to fix the error and restore windows build
Error Message
```
##[error]node_modules\react-native\ReactCommon\react\renderer\core\RawPropsParser.cpp(100,42): Error C2220: the following warning is treated as an error
3>D:\a\_work\1\s\node_modules\react-native\ReactCommon\react\renderer\core\RawPropsParser.cpp(100,42): error C2220: the following warning is treated as an error [D:\a\_work\1\s\vnext\Microsoft.ReactNative\Microsoft.ReactNative.vcxproj]
##[warning]node_modules\react-native\ReactCommon\react\renderer\core\RawPropsParser.cpp(100,42): **Warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data**
3>D:\a\_work\1\s\node_modules\react-native\ReactCommon\react\renderer\core\RawPropsParser.cpp(100,42): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\a\_work\1\s\vnext\Microsoft.ReactNative\Microsoft.ReactNative.vcxproj]
```
## Changelog
[General] [Fixed] - Restore Windows build with RawPropsParser.cpp
Pull Request resolved: https://github.com/facebook/react-native/pull/33432
Test Plan: Tested locally and changes pass in the react-native-windows pipeline, change is being merged into the main branch of react-native-windows.
Reviewed By: philIip
Differential Revision: D34907928
Pulled By: javache
fbshipit-source-id: 8b76cbef0b637f2d607a8aefd2998322c3245713
Summary:
Adds CMake files to configure hermes-executor build, with the same setup as we have in Android.mk
Changelog: [Internal] - CMake build config for hermes executor
Reviewed By: cortinico
Differential Revision: D34811909
fbshipit-source-id: 2df6dbaf46131db87a25e26c83b38ba44f29d1d3
Summary:
This Diff re-applies some of the changes that landed on main
to the CMake files we currently landed so far.
Changelog:
[Internal] [Changed] - Re-apply main changes to CMake files
Reviewed By: ShikaSD
Differential Revision: D34859685
fbshipit-source-id: 772a3aed05f56b6fbb2942bf9d1a5bd4581b48d5
Summary:
This Diff moves from specifying a list of files to use file(GLOB) with
CONFIGURE_DEPENDS on several CMakefiles.
I've updates those where we use globbing also inside buck.
Changelog:
[Internal] [Changed] - Setup Globbing with CONFIGURE_DEPENDS inside CMake files
Reviewed By: ShikaSD
Differential Revision: D34826311
fbshipit-source-id: 8fc654626c897cdc4cdd79c699ce19f1e5e1212f
Summary:
Rearranges folly_futures configuration into a static library only required for `hermes-inspector` + `folly_runtime` which merges `folly_json` and mutex-related implementations `folly_futures` was used for. As `hermes-executor-debug` is removed by `vmCleanup` configurations later, it allows to shave additional 300KB from the release APK size.
Changelog: [Internal] - Rearrange folly build to reduce APK size
Reviewed By: cortinico
Differential Revision: D34342514
fbshipit-source-id: b646680343e6b9a7674019506b87b96f6007caf2
Summary:
`MapBuffer` is not used in RN utils for anything shared for now, so we can remove it from the build config by reordering methods, shaving 20KB in APK size for each architecture.
Also applies clang-tidy rules to `MapBuffer`/`folly::dynamic` configurations.
Changelog: [Internal] - Remove `mapbuffer` dependency from `Android.mk` of reactutilsjni
Reviewed By: javache, cortinico
Differential Revision: D34620455
fbshipit-source-id: ad3717448f5c20fd071f71d436bb9dd00efe7eb0
Summary:
This adds the *option* for C++ TurboModules to use a `*CxxSpec<T>` base class that extends the existing (and unchanged) corresponding `*CxxSpecJSI` base class with code-generated methods that use `bridging::calFromJs` to safely convert types between JSI and C++. If a type conversion cannot be made, then it will fail to compile.
Changelog:
[General][Added] - Automatic type conversions for C++ TurboModules
Reviewed By: christophpurrer
Differential Revision: D34780512
fbshipit-source-id: 58b34533c40652db8e3aea43804ceb73bcbe97a5
Summary:
This adds `bridging::callFromJs` that can call class instance methods with JSI arguments and will automagically convert types to the types expected by the method, or otherwise will fail to compile. The same type conversion back to JSI applies as well for the return value, if there is one.
This will allow C++ TurboModules to more easily define their interface in terms of C++ types instead of having to interact with JSI directly for everything, though it remains possibles for JSI values to pass through if that's what a given method wants.
Changelog:
Internal
Reviewed By: christophpurrer
Differential Revision: D34780511
fbshipit-source-id: 1f9caadeefa6d4023f679e95f3decc64d156b3f0
Summary:
This adds `bridging::toJs` and `bridging::fromJs` functions that will safely cast to and from JSI values and C++ types. This is extensible by specializing `Bridging<T>` with `toJs` and/or `fromJs` static methods. There are specializations for most common C++ and JSI types along with tests for those.
C++ functions and lambdas will effortlessly bridge into JS, and bridging JS functions back into C++ require you to choose `SyncCallback<R(Args...)>` or `AsyncCallback<Args...>` types. The sync version allows for having a return value and is strictly not movable to prevent accidentally moving onto another thread. The async version will move its args onto the JS thread and safely call the callback there, but hence always has a `void` return value.
For promises, you can construct a `AsyncPromise<T>` that has `resolve` and `reject` methods that can be called from any thread, and will bridge into JS as a regular `Promise`.
Changelog:
[General][Added] - New bridging API for JSI <-> C++
Reviewed By: christophpurrer
Differential Revision: D34607143
fbshipit-source-id: d832ac24cf84b4c1672a7b544d82e324d5fca3ef
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/33413
This moves `CallbackWrapper` and `LongLivedObject` into a new "bridging" library. This library is mostly intended for use by the native module system, but can also be used separately to "bridge" native and JS interfaces through higher-level (and safer) abstractions than relying JSI alone.
Changelog:
Internal
Reviewed By: christophpurrer
Differential Revision: D34723341
fbshipit-source-id: 7ca8fa815537152f8163920513b90313540477e3
Summary:
This is the first round of CMake files to support the React Native build on Android.
They're supposed to eventually replace the various Android.mk files we have around in the codebase.
So far we're not actively using them. This is the first step towards migrating our
setup to use CMake
Changelog:
[Internal] [Changed] - First Round of CMake files for React Android
Reviewed By: ShikaSD
Differential Revision: D34762524
fbshipit-source-id: 6671e203a2c83b8874cefe796aa55aa987902a3b
Summary:
using namespace in header file is a bad practice due to many reasons as well as discouraged by `-Wheader-hygiene` compiler flag which is default for many apps
https://stackoverflow.com/questions/5849457/using-namespace-in-c-headers
Changelog:
[General][Fixed] - Fixed compilation warning due to `using namespace` being used as part of header
Reviewed By: nlutsenko
Differential Revision: D34788523
fbshipit-source-id: 2a50fbf2ac3371ff5670c600c7f5ad9055060ad2
Summary:
This is only defined on Windows, and thus code that compiles on all platforms
may successfully build on Linux/macOS, but not on Windows, making it
potentially harder to detect and debug. Let's unify all platforms to solve
this.
Changelog: [Internal]
Reviewed By: chadaustin
Differential Revision: D34648154
fbshipit-source-id: b2549bb3eb120e6207cab8baaafced8b1b18e6a7
Summary:
Changelog: [internal]
To avoid unnecessary string copy in event pipeline, use move semantics.
Event pipeline has ownership of event type. Passing it by reference ends up in a copy when `RawEvent` object is constructed. To avoid this, pass string by value through each layer and use move semantics to avoid extra copies.
Reviewed By: javache
Differential Revision: D34392608
fbshipit-source-id: c11d221be345665e165d9edbc360ba5a057e3890
Summary:
Not having this disallows including turbo module and extending in places where RTTI is enabled.
There is no additional includes or implementation changes - it merely allows for things to nicely link with other libraries.
Changelog: [General][Fixed] - Allow including TurboModule.h in mixed rtti/no-rtti environment, even if TurboModule.h/cpp is compiled without RTTI.
Reviewed By: appden
Differential Revision: D34637168
fbshipit-source-id: 2e5d9e546bdc5652f06436fec3b12f1aa9daab05
Summary:
Changelog:
[iOS][Changed] - Removed methodName parameter that was used only for a warning message and moved the warning parameter to be calculated inline.
Reviewed By: fkgozali
Differential Revision: D34551444
fbshipit-source-id: 6ceba425b64df37b0dca7e222072f1836f151d83
Summary:
This diff fixes overflowInset calculation when a shadow node has transform matrix from a transfrom prop in JS. Specifically, this fixed the use case when transform directly used on a view component. When using Animated.View, it will create an invisible wrapper which will behave correctly with existing logic. This diff bring both use cases to work properly.
When a shadow node has transform on it, it will affect the overflowInset values for its parent nodes, but won't affect its own or any of its child nodes overflowInset values. This is obvious for translateX/Y case, but not for scale case. Take a look at the following case:
```
┌────────────────┐ ┌────────────────┐ ┌────────────────┐
│Original Layout │ │ Translate AB │ │ Scale AB │
└────────────────┘ └────────────────┘ └────────────────┘
─────▶ ◀───── ─────▶
┌ ─ ─ ─ ┬──────────┐─ ─ ─ ─ ┐ ┌ ─ ─ ─ ┬──────────┐─ ─ ─ ─ ─ ┐ ┌ ─ ─ ─ ─ ─ ┬──────────┐─ ─ ─ ─ ─ ┐
│ A │ │ A │ │ A │
│ │ │ │ │ │ │ │ ├ ─ ─ ─ ─ ─ ┼ ─ ─┌─────┤─ ─ ─ ─ ─ ┤
─ ─ ─ ─│─ ─ ─┌───┐┼ ─ ─ ─ ─ │ │ ◀─ ─ ─ │ │AB │ ─ ─ ─▶
│ │ │AB ││ │ │ ┌ ─ ─ ┼ ─ ─ ─ ┬──┴┬ ─ ─ ─ ─ ┤ │ │ │ │ │
└─────┤ ├┘ └───────┤AB │ └────┤ │
│ │┌──┴─────────┤ │ │ │ │ │ │ │ │ ┌───┴──────────┤
││ABC │ │┌──┴─────────┐ │ │ABC │
│ │└──┬─────────┤ │ │ │ ││ABC │ │ │ │ │ │ │
┌───ABD───────┴─┐ │ │ │└──┬─────────┘ │ ▼ │ └───┬──────────┘
├─────────────┬─┘ │ │ │ │ ├───ABD───────┴─┐ │ │ │ ├────────────────┴──┐ │ │
─ ─ ─ ─ ─ ─ ─└───┘─ ─ ─ ─ ─ ▼ └─────────────┬─┘ │ ▼ │ ABD │ │
└ ┴ ─ ─ ─ ─ ─ ─ ┴───┴ ─ ─ ─ ─ ┘ ├────────────────┬──┘ │ │
─ ─ ─ ─ ─ ─ ─ ─ ┴─────┴ ─ ─ ─ ─ ─
```
For the translate case, only view A has change on the overflowInset values for `right` and `bottom`. Note that the `left` and `top` are not changed as we union before and after transform is applied.
For the scale case, similar things are happening for view A, and both `left`, `right`, and `bottom` values are increased. However, for View AB or any of its children, they only *appear* to be increased, but that is purely cosmetic as it's caused by transform. The actual values are not changed, which will later be converted during render phase to actual pixels on screen.
In summary, overflowInset is affected from child nodes transform matrix to the current node (bottom up), but not from transform matrix on the current node to child nodes (top down). So the correct way to apply transform is to make it only affect calculating `contentFrame` during layout, which collects child nodes layout information and their transforms. The `contentFrame` is then used to decide the overflowInset values for the parent node. The current transform matrix on parent node is never used as it's not affecting overflowInset for the current node or its child nodes.
This diff reflects the context above with added unit test to cover the scale and translate transform matrix.
Changelog:
[Android/IOS][Fixed] - Fixed how we calculate overflowInset with transform matrix
Reviewed By: sammy-SC
Differential Revision: D34433404
fbshipit-source-id: 0e48e4af4cfd5a6dd32a30e7667686e8ef1a7004
Summary:
TextMeasurement destructor is not necessary, we are deleting it
changelog: [internal] internal
Reviewed By: JoshuaGross
Differential Revision: D34246015
fbshipit-source-id: 6ca4803fafc8b195828d546ba8fb45353257f383
Summary:
TextLayoutManger should be not copyable / not movable
changelog: [internal] internal
Reviewed By: javache
Differential Revision: D34246013
fbshipit-source-id: dc20db2ad9e2709ddca5bef5218356bd2b292c2d
Summary:
Changelog: [iOS][Internal] Use synthesize viewRegistry_DEPRECATED for Keyframes to remove RCTWeakViewHolder
Remove the `RCTWeakViewHolder` hack, since it can be replaced with `viewRegistry_DEPRECATED viewForReactTag`.
Reviewed By: RSNara
Differential Revision: D34468082
fbshipit-source-id: be41ed2df6ee195409724f6069fd99a793dca01a
Summary:
Changelog: [iOS][Internal] 4/5 Attach synthesize ivars to RCTViewManagers using RCTBridgeModuleDecorator in Bridgeless mode
- In RCTInstance, insert RCTBridgeModuleDecorator into RCTInstance into contextContainer
- In LegacyViewManagerInteropComponentDescriptor.mm, unwrap RCTBridgeModuleDecorator from contextContainer
- Then pass RCTBridgeModuleDecorator from LegacyViewManagerInteropComponentDescriptor to RCTLegacyViewManagerInteropCoordinator
- In RCTLegacyViewManagerInteropCoordinator, call `RCTBridgeModuleDecorator attachInteropAPIsToModule` to attach synthesize ivars to all RCTViewManagers.
This does not affect Bridge mode.
Reviewed By: RSNara
Differential Revision: D34439950
fbshipit-source-id: d814c56a52f226e3a2c96fea01efb51afc571721
Summary:
`size_` will always match `keys_.size()` so we don't have to keep track of it.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D34391445
fbshipit-source-id: f6c9316c989137425abfb7b3d72b571d08240f34
Summary:
With the `MapBuffer`-based props calculated from C++ props, there's no need to keep `rawProps` around for Android views.
This change makes sure that the `rawProps` field is only initialized under the feature flag that is responsible for enabling `MapBuffer` for prop diffing, potentially decreasing memory footprint and speeding up node initialization as JS props don't have to be converted to `folly::dynamic` anymore.
For layout animations, props rely on C++ values, so there's no need to update `rawProps` values either.
Changelog: [Internal][Android] - Do not init `rawProps` when mapbuffer serialization is used for ViewProps.
Reviewed By: mdvacca
Differential Revision: D33793044
fbshipit-source-id: 35873b10d3ca8b152b25344ef2c27aff9641846f
Summary:
Creates a mapbuffer from two ViewProp objects. This MapBuffer is used later instead of bag of props from JS to set the properties with platform ViewManager.
Changelog: [Internal] - Added MapBuffer diffing for ViewProps
Reviewed By: mdvacca
Differential Revision: D33735246
fbshipit-source-id: 10ad46251ea71aa844586624c888f5223fa44e57
Summary:
Parses a set of props previously missing from C++ representation (they weren't required for iOS and core processing before).
Changelog: [Internal] - Added missing fields for Android to C++ view props
Reviewed By: sammy-SC
Differential Revision: D33797489
fbshipit-source-id: 1625baa0c1a592fcef409a5f206496dff0368912
Summary:
Small performance improvement since we don't need to copy the char * into a string just for the sake of comparison.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D34351387
fbshipit-source-id: 10163164f6e95ab0737e8f865c37d8f0c3500662
Summary:
Was trying out some behaviour when using the MapBuffer experiment and fixed some small issues.
Changelog: [Internal]
Reviewed By: ShikaSD
Differential Revision: D34108859
fbshipit-source-id: 550ca0847419006ec17472cc4b70d38fc8d05396
Summary:
Adds support for Animated.Color with native driver for iOS. Reads the native config for the rbga channel AnimatedNodes, and on update(), converts the values into a SharedColor.
Followup changes will include support for platform colors.
Ran update_pods: https://www.internalfb.com/intern/wiki/React_Native/Preparing_to_Ship/Open_Source_Pods/
Changelog:
[iOS][Added] - Support running animations with AnimatedColor with native driver
Reviewed By: sammy-SC
Differential Revision: D33860583
fbshipit-source-id: 990ad0f754a21e3939f2cb233bcfa793ef12eb14
Summary:
The views with touch event props are currently flattened by Fabric core, as we don't take event listeners into account when calculating whether the view should be flattened. This results in a confusing situation when components with touch event listeners (e.g. `<View onTouchStart={() => {}} /> `) or ones using `PanResponder` are either ignored (iOS) or cause a crash (Android).
This change passes touch event props to C++ layer and uses them to calculate whether the view node should be flattened or not. It also refactors events to be kept as a singular bitset with 32 bit (~`uint32_t`).
Changelog: [Changed][General] Avoid flattening nodes with event props
Reviewed By: sammy-SC
Differential Revision: D34005536
fbshipit-source-id: 96255b389a7bfff4aa208a96fd0c173d9edf1512
Summary:
Changes to MapBuffer code in https://github.com/facebook/react-native/compare/aaff15c...d287598 broke build for Windows. Errors included incompatible type conversions, the use of `__attribute__(__packed__)` which is only supported by GCC and Clang, and the usage of designated initializers which are only supported on C++20.
Changes here restore build on Windows.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[General] [Fixed] - Fix build break on Windows with ReactCommon
Pull Request resolved: https://github.com/facebook/react-native/pull/33047
Test Plan: React Native project built on Windows and passes react-native-windows repository pipeline. These edits are currently merged into the main branch of react-native-windows.
Reviewed By: ShikaSD
Differential Revision: D34101367
Pulled By: philIip
fbshipit-source-id: 1596365c2e92f377c6375805b33de5e1c7b78e66
Summary:
Removes duplicated code in SharedColor conversions. The original copy was done for the MapBuffer experiment, as the method was returning `folly::dynamic` instead of integer. Nothing prevents us from returning integer here directly, so we can keep one implementation.
Changelog: [Internal] - Removed duplicated SharedColor conversion for Android
Reviewed By: javache
Differential Revision: D33797490
fbshipit-source-id: 196657f0616e6cb7e987225b76328fe77fd6c28a