Summary:
Move and create an empty rule that redirects as well, to handle //arvr rules
Need to do this way, since ovrsource sync rules are in different repo.
allow_many_files
allow-large-files
Steps:
- [X] Move glog from xplat/third-party to /third-party
- [ ] Update references in ovrsource to translate to //third-party instead of //xplat/third-party
- [ ] Get rid of temporary rule
- [ ] Update fbsource/third-party/glog to 0.3.5 (what we have in ovrsource)
Changelog: [Internal] Update reference for glog from xplat/third-party to /third-party.
Reviewed By: yfeldblum
Differential Revision: D21363584
fbshipit-source-id: c1ffe2dd615077170b03d98dcfb77121537793c9
Summary:
Changelog: [Internal]
In `onKeyPress` event, we were not returning `key` property. This diff adds `key` property to `onKeyPress` event and removes other, redundant properties from `onKeyPress` event.
The implementation has been translated from Paper.
Reviewed By: shergin
Differential Revision: D21250411
fbshipit-source-id: f1e31381667acb9dec02d0b33883df8f8f5b2a4b
Summary:
TextInput must have `LeafYogaNode` trait to be able contain non-yoga nodes.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D21252322
fbshipit-source-id: 820f3ae4811cb475550419af501739c57c7164e1
Summary:
We need to break up the `uimanager` module in order to solve circular dependencies problem (which future diff would have otherwise).
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D20885163
fbshipit-source-id: 08eb1ba1d408fc0948e8d0da62380786a40973af
Summary:
Changelog: [Internal]
# There are three changes in this diff
## _stateRevision is replaced with a BOOL
`_stateRevision` was protecting against setting attributed string that is already visible to the user. Previously this was ok because the change was only coming from native, any changes from JS were ignored.
Imagine following scenario:
1. User taps key.
2. Update state is called on component initiated by native.
3. New state is created with incremented revision by one.
4. `_stateRevision` gets set to new state's revision + 1.
5. Now JS wants to change something because it just learnt that user tapped the key.
6. New state is created again with incremented revision by one.
7. Update state is called on the component, but the change isn't applied to the text view because `_state->getRevision()` will equal `_stateRevision`.
By having a BOOL instead of number, we very explicitly mark the region in which we don't want state changes to be applied to text view.
## Calling [_backedTextInputView setAttributedText] move cursor to the end of text input
This is prevented by storing what the current selection is and applying it after `[_backedTextInputView setAttributedText]` is called.
This was previously invisible because JS wasn't changing contents of `_backedTextInputView`.
## Storing of previously applied JS attributed string in state
This is the mechanism used to detect when value of text input changes come from JavaScript. JavaScript sends text input value changes through props and as children of TextInput.
We compare what previously was set from JavaScript to what is currently being send from JavaScript and if they differ, this change is communicated to the component.
Previously only first attributed string send from JavaScript was send to the component.
# Problem
If children are used to set text input's value, then there is a case in which we can't tell what source of truth should be.
Let's take following example
We have a text field that allows only 4 characters, again this is only a problem if those 4 characters come as children, not as value.
This is a controller text input.
1. User types 1234.
2. User types 5th character.
3. JavaScript updates TextInput, saying that the content should stay 1234.
4. In `TextInputShadowNode` `hasJSUpdatedAttributedString` will be set to false, because previous JS value is the same as current JS value.
Reviewed By: shergin
Differential Revision: D20587681
fbshipit-source-id: 1b8a2efabbfa0fc87cba210570142d162efe61e6
Summary:
This fixes two things:
1) Currently it only respects Start and End padding, and if there's a Theme default, it will override Left/Right padding. Whoops.
2) Currently it doesn't respect when a TextInput starts with padding, but then is removed.
This resolves both.
It still does not account for RTL support.
Changelog: [Internal] Fix AndroidTextInput padding
Reviewed By: mdvacca
Differential Revision: D20573151
fbshipit-source-id: e89791641b6699e728cde9dbd661a8c21485fbc8
Summary:
The new name is get_preprocessor_flags_for_build_mode.
Changelog: [Internal]
Reviewed By: d16r
Differential Revision: D20351718
fbshipit-source-id: 67628ce81e7244f0f72af2d00d92842a649ff619
Summary:
This diff changes API we use to measure text. Previously, a platform-specific measure infra returned just the size of the text, now it returns the size and an array of frames that describe where attachments are placed.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D20268041
fbshipit-source-id: 7c065607b6af18a36318db0aab24dad0f171d33a
Summary:
`BaseTextShadowNode::getAttributedString()` was replaced with simular method `BaseTextShadowNode::buildAttributedString()` which does same work with following differences:
* Besides returning `AttributedString`, it retures an array of `Attachment`s elements of which points to `ShadowNode`s that form attachments;
* Now we use single `AttributedString` to construct result instead of concatenation objects recurvily walking the tree.
We will use the array of attachments later.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D20268048
fbshipit-source-id: 371c548826bdfd5c4f4b18915d68977724885ce6
Summary:
Adds `TextKind` trait to Paragraph and TextInput shadow nodes.
Later on it could cause confusion why they do not have this trait.
Changelog: [Internal]
Reviewed By: shergin, mdvacca
Differential Revision: D20254008
fbshipit-source-id: 56fb264fa4fe38a5f00f080558cdc7992fd51fea
Summary:
Instead of comparing the entire AttributedString, compare just the strings and the TextAttributes of Fragments.
Concretely what I'm seeing is that the Frame of the associated parent ShadowViews are changing very frequently, making it impossible to actually modify the TextInput in some cases. However, we shouldn't forcibly reset the content of the TextInput if the frame of the parent is changing and not the actual child contents.
Changelog: [Internal] Fabric TextInput bug fix
Reviewed By: shergin
Differential Revision: D20319359
fbshipit-source-id: 2f51f521ad76fff9da6f6c8b5e795f03c33e496f
Summary:
Of course if props aren't changing, rawProps won't have paddings anymore and so padding gets reset.
Also, make sure we pay attention to paddingVertical and paddingHorizontal styles.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D20269583
fbshipit-source-id: 2903fd0f7e6178f506109467d9a8f67b6d013a25
Summary:
In order to build dynamic text sizing, `LayoutableShadowNode::measure` needs to accept `LayoutContext`
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D20184598
fbshipit-source-id: 8928b59d51948caf3654f40049212a89a91dceb6
Summary:
`YogaLayoutableShadowNode::setProps()` was renamed to `YogaLayoutableShadowNode::updateYogaProps()`. Now we don't need to pass an argument to this function because the object is already initialized. The new name also disambiguates this method with `getProp()` from `ShadowNode` (which does something completely different).
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D20052018
fbshipit-source-id: 4d9651bb4452408708fa1b36bb5c5c8639f7d1bb
Summary:
For backwards-compatibility with Paper, we're implementing a feature in Fabric that will allow TextInputs to use the default padding from the theme in Android.
Note that this uses some pretty ugly hacks that probably shouldn't be used inside of components at all: looking directly at rawProps, overriding props/Yoga styles in the component descriptor, etc. I would (personally) really like to kill this feature entirely unless and until we can find a more elegant solution.
Changelog: [Internal]
TextInputs are still not pixel-perfect with Paper, but they're much closer, and the underline visual glitchiness is no longer an issue.
Reviewed By: mdvacca
Differential Revision: D20109605
fbshipit-source-id: 543282843e0a9f03a504d72d7a014431099bd64c
Summary:
Having the overridden function that returns a different type is apparently not a good idea (and might cause bugs and unexpected behavior), so it was renamed. The function also got a new return type (`const &` instead of `std::shared_ptr`) for simplicity, better performance, and smaller code size.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D19837694
fbshipit-source-id: b7a96424bd040409371724907b3fb3931cd8a2e8
Summary:
These props are applied to `View`, therefore they most not be a part of base text attributes, so we reset them.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: mdvacca
Differential Revision: D19764144
fbshipit-source-id: a0d2900e3161c47b83114360c843fa85a4389f8a
Summary:
The reason for this change is that it is the primary root that we want people to be using and the naming should reflect that.
#nocancel
build-break
overriding_review_checks_triggers_an_audit_and_retroactive_review
Changelog: [Internal]
Oncall Short Name: fbobjc_sheriff
Differential Revision: D19431128
fbshipit-source-id: c7208e20ed0f5f5eb6c2849428c09a6d4af9b6f3
Summary:
Fix initial width measurement of AndroidTextInput.
The lifecycle here between measure and layout is a little wacky. I put this in comments too, but:
1. Measure is called first. It's marked as const so it can't call updateStateIfNeeded.
2. Layout is called immediately after. It's not const so it calls updateStateIfNeeded.
3. The state is updated, but it's not part of a commit, it just mutates the node in-place.
4. If the node isn't dirtied again, measure won't be called again.
For completeness: I did try calling `dirtyLayout` in the `layout` method. That does not work.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D19549803
fbshipit-source-id: f3798e10dca2edacb364cc5b53f58f091de5e4d0
Summary:
Previously, State revision number was implemented manually as part of the StateData. Now we have it as a built-in concept in State, so we can rely on that.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D19467161
fbshipit-source-id: cac907265090730cdb89207aad2b52141cda5dc6
Summary:
Replace with `:container_evicting_cache_map`
Changelog: [Internal]
Rename `//xplat/folly:evicting_cache_map` to `//xplat/folly:container_eviciting_cache_map` to follow the new target name conventions
Reviewed By: JoshuaGross, nlutsenko
Differential Revision: D19374914
fbshipit-source-id: fadcaeac20fe61af79e1eecb1be5642f2ef96285
Summary:
This is an incomplete effort to migrate from libfb to libfbjni. This is needed to restore the compatibility with Flipper and other FB Android projects that make use of FBJNI. Effectively, the outcome is that `fbjni` no longer has a checked-in copy here, but instead relies on the public artifacts published at github.com/facebookincubator/fbjni that can be deduplicated at build-time.
**A non-exhaustive list of tasks:**
* [X] Gradle builds the SDK and RNTester for Android.
* [X] Buck build for rntester works in OSS.
* [ ] Move from `java-only` release to full `fbjni` release. This requires finding a solution for stripping out `.so` files that the old `Android.mk` insists on including in the final artifacts and will clash with the full distribution.
* [ ] Import this and fix potential internal build issues.
* [ ] Verify that the changes made to the Hermes integration don't have any unintended consequences.
## Changelog
[Android] [Changed] - Migrated from libfb to libfbjni for JNI calls
Pull Request resolved: https://github.com/facebook/react-native/pull/27729
Test Plan:
- CI is already passing again for Gradle and Buck in OSS.
- After applying the following patch, RNTester builds and works with the latest Flipper SDK:
```
diff --git a/RNTester/android/app/build.gradle b/RNTester/android/app/build.gradle
index b8a6437d7..eac942104 100644
--- a/RNTester/android/app/build.gradle
+++ b/RNTester/android/app/build.gradle
@@ -170,10 +170,19 @@ dependencies {
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
- debugImplementation("com.facebook.flipper:flipper:0.23.4") {
+ debugImplementation("com.facebook.flipper🐬+") {
exclude group:'com.facebook.yoga'
- exclude group:'com.facebook.flipper', module: 'fbjni'
- exclude group:'com.facebook.litho', module: 'litho-annotations'
+ exclude group:'com.facebook.fbjni'
+ }
+
+ debugImplementation("com.facebook.flipper:flipper-network-plugin:+") {
+ exclude group:'com.facebook.yoga'
+ exclude group:'com.facebook.fbjni'
+ }
+
+ debugImplementation("com.facebook.flipper:flipper-fresco-plugin:+") {
+ exclude group:'com.facebook.yoga'
+ exclude group:'com.facebook.fbjni'
}
if (useIntlJsc) {
```
Reviewed By: mdvacca
Differential Revision: D19345270
Pulled By: passy
fbshipit-source-id: 33811e7f97f44f2ec5999e1c35339909dc4fd3b1
Summary:
This is C++ part of the implementation of Fabric-compatible <TextInput> component on iOS.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D19169987
fbshipit-source-id: e2eac9beac6d1e124b5176b4a23676b8e05490c3
Summary:
This diff changes the signature of ComponentDescriptor constructor to make it simpler and easier to support: now all arguments are passed via struct that contains all these arguments as fields.
Now the ComponentDescriptor constructor accepts three arguments one of which is optional. This causes some confusion and the possibility of bugs in all subclasses that needs to implement a custom constructor. Mostly because in every case we need to ensure that the constructor:
* Accepts and pass down all parameters/arguments;
* Accepts the right types of those parameters (shared vs weak pointers, references vs values).
* Accepts all thee arguments and pass them (including flavor!). We failed this point several times.
Overal that makes the code simpler and allows changing the set of parameters relatively easy. (There is no plan for it!)
Look at the LOC balance: less code!
Changelog: [INTERNAL]
Reviewed By: sammy-SC
Differential Revision: D18548173
fbshipit-source-id: 5d038b135e004f6c054026b3235ed57db99c086d
Summary:
Having automatic defaults/an optional arg for `convertRawProp` has caused way more problems than it is worth. Remove the default argument.
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D19151594
fbshipit-source-id: 839ec8d138b2c3c083f221a2871582454004648c
Summary:
Before this change, C++ couldn't propagate changes that updated TextInputs that were completely empty. In C++ the AttributedString cannot contain Fragments with empty text, so a completely empty TextInput would have no Fragments; this breaks the C++ state value updating infra since it relies on copying over existing fragments.
Instead, now we propagate default TextAttributes and ShadowView through State, so that State updates can use them to construct new Fragments.
Changelog: [Internal]
Reviewed By: shergin, mdvacca
Differential Revision: D18835048
fbshipit-source-id: 58ac94c5454c8610c6287b096b62199045e5879b
Summary:
Support for modifying AndroidTextInputs with multiple Fragments was added on the Java side in a previous diff.
This diff adds support on the C++ side for the following scenario:
A <TextInput> is initially given contents via children <Text> notes, which represents multiple Fragments (that could have different TextAttributes like color, font size, backgroundcolor, etc). The Android EditText view must get this initial data, and then all updates after that on the Android side must flow to C++ so that the C++ ShadowNode can perform layout and measurement with up-to-date data.
At the same time, the <TextInput> node could be updated from the JS side. All else equal, this would cause the native Android EditText to be replaced with the old, original contents of the <TextInput> that may not have been updated at all from the JS side.
To mitigate this, we keep track of two AttributedStrings with Fragments on the C++ side: the AttributedString representing the values coming from <TextInput> children, from JS (`treeAttributedString`); and the AttributedString representing the current value the user is interacting with (`attributedString`). If the children from JS don't change, we don't update Android/Java with that AttributedString. If the children from JS do change, we overwrite any user input with the tree from JS.
Changelog: [Internal]
Reviewed By: shergin, mdvacca
Differential Revision: D18785976
fbshipit-source-id: a1f3a935e02379cabca8ab62a39cb3c0cf3fbca5
Summary:
Currently the TextInput background is same as the background of the `text` value's attributes, because of the way we're parsing props and using the TextInput's props both for the background of the TextInput, and for the AttributedString/background color of the `text` prop node's attributes. If the background color has opacity, the `text` prop node will not have the correct background because it will be applied twice. Fix it.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D18760384
fbshipit-source-id: 0cdcc8dd8839dd47e8fe0f593b4696bc16a62333
Summary:
Fix and simplify `AndroidTextInputShadowNode::getAttributedString` so that it (1) works, and (2) is aligned with the equivalents in the old Java code.
The issue is that we weren't picking up `text` attributes since we're only traversing children and not the TextInput node itself. If a `text` attribute is present it needs to be treated as its own Text node.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D18739830
fbshipit-source-id: 4b3bc81dbe8c241c2e06fe5be1f9b50e49132890
Summary:
This is necessary for allowing TextInput updates from Java.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D18739831
fbshipit-source-id: 0ba2d7eac96cac7471c5e46cc1e03a4d065229f5
Summary:
The diff implements a new class called `AttributedStringBox` that represents an object storing a shared `AttributedString` *or* a shared pointer to some opaque platform-specific object that can be used as an attributed string. The class serves two main purposes:
- Represent type-erased attributed string entity (which can be platform-specific or platform-independent);
- Represent a container that can be copied with constant complexity.
Why? Several reasons:
- Sometimes it makes sense to keep an attributed string as a shared resource. This way we don't need to pay for expensive copying and we also implement a copy-on-write semantics on top of that if needed.
- We need to extend a TextLayoutMeasure API to support measuring some platform-specific attributed string implementation to remove the necessity of converting a string back and forth between representations. That's especially important for TextInput because we will need to measure that very efficiently (and the source of measuring, in this case, is a platform attributed string).
In other words, we need something to store inside TextInputState to measure and update very efficiently. The source of this data might be a native TextInput control or a data from React, to represent that kinda object we need this data structure (and interfaces that deal with it).
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D18670793
fbshipit-source-id: bc0164f801f28642f7c6da340af12acf33b85d24
Summary:
In AndroidTextInput, support codegen'd ViewCommands in native and add three commands that will eventually replace usage of setNativeProps on Android.
TextInput will use these commands in a future diff.
Changelog: [Internal]
Reviewed By: TheSavior
Differential Revision: D18612150
fbshipit-source-id: 5d427040686e8c5ab504dd845bc8ef863f558c35
Summary:
In C++ we return default/placeholder text instead of text in `getAttributedString` so that measurement is correct. This is fine but we shouldn't actually set the attributedString on the ReactEditText view.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D18672369
fbshipit-source-id: 1bb5cddda3cf78f2cff6f805e67c8994ab32ee7c
Summary:
iOS and other platforms have direct access to C++ StateT structs, whereas Java only has access to a Java map equivalent - state updates from Java can't update complex types, or must incur significant cost to reconstruct large objects from their folly::dynamic representation (not to mention the complexity of implementing the Java-to-C++ struct converters). Thus it's hard for Java to update StateT's with complex types on the C++ side.
This diff makes a minor change to Android's updateState which uses both the folly::dynamic data from Java as well as the previous State, so each StateT can have fields that are read-only from the Java perspective.
Motivation: For AndroidTextInput we need to set params from Java, without being able to send all of the State params from Java.
In this diff, we introduce a new State constructor that takes the previous State value and a folly::dynamic. It is up to each State implementation how the additional parameter will be used.
We migrate every existing component except for AndroidTextInput in this diff.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D18672365
fbshipit-source-id: 4469e0a3c7658c204089c6fed39394979883f124
Summary:
Use a similar setup as Paragraph, and support in Fabric:
- Correct measuring of AndroidTextInput
- Correct display of AndroidTextInput attributed strings
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D18669957
fbshipit-source-id: 84e0ad8021c9edf8219e0c673c781276ca29787d