Summary:
While we build react native 0.62.2 via our Bazel build system, encountered those following errors due to lack of appropriate imports:
```
external/React-Core/React/Base/RCTUtilsUIOverride.h:8:33: error: cannot find interface declaration for 'NSObject', superclass of 'RCTUtilsUIOverride'
interface RCTUtilsUIOverride : NSObject
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^
external/React-Core/React/Base/RCTUtilsUIOverride.h:12:37: error: expected a type
+ (void)setPresentedViewController:(UIViewController *)presentedViewController;
^
```
Add the appropriate imports `<Foundation/Foundation.h>` and `<UIKit/UIKit.h>` fix those errors.
Honestly I dont know how it's supposed to work without those imports. Also all the siblings files have the correct imports. e.g. [RCTUtils.h](https://github.com/discord/react-native/blob/15a5f3624c40624d8dd0307bbcc1f2b2aba15a1b/React/Base/RCTUtils.h)
## Changelog
[iOS] [Fixed] - Fix imports in `RCTUtilsUIOverride.h`
Pull Request resolved: https://github.com/facebook/react-native/pull/28946
Test Plan: RN tester iOS app runs fine.
Differential Revision: D21700030
Pulled By: shergin
fbshipit-source-id: 9ef806b8f656bdad289fbdd3d84ecefb0dea6afb
Summary:
Changelog: [Internal]
# Problem
We were recording mount child component calls with its arguments and the replaying them inside `finalizeUpdates`.
However we store the events in NSDictionary where `key` was index at which the child should be added.
Then in `finalizeUpdates` we iterated over this NSDictionary and added those views into our paper view.
`NSDictionary` is unordered, it isn't guaranteed what was first inserted into it, will be first iterated over.
# Solution
Use `NSMutableArray` instead which guarantees order.
Reviewed By: shergin
Differential Revision: D21685993
fbshipit-source-id: 3b933f05125130eef175d7a8a56f29012ee76bb3
Summary:
## Motivation
We got this crash T67304907, which shows a `EXC_BAD_ACCESS / KERN_INVALID_ADDRESS` when calling this line:
```
NativeModulePerfLogger::getInstance().asyncMethodCallBatchPreprocessStart();
```
There are no arguments in that call, so I figured the only error could be when we try to invoke `getInstance()` or `asyncMethodCallBatchPreprocessStart()`.
This diff:
1. Removes the `NativeModulePerfLogger::getInstance()` bit. Now NativeModulePerfLogger is used via regular static C functions. So, there's no way that simply invoking one of the logging functions crashes the application: there's no vtable lookup.
2. Inside each logging function, when perf-logging is disabled, the global perflogger should be `nullptr`. This diff makes it so that in that case, we won't execute any code in the control group of the perf-logging experiment.
## Changes
**How do we enable NativeModule perf-logging?**
- Previously:
- `NativeModulePerfLogger::setInstance(std::make_shared<FBReactNativeModulePerfLogger>(...))`
- `TurboModulePerfLogger::setInstance(std::make_shared<FBReactNativeModulePerfLogger>(...))`.
- Now:
- `BridgeNativeModulePerfLogger::enableLogging(std::make_unique<FBReactNativeModulePerfLogger>(...))`
- `TurboModulePerfLogger::enableLogging(std::make_unique<FBReactNativeModulePerfLogger>(...))`
**How do we do NativeModule perf-logging now?**
- Previously:
- `NativeModulePerfLogger::getInstance().command(...args)`
- `TurboModulePerfLogger::getInstance().command(...args)`.
- Now:
- `BridgeNativeModulePerfLogger::command(...args)`
- `TurboModulePerfLogger::command(...args)`.
The benefit of this approach is that each method in `BridgeNativeModulePerfLogger` is guarded with an if check. Example:
```
void moduleCreateConstructStart(const char *moduleName, int32_t id) {
NativeModulePerfLogger *logger = g_perfLogger.get();
if (logger != nullptr) {
logger->moduleCreateConstructStart(moduleName, id);
}
}
```
Therefore, we don't actually execute any code when perf-logging is disabled.
Changelog:
[Internal]
Reviewed By: fkgozali
Differential Revision: D21669888
fbshipit-source-id: 80c73754c430ce787404b563878bad146295e01f
Summary:
This is the V1 implementation of Fabric Core LayoutAnimations.
The intention is to structure this in such a way that it's easy for each platform to customize the "AnimationDriver" class (to do platform-specific optimizations) without changing the KeyFrameManager at all.
In the future, this structure and architecture should allow us to iterate faster on new animation APIs.
Changelog: [Internal] Support for LayoutAnimations in Fabric
Reviewed By: mdvacca
Differential Revision: D21675808
fbshipit-source-id: b3ef44729bb8b6217f90760aec9737276c9601d1
Summary:
Turn on Fabric LayoutAnimations on iOS.
I will gate this change behind a QE before landing.
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D21583932
fbshipit-source-id: 0e0f988b44af37eb6fb22cccb48b0c7aa5020ca7
Summary:
This is the V1 implementation of Fabric Core LayoutAnimations.
The intention is to structure this in such a way that it's easy for each platform to customize the "AnimationDriver" class (to do platform-specific optimizations) without changing the KeyFrameManager at all.
In the future, this structure and architecture should allow us to iterate faster on new animation APIs.
TODOs:
- Use std::chrono for timekeeping
Changelog: [Internal] Support for LayoutAnimations in Fabric
Reviewed By: shergin
Differential Revision: D17486030
fbshipit-source-id: 95c72cf9fc2b4bf3fe652fbd249cf2ad113033c7
Summary:
Changelog: [Internal]
If you look at implementation of hit testing in `RCTViewComponentView`
```
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
{
if (UIEdgeInsetsEqualToEdgeInsets(self.hitTestEdgeInsets, UIEdgeInsetsZero)) {
return [super pointInside:point withEvent:event];
}
CGRect hitFrame = UIEdgeInsetsInsetRect(self.bounds, self.hitTestEdgeInsets);
return CGRectContainsPoint(hitFrame, point);
}
```
you will notice that we use `UIEdgeInsetsInsetRect` to calculate hitFrame. The input for this function is bounds and `hitTestEdgeInsets`. `hitTestEdgeInsets` is our hitSlop.
Look at documentation of `UIEdgeInsetsInsetRect`, it says "Adjusts a rectangle by the given edge insets.".
So if you give it a positive edge insets, it will make the rect smaller.
That's why we need to reverse values of hitSlop to negative before assigning it to `hitTestEdgeInsets`.
Paper does the same thing here https://github.com/facebook/react-native/blob/d0871d0a9a373e1d3ac35da46c85c0d0e793116d/React/Views/RCTViewManager.m#L304-L305
Reviewed By: mdvacca
Differential Revision: D21661894
fbshipit-source-id: c3dd6c55b68e4fdef8589ca8f0484e2837b4136c
Summary:
Changelog: [Internal]
# Problem
We call `_state->updateState` anytime safe area insets changes.
Once that is called, `_state` still holds old value, so when we check whether there is big enough of a difference, we are actually checking it against old value of state until `updateState` is called from MountingManager.
This causes `_state->updateState` to be called dozens of times (I measured 47, with this diff it fell to 22) when displaying a safe area view inside Modal.
# Solution
Create new ivar `_lastPaddingStateWasUpdatedWith` where we store last padding that was sent through `_state->updateState` and compare new inset with this value instead of last value stored in state.
Reviewed By: shergin
Differential Revision: D21596367
fbshipit-source-id: b9249b8ef444ea532ec8b86a15a32c733eb6f987
Summary:
## Motivation
This rename will fix the following CircleCI build failures:
- [test_ios_unit_frameworks](https://circleci.com/gh/facebook/react-native/150473?utm_campaign=vcs-integration-link&utm_medium=referral&utm_source=github-build-link)
- [test_ios_detox_frameworks](https://circleci.com/gh/facebook/react-native/150474?utm_campaign=vcs-integration-link&utm_medium=referral&utm_source=github-build-link)
## Investigation
We have 4 podspec targets that map to the same header namespace (i.e: `header_dir`) `ReactCommon`:
- **New:** `React-perflogger`: Directory is `ReactCommon/preflogger`, and contains `NativeModulePerfLogger.{h,cpp}`.
- `React-runtimeexecutor`: Directory is `ReactCommon/runtimeexecutor`, and contains only `RuntimeExecutor.h`
- `React-callinvoker`: Directory is `ReactCommon/callinvoker`, and contains only `CallInvoker.h`
- `ReactCommon/turbomodule/core`: Directory is `ReactCommon/turbomodule`, and contains C++ files, as well has header files.
**The problem:**
We couldn't import headers from `React-perflogger` in `ReactCommon/turbomodule/core` files.
**The cause:**
I'm not entirely sure why, but I was able to discern the following two rules by playing around with the podspecs:
1. If your podspec target has a cpp file, it'll generate a framework when `USE_FRAMEWORKS=1`.
2. Two different frameworks cannot map to the same `module_name` or `header_dir`. (Why? No clue. But something breaks silently when this is the case).
So, this is what happened when I landed `React-perflogger` (D21443610):
1. The TurboModules code generates the `ReactCommon` framework that uses the `ReactCommon` header namespace.
2. `React-runtimeexecutor` and `React-callinvoker` also used the `ReactCommon` header namespace. However, neither generate a framework because of Rule 1.
3. When I comitted `React-perflogger`, I introduced a second framework that competed with the `ReactCommon` framework (i.e: TurboModules code) for the `ReactCommon` header namespace. Rule 2 violation.
## Thoughts on renaming
- `<perflogger/NativeModulePerfLogger.h>` is too generic, and the `perflogger` namepsace is used internally within FB.
- `<react/perflogger/NativeModulePerfLogger.h>` matches our fabric header format, but I'm pretty sure that slashes aren't allowed in `header_dir`: I tested this and it didn't work. IIRC, only alphanumeric and underscore are valid characters for `header_dir` or `module_name`. So, I opted to just use `reactperflogger`.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D21598852
fbshipit-source-id: 60da5d0f7758eaf13907a080b7d8756688f40723
Summary:
## Motivation
This rename will fix the following CircleCI build failures:
- [test_ios_unit_frameworks](https://circleci.com/gh/facebook/react-native/150473?utm_campaign=vcs-integration-link&utm_medium=referral&utm_source=github-build-link)
- [test_ios_detox_frameworks](https://circleci.com/gh/facebook/react-native/150474?utm_campaign=vcs-integration-link&utm_medium=referral&utm_source=github-build-link)
## Investigation
We have 4 podspec targets that map to the same header namespace (i.e: `header_dir`) `ReactCommon`:
- **New:** `React-perflogger`: Directory is `ReactCommon/preflogger`, and contains `NativeModulePerfLogger.{h,cpp}`.
- `React-runtimeexecutor`: Directory is `ReactCommon/runtimeexecutor`, and contains only `RuntimeExecutor.h`
- `React-callinvoker`: Directory is `ReactCommon/callinvoker`, and contains only `CallInvoker.h`
- `ReactCommon/turbomodule/core`: Directory is `ReactCommon/turbomodule`, and contains C++ files, as well has header files.
**The problem:**
We couldn't import headers from `React-perflogger` in `ReactCommon/turbomodule/core` files.
**The cause:**
I'm not entirely sure why, but I was able to discern the following two rules by playing around with the podspecs:
1. If your podspec target has a cpp file, it'll generate a framework when `USE_FRAMEWORKS=1`.
2. Two different frameworks cannot map to the same `module_name` or `header_dir`. (Why? No clue. But something breaks silently when this is the case).
So, this is what happened when I landed `React-perflogger` (D21443610):
1. The TurboModules code generates the `ReactCommon` framework that uses the `ReactCommon` header namespace.
2. `React-runtimeexecutor` and `React-callinvoker` also used the `ReactCommon` header namespace. However, neither generate a framework because of Rule 1.
3. When I comitted `React-perflogger`, I introduced a second framework that competed with the `ReactCommon` framework (i.e: TurboModules code) for the `ReactCommon` header namespace. Rule 2 violation.
## Thoughts on renaming
- `<perflogger/NativeModulePerfLogger.h>` is too generic, and the `perflogger` namepsace is used internally within FB.
- `<react/perflogger/NativeModulePerfLogger.h>` matches our fabric header format, but I'm pretty sure that slashes aren't allowed in `header_dir`: I tested this and it didn't work. IIRC, only alphanumeric and underscore are valid characters for `header_dir` or `module_name`. So, I opted to just use `reactperflogger`.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D21585006
fbshipit-source-id: e3339273af5dfd65a1454d87213d1221de6a4651
Summary:
Changelog: [Internal]
Using `empty()` vs `size() == 0` or `size() > 0`.
It is a more semantic way to check whether container is empty or not.
Reviewed By: JoshuaGross
Differential Revision: D21573183
fbshipit-source-id: b83283f687432a037941852114717a0f014e28db
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/28893
`JSIExecutor::callSerializableNativeHook` converts the arguments from `JSI::Value` to `folly::dynamic`. Then, `RCTNativeModule` converts the arguments from `folly::dynamic` to ObjC data structures in its `static invokeInner` function.
Therefore, I decided to start the sync markers inside `JSIExecutor::callSerializableNativeHook`, which required me to expose these two methode `ModuleRegistry::getModuleName` and `ModuleRegistry::getModuleSyncMethodName`. This shouldn't modify performance because we eagerly generate a NativeModule's methods when it's first required. So, at worst, this is doing a cache lookup.
Changelog: [Internal]
Reviewed By: PeteTheHeat
Differential Revision: D21443610
fbshipit-source-id: 67cf563b0b06153e56e63ba7e186eea31eafc853
Summary:
This diff instruments two markers:
- JSRequireBeginning: From the start of the JS require to when we start creating the platform NativeModule
- JSRequireEnding: From the end of platform NativeModule create to the end of the JS require
In order to accomplish this, I had modify `ModuleRegistry::ModuleRegistry()` to accept a `std::shared_ptr<NativeModulePerfLogger>`. I also had to implement the public method `ModuleRegistry::getNativeModulePerfLogger()` so that `JSINativeModules` could start logging the JS require beginning and ending.
Changelog: [Internal]
Reviewed By: PeteTheHeat
Differential Revision: D21418803
fbshipit-source-id: 53828817ae41f23f3f04a95b1d3ac0012735da48
Summary:
`RCTModuleData instance` is the entry-point for creating and initializing NativeModules on iOS. This diff instruments module-create for the legacy NativeModule system.
Changelog: [Internal]
Reviewed By: PeteTheHeat
Differential Revision: D21415435
fbshipit-source-id: 8554e41cba9105ef528a9a63c49042b99ebf8751
Summary:
Reverted for now because it causes a crash.
Original commit changeset: 46e32de0f108 (D21484773)
Changelog: [Internal]
Reviewed By: sammy-SC, kacieb
Differential Revision: D21555488
fbshipit-source-id: 555a143fe8cf4c8806d910803f104271454f5797
Summary:
Changelog: [Internal]
ScrollView didn't support centerContent prop. The implementation is copied over from Paper.
I added an example of this prop in RNTester.
Reviewed By: JoshuaGross
Differential Revision: D21548270
fbshipit-source-id: 28f6c8d769c5a6bc1d111b33970a06b95c259132
Summary:
Was looking at removing logbox from CoreModules, realized it had a bunch of extra deps.
Changelog: [Internal]
Reviewed By: rickhanlonii
Differential Revision: D21535374
fbshipit-source-id: 2427cc66fa34635b49ac4b4fafaf0b6481f5687d
Summary:
This diff updates the loading banner to respect the RCTAppearance dev mode setting.
Changelog: [General] [iOS] Add dark mode support to loading banner
Reviewed By: fkgozali
Differential Revision: D21429148
fbshipit-source-id: d7d9e778245112a19accf813dcff693f0d187a38
Summary: This enables redbox in bridgeless mode, by removing a dep on the bridge. It also disables full screen logbox, since I couldn't figure out how to get it working without the bridge.
Reviewed By: rickhanlonii, ejanzer
Differential Revision: D21440233
fbshipit-source-id: cb1730fefe1639135fdf06039031975d53f95229
Summary:
Adds the package name (Android) / bundle ID (iOS) as a new URL parameter named `app` in the bundle URL. This currently has no effect on Metro, which will ignore it for bundling / caching purposes.
Changelog: [General] - Add package name / bundle ID to bundle URL in development
Reviewed By: cpojer
Differential Revision: D21429764
fbshipit-source-id: 394fe50dba72219f7594ebeac9486a8264a836a6
Summary:
This diff implements iOS-specific `PlatformRunLoopObserver` (and `MainRunLoopObserver`) that then being glued together with `SynchronousEventBeat` replaces `MainRunLoopEventBeat`, and then same thing glued with `AsynchronousEventBeat` replaces `RuntimeEventBeat`.
So, instead of two platform-specific classes we had on iOS (for that needs), now we have only one (that can be reused for a more broad variety of applications).
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D21341998
fbshipit-source-id: fafde4e678770f7fcf9c1ff87acc02812a37e708
Summary:
This change is especially important for Fabric when a lot of objects (mostly `ShadowNode`s) have shared ownership. Without this change, JSVM could not know that bunch of natively allocated objects should be deallocated.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: dulinriley
Differential Revision: D21484773
fbshipit-source-id: 46e32de0f108082e60df346884c9287023156149
Summary:
Changelog: [internal]
As part of recycle, we should delete state. This is a common pattern used in other components as well.
Reviewed By: shergin
Differential Revision: D21348782
fbshipit-source-id: a5dee2f4ccee9b19498db31dab1983d8879dca71
Summary:
There's a corner case where:
* The bridge gets invalidated, and native modules are cleaning up themselves (but not done yet)
* Something asks for a NativeModule instance - ideally it should just get nil at this point
* If TM Manager is invalidating, we get nil correctly, but we continue thru the old NativeModule lookup logic
* The latter will fail anyway, and would throw a redbox (RCTLogError).
So, if the bridge is invalidated, if TM Manager returns nil, we should just return nil for old NativeModule lookup.
The module of interest is RCTImageLoader, which was requested by RCTImageView on deallocation. The problem is RCTImageView got dealloc'ed **after** the bridge has been invalidated, so the lookup would always fail...
Bonus: RCTImageView should just keep a weak ref to the RCTImageLoader, so that:
* if the imageLoader is still alive on image dealloc, it can still access them (last minute "meaningless" cleanup)
* if the imageLoader is gone, then the image deallocation doesn't do anything
Changelog: [iOS] [Fixed] - Fix module lookup race condition on bridge invalidation.
Reviewed By: p-sun, sammy-SC
Differential Revision: D21371845
fbshipit-source-id: 862dc07de18ddbfb90e87e24b8dbd001147ddce4
Summary:
This diff removes the hostname from the loading bar and shrinks it down so it's inside the margins of the safe area view, never blocking app content inside the safe area.
Changelog: [General] [iOS] Shrink loading bar down to not cover safe area.
Reviewed By: shergin
Differential Revision: D21339480
fbshipit-source-id: e8416af63b7e06bcc21c7b6277d5d01d61eb3f73
Summary:
In D20836890 we no longer set `_contentView.frame` inside `layoutSubviews`.
This doesn't work well with component views that set their `contentView` after `updateLayoutMetrics` is called. For Example legacy interop which sets its contentView in the `finalizeUpdates` method. Other component views that set their contentView during initialisation are fine.
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D21302108
fbshipit-source-id: 5adcf489e4e650ac04b84c836a8f8d6f55a77267
Summary:
This diff updates the loading banner to protect against showing percentages over 100%
Changelog: [Fixed] [iOS] Cap loading bar percentage at 100%
Reviewed By: shergin
Differential Revision: D21295809
fbshipit-source-id: 343f53acafa126800367444562730eff4ae67af4
Summary:
This diff reduces the minimum loading banner time and animation time to make the locating banner faster.
Changelog: [General] [iOS] Speed up loading banner animations
Reviewed By: PeteTheHeat
Differential Revision: D21290517
fbshipit-source-id: 111dff41df53b0246548e1da1db80c2188498a9c
Summary:
This diff fixes an issue where the initial "Loading from Metro..." message is flashed for a few milliseconds before the download progress kicks in. It's just jarring enough to be noticed and is ~600ms too fast to be read.
This diff adds a delay so that if the loading progress starts within 200ms we go straight to the progress.
Changelog: [Fixed] [iOS] Delay loading banner message to prevent flashing messages
Reviewed By: PeteTheHeat
Differential Revision: D21281870
fbshipit-source-id: d28c1eae01c2ac9d79f356f1870f17dbb22a9d84
Summary:
This diff fixes an issue where the loading banner message could update while the banner hide animation is going, catching your eye for no reason.
Changelog: [Fixed] [iOS] Do not update loading banner message while hiding
Reviewed By: PeteTheHeat
Differential Revision: D21280786
fbshipit-source-id: a10b33cd72f263d08eea6d8e94963514affbe24d
Summary:
This diff adds a hostname to the loading banner on iOS so it's clear which server you're loading from.
Changelog: [Added] [iOS] Added hostname to loading banner.
Reviewed By: PeteTheHeat
Differential Revision: D21280252
fbshipit-source-id: d7733c056f5fb63e32b247a4fa1476ab42c7da17