Summary: Change the textalign setter to support RTL. In order to support text alignment according to layout style, move the textalign setter bridge function from ReactTextViewManager.java to ReactTextShadowNode.java and calculate it correctly on RCTTextUpdate.
Reviewed By: dmmiller
Differential Revision: D3597494
fbshipit-source-id: e5ca17b99b4233cc49a447a34175473e339ff53d
Summary:
lineBreakMode only in rc so I think we can replace property without any deprecation warnings. satya164
Closes https://github.com/facebook/react-native/pull/9008
Differential Revision: D3614901
fbshipit-source-id: 724227c0a89192825a24850b930b80884571a51f
Summary:
In Timing.java, the key provided to the remove function of mTimerIdsToTimers is not correct, that may introduce bugs.
Closes https://github.com/facebook/react-native/pull/8966
Differential Revision: D3605291
Pulled By: astreet
fbshipit-source-id: 97563b6846e8f3f40d20b48b3852dd557c9932f3
Summary: This is pure cleanup so that we can make sure that all events are living in the same time space (currently nano seconds).
Reviewed By: foghina
Differential Revision: D3593884
fbshipit-source-id: 71b084362008f1c93c21880630acf11f5c058355
Summary:
This PR was split from a commit originally in #8619. /cc dmmiller
When an inline image was larger than the specified line height,
the image would be clipped. This changes the behavior so
that the line height is changed to make room for the inline
image. This is consistent with the behavior of RN for iOS.
Here's how the change works.
ReactTextView now receives its line height from the layout thread
rather than directly from JavaScript.
The reason is that the layout thread may pick a different line height.
In the case that the tallest inline image is larger than the line
height supplied by JavaScript, we want to use that image's height as
the line height rather than the supplied line height.
Also fixed a bug where the image, which is supposed to be baseline
aligned, would be positioned at the wrong y location. To fix this,
we use `y` (the baseline) in the `draw` method rather than trying
to calculate the baseline from `bottom`. For more information
see https://code.google.com/p/andro
Closes https://github.com/facebook/react-native/pull/8907
Differential Revision: D3592781
Pulled By: dmmiller
fbshipit-source-id: cba6cd86eb4e3abef6a0d7a81f802bdb0958492e
Summary:
Makes sure request for geolocation use in the webview is handled.
This solves issue #7609
Currently use of geolocation in webview fails silently, as the permission request is never received by the native app.
**Test plan (required)**
1. Create new project with webview
2. Add javascript for geolocation:
```javascript
navigator.geolocation.getCurrentPosition(function (position) {
console.log('success', position)
}, function (error) {
console.log('could not determine position', error)
})
```
3. Run code and assert geolocation permission is requested, resulting in success (or error) callback being called
Closes https://github.com/facebook/react-native/pull/8305
Differential Revision: D3592887
fbshipit-source-id: 84fe2383fba8873431c5e89d154c0a4fd58ffb70
Summary:
Two things in this diff:
1. Implemented `getItemPosition` in our adapter; the default implementation always returns POSITION_UNCHANGED, which is incorrect, and causes `destroyItem` to never (sometimes?) be called.
2. Fix `destroyItem`: this never worked. `destroyItem` is always called by the ViewPager after a `notifyDataSetChanged()`, so after `removeViewAt`, which removes the view from `mViews`, causing `destroyItem` to throw `IndexOutOfBoundsException` when it tries to get the view. Since our item objects are just views, use that instead of checking `mViews`.
Reviewed By: ahmedre
Differential Revision: D3555427
fbshipit-source-id: 900c2696162d07f507e850517d483b943ce39a35
Summary:
This adds proper support for tracking a TextInput content size as discussed in #6552 by adding a new callback that is called every time the content size changes including when first rendering the view.
Some points that are up for discussion are what do we want to do with the onChange callback as I don't see any use left for it now that we can track text change in onChangeText and size changes in onContentSizeChange. Also a bit off topic but should we consider renaming onChangeText to onTextChange to keep the naming more consistent (see [this naming justification](https://twitter.com/notbrent/status/709445076850597888)).
This is split in 2 commits for easier review, one for iOS and one for android.
The iOS implementation simply checks if the content size has changed everytime we update it and fire the callback, the only small issue was that the content size had several different values on initial render so I added a check to not fire events before the layoutSubviews where at this point the value is g
Closes https://github.com/facebook/react-native/pull/8457
Differential Revision: D3528202
Pulled By: dmmiller
fbshipit-source-id: fefe83f10cc5bfde1f5937c48c88b10408e58d9d
Summary:
So `PanReponder.onPanResponderRelease/onPanResponderTerminate` receive a `gestureState` object containing a `onPanResponderTerminate.vx/vy` property. On Android and iOS, they appear to be orders of magnitude different, which appear to be due to the different scale of timestamps that are used when generating touch events.
This pull request fixes the timestamps to be milliseconds on both platforms (since I assume iOS is the more authoritative one, and is the one that `react-native-viewpager`'s vx thresholds written written to compare against.)
As far as I can tell, the RN code doesn't use the `vx/vy` properties, so they should be okay. And looks like the RN code only cares about relative values of `startTimestamp/currentTimestamp/previousTimestamp` though, so should be fine too. it's quite possible there will be downstream android breakage with this change, particularly for those who are already compensating for the RN discrepancy.
Closes https://github.com/facebook/react-native/pull/8199
Differential Revision: D3528215
Pulled By: davidaurelio
fbshipit-source-id: d81732e50a5ece2168e8347309d8d52a0db42951
Summary:
So `PanReponder.onPanResponderRelease/onPanResponderTerminate` receive a `gestureState` object containing a `onPanResponderTerminate.vx/vy` property. On Android and iOS, they appear to be orders of magnitude different, which appear to be due to the different scale of timestamps that are used when generating touch events.
This pull request fixes the timestamps to be milliseconds on both platforms (since I assume iOS is the more authoritative one, and is the one that `react-native-viewpager`'s vx thresholds written written to compare against.)
As far as I can tell, the RN code doesn't use the `vx/vy` properties, so they should be okay. And looks like the RN code only cares about relative values of `startTimestamp/currentTimestamp/previousTimestamp` though, so should be fine too. it's quite possible there will be downstream android breakage with this change, particularly for those who are already compensating for the RN discrepancy.
Closes https://github.com/facebook/react-native/pull/8199
Differential Revision: D3528215
Pulled By: dmmiller
fbshipit-source-id: cbd25bb7e7bb87fa77b661a057643a6ea97bc3f1
Summary: D3516692 incorrectly assumed that the Spacing object was immutable. This is not true as it can change in a measure pass on the shadow thread while the UI is displaying some other data. This fixes it to just pull the values we need and pass them instead of the object.
Reviewed By: foghina
Differential Revision: D3523004
fbshipit-source-id: 056baecf60a9c2f2494d173a3c60396a93b97d42
Summary: Text was not correctly respecting padding. We would account for it when measuring, but then not actually apply the padding to the text. This adds support for proper padding
Reviewed By: andreicoman11
Differential Revision: D3516692
fbshipit-source-id: 9a0991d89e9194c0e87af0af56c6631a6b95700a
Summary: Move ImageSource out of ReactImageView so it can be used by other views dealing with images. Make ResourceDrawableIdHelper static in the process.
Reviewed By: dmmiller
Differential Revision: D3505103
fbshipit-source-id: 776a5b22a6934eeaa370826cb71c00cd937d3187
Summary:
Found a couple of places where we were copy-pasting the logic `ResourceDrawableIdHelper` had. This class was only available on the image module and it had package visibility. I moved it to its own module so that we can easily use it from others.
This diff is pretty simillar to https://github.com/facebook/react-native/commit/54ed44628dae48c4b2ceee156f2d94a15eb9869f but it fixes a bug due to which we had to revert it.
Reviewed By: andreicoman11
Differential Revision: D3499062
fbshipit-source-id: f912f57e5ac21a9f30fe42067c784f49fa46ed48
Summary:
ReactTextView occasionally crashes when `setText` is called. Doing some cursory research, it looks like this could be a bug in Android. We also suspect it might be related to removeClippedSubviews though.
The LayoutParams don't actually matter because RN controls layout, but on occasion (haven't narrowed down what this is...) `mLayout` is non-null and triggers relayout during `setText`, which fails because the LayoutParams are null. jesseruder came up with this fix and it appears to be working well.
Stack trace: http://pastebin.com/P8VbxvPz
Closes https://github.com/facebook/react-native/pull/7011
Differential Revision: D3508097
fbshipit-source-id: 12b4aa11e42112c8ba19a1af325e3ee9a232d08f
Summary: Make the behavior on a WebView allow pinch to zoom. This matches what iOS has by default. We may want to at some point put this behind a property but right now just make it work on Android.
Reviewed By: andreicoman11
Differential Revision: D3503429
fbshipit-source-id: adb2bb2c3de099aca08700786be7a132557a5e2a
Summary: Add support inlining images into text inputs. For now this is only available on Android.
Reviewed By: andreicoman11
Differential Revision: D3470805
fbshipit-source-id: 14db05ec4d5af549bf314b903654314f39bf73ea
Summary: Found a couple of places where we were copy-pasting the logic `ResourceDrawableIdHelper` had. This class was only available on the image module and it had package visibility. I moved it to its own module so that we can easily use it from others.
Reviewed By: andreicoman11
Differential Revision: D3463697
fbshipit-source-id: 708058c5f2445e27b151d8a6f3b47fd23485bc88
Summary:
Explain the **motivation** for making this change. What existing problem does the pull request solve?
This adds support for a text field that the user can click-and-drag to select text (which can then be copied using the native selected-text-hover-widget).
I'd love to add this to iOS too, but iOS appears to draw glyphs directly to the screen for its <Text> widget (versus using UITextField), so it might be too difficult to support there. But at least I can support my Android users with this change.
Let me know if/what kind of "demonstrate the code is solid" you would like for this. A screenshot of selected text with this property set?
Closes https://github.com/facebook/react-native/pull/8028
Differential Revision: D3474196
Pulled By: bestander
fbshipit-source-id: 8d3656681265a0e6229bfa13ff2ae021e894d3cd
Summary:
ImageView will now interrogate fresco cache for images that can be shown before
the one with the best fitting size is downloaded. Cache interrogation does not
take into account that the images from cache are smaller or bigger than the best
fit. Most of the cases, the smaller one will be displayed. It is also possible
that a bigger image is available for being displayed, but ideally we'd still
want the best fit to be shown, so as to not decode and resize images that are
too big.
I've added a ImageSource class to simplify things. This makes it easier to
lazy-parse the Uri's when necessary, and cache data related to that uri
and wether the image is local. This also gets rid of the Map, which makes
parsing the source a bit more elegant.
Reviewed By: foghina
Differential Revision: D3392751
fbshipit-source-id: f6b803fb7ae2aa1c787aa51f66297a14903e4040
Summary:
This adds support for specifying multiple sources for an image component, so that native can choose the best one based on the flexbox-computed size of the image.
The API is as follows: the image component receives in the `source` prop an array of objects of the type `{uri, width, height}`. On the native side, the native component will wait for the layout pass to receive the width and height of the image, and then parse the array to find the best fitting one. For now, this does not support local resources, but it will be added soon.
To see how this works and play with it, there's an example called `MultipleSourcesExample` under `ImageExample` In UIExplorer.
Reviewed By: foghina
Differential Revision: D3364550
fbshipit-source-id: 66c5aeb2794f2ffeff8da39a9c0b95155fb2d41f
Summary:
Reduce the public surface area of TextInput. It only exposes a secureTextEntry property, but on Android was also accepting password as a prop.
This removes that.
Reviewed By: javache
Differential Revision: D3392223
fbshipit-source-id: 67c36fbe16fe493e2841d5d9deb78e3be2209ebd
Summary:
Instead of passing the helper to each method that uses it, just pass it
to the image constructor.
Reviewed By: dmmiller
Differential Revision: D3364532
fbshipit-source-id: 949bdbf951875c9b8cd05d028a2c329e12d72042
Summary:
When the activity hosting a Modal goes away, we should dismiss the dialog from the stack and then reconstitute it when the activity comes back. This means that if an activity is paused because another activity is placed on top of it but our ui operation was delayed, it will not blow up finding no window since it is gone.
Also fixes a place where we should remove a listener for lifecycle events which we were not doing.
Reviewed By: halfjuice
Differential Revision: D3357286
fbshipit-source-id: c5c6dd8e5ef299762ed9aa15a6910ce9c0b111dc
Summary:
The API for `ActivityIndiatorIOS` and `ProgressBarAndroid` is very similar and can be merged in a cross platform component that displays a circular indeterminate loading indicator.
This deprecates `ActivityIndiatorIOS` and non-horizontal `ProgressBarAndroid` in favor of this new component.
**Test plan (required)**
Tested with the ActivityIndicator example in UIExplorer on android and ios. Also made sure that `ActivityIndicatorIOS` still works and displays a deprecation warning. Also tested that `ProgressBarAndroid` with `indeterminate == true` and `styleAttr != 'Horizontal'` displays a deprecation warning.
Closes https://github.com/facebook/react-native/pull/6897
Differential Revision: D3351607
Pulled By: dmmiller
fbshipit-source-id: b107ce99d966359003e8b3118cd97b90fa1d3d7d
Summary:
Improved version of #7317.
`setRefreshing` and `setProgressViewOffset` needs to be called after the view has been layed out. Instead of using `post` to do that we update the `refreshing` and `progressViewOffset` values in the first call to `onLayout`.
I also noticed that `progressViewOffset` default value wasn't exactly the same as when not calling `setProgressViewOffset` at all. Tweaked the values to match android defaults.
**Test plan (required)**
Make sure the integration test passes,
In UIExplorer: test RefreshControl with `refreshing = true` initially, test `progressViewOffset`.
Closes https://github.com/facebook/react-native/pull/7683
Differential Revision: D3334426
fbshipit-source-id: ddd63a5e9a6afe2b8b7fe6a25e875a40f4e888c6
Summary:
We want to give people the ability to log scroll performance (including Fb).
This adds an interface that can be enabled and disabled from the react scroll views.
This is a prerequisite to implementing the actual framerate logger that will log dropped
frames while scrolling in prod.
Reviewed By: astreet
Differential Revision: D3283588
fbshipit-source-id: ed9736cb9ed3f441511647f36b1460092bd91e56
Summary:
There was a race condition with `SwipeRefreshLayout` that cause the `RefreshControl` to keep refreshing when it shouldn't.
It was caused because we have to use `post` to set the refreshing state otherwise it doesn't work when setting `refreshing=true` on initial mount. What happened is that `post` doesn't guarantee the order the runnables will be called so calling post with `refreshing=true` followed by `refreshing=false` caused the `resfreshing=false` runnable to be called before the `resfreshing=true` one. This made it stay in refreshing state when it should not.
```
D/test ( 6171): setRefreshing true
W/ReactNativeJS( 6171): false
D/test ( 6171): setRefreshing false
D/test ( 6171): setRefreshing post false
D/test ( 6171): setRefreshing post true
```
This change adds an instance variable and uses it in the `post` runnable to make sure the last set value is always used.
**Test plan (required)**
Tested that it fixed the issue in the [original issue app](https://github.com/digisqu
Closes https://github.com/facebook/react-native/pull/7317
Differential Revision: D3290464
Pulled By: andreicoman11
fbshipit-source-id: 15cabcfc6d2f191443be96e8845b924ce66c369f
Summary:
This is a nice feature to have.
I've tested this by copying and renaming the ViewPager java and javascript files from the react-native repo and including them in a project. Whats the best way to test this directly from the repo?
Closes https://github.com/facebook/react-native/pull/5968
Differential Revision: D3240651
Pulled By: mkonicek
fbshipit-source-id: 5f1d157216df4f3314915496188a92aec1b85e91
Summary:
Currently the Modal component on Android is rendered below the Status Bar, which changes it's color to grey, and in the UIExplorer example the backdrop is just formatted to look the same color. In some scenarios users may want to preserve the color of their status bar and make it look as though the modal is appearing on top. This PR allows for that.
This GIF shows current behavior and new behavior with the translucentStatusBar prop set to true.

I've updated the UIExplorer app to demonstrate and the docs as shown below

Thanks!
Closes https://github.com/facebook/react-native/pull/7157
Differential Revision: D3264497
Pulled By: dmmiller
fb-gh-sync-id: 61346d99414d331d3420f44a4c5f6341b0973be6
fbshipit-source-id: 61346d99414d331d3420f44a4c5f6341b0973be6
Summary:
Add the possibility to define a progress view top offset to RefreshControl on android. As i comment in #6740, contentInset does the trick on IOS.
Looking android documentation seems that exists a possible solution:
http://developer.android.com/reference/android/support/v4/widget/SwipeRefreshLayout.html#setProgressViewOffset(boolean, int, int)
This pull request implement that but keeping it simple, only a top offset.
For example, now we could put navigation bar over the scrollview (or listview) and define a progressViewOffset on RefreshView in order to start behind the navigation. At this point we could make some kind of coordinator layout to hide/show navigation on scroll.
To maintain the default behavior, start point is equal to start point minus progress circle diameter in order to create that progress circle before the start point.
Closes https://github.com/facebook/react-native/pull/6759
Differential Revision: D3240664
Pulled By: mkonicek
fb-gh-sync-id: ccf866272e871811c1c6dcc2a34f5c217967feee
fbshipit-source-id: ccf866272e871811c1c6dcc2a34f5c217967feee
Summary:
This adds support for pagingEnabled to the HorizontalScrollView.
This is an initial implementation.
Because Android doesn't provide great details about what is happening with a scroll view after you are done touching it, we have some post touch handling. This is kicked off either by touch up or a fling call.
Once we are doing that handling, we start a runnable that basically checks if we are still scrolling. If we are, we just schedule that runnable again and check a frame later. If we are done scrolling (no onScrollChanged since we last fired), we could be in one of two states, the fling is done or we are done snapping to the page boundary. If we are in the fling done case, we then check if we need to scroll to a page boundary. If so, we call smoothScrollTo and schedule ourself to check onScroll events again until done with that scroll. If we are done with both (either we only did momentum scroll or we did that and then snapped to page), we can then fire the final event and stop checking. This logic is all in handlePostTouchScrolling.
Because of the decision to only do page scrolling after momentum ends, we do allow you to scroll through with momentum a number of pages and the transition can be a little strange where it stops a sec and then slides to be page aligned. As a follow up, we can probably smooth that up by changing the value we pass to super.fling() that would adjust it to be let momentum carry it to the page boundary.
Reviewed By: weicool
Differential Revision: D3207608
fb-gh-sync-id: 02f62970ed9a5e3a5f9c0d959402756bc4b3699e
fbshipit-source-id: 02f62970ed9a5e3a5f9c0d959402756bc4b3699e