Commit Graph

4039 Commits

Author SHA1 Message Date
David Vacca 4efd603b26 Update customDirectEvent types for ReactVitoImageManager
Summary:
This diff updates the customDirectEvent types for ReactVitoImageManager

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28682669

fbshipit-source-id: 3341a7d6dbd5ec90f274f0770c6e883bd82f0a2d
2021-05-25 11:31:47 -07:00
Joshua Gross 5a9b6fc49b Simplify LockFreeEventDispatcherImpl further
Summary:
TL;DR: simplify and delete a bunch of stuff that shouldn't be necessary in Fabric.

I discovered that this event dispatcher (and the older one this is based on) is triple-queueing: we queue events into "staging", and then post "dispatch events" to only run /on the JS thread/. Even in Fabric. Then, each of these events is emitted into C++ where they are queued /again/! This refactor eliminates one more level of queueing - instead of scheduling dispatch for the JS thread, we just emit them directly to C++ when they're received in Java.

Unfortunately, the EventDispatcher is also used to drive AsyncEventBeat in C++:

1. EventBeatManager.onBatchEventDispatched: https://fburl.com/diffusion/qf6dyhsw
   In the C++ impl, it indirectly will drive the AsyncEventBeat/AsyncEventBeatV2.
2. onBatchEventDispatched is ONLY called from EventDispatcherImpl: https://fburl.com/codesearch/mxk8ifyj
3. Which is queued and only runs on the JS thread: https://fburl.com/codesearch/czvbst4u

This means the AsyncEventBeat is only ticked when the JS thread is free, and ticks will be skipped when the JS thread is occupied for long periods.

Now, in this refactor, when this class is used it will drive AsyncEventBeat on every UI tick. This is also potentially not correct. On iOS (Fabric), AsyncEventBeat is driven when the UI thread is "about to sleep".

For now I'm not going to worry about that detail - it is significant, but Fabric+Android is currently /not doing the right thing/ and it's not clear that we want to maintain iOS behavior. This is something we need to discuss further and figure out.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D28654033

fbshipit-source-id: b3cb9b706343c8dd3c4cf84f24388908c57e2138
2021-05-24 20:14:46 -07:00
Joshua Gross 900fed576b Events: Remove default getCoalescingKey impls
Summary:
Event.java's default implementation of `getCoalescingKey` returns 0. Most overrides of getCoalescingKey just return 0. Delete them.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D28650792

fbshipit-source-id: 374591fb4ba2305df934de412790b3397ca2fa1c
2021-05-24 13:41:19 -07:00
Joshua Gross 0510821170 Replace EventDispatcherImpl with LockFreeEventDispatcherImpl
Summary:
EventDispatcherImpl uses synchronized blocks all over to make it thread-safe. I'm concerned about the perf implications of this and creating contention between JS and UI threads.

This is locked behind a feature flag.

Enabled only for Fabric in StaticViewConfig mode, and a feature flag, for now.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D28591331

fbshipit-source-id: ea8f93a2e1343ce37fa78690dcb62fe03594120f
2021-05-21 17:22:41 -07:00
Joshua Gross cd4bebb6c6 Make sure that touch events have a SurfaceId only in Fabric
Summary:
Could fix some infrequent crashes in non-Fabric.

Changelog: [Internal]

Reviewed By: ShikaSD

Differential Revision: D28605773

fbshipit-source-id: 57555e013657e61cfb02b25d9fd14c9c15774e0e
2021-05-21 11:32:02 -07:00
Joshua Gross b161241db2 Proposed fix for ScrollView race condition between C++ state update and onScroll
Summary:
FlatList relies heavily on onScroll events + the measure API. In Fabric, usage of `measure` relies on C++ having an accurate view of the current scroll position of the ScrollView.

We already have a mechanism for updating the scroll position in C++ using UpdateState. But, it is only used currently at the /beginning/ and /end/ of scrolling, and UpdateState is not called /during/ scrolling at all.

This means that we will see a series of events like this while scrolling:

```
Scrolling begins
UPDATE C++ STATE: scrollLeft = 0, scrollTop = 0
JS event: onScroll x=0, y=0
JS event: onScroll x=0, y=100
JS event: onScroll x=0, y=200
...
JS event: onScroll x=0, y=1000
UPDATE C++ STATE: scrollLeft = 0, scrollTop = 1000
```

Notably, not many C++ state updates are queued; and the last one is queued AFTER the JS event is sent. The last JS event and UpdateState will race, which means that sometimes the C++ update will /lose/ and C++ will have an inaccurate view of the world when FlatList receives the onScroll event and calls `measure`.

My proposed solution, gated behind a feature flag, is to delay /some/ onScroll events until the C++ UpdateState has made its way back to Java, and send UpdateStates more frequently. The balance here is that UpdateState is a relatively expensive operation, so we probably still want to call it /less/ than we call onScroll. This means that `measure` will still return some incorrect results but will return correct results more frequently. Win?

Changelog: [Internal[

Reviewed By: mdvacca

Differential Revision: D28558380

fbshipit-source-id: 11c7cd714fae67ee5a94c4413be988481413ec03
2021-05-20 12:53:39 -07:00
Joshua Gross d670381fac Reduce FabricUIManager soft errors further
Summary:
Reduce soft error volume; see comments.

Changelog: [Internal]

Reviewed By: ShikaSD

Differential Revision: D28551214

fbshipit-source-id: 7e6aa1ee7cad812650bd6219d0cbe568c3cdd3de
2021-05-20 09:49:11 -07:00
David Vacca 0b371304aa Create ReactFeatureFlag to initialize MapBufferSo file during Fabric initialization
Summary:
This diff creates a ReactFeatureFlag to initialize MapBufferSo file during Fabric initialization.

This is necessary to be able to compare properly Mapbuffer vs ReadableNativeMap (because ReadableNativeMap c++ files is already included in the bridge so file)

changelog: [internal]

Reviewed By: JoshuaGross

Differential Revision: D28436044

fbshipit-source-id: 338e1bb72b5313dc29a309e1b0e979e7c8bd1c18
2021-05-14 12:55:24 -07:00
Samuel Susla 831e2d41ab Funnel All Fabric calls to RuntimeExecutor to RuntimeScheduler
Summary:
Changelog: [internal]

This diff moves all calls to RuntimeExecutor to RuntimeScheduler. The calls are still immediately dispatched. Timing of events will not change.

The goal of this diff is to prepare infrastructure for Concurrent Mode.

Reviewed By: JoshuaGross

Differential Revision: D27938536

fbshipit-source-id: 750b0e21e0ecbd7aa5a14885ebc70aae82203bd4
2021-05-13 08:03:29 -07:00
Joshua Gross 3c7809ed0d Call onDropViewInstance on all Views when stopSurface is called
Summary:
Call `onDropViewInstance` on all Views when stopSurface is called.

We used to do this but stopped doing it ~6 months ago. This did not cause any prod issues but is not correct.

This allows product code to do cleanup upon view deletion.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D28388929

fbshipit-source-id: a8f06d4b1b12a11a907667e0a837c653db035941
2021-05-12 14:05:56 -07:00
Joshua Gross 52b45a44b4 Event should infer UIManagerType by presence of SurfaceId
Summary:
See comments inline for motivation. It's not safe to use viewtag of an Event to infer whether or not the view is in a Fabric or non-Fabric RootView.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D28365566

fbshipit-source-id: 187ddcc5d5a43a31a71232fdb2f1f5b334bec8c2
2021-05-12 09:14:14 -07:00
David Vacca aafdf9fee1 Refactor access of ReactFeatureFlags from C++
Summary:
This diff is a follow up of D28360679 (https://github.com/facebook/react-native/commit/e3367354cc93f17b830ed8dc601dff5e87748dd1), here we refactor the access of ReactFeatureFlags from C++ to use methods instead of fields

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28362066

fbshipit-source-id: caed5e7fddeb6c0d9846fb037152befa8f1ed5c2
2021-05-11 14:10:47 -07:00
David Vacca 22ddab2025 Ensure ReactFeatureFlag fields are not deleted by Redex
Summary:
Since we are now using ReactFeatureFlag from C++, we need to ensure redex doesn't strip its fields.

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28360678

fbshipit-source-id: 74604e2d008a056c161d8b6ab8f5b30807087d9e
2021-05-11 12:57:38 -07:00
David Vacca e3367354cc Use ReactFeatureFlags to enable mapBuffer in C++
Summary:
This diff refactors the way we are populating the 'MapBufferSerializationEnabled' context cointainer key to use ReactFeatureFlags instead of MobileConfig.

This is necessary to make sure we always use a consistent value between C++ and Java. e.g. to prevent SEV like S230730 set different values in java and c++ code

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28360679

fbshipit-source-id: baef9d53f84de25c5671483dcd995674bfa61984
2021-05-11 12:57:38 -07:00
David Vacca 13169f0987 Delete ReactFeatureFlags.useViewManagerDelegatesForCommands
Summary:
This diff deletes ReactFeatureFlags.useViewManagerDelegatesForCommands, this has been enabled in prod for 9+ months

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28265338

fbshipit-source-id: 2f07cb83d6ef9191f9ebea52e230490ef98d6e2d
2021-05-10 15:57:43 -07:00
Joshua Gross 0ef5beee85 Support ScrollAway in ReactScrollView
Summary:
Support ScrollAway in ReactScrollView for Fabric/non-Fabric.

Changelog: [Android][Added] Support for ScrollAway native nav bars added to ReactScrollView

Reviewed By: mdvacca

Differential Revision: D28308855

fbshipit-source-id: 9a922159ef50fb7c8e9c484a4b97ca57ab248496
2021-05-10 12:16:10 -07:00
David Vacca bf8037cad0 Remove ReactFeatureFlags.useViewManagerDelegates
Summary:
This diff deleted the ReactFeatureFlags.useViewManagerDelegates, this has been enabled for 9+ months

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28265339

fbshipit-source-id: f5c97e77ca4fc72d2e2b8f891e800e362177d67a
2021-05-07 20:40:38 -07:00
David Vacca 570c6f1f29 Quick refactor of string tags used in UIManagerHelper
Summary:
this is a quick refactor of the string tags used in UIManagerHelper

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28243264

fbshipit-source-id: c32c9908d40e6184d7e940b14c9782799db3f891
2021-05-06 12:13:40 -07:00
David Vacca b0e8c1eac0 Refactor UIManagerHelper.getUIManager to return null when there's no UIManager registered
Summary:
This diff refactors the UIManagerHelper.getUIManager method to return null when there's no UIManager registered for the uiManagerType received as a parameter.

This is necessary to workaround: https://github.com/facebook/react-native/issues/31245

changelog: [changed] UIManagerHelper.getUIManager now returns null when there's no UIManager registered for the uiManagerType received as a parameter

Reviewed By: fkgozali

Differential Revision: D28242592

fbshipit-source-id: c3a4979bcf6e547d0f0060737e41bbf19860a984
2021-05-06 12:13:40 -07:00
David Vacca 7fe6bc1150 Create MC to verify impact of eager initialization of fabric classes
Summary:
This diff creates a MC to verify impact of eager initialization of fabric classes, the purpose is to remove this code, but before doing that I would like to verify what's the impact.

changelog: [internal] internal

Reviewed By: sammy-SC

Differential Revision: D28223943

fbshipit-source-id: 6f7c4701fb730fe1c0629ec13ead592ff619373f
2021-05-05 13:06:56 -07:00
David Vacca c6b8625664 Eager load all fabric classes before initializing Fabric
Summary:
Eager load all fabric classes before initializing Fabric

changelog: [internal] internal

Reviewed By: fkgozali

Differential Revision: D28207855

fbshipit-source-id: 205f8220fd75178aa0f33cbf734ea74859a4f973
2021-05-05 09:12:41 -07:00
David Vacca 3555bf20a8 Update javadoc in fabric to remove reference to UIManagerModule
Summary:
Update javadoc in fabric to remove reference to UIManagerModule

changelog: [internal] internal

Reviewed By: fkgozali

Differential Revision: D28207024

fbshipit-source-id: 1658c01b10c2433565d6df1a6ed989d83a3c4a8d
2021-05-05 09:12:41 -07:00
David Vacca d583cb8def Dispatch switch events using the proper UIModule
Summary:
This diff ensures that the dispatch of switch events is performed using the proper UIModule

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28204930

fbshipit-source-id: 625b536ab3106efa7dbf583589dfe268b880a6a0
2021-05-05 09:12:41 -07:00
fabriziobertoglio1987 333b46c4b0 Fix Image does not announce "disabled" (#31252)
Summary:
This issue fixes https://github.com/facebook/react-native/issues/30935 screenreader does not announce Image disabled accessibilityState.

As stated in AOSP View.java, the framework will handle routine focus movement, views indicate their willingness to take focus through the `isFocusable` method https://bit.ly/3dCnyHb

```
* <p>The framework will handle routine focus movement in response to user input. This includes
* changing the focus as views are removed or hidden, or as new views become available. Views
* indicate their willingness to take focus through the {link #isFocusable} method. To change
* whether a view can take focus, call {link #setFocusable(boolean)}.
```

The property is updated through its shadow node `ReactImageManager` method `setAccessible` https://bit.ly/3dDuK5L

```java
 * <p>Instances of this class receive property updates from JS via @{link UIManagerModule}.
 * Subclasses may use {link #updateShadowNode} to persist some of the updated fields in the node
 * instance that corresponds to a particular view type.
```

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[Android] [Fixed] - adding setAccessible to ReactImageManager to allow screenreader announce Image accessibilityState of "disabled"

Pull Request resolved: https://github.com/facebook/react-native/pull/31252

Test Plan:
**<details><summary>CLICK TO OPEN TESTS RESULTS</summary>**
<p>

Enable audio to hear the screenreader

TEST SCENARIO
- The user moves the screenreader focus to an image and the screenreader reads the Image accessibilityLabel "plain network image"

RESULT
- The screenreader announces the accessibilityState disabled after reading the Image accessibilityLabel "plain network image"

```javascript
<Image
  accessible={true}
  accessibilityLabel="plain network image"
  accessibilityState={{disabled: true}}
  source={fullImage}
  style={styles.base}
/>
```

<video src="https://user-images.githubusercontent.com/24992535/112670432-2f366d00-8e61-11eb-843f-4b56f4a06a91.mp4" width="700" />

</p>
</details>

Reviewed By: kacieb

Differential Revision: D28194597

Pulled By: lunaleaps

fbshipit-source-id: 5f89ce5c714405506261885ac6fea2c15c2e1f23
2021-05-04 14:29:58 -07:00
Kacie Bawiec da899c0cc4 Add support for Toggle Button accessibilityRole
Summary:
Changelog:
[General][Added] Add support for "togglebutton" accessibilityRole

# Context
The role for ToggleButton, which is needed on Android to implement toggle buttons correctly, is not currently supported.

# What does this diff do?
Adds support for accessibilityRole `"togglebutton"`.

On Android, this maps to class `"Android.widget.ToggleButton"`.

iOS does not have an equivalent trait for togglebutton, so I set it to be the same as setting `accessibilityRole="button"` for iOS.

# Caveats - checked vs selected
It seems to me like this role currently requires that you set `accessibilityState={{checked: true/false}}`. The behavior is strange when setting `selected` state, I think because on Android ToggleButtons are meant to use `checked` to indicate toggled on/off.

This is tricky because typically on iOS if you have a toggle button, you would use `selected` instead of `checked`, so RN users are likely to mess this up.

Possible solutions:
1. document that you should use `checked` state on Android for toggle buttons (and maybe throw a warning if someone passes in `selected`).
2. have RN ignore it if someone passes in accessibilityState `selected`, if this role is used.
3. Have RN convert passed in `selected` state to `checked` on the Android side.

Reviewed By: nadiia

Differential Revision: D27976046

fbshipit-source-id: 4ce202449cf2371f4bf83c4db2d53120369ee7b0
2021-05-03 11:50:02 -07:00
Paige Sun 0932a0d775 iOS: 2/5 Remove use of bridge from Modal by dismissing with visible prop
Summary: Changelog: [Fabric][iOS][Fix] Remove use of bridge from Modal by dismissing Modal with visible prop

Reviewed By: sammy-SC

Differential Revision: D28074326

fbshipit-source-id: 0278bfb031db802b59429c553ac62d83838f4cc9
2021-05-02 15:42:49 -07:00
David Vacca a56c15894a Enable Fabric in logbox
Summary:
This diff enables  Fabric in logbox in the facebook app

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28031255

fbshipit-source-id: 8abc301651ad09e4e48c88961bc7f3b91e6c4ae3
2021-04-27 19:45:08 -07:00
David Vacca 3d0cf8dcf8 Fix IllegalArgumentException when creating layout with negative width
Summary:
This diff fixes an IllegalArgumentException that's thrown when creating layout with negative width.

This is not a new bug, but it started firing recently (probably caused by a change in text being measured)

stacktrace:
```
stack_trace:	java.lang.IllegalArgumentException: Layout: -2 < 0
	at android.text.Layout.<init>(Layout.java:265)
	at android.text.Layout.<init>(Layout.java:241)
	at android.text.BoringLayout.<init>(BoringLayout.java:179)
	at android.text.BoringLayout.make(BoringLayout.java:61)
	at com.facebook.react.views.text.TextLayoutManager.createLayout(TextLayoutManager.java:290)
	at com.facebook.react.views.text.TextLayoutManager.measureText(TextLayoutManager.java:384) [inlined]
	at com.facebook.react.views.text.ReactTextViewManager.measure(ReactTextViewManager.java:172) [inlined]
	at com.facebook.react.fabric.mounting.MountingManager.measure(MountingManager.java:349) [inlined]
	at com.facebook.react.fabric.FabricUIManager.measure(FabricUIManager.java:461)
	at com.facebook.react.bridge.queue.NativeRunnable.run(Native Method)
	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1167)
	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:641)
	at java.lang.Thread.run(Thread.java:923)

```

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28015820

fbshipit-source-id: 129cd2a4c492d95d57fcdf3883b967a0b5df639a
2021-04-27 19:45:08 -07:00
David Vacca 3178e80c88 Cleanup unused variables
Summary:
EZ cleanup of unused variables in TextLayoutManager
changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D28015819

fbshipit-source-id: 8e380926ebff9256e89e6cd654fa96eeb938d797
2021-04-27 19:45:08 -07:00
Andrei Shikov 0aa7e5b5d4 Back out "Assign batch number to only batched animated instructions"
Summary:
This change broke some animations on non-Fabric surfaces due to inconsistent batching of animation operations.

Changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D28013968

fbshipit-source-id: 2f65c799dbe00168f1e756ef0af60206df5a8fcc
2021-04-27 04:00:16 -07:00
Andrei Shikov ef0db95300 Back out "Adjust animation batch numbers to be consistent when controlled by native"
Summary:
This change caused crashes in animations on some surfaces.

Changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D28013969

fbshipit-source-id: 95845c69d6e67d59582ea14ad08cbf42fd3e2f8f
2021-04-27 04:00:16 -07:00
Samuel Susla 9cd98fa3ee Prevent redundant dispatches onto RuntimeExecutor queue in AsynchronousEventBeat::induce
Summary:
Changelog: [internal]

Prevent redundant calls to RuntimeExecutor by making sure no two calls to the executor are scheduled at the same time.

Reviewed By: mdvacca

Differential Revision: D27989412

fbshipit-source-id: 8f9b1591f7c9c2265fd4b05bf3dc5505ffc2568b
2021-04-25 16:15:25 -07:00
Ramanpreet Nara d48c2be46f Wire up RuntimeExecutorFlushing to MobileConfig
Summary:
With D27975839, RuntimeExecutor will be able to start flushing the queued up NativeModule calls in every call from C++ -> JavaScript. We're going to test this feature to measure its impact. In this diff, I wire up the the MobileConfig to ReactFeatureFlags.

Changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D27978112

fbshipit-source-id: 47e1e74398c62755bb0fdc6b54b7fd3aa47eb877
2021-04-23 18:16:03 -07:00
Ramanpreet Nara c0ec82e61e Add flushing to RuntimeExecutor
Summary:
## Motivation
With the bridge, every call into JS flushes the queue of NativeModule calls. Fabric bypasses this mechanism, because it uses a RuntimeExecutor that schedules work directly on the JavaScript thread. This diff makes Fabric's RuntimeExecutor also flush the queue of NativeModule calls.

This likely won't fix anything in Fabric, because we don't execute any async NativeModule calls on Fb4a. However, this is necessary for the drainMicrotask work we're doing in D27729702 (https://github.com/facebook/react-native/commit/73108477589a18cecb303ef556fa3da02f8ca1b8), because (1) we need to drain the Hermes microtask queue on every call from C++ -> JavaScript (2) we drain the microtask queue [inside JSIExecutor::flush()](https://github.com/facebook/react-native/blob/de477a0df6da770e579892d4875a8995c430ebdf/ReactCommon/jsiexecutor/jsireact/JSIExecutor.cpp#L427,L445).

Changelog: [Android][Fixed] - Flush JSIExecutor in Fabric's RuntimeExecutor

Reviewed By: JoshuaGross

Differential Revision: D27975839

fbshipit-source-id: 27f031fb36593253da116a033e30998475eb1473
2021-04-23 18:16:03 -07:00
Ramanpreet Nara 090196f330 ReactContext: Fail fast when NativeModules thread is null
Summary:
By the time that we call [ReactContext.assertOnNativeModulesQueueThread()](https://www.internalfb.com/intern/diffusion/FBS/browsefile/master/xplat/js/react-native-github/ReactAndroid/src/main/java/com/facebook/react/bridge/ReactContext.java?commit=747a25280435d276fb975ccfe36fd5e60254c4e4&lines=355%2C359), ReactContext.mNativeModulesMessageQueueThread must be non-null. This implies that two things must have happened:
1. We initialized the ReactContext
2. After initialization, ReactContext.mNativeModulesMessageQueueThread must be non-null.

According to T85807990, ReactContext.mNativeModulesMessageQueueThread is null. Since ReactContext doesn't ever write to ReactContext.mNativeModulesMessageQueueThread aside from during initialization, it must mean that we either didn't initialize properly, or we initialized, but set the NativeModules thread to null. This diff throws IllegalStateExceptions inside ReactContext initialization, which should help narrow down the crash in T85807990.

Changelog: [Internal]

Reviewed By: PeteTheHeat

Differential Revision: D27729355

fbshipit-source-id: e39030b7db8862ae76fb644efaafb382a79b8ad0
2021-04-23 15:12:46 -07:00
Andrei Shikov bda032af6e Adjust animation batch numbers to be consistent when controlled by native
Summary:
D27682424 (https://github.com/facebook/react-native/commit/ea1ff374de2ece7d1698b14d4e1aa8075df22cdd) updated how animated node batches are executed in Fabric. On Paper, these batches were controlled by native module in some places (batch was executed ~every 2 frames), but some animations were switching animation batching control to JS globally there as well.

This change updates two things:
- If batching is controlled by native, it makes sure batches are calculated correctly.
- At the same time, this change switches control for animation node batching to JS, aligning it with Fabric.

Changelog: [Internal]

Reviewed By: JoshuaGross, mdvacca

Differential Revision: D27939659

fbshipit-source-id: d6251bce2a303a4a007dc10297edc0175cc4b348
2021-04-23 15:07:35 -07:00
Peter Laraia 42b6e6682c Fix crash - check if backgroundColor is null before trying to fetch it in ViewProps isLayoutOnly
Summary:
Noticed while working in MobileHome with android device, when interacting with the Tasks change progress/priority components (MobileHomeTasksDetailsSelectorToken), which provides `borderRadius` style and `backgroundColor: ifSelected ? value : null`, and when `backgroundColor` is `null`, the line changed in this diff crashes (throwing the `NoSuchKeyException` at `ReadableNativeMap:110` [because of isNull check on `ReadableNativeMap:107`])

Changelog:
[Android][Fixed] - Fixed crash when using style borderRadius: any with backgroundColor: null

Reviewed By: JoshuaGross

Differential Revision: D27932828

fbshipit-source-id: 801b04c856ee9dc5a36bbf3e6e3d81de9b1e81a1
2021-04-22 10:41:38 -07:00
David Vacca b67dc01d1d Replace int -> int32_t
Summary:
This diff replaces all usages of int by int32_t. This is to ensure we always use a fixed size for int that matches what's expected on Java.

changelog: [internal] internal

Reviewed By: sammy-SC

Differential Revision: D27915608

fbshipit-source-id: 634c45796dda1d4434c3ad6ff3e199931c22940b
2021-04-22 09:50:23 -07:00
Andrei Shikov 6fda118116 Show surfaceId when logging IntBufferBatchMountItem
Summary:
Adds surface id for string logs of the IntBufferBatchMountItem to help debug updates with multiple surfaces.

Changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D27884232

fbshipit-source-id: c5ec65585830f7aa5b902603bcd1e91b61cfe4c1
2021-04-21 10:32:18 -07:00
David Vacca b614afc613 Refactor MapBufferBuilder to use int to store size of Mapbuffer data
Summary:
Refactor MapBufferBuilder to use int to store size of Mapbuffer data

changelog: [internal] internal

Reviewed By: JoshuaGross

Differential Revision: D27904646

fbshipit-source-id: 6b8b96fdd30184b6d35c1d612743eae653854d6d
2021-04-21 10:27:57 -07:00
David Vacca 668d71aa0b Refactor dataSize to use int instead of short
Summary:
DynamicData can contain a big amount of data, refactoring type to use int instead of short

changelog: [internal] internal

Reviewed By: sammy-SC

Differential Revision: D27904643

fbshipit-source-id: 157064b280e27a9c7c4a4f55af310392b178feda
2021-04-21 10:27:57 -07:00
David Vacca e92be1c14b Add extra asserts and early deallocation in ReadableMapBuffer::importByteBufferAllocateDirect
Summary:
Add extra asserts and early deallocation in ReadableMapBuffer::importByteBufferAllocateDirect

changelog: [internal] internal

Reviewed By: sammy-SC

Differential Revision: D27904645

fbshipit-source-id: 075a007c4ec5e005b839add054bd68c233b65801
2021-04-21 10:27:57 -07:00
David Vacca 64844d900a Refactor names of ReadableMapBuffer class variables
Summary:
Refactor names of ReadableMapBuffer class variables

changelog: [internal] internal

Reviewed By: sammy-SC

Differential Revision: D27867056

fbshipit-source-id: de96429cbd1142e14fa74f7f953d560ba5918954
2021-04-21 10:27:57 -07:00
David Vacca 69a48ec9d4 Fix importByteBufferAllocateDirect method
Summary:
This diff fixes the importByteBufferAllocateDirect method.
This was tested enabling importByteBufferAllocateDirect in ReadableMapBuffer.java

changelog: [internal] internal

Reviewed By: sammy-SC

Differential Revision: D27867055

fbshipit-source-id: 9ef5e93ff6c7903782598dde1c499daa82cd467b
2021-04-20 12:13:48 -07:00
David Vacca 19d881d838 integrate asserts in ReadableMapBuffer
Summary:
This diff integrates asserts in ReadableMapBuffer

changelog: [internal] internal

Reviewed By: sammy-SC

Differential Revision: D27864305

fbshipit-source-id: 0e7802a33cbf5ccfb4b845fffd14f8517bed70ec
2021-04-20 12:13:48 -07:00
Lulu Wu 49af5e7385 Create and show DatePickerDialogFragment in UI thread
Summary:
Fix 'An Unexpected error occurred' in Messenger Kids caused by DatePickerDialog.

Changelog:
[Android][Fixed] - Create and show DatePickerDialogFragment in UI thread

Differential Revision: D27882121

fbshipit-source-id: 2490a8178e5986222105bfbc16e7c0de471baa02
2021-04-20 09:27:02 -07:00
Mike 1b0683533a Android: Fix switch ripple color (#30685)
Summary:
fix https://github.com/facebook/react-native/issues/22370

Use `RippleDrawable` to change ripple color.
According to the [document](https://developer.android.com/reference/android/graphics/drawable/RippleDrawable?hl=en), `RippleDrawable` is added in API 21, so warped the code in the `if` statement for version checking.

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[Android] [Fixed] - Fix wrong ripple color on Switch component

Pull Request resolved: https://github.com/facebook/react-native/pull/30685

Test Plan:
1. Create an empty app with react-native 0.63.4, copy&paste the App.js from issue https://github.com/facebook/react-native/issues/22370
2. Apply the code for fixing to `node_modules/react-native/ReactAndroid/src/main/java/com/facebook/react/views/switchview/ReactSwitch.java`
3. Configure the project to let it Build from ReactAndroid
4. Check if ripple color has changed correctly
5. Use different color on each state and check if it is working

Test device: Android emulator, Pixel 4, API 30

## Screenshot

### Before
Ripple is always in default color

https://user-images.githubusercontent.com/48589760/103573532-5b4cec80-4f09-11eb-96d7-f75efa6779d9.mov

### After
Ripple color has changed with thumb color

https://user-images.githubusercontent.com/48589760/103573216-d95cc380-4f08-11eb-98fb-494e28c12a9f.mov

Check different color on each state

https://user-images.githubusercontent.com/48589760/103573227-de217780-4f08-11eb-8992-ede5d1dd89c1.mov

Reviewed By: mdvacca

Differential Revision: D27636802

Pulled By: lunaleaps

fbshipit-source-id: fa23cc8b51c642e5e5d9c73371c8ccef3741fd14
2021-04-12 13:57:27 -07:00
Andrei Shikov 214aaf2703 Move surface handler registration to Binding.cpp
Summary:
Changelog: [Internal]

Inverts registration of a SurfaceHandler with the scheduler: instead of passing a scheduler to the SurfaceHandlerBinding, we can now query the SurfaceHandler and register it in place.

Reviewed By: JoshuaGross

Differential Revision: D27624541

fbshipit-source-id: db5d7f1375fad72a805309a3fcd5a33080e4a4a7
2021-04-12 13:17:52 -07:00
Andrei Shikov 5cba7c0ce7 Add a way to prerender the surface
Summary:
Changelog: [Internal]

Links APIs in Fabric and Venice to create a surface without a view and mount it separately when surface is started the usual way.

Reviewed By: mdvacca

Differential Revision: D27339365

fbshipit-source-id: d1b674ce856957465eb6f3a5d7f26eb0ab625353
2021-04-12 13:17:52 -07:00
Andrei Shikov ea1ff374de Assign batch number to only batched animated instructions
Summary:
Changelog: [Internal]

`NativeAnimatedModule` on Android currently enforces all animation operations to be processed in batches to ensure that all associated operations are processed at the same time.
Some operations, however, can be triggered outside of the batching calls (e.g. when using `Animated` for tracking touches `PanResponder`), and they are not processed until the next batch.

This change tracks if we are currently processing a batch and doesn't assign a batch number if an operation was triggered outside of `startOperationBatch`/`finishOperationBatch` pair.

Reviewed By: mdvacca

Differential Revision: D27682424

fbshipit-source-id: 2ea8737c353c81557fa586b15aa5760db3e8813f
2021-04-12 09:18:47 -07:00