Commit Graph
14 Commits
Author SHA1 Message Date
Sam Zhou ccefad049a Enable LTI in react-native
Summary: Changelog: [Internal]

Reviewed By: panagosg7

Differential Revision: D41788271

fbshipit-source-id: 8e40dc3279ee0283b2845b9559a80862fdf59a17
2022-12-06 19:34:14 -08:00
Gabriel Donadel Dall'Agnol c06323f463 fix: Patch AnimatedStyle to avoid discarding the initial style info (#35198)
Summary:
This PR patches `AnimatedStyle` to avoid discarding the initial style information which destroys the output of web-style compilers and breaks rendering, as requested on https://github.com/facebook/react-native/issues/34425. This uses a slightly modified version of a patch used by react-native-web  https://github.com/necolas/react-native-web/commit/4c678d2912bddf30ad3d1f2c9a71f453d29427f0.

## Changelog

[General] [Fixed] - Patch AnimatedStyle to avoid discarding the initial style info

Pull Request resolved: https://github.com/facebook/react-native/pull/35198

Test Plan:
Run `yarn jest Animated` and ensure CI is green

![image](https://user-images.githubusercontent.com/11707729/199869612-4f2302da-5791-492f-83a7-683305757c23.png)

Reviewed By: necolas

Differential Revision: D41379826

Pulled By: javache

fbshipit-source-id: 7e16726828b98def14847ec3499ff93777a9cbfb
2022-11-18 07:22:01 -08:00
Pieter De Baets 9a87db266a Remove initialProps handling for legacy createAnimatedComponent
Summary: Changelog: [Internal] Remove additional Animated logic under Fabric that's no longer required

Reviewed By: jehartzog

Differential Revision: D40513977

fbshipit-source-id: 1e96366377ca4c3bf032d830b5641ab658462ce8
2022-10-24 05:58:05 -07:00
Gabriel Donadel Dall'Agnol f63d4e7deb refactor: Convert Animated directory to use ESModule imports/exports (#34539)
Summary:
This PR refactors the Animated directory to use ESModule imports/exports instead of using a mixture of the 2 module formats, as requested on https://github.com/facebook/react-native/issues/34425.

## Changelog

[Internal] [Changed] - Convert all files in the Animated directory to use ESModule imports/exports

Pull Request resolved: https://github.com/facebook/react-native/pull/34539

Test Plan: This doesn't really add or modify any existing features so checking if CI passes should be enough

Reviewed By: yungsters

Differential Revision: D39235720

Pulled By: yungsters

fbshipit-source-id: 84b4c0a71dc9fca1ab7053263f1cf7c336df58c1
2022-09-20 10:05:48 -07:00
Pieter Vanderwerff ee3d3c248d Add missing class annotations xplat/js
Reviewed By: SamChou19815

Differential Revision: D38373443

fbshipit-source-id: 1222c4845ebd6b72bd6f54af1a27cf8542dd883a
2022-08-03 12:43:58 -07:00
Genki Kondo d8c25ca1b6 Use initial value of natively driven nodes on renders
Summary:
D36902220 (https://github.com/facebook/react-native/commit/a04195167bbd8f27c6141c0239a61a345cac5a88) changed Animated to only use value of natively driven nodes on initial render.

However, there remained a case where we could end up with a race condition between Fabric prop update (via SurfaceMountingManager.updateProps) and Animated (via NativeAnimatedNodesManager.runUpdates), when an animation on a node that was created natively is triggered close to render (such as in componentDidUpdate). This happens as Animated and Fabric aren't synchronized, and at the platform level, they do not know each other's state.

Say we have two items, where opacity is used to indicate whether the item is selected. On initial render, A's opacity is set to 1, and animated sets opacity to 1; B's opacity is set to 0, and animated sets opacity to 0. When B is selected (and causes A and B to rerender), A's opacity is now set to null, and animated sets opacity to 0; B's opacity is also now set to null, and animated sets opacity to 1. A's props have changed, and thus the default opacity value of 1 is applied via Fabric, but Animated also sets the opacity to 0 - either may end up being the value visible to the user due to the nondeterministic order of Fabric update props and Animated. This is what is causing T122469354.

This diff addresses this edge case by using the initial prop values for native animated nodes, for subsequent renders, to ensure that values of native animated nodes do not impact rerenders.

This diff also fixes a bug in OCAnimation where translateX/Y values of 0 in transition will result in render props containing translateX/Y instead of transform, resulting in potentially incorrect pressability bounds.

Changelog:
[Internal][Fixed] - Only use initial value of natively driven nodes on render

Reviewed By: JoshuaGross, javache

Differential Revision: D36958882

fbshipit-source-id: 10be2ad91b645fa4b8a4a12808e9299da33aaf7d
2022-06-07 20:02:57 -07:00
Genki Kondo a04195167b Only use value of natively driven nodes on initial render
Summary:
D36612758 (https://github.com/facebook/react-native/commit/40f4c662bc7a66e5caea4909d74f435f5b72190c) attempted to remove the check that the animated node was native when fetching animated prop values for render, in order to fix an issue that arises when a node is converted to native before the initial call to render to mount the component, where the initial value is not applied.

However, this causes issues for cases where we call setValue on an animated node soon after render, such as on componentDidUpdate. setValue first updates the animated node value on JS side, then calls the native API setAnimatedNodeValue. The problem is that the next render will then use these updated values in the style props (because we removed the check for native in D36612758 (https://github.com/facebook/react-native/commit/40f4c662bc7a66e5caea4909d74f435f5b72190c)), resulting in a diff in props. Since Animated and Fabric aren't synchronized, there's a race condition between SurfaceMountingManager.updateProps and NativeAnimatedNodesManager.runUpdates

To allow proper rendering of initial values of native animated nodes, and mitigate the issue when calling setValue on an animated node soon after render, during initial render we use the initial values of both native and non-native driven nodes, and on subsequent renders we only use the initial values of non-native driven nodes.

An alternative considered was to add internal state to the nodes themselves (AnimatedProps, AnimatedStyle), but keeping it in sync with the component state is not easy/clean as AnimatedProps can be recreated and reattached at any time for a mounted component.

Changelog:
[Internal][Fixed] - Only use value of natively driven nodes on initial render

Reviewed By: JoshuaGross

Differential Revision: D36902220

fbshipit-source-id: c20f711aa97d18a2ed549b5f90c6296bf19bb327
2022-06-03 13:33:50 -07:00
Genki Kondo 40f4c662bc Set correct initial value for AnimatedComponent for styles backed by native animated nodes
Summary:
In AnimatedComponent.render, we get the initial values of any styles backed by AnimatedNode, but ONLY for non-native animations. Thus, if convert an animated node to native before the call to render to mount the component, we will end up not applying the initial value until after the component is mounted. This may result in a visible flicker as the expected value is applied some time after the component is mounted and visible.
- Without native driver: BaseViewManager.setTransform called during view preallocation (ViewManager.createViewInstance)
- With native driver: BaseViewManager.setTransform called during MountingManager.updateProps (called from PropsAnimatedNode.updateView)

This diff removes the isNative check in AnimatedStyle and AnimatedProps when traversing style props. This shouldn't be a problem:
- Created as non-native, animated with JS driver
  - This diff does not affect this scenario
- Created as non-native, animated with native driver
  - Initial value is applied correctly on render/mount. On subsequent renders, the outdated value from JS side will not apply on the platform view as it has not changed.
- Created as native, animated with native driver
  - Initial value is applied correctly on render/mount. On subsequent renders, the outdated value from JS side will not apply on the platform view as it has not changed.

Changelog:
[Internal][Fixed] - Set correct initial value for AnimatedComponent for styles backed by native animated nodes

Reviewed By: JoshuaGross, javache

Differential Revision: D36612758

fbshipit-source-id: 922d6534c605b3eb0a1d9476753111b726f138f2
2022-05-25 10:33:17 -07:00
George Zahariev 20d9d3aa6a Fixes to non-product code (e.g React Native)
Summary:
We are working on making the empty object literal `{}` have the type `{}` - i.e. exact empty object - rather than being unsealed.

Some manual fixes, in particular to React Native code, which is used and can be synced to other repos (e.g. WWW).

With these changes, error diff in Xplat is down to ~1990 errors

Note that after I roll out `exact_empty_objects`, I'll codemod all the `{...null}` (the only way to get an exact empty object currently) back to `{}`

Changelog: [Internal]

Reviewed By: SamChou19815

Differential Revision: D36142838

fbshipit-source-id: 054caf370db230f42a4c5f5706c88979ef246537
2022-05-04 16:13:07 -07:00
George Zahariev 0337a2981d Add annotations to empty objects that look like indexers in Xplat
Summary:
We are working on making the empty object literal `{}` have the type `{}` - i.e. exact empty object - rather than being unsealed.
Making this change exposes a variety of errors. We can prevent these errors by annotating what we want the type of the empty object to be.

Reduces Xplat error diff to 2.3k

- Announcement: [post](https://fb.workplace.com/groups/flowlang/posts/903386663600331)
- Support group: [Flow Support](https://fb.workplace.com/groups/flow)

drop-conflicts

Format:
```
arc f
```
Sort imports
```
hg l -n | xargs js1 lint --fix --rule 'fb-tools/sort-requires'
```

Changelog: [Internal]

Reviewed By: samwgoldman

Differential Revision: D36086696

fbshipit-source-id: 90447279f2e6e38f44189b74ec0297719f7adf58
2022-05-03 19:59:28 -07:00
Eric Rozell 4a227ce2ab Add platformConfig to native animations and nodes (#32736)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/32736

The ability to pass an additional property bag to further configure NativeAnimated is useful for a few reasons, e.g., experimentation with multiple implementations of the NativeAnimated module.

The specific use case this solves is on react-native-windows, where there are two underlying animation graph options, one "optimized" animation graph that uses UI.Composition, and another similar to the approach to iOS and Android that uses a frame rendering callback.

The platform configuration can be supplied to the animation node when `useNativeDriver` is set to `true`, and we pass the platform configuration object to the connected AnimatedValue and all it's children.

Changelog:
[General][Added] - Option to supply `platformConfig` to NativeAnimated

Reviewed By: yungsters

Differential Revision: D32988285

fbshipit-source-id: ab8a7bbf197573fc9e9a4737c255f124321295ac
2022-01-19 19:45:21 -08:00
Andres Suarez 8bd3edec88 Update copyright headers from Facebook to Meta
Reviewed By: aaronabramov

Differential Revision: D33367752

fbshipit-source-id: 4ce94d184485e5ee0a62cf67ad2d3ba16e285c8f
2021-12-30 15:11:21 -08:00
Evan Yeung 037e346197 Add LTI annotations to xplat/js
Summary:
This diff runs the codemod to add type annotations to function parameters in preparation for Flow's local type inference (LTI) project. I ran the codemod over xplat/js and reverted any files that had flow errors in them. See the list of commands run to see the regeneration of various files.

Changelog:
[Internal][Changed] - Added type annotations

Reviewed By: yungsters

Differential Revision: D32075270

fbshipit-source-id: 6a9cd85aab120b4d9e690bac142a415525dbf298
2021-11-10 15:40:15 -08:00
Tim Yung 9c9e677918 RN: Remove react-animated Legacy Package
Summary:
Removes the legacy `react-animated` package configuration and collapses the `Animated/src/` directory into `Animated/`.

Also, reconfigures all references to `Animated/src/` to just be `Animated/`.

Changelog:
[Internal]

Reviewed By: cpojer

Differential Revision: D22450848

fbshipit-source-id: 9fd4861e9f357d817d82e9fec71967a2936a3830
2020-08-25 14:15:35 -07:00