Summary:
Per discussion in the previous diff D33672110, it's ok to add the `pointerEvents` prop to scrollview. This will help prevent scrolling on the ScrollView if pointerEvents is set to `box-none`, or `none`.
Corresponding doc changes are in https://github.com/facebook/react-native-website/pull/2936
Changelog:
[Android][Added] - Add new API in ScrollView and HorizontalScrollView to process pointerEvents prop.
Reviewed By: javache
Differential Revision: D33699223
fbshipit-source-id: 1cae5113e9e7d988fc4c4765c41d817a321804c4
Summary:
Making the native ViewConfig for RCTModalHostView match its static ViewConfig.
Changelog: [Internal]
Reviewed By: JoshuaGross
Differential Revision: D33303419
fbshipit-source-id: 6fac237d670ee221ad867f79e54d5a3576c156da
Summary:
Serializes type information along with key/value in MapBuffer, asserting the data type on Java side during read. At the moment, accessing value with incorrect will result in a crash.
Other changes:
Adds a `getType` method to verify types before accessing them.
Removes `null` as a type, as just not inserting value and checking for its existence with `hasKey` is more optimal.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D33656841
fbshipit-source-id: 23a78daa0d84704aab141088b5dfe881e9609472
Summary:
In the case of T110060790, there is a JavaScript crash that causes RN teardown to race with a ScrollView event being emitted, which ends up being reported as the "real" cause of the crash.
This is not correct, and it's better to just ignore this case. If there's no EventDispatcher, it means something has gone wrong (usually teardown) before, RN is in an inconsistent state, and we should
not crash here or report here.
Changelog: [Android][Fixed] Fix crash from ScrollView that occurs while reporting an error from JS
Reviewed By: mdvacca
Differential Revision: D33644692
fbshipit-source-id: 41c3defde795b804239cc8401c8aff71d017d59d
Summary:
MapBuffer uses unsigned short in C++, but Java doesn't really have a type that represents that. That means that MapBuffer would be limited to max 32768 values instead of 65536, which doesn't make much sense as a limitation.
Considering weird (and usually not performant) handling of short values in Java in general, this change replaces them with ints, converting keys from short when needed with `key & 0xFFFF`.
Changelog: [Internal]
Reviewed By: javache
Differential Revision: D33595308
fbshipit-source-id: a7adde8a207bb4aa1d81d367ab5d7b41ace2e291
Summary:
This diff adds `overflowInset` values in RN Android. These values are used to give an enlarged boundary of a view group that also contains all its children layout. Here is [the post](https://fb.workplace.com/groups/yogalayout/permalink/2264980363573947/) that discuss more on why this is useful. I steal the pic in that post here as TLDR:
{F687030994}
In the above case, we will get overflowInset for ViewGroup A as something like `top: 0, right: -20, bottom: -20, left: 0`.
This has been added in the [Fabric core](https://fburl.com/code/f8c5tg7b) and [in IOS](https://fburl.com/code/vkh0hpt6). In Android, since we used to ignore all event coordinates outside of a ViewGroup boundary, this is not an issue. However, that caused unregistered touch area problem and got fixed in D30104853 (https://github.com/facebook/react-native/commit/e35a963bfb93bbbdd92f4dd74d14e2ad6df5e14a), which dropped the boundary check and made the hit test algorithm in [TouchTargetHelper.java](https://fburl.com/code/dj8jiz22) worse as we now need to explore all the child node under ReactRootNode.
This perf issue is getting obvious when a view loads too many items, which matches our experience with "Hover getting slow after scrolling", "Hover getting slow after going back from PDP view", and "The saved list view (in Explore) is very fast (because it has very few components)"
To fix this issue, I added the support to `overflowInset` to RN Android by
1. Sending the `overflowInset` values from Binding.cpp in RN Android as a separate mount instruction
2. Update `IntBufferBatchMountItem.java` to read the int buffer sent over JNI, and pass the `overflowInset` values to `SurfaceMountingManager.java`
3. Creating new interface `ReactOverflowViewWithInset.java` and extending the existing `ReactOverflowView.java` usages
4. Adding implementation of getter and setter for `overflowInset` in various views
5. Update `TouchTargetHelper.java` to read the values and check boundaries before exploring ViewGroup's children
Note that in #3 I didn't change `ReactOverflowView.java` interface directly. I am concerned about backward compatibility issues in case this interface is being used in OSS. I suggest we deprecate it as we are not using it anymore in our code.
Changelog:
[Internal][Android]
Reviewed By: JoshuaGross
Differential Revision: D33133977
fbshipit-source-id: 64e3e837fe7ca6e6dbdbc836ab0615182e10f28c
Summary:
Originally introduced in D2022018
Tried to make the processor optional when no rounding is required, but found even that was not strictly necessary.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D32675492
fbshipit-source-id: 8dfdbf0e4347155045f77b1fba00a59086fe7a33
Summary:
This diff add custom prediction for fling distance support. This is needed for customize fling animator to calculate predicted fling distance, instead of using the overscroller that may not be used by the animator.
More context on this -- when fling happens, our code will first predict the final fling position `p`, apply the snapping logic to decide the expected snapping position `pSnapping` given `p`, scroll velocity and children layout, then trigger the overscroller (existing) or custom fling animator to finish the fling.
Currently, the prediction logic is done with overscroller, and custom fling animator has no control over how the predicted fling distance should be. Changes in this diff allow the animator to override `getExtrapolatedDistance` method and provide that information.
Changelog:
[Android][Added] - Add new API for custom fling animator to provide predicted travel distance for its fling animation.
Reviewed By: mdvacca
Differential Revision: D32571734
fbshipit-source-id: d34b969206f8b6cb5c68d2f50a18749bfebbc97e
Summary:
This diff refactors method `predictFinalScrollPosition` in `ReactScrollView` and `ReactHorizontalScrollView` to the helper class. This will make future changes to the prediction logic easier.
Changelog:
[Internal]
Reviewed By: javache
Differential Revision: D32571735
fbshipit-source-id: 7e7e21ac51f929a017cd43de094ed39478fe4032
Summary:
This diff fixes an edge case where scroll to the end of the list may trigger a bounce back effect.
This issue is a regression from D32487846 (https://github.com/facebook/react-native/commit/f70018b37532622f08f20b2c51cdbfca55d730ea) (See [this comment](https://www.internalfb.com/diff/D32487846 (https://github.com/facebook/react-native/commit/f70018b37532622f08f20b2c51cdbfca55d730ea)?dst_version_fbid=263960175698224&transaction_fbid=566201141113715)) that zero velocity fling at the end of the scroll view makes the next fling animator use previous post animation position. This is due to cached `postAnimationValue` is applied mistakenly.
- Pass velocity instead of velocity sign to the helper class
- Update helper class logic to decide if we need to use post animated value from last fling animation
Changelog:
[Internal]
Reviewed By: javache
Differential Revision: D32566010
fbshipit-source-id: 1c61659030151f8f2c7648ca901b8b4158835538
Summary:
This diff fixes an edge case where fling and snap failed to find the correct target position when children views not fill up all the scrollable space. In this case, the target position would be calculated as the end of the scrollable space, which case the snap logic to go to the end of the scrollable area, instead of stop at the expected snapping position.
Changelog:
[Android][Fixed] - Fix fling and snap with recycler viewgroup where fling to the end of scrollable distance when it goes over current rendered children views.
Reviewed By: mdvacca
Differential Revision: D32565459
fbshipit-source-id: 319ef6e2d4e1c4deb9e45ed02c1bff7d807575c3
Summary:
The helper class for ScrollView should not need to detect the scroll direction. If it has to do so, that means the corresponding logic should live in the `ReactScrollView` or `ReactHorizontalScrollView` respectively.
This diff is to remove the scroll direction detection logic from the scroll view helper. Long term we should keep it this way as the shared code got moved to the helper class from the scroll view classes.
Changelog:
[Internal]
Reviewed By: javache
Differential Revision: D32514429
fbshipit-source-id: 2165f2eba90cc25d14834c39148fe8ce8805bea6
Summary:
This diff fixes two edge case (similar to a race condition) that caused unexpected behaviors.
**Problem one**
{F680816408}
The previous fling animation is not canceled when user starts to scroll or drag. This is causing both the animation and scroll are setting the scroll position. Depends on the animation path and scroll speed, there may be cases where the [velocity calculation](https://fburl.com/code/010lsu72) ends up getting reversed values. See P467905091 as an example where you can see `mXFlingVelocity` goes back and forth from positive to negative.
It's hard to see if the wrong values are in the middle, but if that happens in the end of user gesture, the velocity for the next fling would be wrong. It shows a "bounce back" effect, and can be triggered when user makes small quick joystick scrolls in one direction.
**Problem two**
{F680821494}
There is a gap between animator's `onAnimationEnd` lifecycle method [finished](https://fburl.com/code/6baq04ne) and the `Animator#isRunning` API to return false. This is causing issues for `getPostAnimationScrollX` where we [decide to return](https://fburl.com/code/hzzugvch) the animated final value or the scroll value. User may see the `-1` value got used for the next fling start value, and the whole scroll view goes back to the beginning of scroll view and starts to fling.
This happens when the previous fling animation finishes and the animated final value is set to -1, but at the same time the next fling starts before `isRunning` returns false for the previous animation.
**Solution**
The problems are fixed by
- Do not reset animated final value to -1 in `onAnimationEnd` method
- Add `mIsFinished` states and use it to track animation finish signal, instead of using `isRunning` API
- Update logic where we decide to return the correct value for the next animation starts point. We will return previous animated final value when the animation got canceled, and user is going towards that value from the current scroll value.
Changelog:
[Android][Fixed] - Fixed edge case for quick small scrolls causing unexpected scrolling behaviors.
Reviewed By: javache
Differential Revision: D32487846
fbshipit-source-id: f1b0647656e021390e3a05de5846251a4a2647ff
Summary:
This diff makes the fling animator cuztomizable, so that the subclasses can have their own animation for fling behavior.
Before the diff, we rely on the `OverScroller` to `fling`, which has some issues with Spline interpolation being messed up due to the clamped fling distance (See more details in T105464095). This may not be a big issue for mobile when user touches screen, but in VR environment this shows up very clearly with joystick events. To fix that properly without affecting mobile behavior, I added a new interface `HasFlingAnimator` from the helper, and implemented with default fling animator in the OSS ScrollView.
We should consider adopt a suitable animator for mobile platform, as the non-smooth fling effect is also happening in mobile.
- Add interface `HasFlingAnimator` to `ReactScrollView` and `ReactHorizontalScrollView`
- Add default fling animator
- Depend on if the default animator is used, customize the flingAndSnap behavior
Changelog:
[Internal]
Reviewed By: JoshuaGross
Differential Revision: D32382806
fbshipit-source-id: 08f03350f6a9b9fc03414b4dcb9977b9f33603ba
Summary:
This Diff fixes a crash happening as the user uses AppCompat 1.4.0
as a dependency in their App and uses a `TextInput` component.
The crash happens as `mFabricViewStateManager` is accessed during
the ctor of the superclass, and is not yet initialized.
Fixes#31572
Changelog:
[Android] [Fixed] - Fix crash on ReactEditText with AppCompat 1.4.0
Reviewed By: ShikaSD
Differential Revision: D32674975
fbshipit-source-id: efa413f5e33527a29fbcfa729e8b006ecb235978
Summary:
This diff refactors the scroll animation from `ReactScrollView` and `ReactHorizontalScrollView` into the `ReactScrollViewHelper` to reduce repeated code. The `Animator` is now shared between all the scroll views in the app, which I believe is the right behavior.
It also helps to make the animator changes in future diffs apply to both horizontal and vertical scroll view.
- Move `reactSmoothScrollTo` to `smoothScrollTo` in the helper class
- This means one Animator for all ScrollViews
- Move `updateStateOnScroll` to the helper class
- Add interface for accessing instance scroll state properties in ScrollView
- This means each ScrollView keeps their own scrolling state
- Use `Point` class for pairs of x and y values
Changelog:
[Internal]
Reviewed By: javache
Differential Revision: D32372180
fbshipit-source-id: 529180eea788863689c3b440191ed50c5a6f04e5
Summary:
Changelog:
[Android][Added] Adding new API `onChildEndedNativeGesture` to the RootView interface to let its implementations notify the JS side that a child gesture is ended.
Reviewed By: javache
Differential Revision: D32228745
fbshipit-source-id: ad1f26546dd60f9c5a569b0bc3ad5020a01b90cc
Summary:
When calculating the offset range, we assume the first item is always at offset zero position and skipped that (as the smallerOffset is zero). However, this may not be the case in some situations. This diff changes the range measuring loop to always start from the first item.
Changelog:
[Android][Fixed] - Do NOT skip the first child view in the scroll view group when measuring the lower and upper bounds for snapping.
Reviewed By: mdvacca
Differential Revision: D31887086
fbshipit-source-id: af7221a621b2719d057afa6b64aa91c94ac01295
Summary:
The `ReactScrollView.java` constructor is using `ReactContext` instead of `Context`, which is inconsistent to the horizontal scroll view. This is the result from D3863966 (https://github.com/facebook/react-native/commit/2cf2fdbc04bc5309f6942ed464ad61cd06a26ce8) when an OSS issue needs to be addressed. That issue and all call sites to use the `ReactContext` are deprecated now.
Revert this back to use `Context` to be less restrictive.
Changelog:
[Android][Fixed] - Revert `ReactScrollView` to use `Context` instead of `ReactContext` in the constructor to be less restrictive.
Reviewed By: javache
Differential Revision: D31819799
fbshipit-source-id: 3f00d64850aebd2e20615033b2e1f1c721fed37e
Summary:
Changelog:
[Android][Changed] RootView's onChildStartedNativeGesture now takes the child view as its first argument
Reviewed By: philIip
Differential Revision: D31399515
fbshipit-source-id: b9438f6118e604a04799ef67d0b46303a06d6434
Summary:
This bug is caused by RNAndroid dispatching an incorrect sequence of events to JS when the user taps on a Text.
Taking into consideration the example P462662009, when the user taps of the "Inner" text, RN Android is dispatching three events:
topTouchStart, topTouchStart and topTouchEnd.
The information stored on the first two JS events is correct, but the problem is that it is duplicated. This sequence of events makes Pressability to dispatch the event to the incorrect target.
This was originally introduced in D3035589 (https://github.com/facebook/react-native/commit/39fdce259dd46de8fd715efbfd12ede4bc24c8c2) (2016)
In this diff I'm changing the way RN Android bubbles events when the user taps on a ReactTextView. From now on, events won't be bubbled anymore, and they will be handled by the ReactRootView.onInterceptTouchEvent: https://fburl.com/code/rbt8$
Additionally, I'm creating a FeatureFlag in case this change has a unknown side effect that's only detected in production.
I will create a MC for FB4A in the next diffs of the stack
changelog: [Fixed][Android] Fix onPress event for nested Text in RN Android
Reviewed By: javache
Differential Revision: D31628461
fbshipit-source-id: 177397d4369191a3c97e2f86e801757b27ee5121
Summary:
The [first implementation of `TextAttributes` in Fabric](https://github.com/facebook/react-native/commit/62576bcb7832e08c6fd9f9482285882c37a2ece5) included two separate props instead of `textDecorationStyle`: `textDecorationLineStyle` (single, double, ...) and `textDecorationLinePattern` (dot, dash, dotdash, ...). These two props were implemented in C++ and iOS but never supported in JS.
Pre-Fabric (and CSS) on the other hand use a single prop `textDecorationStyle: 'solid' | 'double' | 'dotted' | 'dashed'`.
This diff implements this same API in Fabric, and removes the unused `textDecorationLineStyle` and `textDecorationLinePattern` props.
Changelog:
[iOS][Fixed] - Implement `textDecorationStyle` on iOS and remove unused `textDecorationLineStyle` and `textDecorationLinePattern` from Fabric.
Reviewed By: dmitryrykun
Differential Revision: D31617598
fbshipit-source-id: f5173e7ecdd31aafa0e5f0e50137eefa0505e007
Summary:
The elevation barriers that limited view reordering were applied incorrectly, disabling elevation completely for some combinations of views. This change ensures the order of barriers is correct and only disables elevation reorder between the children and not on them.
Changelog: [Internal]
Reviewed By: p-sun
Differential Revision: D31541961
fbshipit-source-id: 2fa4dc6906790053bd4445c841aeda0e2b3830e5
Summary:
The `scrollTo` method in ScrollViews are using the `(x, y)` position they got from upperstream to scroll, and to set the state for Fabric. This diff fixes an edge case where the scroll result is not ended up to `(x, y)`. For example, if we are going to scroll to the last item in the list, the item may not scroll to the `(x, y)` position, but stay at the end position of the view.
- Change `scrollTo` method to use the actual `scrollX` and `scrollY` position after scrolling to set current state.
Changelog:
[Android][Fixed] - scrollTo API in ScrollView will check the actual scroll position before setting the scroll state
Reviewed By: JoshuaGross
Differential Revision: D31492685
fbshipit-source-id: e5513fb735ea68c5014b5c47fadffe461cad5c94
Summary:
When the overflow style set to 'scroll', React ViewGroup does nothing to the container. Instead it should be clipped just like hidden.
Changelog:
[Android][Changed] - Setting `overflow: scroll` in View component style will clip the children in the View container
Reviewed By: javache
Differential Revision: D31350605
fbshipit-source-id: e0d618f5e872fec9cf9ecb2d4cfe7af9a2f3c063
Summary:
This diff extends the current implementation of ScrollView.snapToAlignments from RN Android to reach feature parity with RNiOS
changelog: [Android][Changed] Implement ScrollView.snapToAlignments in RN Android
Reviewed By: javache
Differential Revision: D31206398
fbshipit-source-id: b6534965c476a0a4745ac98b419cbe05dc5c746e
Summary:
This diff implements the SnapToAlignment functionality in ReactScrollView for RN Android.
In order to use SnapToAlignment, the pagingEnabled prop should be set
Based on the documentation the behavior implemented in this diff is more "advanced" than the one implemendted in RNiOS, because it let you snap without specifying any interval nor offset (it calculates the intervals in real time based on the size of its content)
I still need to verify how different RNiOS and RN Android behaviors are
changelog: [Android][Added] Implement SnapToAlignment in ReactScrollView
Reviewed By: JoshuaGross
Differential Revision: D31182786
fbshipit-source-id: a9b55d9c00326ae21ca9b89575e79c60bf9edcca
Summary:
This diff adds the new snapToAlignment into ReactScrollViewManager
changelog: [Android][Added] Implement snapToAlignment into ReactScrollViewManager
Reviewed By: JoshuaGross
Differential Revision: D31182787
fbshipit-source-id: 8049ceb462461a11f184dbc1b40ca8079a3e8b60
Summary:
This diff implements the SnapToAlignment functionality in ReactHorizontalScrollView for RN Android.
In order to use SnapToAlignment, the pagingEnabled prop should be set
Based on the documentation the behavior implemented in this diff is more "advanced" than the one implemendted in RNiOS, because it let you snap without specifying any interval nor offset (it calculates the intervals in real time based on the size of its content)
I still need to verify how different RNiOS and RN Android behaviors are
changelog: [Android][Added] Implement SnapToAlignment in ReactHorizontalScrollView
Reviewed By: JoshuaGross
Differential Revision: D31174544
fbshipit-source-id: 204a82f55e3b7598124ce2528d8ad7d854c0ac77
Summary:
This diff adds the new snapToAlignment into ReactHorizontalScrollViewManager
changelog: [Android][Added] Implement snapToAlignment into ReactHorizontalScrollViewManager
Reviewed By: JoshuaGross
Differential Revision: D31174545
fbshipit-source-id: c56bfca207980428be98dd21a5387a0ff6bcd296
Summary:
Uses `enableZ` trick to ensure that Skia doesn't try to reorder the views based on elevation. Unfortunately, it only helps for some cases, but the proper fix would require reimplementing `ViewGroup` completely to remove its internal logic of reordering based on Z coordinate.
Changelog: [Android][Fixed] Ensure elevated views are behind sticky header in FlatList
Reviewed By: cortinico
Differential Revision: D30700566
fbshipit-source-id: d2c59b22332922c610f4f2d415df34e81f5a33c5
Summary:
Implements the calculation of measurement and position of Text attachments in Android
Changelog: [Internal]
Reviewed By: JoshuaGross
Differential Revision: D30586616
fbshipit-source-id: e9ecc002f03477e3465d746855e1dff2e5f0b321
Summary:
hyphenationStrategy must be one of one of Layout#HYPHENATION_FREQUENCY_NONE, Layout#HYPHENATION_FREQUENCY_NORMAL, Layout#HYPHENATION_FREQUENCY_FULL: (https://developer.android.com/reference/android/widget/TextView#setHyphenationFrequency(int))
Thus "high" and "balanced" are not only redundant, but actually don't do what the value indicates - Layout#BREAK_STRATEGY_BALANCED (constant value: 2) and Layout#BREAK_STRATEGY_HIGH_QUALITY (constant value: 1) are only meant to be used for android:breakStrategy
Changelog:
[Android][Changed] - Remove `"high"` and `"balanced"` as values for `android_hyphenationFrequency` on `Text`
Reviewed By: JoshuaGross
Differential Revision: D30531096
fbshipit-source-id: 1a0b6e733bb21ce6b2f104a2025a79c16de3cfea