Summary:
It's better to comment `DWITH_FBSYSTRACE` out in BUCK files instead of removing them from the code.
I'll publish the BUCK changes as separate diff for simpler backout in the future.
Reviewed By: mdvacca
Differential Revision: D14019272
fbshipit-source-id: 8b322b5c115efe33c15929e008b97a05220813df
Summary:
This diff adds performance loggers for Fabric in Android to be able to compare current version or RN with Fabric
This is the summary of Points and Annotations:
- **UIManager_CommitStart**: time that React starts the commit (react tree is ready to start rendering in native)
- **UIManager_LayoutTime**: this is the time it takes to calculate layout in yoga
- **UIManager_FabricFinishTransactionTime**: Time it takes transform "C++ mutationInstructions" into "Java MountItems" and cross boundaries from C++ to Java (including serialization of data) (THIS IS ONLY FABRIC)
- **UIManager_DispatchViewUpdates**: time right before RN moves the mount operations to the Queue that is going to be processed in the next tick UI thread
- **UIManager_BatchRunStart**: time right before the mountItems are going to be process in the UI Thread
- **UIManager_BatchedExecutionTime**: time it took to run batched mountItems (usually layout and prop updates on views)
- **UIManager_NonBatchedExecutionTime**: time it took to run non-batched mountItems (usually creation of views)
Reviewed By: fkgozali
Differential Revision: D13838337
fbshipit-source-id: 0a707619829e7d95ce94d9305ff434d1224afc46
Summary: This is a temporary change to measure production data
Reviewed By: fkgozali
Differential Revision: D13906807
fbshipit-source-id: 2a2f71aa379c4aca63c7bb4a9644704f713cb088
Summary: Previously we had a single `commit` function that accepts an argument that enables auto-retry mechanism. As Spencer pointed out, that wasn't so useful and clear. So, I split the method into two with more expressive names.
Reviewed By: sahrens
Differential Revision: D13681594
fbshipit-source-id: 529f729d597206e9a0ac940f005a1569a9bef707
Summary:
Removing additional complexity from ShadowTree should help with maintainability. Now, this class is "tricky", but short at least.
With new `commit` API, it's much more simple and expected this way.
Reviewed By: sahrens
Differential Revision: D13615365
fbshipit-source-id: 1fe851c1a2d3bdc7ac2f4a570cf0170eae3c4c67
Summary: Now it's parts of RootShadowNode and Scheduler.
Reviewed By: sahrens
Differential Revision: D13615364
fbshipit-source-id: 13dbea1e69ef51b2679101915c01c6be7e15d859
Summary:
Instead of the whole family of commit* and complete* methods, now we have one single `commit` method which performs pre- and post-commit operations and swap pointers in a thread-safe manner. The `commit` operation is also exposing `revision` number and allows perform multiple commit attempts.
`completeByReplacingShadowNode`, `measure` and `constraintLayout` are also going away to RootShadowNode class in the next commits.
Why?
* Nicer API;
* No more recursive_mutex, no more problems with thread jumps;
* All mutex locks are now leaf-locks, so no more deadlocks possible;
* Exposing `revision` should help with debugging races.
Reviewed By: sahrens
Differential Revision: D13613942
fbshipit-source-id: 94e797d2f7860717847e823b5d97c4f7b35f08df
Summary: This diff open sources Fabric Android implementation and it extracts ComponentDescriptorFactory into a function that can be "injected" per application
Reviewed By: shergin
Differential Revision: D13616172
fbshipit-source-id: 7b7a6461216740b5a1ad5ebbead9e37de4570221
Summary:
This diff fixes a race condition that was detected on "Marketplace You" production test for Android.
The race condition happens when the method ShadowTree::complete is executed concurrently from two threads (in this case this is called from Scheduller::constraintSurfaceLayout and Scheduler::uiManagerDidFinishTransaction), based on the order of execution this bug makes MountViewItems to be dispatched to the UI in the wrong order.
The root cause of the bug is in the method:
```
bool ShadowTree::complete(
const SharedRootShadowNode &oldRootShadowNode,
const UnsharedRootShadowNode &newRootShadowNode) const {
newRootShadowNode->layout();
newRootShadowNode->sealRecursive();
auto mutations =
calculateShadowViewMutations(*oldRootShadowNode, *newRootShadowNode);
if (!commit(oldRootShadowNode, newRootShadowNode, mutations)) {
return false;
}
emitLayoutEvents(mutations);
if (delegate_) {
delegate_->shadowTreeDidCommit(*this, mutations);
}
return true;
}
```
Notes:
- the commit method is guarded by the commitMutex_
- the shadowTreeDidCommit() method dispatches mutations instructions to the platform side.
- If there are two threads running concurrently, there is no guarantee that the shadowTreeDidCommit() is going to be called in the correct order.
The solution is to include the execution to shadowTreeDidCommit() in the same commitMutex_
Possible solutions:
1 - move the commitMutex_ out of the commit method (to the completeMethod)
2 - synchronize the call to complete method() - this is the implemented solution.
I chose this solution to make it consistent with the way Scheduler::constraintSurfaceLayout is implemented (https://fburl.com/8l49no5x)
This mechanism is very likely to change in the refactor of threading mechanism that Valentin Shergin is going to be working on January.
I would like to land this, so we can fix this bug and run another experiment in production as soon as possible.
Reviewed By: sahrens
Differential Revision: D13535587
fbshipit-source-id: bedd4d85f5569ab3733c302d1328aa48017bcaad
Summary:
shergin mentioned that he'd like to move away from RTTI a bit and use explicit key strings for context container instances rather than relying on the `typeid`, so this does this.
We also fatal with a useful error message if we get a collision, rather than failing silently.
Reviewed By: shergin
Differential Revision: D13384308
fbshipit-source-id: 0b06d7555b082be89e8f130c23e94be99749a7a3
Summary: We need a way for different apps to inject dependencies or additional functionality into Fabric - ReactNativeConfig might be a special case, but I think this could clean up it's integration nicely, and I'm using this for a uitemplate cache system so we can use CompactDisk or other storage systems for caching depending on the app.
Reviewed By: mdvacca
Differential Revision: D13407287
fbshipit-source-id: 45481908434e6235850aa4d2d6b2bfb936a23be7
Summary: For configuration purpose, pass down config object from the hosting app and use it in UITemplateProcessor.
Reviewed By: sahrens
Differential Revision: D13290322
fbshipit-source-id: 8bb6d7f5a3f977b873e548e15603259876b46dc8
Summary:
Now the event delive pipeline supports `JSI::Value`-based payload. Instead of passing `folly::dynamic`, now we are passing `std::function<jsi::Value(jsi::Runtime &runtime)>` as factory that can build a `JSI::Value` with given `jsi::Runtime` and any captured data.
The old (now legacy) way of calling `EventEmitter::dispatchEvent(..., const folly::dynamic &payload, ...)` is also supported.
Reviewed By: sahrens
Differential Revision: D13123043
fbshipit-source-id: d65348bb215013042abb2fcfe5083a8c697333d0
Summary:
ShadowView, ShadowViewMutation, and Differentiator were decoupled to separate module.
That enables us to use ShadowView more widely without facing a circular dependency problem.
Reviewed By: mdvacca
Differential Revision: D13205229
fbshipit-source-id: 7373864bf153a7813c2f97edb263a41454ce0b88
Summary: The diff adds a pointer to ShadowTreeRegistry to UIManager which enables the possibility of implementing ShadowTree mutating and inspecting methods like `setNativeProps` and `getRelativeLayoutMetrics`.
Reviewed By: mdvacca
Differential Revision: D13036549
fbshipit-source-id: 5ed1252d84c8dd895fe0e6e8cc71afbaa9dab4b7
Summary:
Why do we need a dedicated registry class?
* We need to simplify registry-related logic in Scheduler.
* We need to couple threading aspect of the registry with the registry itself, otherwise it's not clear why exactly we acquire the mutex. We also should not acquire the mutex in a per-method way (as we did before), because it's incorrect and misleading (only lines that access the registry should by protected).
* We need to have a way to share the registry with other classes (e.g. UIManager) without passing a reference to the whole Scheduler.
Reviewed By: mdvacca
Differential Revision: D13036550
fbshipit-source-id: 644da910e823666c586834a3da2b4cdcb90eebb2
Summary: This diff changes the behavior of the Scheduler.schedulerDidRequestPreliminaryViewAllocation to avoid pre-allocating views that are non-layoutables
Reviewed By: shergin
Differential Revision: D12962008
fbshipit-source-id: cb2670beafdcbd2116fbdaf2dc5d1b4726330ec2
Summary: We are moving to more stable APIs removing all mentiones of the effort name from the codebase.
Reviewed By: mdvacca
Differential Revision: D12912894
fbshipit-source-id: 4a0c6b9e7454b8b14e62d419e9e9311dc0c56e7a
Summary: This diff exposes rootTag as part of SchedulerDelegate.schedulerDidRequestPreliminaryViewAllocation(). This will be necessary to be able to pool views per Surface in Android
Reviewed By: shergin
Differential Revision: D12875656
fbshipit-source-id: d2a8c1f9bcc6b14c17b34bf59085da44ae3c3416
Summary:
This diff changes how we expose UIManager to JavaScript realm and control ownership of it. This change should improve reliability and a thread-safety.
UIManagerBinding is a HostObject which consolidate ownership of UIManager. Now JavaScript's GC controls its lifetime which eliminates the possibility of calling some JS facing methods of UIManager using a dangling pointer.
Besides that, all API now imply that if the caller has a reference to jsi::Runtime, it calls the method on the proper thread (it's an implication of RuntimeExecutor design).
Reviewed By: sahrens
Differential Revision: D12876745
fbshipit-source-id: eb8c70317460df5b14e45031ad15fc6c8e5b5ce3
Summary:
We double down on JSI in Fabric. So, practically, JSI is now a hard dependency for Fabric. I hope it's for good.
Now `jsi::Runtime` is coupled with scheduling via `EventExecuter`, so we have to make `jsi::Runtime` a part of `EventBeat` to proxy runtime reference to bindgings.
Reviewed By: sahrens
Differential Revision: D12837225
fbshipit-source-id: 98edc33d6a3358e6c2905f2f03ce0004a9ca0503
Summary: React bytecode is kind of a different thing that sebmarkbage already has in mind so lets keep the namespace separate.
Reviewed By: mdvacca
Differential Revision: D12896293
fbshipit-source-id: e0f266da6e7a051bcf5defea49b958452342754d
Summary:
It works great on iOS, and mostly works on Android, and is now OTA'able as part of the screen config! Haven't done template view yet. One remaining issue:
Layout is borked on Android. I'm guessing the issue has to do with the timing of setting the constraints in `updateRootLayoutSpecs` and calling `mBinding.startSurface` which actually builds the shadow tree. If I try to call `updateRootLayoutSpecs` earlier, it just crashes immediately. Here's the layout it spits out, which clearly has -440 for the x of 420006, which is the RCTText component, causing it to get cut off on the left of the screen:
```
updateLayoutMountItem for reactTag: 420006 x: -440, y: -13, width: 931, height: 78
updateLayoutMountItem for reactTag: 420010 x: 26, y: 79, width: 0, height: 1651
updateLayoutMountItem for reactTag: 420012 x: 0, y: 26, width: 0, height: 158
updateLayoutMountItem for reactTag: 420016 x: 0, y: 210, width: 454, height: 454
updateLayoutMountItem for reactTag: 420018 x: 454, y: 210, width: 455, height: 454
updateLayoutMountItem for reactTag: 420022 x: 0, y: 690, width: 454, height: 454
updateLayoutMountItem for reactTag: 420024 x: 454, y: 690, width: 455, height: 454
updateLayoutMountItem for reactTag: 420028 x: 0, y: 1171, width: 454, height: 454
updateLayoutMountItem for reactTag: 420030 x: 454, y: 1171, width: 455, height: 454
updateLayoutMountItem for reactTag: 420032 x: 0, y: 1651, width: 0, height: 0
```
Reviewed By: mdvacca
Differential Revision: D12813192
fbshipit-source-id: 450d646af4883ff25184141721351da67b091b7c
Summary:
* Adds parent tag as param for createNode in place of explicit appendChild commands.
* Adds version info to bytecode
* Adds native conditional support:
Conditionals are represented in product code with the new `NativeConditional` React
component. It takes params necessary to construct a native function call, and takes
a render prop as a child that passes the value of the native call as an arg. In
prod, the component would actually call the native module and render with that value,
but in jest we render for *both* true and false and set them as children
of a new jest-only primitive/host component which we special-case and generate a
special command with `OP_CODE.conditional`, generate the appropriate bytecode commands
for each branch, and embed them as args in the conditional OP_CODE command. When
evaluating the bytecode, only one set of commands is executed, based on the native
module value (which is evaluated with another new opcode which computes the value
and stuffs it in a "register").
Obviously generating this bytecode is kind of a cludge compared to prepack, but
when I asked @[501709947:Dominic] about it, he said they had no bytecode spec right
now, so I'm running ahead with this prototype. The main thing I'm focused on is
the C++/RN bytecode interpretter - this jest stuff is just a way to generate bytecode
for it to consume which could be replaced or augmented with many other approaches,
such as prepack, server rendering, etc.
Also piggybacked a bunch of other cleanup.
Reviewed By: shergin
Differential Revision: D10277121
fbshipit-source-id: 15d3217a59ef481b574c742d17d8a7dc893cba90
Summary:
This diff introduces a new integration concept (called RuntimeExecutor) which consolidates `Runtime` and the dispatching mechanism.
As simple as that:
`using RuntimeExecutor = std::function<void(std::function<void(facebook::jsi::Runtime &runtime)> &&callback)>;`
Reviewed By: fkgozali
Differential Revision: D12816746
fbshipit-source-id: 9e27ef16b98af861d494fe50c7e50bd0536e6aaf
Summary: Simplies UIManager a bit and some other tweaks
Reviewed By: shergin
Differential Revision: D10211883
fbshipit-source-id: 93ab23dd2baab2fdc6d9c54e976b001a19efab7f
Summary: This is the second and the final part of adopting clang-format.
Reviewed By: mdvacca
Differential Revision: D10229624
fbshipit-source-id: d97670b716800ea2488b84bd0aacaf54d8bd2e31
Summary:
Size constraints are essential part of the running Surface, decoupling them from starting process means that we will have to perform additional commit later.
This and previous couple diffs fix a problem with initial zero size of the surface and following visible "jumpy" relayout.
Reviewed By: sahrens
Differential Revision: D10174280
fbshipit-source-id: 0ec48692cb814fd46cc3a1d044c5eb8ab9ecb031
Summary:
New `ShadowTree::synchronize` method allows to perform operations on ShadowTree without a risk of an unsuccessful commit. To make it happen, the `commitMutex_` is now recursive and `synchronize` acquires it before calling the callback.
Using that we finally can implement reliable `constraintLayout`.
Reviewed By: mdvacca
Differential Revision: D10174281
fbshipit-source-id: 9864ebb5343d40e2da205272a834710f0ab730db
Summary:
Setting the right expectations: setting layout constraints might fail. Nothing really changed.
Implementing a reliable `constraintLayout` which locks instead of returning immediately requires some additional work and new/additional API.
Reviewed By: mdvacca
Differential Revision: D10159457
fbshipit-source-id: bb23c7de105629ef086ae0b04667ff32c6ffb81d
Summary:
There is no need to make JS calls to start or stop React Native apps; Scheduler does it automatically. Yay!
With this change (because we have to change Scheduler API) we are starting slow process migrating away from using term `reactRootTag` when we refer to running a ReactNative app (aka Surface). We will use `surfaceId` instead. We plan to slowly and gracefully retire `reactTag` term entity replacing it with several appropriate entities specific for particular usage, e.g. `viewId` (some id which makes sense for mounting), `surfaceId`, `nodeId` (unique id representing nodes which were cloned from the original one), or `eventTarget`.
Reviewed By: mdvacca
Differential Revision: D9999336
fbshipit-source-id: bbc7303c195b070b8c235c9ca35546d1dc693e98
Summary: This is the last step before making JSIUIManagerInstaller a direct dependency of UIManager (and making UIManager installation process completely seamless/platform-agnostic).
Reviewed By: mdvacca
Differential Revision: D9995781
fbshipit-source-id: 6f8c7177495b01ebaac1dbe330f49dce2e2a552c
Summary: UIManager now can install and uninstall itself calling a functions that are provided as constructor arguments.
Reviewed By: mdvacca
Differential Revision: D9931329
fbshipit-source-id: b8d2d9925b0e2db0fed44bdf2e185d198fabd5ee
Summary: As it mentioned in the comment, we have to commit an empty tree as part of cleaning up Surface.
Reviewed By: mdvacca
Differential Revision: D9931320
fbshipit-source-id: 04e780bafdb917adeb89f2edef2dc0348b2a4d4a
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary:
@public
Now we simply skip `uiManagerDidFinishTransaction` calls if they refer to unregister surfaces. In the future, after we have proper asynchronous scheduling and sync unmounting (and if we chose to have sync unmounting), we can avoid this situation (and assert in this cases).
Reviewed By: sahrens
Differential Revision: D9652731
fbshipit-source-id: e376ea1ae4f93960a903e6397d843bd7c4b72400
Summary:
@public
Now it's clear that we don't need to store/handle ShadowTree objects as `shared_ptr`s; Scheduler should own it. This diff changes that to using unique_ptr and removes a base class of ShadowTree.
Reviewed By: mdvacca
Differential Revision: D9403567
fbshipit-source-id: 6e411714b632a04233fd5b25c8ab7cdd260105fd
Summary:
@public
This is quite a big diff but the actual meaningful change is simple: now we use ShadowView class instead of ShadowNode in mutation instructions.
Note:
* In some places (especially during diffing) we have to operate with ShadowNodeViewPair objects (which represents a pair of ShadowNode and ShadowView). The reason for that is that we cannot construct child ShadowViews from parent ShadowViews because they don't have any information about children.
* `ShadowTree::emitLayoutEvents` is now much simpler because ShadowView better represents the specifics of this kind of object.
* The code in RCTMountingManager also became simpler.
This change will allow us to implement more cool tricks soon.
Reviewed By: mdvacca
Differential Revision: D9403564
fbshipit-source-id: dbc7c61af250144d6c7335a01dc30df0005559a2
Summary:
@public
There is no reason to have it inside View; it deserves that.
Reviewed By: mdvacca
Differential Revision: D8757012
fbshipit-source-id: 881b54008b51614cd203ab97811494fa7c30e4ef
Summary:
@public
After reading about move-semantic and rvalue refs I realized that we (I) definitely overuse `auto &&` (aka universal reference) construction. Even if this is harmless, does not look good and idiomatic.
Whenever I used that from a semantical point of view I always meant "I need an alias for this" which is actually "read-only reference" which is `const auto &`.
This is also fit good to our policy where "everything is const (immutable) by default".
Hence I change that to how it should be.
Reviewed By: fkgozali
Differential Revision: D8475637
fbshipit-source-id: 0a691ededa0e798db8ffa053bff0f400913ab7b8
Summary:
@public
`ContextContainer` is general purpose DI container for Fabric.
We need this to communicate some enviroment-specific and/or platform-specific modules down to cross-platform C++ code.
The first one will be ImageManager. Soon.
Reviewed By: fkgozali
Differential Revision: D8475636
fbshipit-source-id: 0afc65063f818d0bab736cd2c55c6fdd21b629ac
Summary:
On JS reload the FabricUIManager and EventDispatcher didn't get release due to a retain cycle. This breaks the cycle.
In addition, force release the Scheduler on reload so that the stale classes get cleaned up properly, avoiding crashes. Also the surface now remounts the content correctly
Reviewed By: shergin
Differential Revision: D8414916
fbshipit-source-id: 4b14031f29b3bc9987d7aa765dc0d930a7de2b1e
Summary:
This is the first attempt to implement some base part of event dispatching pipeline from end-to-end.
Even when it is working, all this is still incomplete and generally up in the air. We are still messing proper implementation of event queue, priority, and synchronization of react reconciliation process with event scheduling.
Reviewed By: fkgozali
Differential Revision: D8212271
fbshipit-source-id: 92f9427d14726441c70ffff294ac95eeb004152a