Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/48343
components store unions as 'StringEnumTypeAnnotation' even though it isn't actually a union, it's a literal.
Native Modules store these as 'StringLiteralTypeAnnotation' so this converges those and reuses the same types.
Changelog: [Internal]
Reviewed By: cipolleschi
Differential Revision: D67427656
fbshipit-source-id: e39028114285588584596012d07db40c117b4b94
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44294
**Problem:**
It was discovered while testing 3 party library, generated member variables in a C++ `struct` in `Props.h` is not initialized.
Also `WithDefault` would not work as well.
(For the problematic case it was a `boolean` but would also apply to other primitive types.)
If there is no default initialization and the component prop is optional and the user of the native component does not set the prop then the variable is never initialized and this is problematic for primitive types in C++ where no initialization results in an undefined behavior.
**Proposed solution:**
(Following C++Core Guideline of [always initialize](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Res-always).)
Reusing `generatePropsString()` used by `ClassTemplate` to generate props for `StructTemplate` as well.
updated relevant test snapshots.
This change is only concerning the `Props.h` file.
**Changelog:**
[General][Fixed] - fixed `Props.h` created from codegen missing default initializers in C++ `struct`
Reviewed By: cipolleschi
Differential Revision: D56659457
fbshipit-source-id: 0d21ad20c0491a7e8bb718cd3156da65def72f23
Summary:
codegen generates type alias for array enum props with uint32_t which cause wrong overloaded fromRawValue to call at runtime eventually app to terminate
more detailed info at issue https://github.com/facebook/react-native/issues/43821
## Changelog:
[Internal] [Fixed] - Codegen for array enum props
Pull Request resolved: https://github.com/facebook/react-native/pull/44123
Test Plan: TODO
Reviewed By: cipolleschi
Differential Revision: D56414554
Pulled By: dmytrorykun
fbshipit-source-id: 0ec1b65951bc16ff58dd2b119c97a4e3fac2b161
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42956
In the component codegen system, when the header prefix is an empty string, we generate includes using angle brackets, like this:
```
#include <EventEmitter.h>
```
This fails to compile in buck.
If we instead generate includes using quotations, buck compiles again.
```
#include "EventEmitter.h"
```
So, changes: if the headerPrefix is an empty string, generate includes using quotes.
This is a followup to D51811596.
Changelog: [Internal]
Reviewed By: fkgozali, dmytrorykun
Differential Revision: D53487111
fbshipit-source-id: e90a8b9fd4f8a2a93a0f4ad0ed989af26ad122c5
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/37145
This diff adds the generation of Array types in events.
It supports the generation of Array of:
- Boolean
- Int32
- Float
- Double
- String
- Objects
- Array
**Note:** This is a first iteration. We could improve the generation further by leveraging the `Bridging` module within React Native.
I'll take a stab at it in a next diff.
## Changelog:
[General][Added] - Generate events with arrays
Reviewed By: cortinico
Differential Revision: D45321685
fbshipit-source-id: 34b05f5501b06714d1fabf1a51cb057af7027f00
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/36030
Generate enum types in c++ turbo modules.
For enums in the ts schema file such as:
```
export enum NumEnum {
ONE = 1,
TWO = 2,
}
```
This would export enums and the relevant Bridging to js and from js code to the spec H files such as:
```
#pragma mark - SampleTurboModuleCxxNumEnum
enum SampleTurboModuleCxxNumEnum { ONE, TWO };
template <>
struct Bridging<SampleTurboModuleCxxNumEnum> {
static SampleTurboModuleCxxNumEnum fromJs(jsi::Runtime &rt, int32_t value) {
if (value == 1) {
return SampleTurboModuleCxxNumEnum::ONE;
} else if (value == 2) {
return SampleTurboModuleCxxNumEnum::TWO;
} else {
throw jsi::JSError(rt, "No appropriate enum member found for value");
}
}
static jsi::Value toJs(jsi::Runtime &rt, SampleTurboModuleCxxNumEnum value) {
if (value == SampleTurboModuleCxxNumEnum::ONE) {
return bridging::toJs(rt, 1);
} else if (value == SampleTurboModuleCxxNumEnum::TWO) {
return bridging::toJs(rt, 2);
} else {
throw jsi::JSError(rt, "No appropriate enum member found for enum value");
}
}
};
```
That code would allow us to use these enums in the cxx files like this:
```
NativeCxxModuleExampleCxxEnumInt getNumEnum(
jsi::Runtime &rt,
NativeCxxModuleExampleCxxEnumInt arg);
```
Changelog: [General] [Added] Generate enum types that would be allowed to be used as well as string/number in c++ turbo modules generators
Reviewed By: christophpurrer
Differential Revision: D42884147
fbshipit-source-id: d34d1fc7ba268b570821dc108444196f69a431b2
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/35953
DimensionValue is a reserved prop type that can be a number or string (such as '50%'). On Java, it will get converted to a YogaValue (converter added to this diff); on C++ it will get converted to a YGValue (converter already exists as it's used in Fabric).
Changelog:
[Internal][Added] - Add codegen support for DimensionValue for components
Reviewed By: cipolleschi
Differential Revision: D42650799
fbshipit-source-id: 1d2bc30bbd93837dedbbb4c74f814963c8140957
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/34910
This Diff adds supports on the CustomState generation for ImageSource and ImageRequests, to enable NativeComponents to use the ImageSource loading provided by React Native.
To achieve this, I also had to fox some errors in the imports and to introduce some functions to decorate parameters.
This diff also introduces the tests for thise additional types in both generators and parsers.
## Changelog
[General][Added] - add support for ImageSource and ImageRequest in the State.
Reviewed By: cortinico
Differential Revision: D39884889
fbshipit-source-id: ae3d2d51dfe6a4fe688dc78fec83f428beb8d443
Summary: Add annotations to function parameters required for Flow's Local Type Inference project. This codemod prepares the codebase to match Flow's new typechecking algorithm. The new algorithm will make Flow more reliable and predicatable.
Reviewed By: evanyeung
Differential Revision: D37353648
fbshipit-source-id: e5a0c685ced85a8ff353d578b373f836b376bb28
Summary:
This pre-suppresses the 153 error diff ahead of its release, since it is large.
Changelog: [Internal]
Reviewed By: mroch
Differential Revision: D28754374
fbshipit-source-id: 1806f53bc7d804644d434583a2dcd6da63d00328
Summary:
All throughout the Codegen schema, we re-declare the following shape:
```
{
type: 'ObjectTypeAnnotation',
properties: $ReadOnlyArray<{
name: string,
optional: boolean,
typeAnnotation: ...
}>
}
```
This diff introduces an `ObjectTypeAnnotation<T>` utility type and replaces those re-declarations with instantiations of this type.
**Motivation:** To reduce noise in the CodegenSchema. This should be a pure refactor, and shouldn't actually change any behaviour.
Changelog: [Internal]
Reviewed By: yungsters
Differential Revision: D24707963
fbshipit-source-id: 6b4eb711ddd041f3a041109ade5ad5644fb16924
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice
Script: P137350694
changelog: [internal] internal refactor
Reviewed By: fkgozali
Differential Revision: D22852139
fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
Summary:
Straightforward rename to clarify the purpose of this type.
The current naming made more sense before the codegen also produced code for NativeModules.
Changelog: [Internal]
Reviewed By: TheSavior
Differential Revision: D21160793
fbshipit-source-id: 6787ef298e32ff1b4d506afd831af96764f5af6f
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/28719
The Buck dependencies for the schema rule is missing the source files for the new codegen (and specifically, the parser).
Changelog:
[Internal]
(Note: this ignores all push blocking failures!)
Reviewed By: cpojer
Differential Revision: D21162993
fbshipit-source-id: 4addb6f257134e245a5d86dd427ee2536ed6d658
Summary:
This gets us on the latest Prettier 2.x:
https://prettier.io/blog/2020/03/21/2.0.0.html
Notably, this adds support for TypeScript 3.8,
which introduces new syntax, such as `import type`.
Reviewed By: zertosh
Differential Revision: D20636268
fbshipit-source-id: fca5833d003804333a05ba16325bbbe0e06d6c8a
Summary:
In codegen we generate structs that represents events. These structs are later dispatched by generated `EventEmitter`.
They had unpleasant naming, for example `SliderOnValueChangeStruct`. This diff changes the code generated so it becomes `SliderEventEmitter::OnValueChange`, this better expresses the relationship of the two classes.
Changelog: [Internal]
Motivation: Better express relationship between EventEmitter and classes that represent events.
Reviewed By: rickhanlonii, shergin
Differential Revision: D19373850
fbshipit-source-id: a5eea085013dbc119169e2b06ba9f9fe44c7fcd9
Summary:
Some props must have their default values set by native. To be able to support this, we have to introduce a null as a supported default value for some types. In this diff I'm adding support for null default values for float props. An example of this to be useful is `ReactDrawerLayoutManager`:
```
Override
public void setDrawerWidth(ReactDrawerLayout view, Nullable Float width) {
int widthInPx =
width == null
? LayoutParams.MATCH_PARENT
: Math.round(PixelUtil.toPixelFromDIP(width));
view.setDrawerWidth(widthInPx);
}
```
We need to be able to generate an interface method, that accepts a boxed `Float` value instead of the primitive `float` so that the native code can decide what value to use by default (`LayoutParams.MATCH_PARENT` in this case).
Reviewed By: rickhanlonii
Differential Revision: D17343172
fbshipit-source-id: 7662a4e0e495f58d05a92892f063535a359d09ae
Summary: Some props must have their default values set by native. To be able to support this, we have to introduce a `null` as a supported default value for some types. In this diff I'm adding support for `null` default values for boolean props. Check D17260168 for the example of the usage of the nullable boolean values.
Reviewed By: rickhanlonii, TheSavior
Differential Revision: D17258234
fbshipit-source-id: 63b7864be97856704d5964230526f23c0e395a67
Summary: This diff adds support for generating native code for arrays of arrays of objects
Reviewed By: JoshuaGross, mdvacca
Differential Revision: D16936272
fbshipit-source-id: 1543f8c1d5d9d4db28e4c7841ff7184ca0e417b3
Summary:
Adds schema to allow for Int32Enums in the codegen.
All of the non-schema updates here are flow fixes, the code there is implemented in the next diffs
Reviewed By: JoshuaGross
Differential Revision: D17158026
fbshipit-source-id: b5a6871225771c3c97a43a901d5f8e51c44f35c8
Summary:
This one is fun.
# What?
Previously, the codegen'd constructor for a prop value in CPP was defined like so: `value(convertRawProp(rawProps, "value", sourceProps.value, value))`.
The fourth argument there is the default value of the result of `convertRawProps`. What that is saying is: the default value of `value` is `value` - the default value is itself.
The assumption was that because value is defined as `T value{someDefaultValue}` in the struct, in other words, because it has a default value in the `.h` file, that it will /start out/ being equal to `someDefaultValue`, and then be overridden later optionally, or be set to itself, which should be `someDefaultValue`.
However, that is not how initialization of class members in C++ constructors work. If a class member is in the member initializer list, [then the default value is not set](https://en.cppreference.com/w/cpp/language/initializer_list). That means that if the `defaultValue` as passed is /ever/ used, we incur undefined behavior.
# When is the defaultValue used?
The defaultValue is only used when no prop or a null value is sent from JS to C++: https://our.intern.facebook.com/intern/diffusion/FBS/browse/master/xplat/js/react-native-github/ReactCommon/fabric/core/propsConversions.h?commit=becfded106d706e6028e705d7883483051061e9f&lines=60
In most cases, the `sourceProps.value` is actually used as a fallback (the previous props value). The first time props are ever constructed, `sourceProps` should have valid values since it goes through a different path where only the defaultValues from props.h are used.
# Why wasn't this crashing before?
Most codegen'd properties are ints, floats, doubles, and bools. They might get wacky values, but they won't crash. I wouldn't be surprised if this diff solves some subtle visual or layout bugs, but I have no evidence of this yet.
# How do non-codegen'd props.cpp initialize default values?
Same as this diff does: defaultValue should be explicit everywhere: https://our.intern.facebook.com/intern/diffusion/FBS/browse/master/xplat/js/react-native-github/ReactCommon/fabric/components/scrollview/ScrollViewProps.cpp?commit=2813789c292dfdf1220b88f203af6b33ba9e42de&lines=51
# So... what have we learned?
C++ is tricky!
Reviewed By: yungsters, shergin
Differential Revision: D16955421
fbshipit-source-id: 75bb3f22822299e17df1c36abecdb6ce49012406
Summary: Support a prop-type `Double`, in addition to `Float`, for flow typing and codegen of components.
Reviewed By: TheSavior
Differential Revision: D16812812
fbshipit-source-id: b5588b3218636283a4e9c5d17212dd0b92986eb9
Summary: We'll need this helper in the prop files now so let's move it over to the generic cpp helpers
Reviewed By: TheSavior
Differential Revision: D16759164
fbshipit-source-id: 8765ffee3bd8219b5f0dc8677362ec45f0a8e2c5
Summary: Code generators for modules and components don't have a lot of in common so there's no point to keepo them in the same directory and mix their files.
Reviewed By: rickhanlonii
Differential Revision: D16183434
fbshipit-source-id: b6ee32c6b223e8d6e4bc843b2e111598bee94dc5