Summary:
This PR is a task from https://github.com/facebook/react-native/issues/34872
_Extract the modules/utils.js from the flow and typescript folders in a shared parsers-commons.js file. Then, have the two parsers use the same wrapModuleSchema function for modules._
(`wrapModuleSchema` is a copy-paste mistake, in this case it is `wrapNullable` and `unwrapNullable`)
## Changelog
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[Internal] [Changed] - Extracts Codegen's modules/utils.js files from the flow and typescript folders in parsers-commons
Pull Request resolved: https://github.com/facebook/react-native/pull/34898
Test Plan:
I ran `yarn jest react-native-codegen`:
<img width="775" alt="Capture d’écran 2022-10-07 à 21 29 48" src="https://user-images.githubusercontent.com/17070498/194639515-a446c2cf-daf3-43a1-9833-cd546ca5865e.png">
Reviewed By: cipolleschi
Differential Revision: D40193740
Pulled By: cipolleschi
fbshipit-source-id: 02cbacc215fe5dd9bdd0839d8796587ab2821906
Summary:
There are cases where we want to pass an enum type into a TurboModule method which is handy to restrict certain arguments to a restricted set of values, e.g. restricting quality to ```enum Quality { SD, HD, }```
Approach:
- We are not generating an ```enum``` type in C++ but rather just cast type safe to the corresponding member type.
- We don't support mixed enum types at this time, e.g. ```export enum StringOption { One = 'one', Two = 2, Three = 'three', };``` will not work. See: https://www.typescriptlang.org/docs/handbook/enums.html#heterogeneous-enums
- We only support untyped (default to String), String, and Number enum properties
This is for C++ only, Java and ObjC are not supported atm.
Changelog:
[General][Added] - react-native-code-gen Add Enum Type support for C++ TurboModules
Reviewed By: RSNara
Differential Revision: D38880963
fbshipit-source-id: f2399b29948306bc555429b6f96c43ea4c39c46e
Summary:
There are cases where we want to pass a union type into a TurboModule method which is handy to restrict certain arguments to a restricted set of values, e.g. restricting quality to ```'low'```, ```high``` or resolution to ```720```, ```1080```.
- We are not generating an ```union``` type in C++ but rather just cast type safe to the corresponding member type.
- We don't support mixed primitive union types at this time, e.g. ```export type ChooseSomething = 'One' | 'Two' | 3 | false;``` does not work.
- We can support mixed object union types such as ... ```export type ChooseObject = {} | {low: string};``` - which need special logic in the C++ TM to correctly parse the resulting jsi::Object
This is for C++ only, Java and ObjC are not supported atm.
Changelog:
[General][Added] - react-native-code-gen Add Union Type support for C++ TurboModules
Reviewed By: javache
Differential Revision: D38919688
fbshipit-source-id: 0fd37545b32b4f2059a8babda62dab4a85de37a9
Summary:
Sometime over the past few months (and with changes such as migrating to the `hermes-eslint` parser), a bunch of lint warnings crept into the codebase.
This does a pass to clean them all up, ignore generated files, and refactor some code to be... better.
There should be no observable behavior changes as a result of this.
Changelog:
[Internal]
Reviewed By: NickGerleman
Differential Revision: D38646643
fbshipit-source-id: a7b55d1e4cd5700340cc5c21f928baf3ea1d5a58
Summary:
There are cases where we want to pass arbitrary types to a TurboModule, which may then handle the values appropriately, but we haven't supported this use case. Since C++ TurboModules can accept any `jsi::Value` (unlike Java/ObjC) and we have real-world need for this (otherwise we must require JSON serialization), this now allows `mixed` (`unknown` in TypeScript) for C++-only TurboModules.
Changelog:
[General][Added] C++ TurboModule methods can now use mixed types
Reviewed By: RSNara
Differential Revision: D36611299
fbshipit-source-id: bbf29dfcc6aed67e213bb3eab06537c18c7db1fe
Summary:
This pre-suppresses the 154 error diff ahead of its release, since it is large.
Changelog: [Internal]
Reviewed By: samwgoldman
Differential Revision: D29065246
fbshipit-source-id: f418041305a46df410dcbe3d9a4db81a61ac7014
Summary:
## What This Does
- **Phase 1:** Given a component, convert its props (and all its ObjectTypeAnnotations) into this Pojo data structure under some namespace. This is a recursive operation.
- **Phase 2:** Loop over each Pojo data structure, and serialize it to Java class.
So...
- Each Component has its own namespace (i.e: its hasteModuleName) for Java Pojo objects.
- Each Component generates 1 Pojo object, for its props.
- Each Component generates 1 Pojo object for every ObjectTypeAnnotation in its props.
## Decisions
By design, [JNI can read/write to private properties on Java objects](https://stackoverflow.com/a/12208643). So, each Pojo, which represents an ObjectTypeAnnotation, contains only a private member variable for each of its properties, and a getter to retrieve the data from each of its private members.
## Todos
- Improved type-safety:
- ReservedTypeAnnotation (e.g: PointPrimitive). These currently map to ReadableMap.
- String enums, and Int enums don't actually generate Java enums.
- Verify if there are any compilation issues by wiring this up to the Codegen buck infra.
- To actually use the Pojos, we'll need C++/Jni codegen to transform C++ props into these Pojos. Building this out will give a more accurate assessment of the app-size cost of Pojos. However, we can do that if we deem that the app-size increase from adding just the Pojo classes is negligible enough to **not** rule out this entire approach.
- ~~Add some annotations to prevent these Pojo classes from being stripped at compile-time.~~ D26041103
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D26038189
fbshipit-source-id: c137c4ca6b043ee76adb354105aff6e0f270df86
Summary:
Changelog: [internal]
Codegen was generating code with return value number instead of boolean.
Reviewed By: RSNara
Differential Revision: D25863062
fbshipit-source-id: 780f88dd2d83e303b03d1ed9cc837ac6733f1702
Summary:
## Changes
{| ... |} -> { ... }
**Motivation:** In Flow, object literals are exact by default. So, there's no need for the pipes. Also: Now, the syntax for object literals is consistent across react-native-codegen.
Changelog: [Internal]
Reviewed By: hramos
Differential Revision: D24774771
fbshipit-source-id: 24ceb6f5876122aa8ad9e08c7e903215864ad6f5
Summary:
Everywhere else in the CodegenSchema, type annotation partials are suffixed with "Shape". In the NativeModule schema, we were using the suffix "Schema". In this diff, we standardize on the "Shape" suffix.
Changelog: [Internal]
Reviewed By: yungsters
Differential Revision: D24719395
fbshipit-source-id: 307935f5fe0681c31cd52e9cf4ae579f61c1ae68
Summary:
CodegenSchema exports `NativeModuleMethodParamSchema` and `NativeModuleObjectTypeAnnotationPropertySchema`, which are partials of NativeModule type annotations. This creates unnecessary coupling between the type annotations of CodegenSchema and the files that depend on it.
**Actual Problem:** Suppose that we want to rename one of these partials. Then, all imports in all files would have to be updated, even when the actual shape of the composed type annotation wasn't changed.
This diff removes these partials, which reduces the surface area of the exports of CodegenSchema.js
Changelog: [Internal]
Reviewed By: yungsters
Differential Revision: D24719396
fbshipit-source-id: c822aaa252f156c524f4ef4917ebb61b1a39ff9e
Summary:
Reserved type annotations can appear in three different contexts: commands, props, and NativeModules. For now, commands and NativeModules share the same reserved type annotations. In the future, we may want to merge these reserved type annotations with the props reserved type annotations.
**Motivation:** The meaning of FunctionValue in FunctionValueTypeAnnotation isn't clear - in fact, it's downright confusing. Therefore, this diff renames this Flow type to ReservedTypeAnnotation, which I believe sufficiently captures the intent of the type annotation.
Changelog: [Internal]
Reviewed By: yungsters
Differential Revision: D24701322
fbshipit-source-id: bde0273b4a89c9e7175c60ed3468ed870b320044
Summary:
In our Codegen generators, we were using `codegenModuleName` to refer to the name of the spec file. Calling this `hasteModuleName` makes it more clear what this name refers to (i.e: the name of the spec file). This diff performs that rename.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D24386282
fbshipit-source-id: fe2beda9a0abf63a5cf88fa0664f83416c9f1aa2
Summary:
NOTE: Flow and Jest won't pass on this diff. Sandcastle, should, however, be green on D24236405 (i.e: the tip of this stack).
## Changes
1. NativeModule generators now use the new RN Codegen NativeModule schema.
2. Tangential: We're no longer removing the `Native` prefix from the NativeModule filename, assuming that that's the module name (problem: wrong), and prefixing again with Native (problem: redundant), when we're generating code. Instead, like the internal codegen, we simply pass the filename to the Codegen output. Our linters enforce that all NativeModule specs are contained with files that start off with `Native`.
3. `GenerateModuleCpp` was fixed to use the actual module name as opposed to the spec name. I added a comment inline.
Changelog: [Internal]
(Note: this ignores all push blocking failures!)
Reviewed By: PeteTheHeat
Differential Revision: D24236405
fbshipit-source-id: ccd6b5674d252c350be0ec8a86e7ca5f2f614778
Summary:
Adjust generated ObjC++ code to resolve a few build time and run time errors:
* Suppress CONSTANTS struct implementations
* Use type alias name as struct name when serializing arguments that involve a type alias
* Use actual number of arguments for a method when generating method map.
With these changes in place, RNTester can be built and run using the code that is generated by the new codegen.
Changelog: [Internal]
Reviewed By: hramos
Differential Revision: D23926500
fbshipit-source-id: 88fcbb795fd71dc8155eb26348db943975e13e84
Summary:
* Removed extraneous closing brace.
* Fixed static method signature, replacing double colon with an underscore (`static facebook::jsi::Value __hostFunction_Native${moduleName}SpecJSI::${methodName}()` -> `static facebook::jsi::Value __hostFunction_Native${moduleName}SpecJSI_${methodName}()`).
* Wrap `getConstants` selector name with `selector()`.
* Pass through `getConstants` and `constantsToExport` to allow de-duping of `getConstants` method in generator output.
Note that the FBReactNativeSpec that is output by the generator still has some issues that need to be addressed before it can be used.
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D23910505
fbshipit-source-id: 37d884885b8878f38d40637377c2a74a728c3a13
Summary:
## Misc. Improvements
* We now have 95%+ flow coverage in all generator files. Henceforth, we can make changes to these files with more confidence, and trust flow to catch more errors. This should also improve the DevX of working on these files.
* Better templates: Instead of doing string replace with RegExps, we instead use functions and leverage JS template literals to generate our code. A few benefits: (1) data dependencies of templates are clearly visible, and statically checked by flow, (2) the templates are more readable in VSCode.
* Merged the GenerateModuleHObjCpp.js and GenerateModuleMm.js generators. They can share a lot of logic, so it's not a good idea to keep them separate.
* The ObjC++ module generator no longer generates “dead” structs (i.e structs that aren’t used by type-safety infra). In fact, it explicitly only supports the types in our Wiki. (I know this wasn’t the case with the legacy codegen, because we were generating native code for enums in the legacy codegen). This is a mixed bag. The test to verify correctness will be more difficult to write. However, keeping structs in the codegen needlessly complicates the parsers + generators, and creates technical debt for us to clean up later.
## Abstractions
- **StructCollector:** As we serialize NativeModule methods, when we detect an ObjectTypeAnnotation in the return type of `getConstants()` or inside a method param, we must create a Struct JS object for it. When we detect a type-alias (also in the same locations), we must look up that type-alias and create a Struct from its RHS. A Struct is basically an ObjectTypeAnnotation with a context (i.e: used in getConstants() vs as a method param), that cannot contain other ObjectTypeAnnotations.
- **serializeMethod.js** Given a NativeModule method type annotation, output the protocol method, JS return type, selector, a record of which params were structs, and which structs. Basically, this is all the information necessary to generate the declaration and implementation codegen for a partiular NativeModule method.
- **serializeStruct/*.js**: After creating all these Structs, we need to loop over all of them, and tranform them into ObjC++ code.
- **serializeStruct.js**: Depending on the struct context, calls either `serializeRegularStruct.js` or `serializeConstantsStruct.js`. Both of these files have the same layout/abstractions. They look very similar.
- **serializeModule.js:** Outputs RCTCxxConvert categories for transforming `NSDictionary *` into C++ structs. Outputs ObjCTurboModule subclass.
## Algorithm
```
for spec in NativeModuleSpecs
structCollector = new StructCollector
resolveAlias = (aliasName) => nullthrows(spec.aliases[aliasName])
methodDatas = []
for method in methods(spec)
methodData.push(serializeMethod(method, structCollector, resolveAlias))
end
structs = structCollector.getStructs()
output generateImplCodegen(methodDatas, structs)
output generateHeaderCodegen(methodDatas, structs)
end
```
Changelog: [Internal]
Reviewed By: hramos
Differential Revision: D23633940
fbshipit-source-id: 7c29f458b65434f4865ef1993061b0f0dc7d04ce