Summary:
We previously were unmounting the react application unconditionally when the ReactRootView#onDetachedFromWindow. This is nice in that it automatically allows us to reclaim memory, but there are many scenarios where a ReactRootView can be embedded in another piece of UI that detaches its children as part of its normal function (e.g. ListView, RecyclerView, ViewPager, etc).
As such, we will now enforce that the hosting Activity/Fragment/??? explicitly calls unmountReactApplication in the same way it calls startReactApplication. For Applications extending ReactActivity/AbstractReactActivity, this will happen automatically in onDestroy.
Reviewed By: foghina
Differential Revision: D3265161
fb-gh-sync-id: 4d49b0c41256213f00874f57e784aa8741dbf394
fbshipit-source-id: 4d49b0c41256213f00874f57e784aa8741dbf394
Summary:
I need to do some refactoring of what happens when a ReactRootView is attached/detached from the window. In doing so, I found ReactRootView is way more complicated than it needs to be and very hard to understand. This simplifies it while maintaining functionality.
Basically:
- When you start a react application, if the root view is measured, we attach it to the instance.
- If it wasn't measured, we do nothing
- In onMeasure, if we have a ReactInstanceManager, but are not attached to it, attach to it.
None of this needs to depend on whether we're attached to the window or whether an attach is scheduled afaict.
Reviewed By: dmmiller
Differential Revision: D3260056
fb-gh-sync-id: 974c19ed75a07f83299472f75346bd6be7414128
fbshipit-source-id: 974c19ed75a07f83299472f75346bd6be7414128
Summary:
public
https://github.com/facebook/react-native/pull/4935 changed the window dimensions for android by replacing them with the actual screen dimensions. This changes the window dimensions back to their original values and adds `Dimensions.get('screen')` for the actual screen dimensions of the device.
Reviewed By: astreet
Differential Revision: D2921584
fb-gh-sync-id: 5d2677029c71d50691691dc651a11e9c8b115e8f
shipit-source-id: 5d2677029c71d50691691dc651a11e9c8b115e8f
Summary:
public
KeyboardListener needs DisplayMetrics to be initialized when it is attached. At
the moment, this breaks easily whenever we change these components, since DisplayMetrics are intialized
in a module and KeyboardListener is created eagerly in ReactRootView, whereas
ReactRootView can exist without the instance.
This changes to create DisplayMetrics as soon as possible, when the react
instance is built. The KeyboardListener is created and attached after the ReactRootView is
attached to an existing instance, point at which DisplayMetrics have to be
initialized.
Reviewed By: dmmiller
Differential Revision: D2911351
fb-gh-sync-id: 64d1805c5d5b2f6876adb694b565a2df059b381d
Summary: public
This fixes the ordering of methods in touch handling to take their arguments as X,Y instead of Y,X.
This is really just internal cleanup of native touch handling.
Reviewed By: andreicoman11
Differential Revision: D2703003
fb-gh-sync-id: d169436d21fd11c1a9cb251e7e0b57b2094699e4
Summary: public
This moves Android touch events to parity with iOS. The locationX,Y value passed to js now is view relative to the view that is handling the touch.
The pageX,Y is now relative to the root view.
Reviewed By: andreicoman11
Differential Revision: D2670028
fb-gh-sync-id: 5438640d6c78633629b9a308a59cc306bb07815e
Summary: Automatically starts loading the RN instance as soon as loadApp is called instead of waiting for the UI to be constructed and attached to the window. This saves ~75ms of cold start time on GN 2011 phones.
Also, updates the contract for createReactContextInBackground such that it is only called once (so that people don't accidentally initialize more than once).
See http://imgur.com/a/d7qVm for systrace visualization.
public
Reviewed By: kmagiera
Differential Revision: D2652279
fb-gh-sync-id: 6e7b1fa5dea091af0d568834e11ed23eb1a7860e
This is an early release and there are several things that are known
not to work if you're porting your iOS app to Android.
See the Known Issues guide on the website.
We will work with the community to reach platform parity with iOS.