Summary: In React, ReactCompoundView is supposed to be implemented by a View, but there is no ViewGroup counterpart that allows mixing virual nodes and non-virtual ones (Views) in the same parent. This is needed because TouchTargetHelper always considers child Views when looking for touch target before falling back to View/ReactCompoundView. This works incorrectly for e.g. layout-only / flattened nodes. ReactCompoundViewGroup allow intercepting touch event before it is dispatched to its children. In that sense, ReactCompoundView.reactTagForTouch() is like View.onTouchEvent() whereas ReactCompoundViewGroup.interceptsTouchEvent() is like ViewGroup.onInterceptTouchEvent().
Differential Revision: D3018028
fb-gh-sync-id: d2c70a55afb9ce9823275e7483d72e0ebedf52e4
shipit-source-id: d2c70a55afb9ce9823275e7483d72e0ebedf52e4
Summary:New prop `hitSlop` allows extending the touch area of Touchable components. This makes it easier to touch small buttons without needing to change your styles.
It takes `top`, `bottom`, `left`, and `right` same as the `pressRetentionOffset` prop. When a touch is moved, `hitSlop` is combined with `pressRetentionOffset` to determine how far the touch can move off the button before deactivating the button.
On Android I had to add a new file `ids.xml` to generate a unique ID to use for the tag where I store the `hitSlop` state. The iOS side is more straightforward.
terribleben worked on the iOS and JS parts of this diff.
Fixes#110
Closes https://github.com/facebook/react-native/pull/5720
Differential Revision: D2941671
Pulled By: androidtrunkagent
fb-gh-sync-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
shipit-source-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
Summary:
public React allows excluding certain elements from touch handling by assigning `PointerEvents` filter to them, such as BOX_NONE - this element will not receive touch but its children will, BOX_ONLY - only this element will receive pointer event and not children, NONE - neither this element nor its children will receive pointer events, and AUTO - pointer events are allowed for both this element and its children.
This diff adds PointerEvents support to flat RCTView. Most of the implementation is copied from ReactViewManager/ReactViewGroup. One small change is made to TouchTargetHelper to ensure that it works correctly with virtual nodes when their parent has PointerEvents set to PointerEvents.BOX_NONE.
Reviewed By: ahmedre
Differential Revision: D2784208
fb-gh-sync-id: 4b831f9b1bfb8014a99d7b33534ae7ff7b4ab498
Summary: public
This fixes the ordering of methods in touch handling to take their arguments as X,Y instead of Y,X.
This is really just internal cleanup of native touch handling.
Reviewed By: andreicoman11
Differential Revision: D2703003
fb-gh-sync-id: d169436d21fd11c1a9cb251e7e0b57b2094699e4
Summary: public
Our view handling for determining if a touch was in a view was not transform aware. This updates it to be
transform aware (by borrowing the code from ViewGroup).
Now, touches will be correctly translated to the view if the view is transformed. They will also have the correct
local touch point.
This fixes https://github.com/facebook/react-native/issues/3557
Reviewed By: andreicoman11
Differential Revision: D2696063
fb-gh-sync-id: 291f6b9884c610c29f8f8b9992c98d59863ab481
Summary: public
This moves Android touch events to parity with iOS. The locationX,Y value passed to js now is view relative to the view that is handling the touch.
The pageX,Y is now relative to the root view.
Reviewed By: andreicoman11
Differential Revision: D2670028
fb-gh-sync-id: 5438640d6c78633629b9a308a59cc306bb07815e
This is an early release and there are several things that are known
not to work if you're porting your iOS app to Android.
See the Known Issues guide on the website.
We will work with the community to reach platform parity with iOS.