Summary:
Informal `DebugStringConvertible` interface serves the same purpose as `DebugStringConvertible` abstract class (providing universal pretty-printing interface) but relies on C++ static overloading instead of virtual dispatch.
This approach has some advantages and disadvantages:
Pros:
* It's more clear and scoped. It's simpler to implement debug-printing functionality aside of normal production code.
* It's more composable.
* It allows print types that are not classes.
* For some classes using `DebugStringConvertible` means that we have to use virtual inheritance (which might be undesirable and affect *production* performance (if a compiler isn't smart enough to remove empty base class).
* For some highly lean classes (that designed to be as small as possible) adding base (even empty-in-prod) classes kinda... smells.
Cons:
The particular implementations cannot rely on dynamic dispatch which can complicate printing classes with meaningful differences between sampling classes (e.g. ShadowNode subclasses). That's why we don't remove `DebugStringConvertible` class yet.
Reviewed By: mdvacca
Differential Revision: D14715081
fbshipit-source-id: 1d397dbf81dc6d1dff0cc3f64ad09f10afe0085d
Summary:
They need to be in DebugStringConvertible because it depends on they (and because `debugStringConvertibleUtils` depends on `DebugStringConvertible`).
We also moved they implementation to cpp file to avoid leaking Folly's features to consumer namespace.
Reviewed By: mdvacca
Differential Revision: D14715080
fbshipit-source-id: 7277e17b39a14a2d7ba7e5a9b44a70178feb1045
Summary:
* Small improvements in pretty-printing algorirhm (adding spaces and new-line caracters). Now it's even more pretty.
* The `depth` parameter was integrated into `DebugStringConvertibleOptions` which simplifies evething a bit and reduce amount of arguments that `getDebugDescription` requires.
Reviewed By: sahrens
Differential Revision: D14715082
fbshipit-source-id: 3ea0b8db3c1816c5cb43f40ccec9cdc1943f33a5
Summary: missing header and platform. attributedstring builds now, but still fails because of T34990592
Reviewed By: mdvacca
Differential Revision: D10349210
fbshipit-source-id: dcd163df9ac9a4fcb36399cb9f93dbf1b33c062d
Summary: This is the second and the final part of adopting clang-format.
Reviewed By: mdvacca
Differential Revision: D10229624
fbshipit-source-id: d97670b716800ea2488b84bd0aacaf54d8bd2e31
Summary: That should save us some app size kilobytes.
Reviewed By: mdvacca
Differential Revision: D10081499
fbshipit-source-id: 2b950768c609b412f9be332c22b6b1e96657e5ea
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary:
@public
Most of them are legit issues which should not be compilable anyways (but Clang tolerates thems).
Reviewed By: mdvacca
Differential Revision: D8655539
fbshipit-source-id: 645729fb9d6a120ce1ab2b07542abcdacd72320d
Summary:
This is a very first diff in a series of undefined length implementing React Native Shadow Tree infra in C++.
All Shadow Nodes, Props and etc. implements `DebugStringConvertible`.
Authored by shergin
Reviewed By: shergin
Differential Revision: D7163868
fbshipit-source-id: 9c001aa5bd0723f709a07b1833f512c51e3bec11