Summary:- modify ReactViewBackgroundDrawable.java to make each border a trapezoid
- disable anti-alias to eliminate white spaces between borders
- add examples to BorderExample.js (see last one)
Closes https://github.com/facebook/react-native/pull/5911
Differential Revision: D2953734
Pulled By: dmmiller
fb-gh-sync-id: dd103d80dec53ad35c9539ab1ceb93ef857feeb9
shipit-source-id: dd103d80dec53ad35c9539ab1ceb93ef857feeb9
Summary:New prop `hitSlop` allows extending the touch area of Touchable components. This makes it easier to touch small buttons without needing to change your styles.
It takes `top`, `bottom`, `left`, and `right` same as the `pressRetentionOffset` prop. When a touch is moved, `hitSlop` is combined with `pressRetentionOffset` to determine how far the touch can move off the button before deactivating the button.
On Android I had to add a new file `ids.xml` to generate a unique ID to use for the tag where I store the `hitSlop` state. The iOS side is more straightforward.
terribleben worked on the iOS and JS parts of this diff.
Fixes#110
Closes https://github.com/facebook/react-native/pull/5720
Differential Revision: D2941671
Pulled By: androidtrunkagent
fb-gh-sync-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
shipit-source-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
Summary:
This is a cut down version of a previous pull request with just the 4 corners catered for.
Closes https://github.com/facebook/react-native/pull/4252
Reviewed By: svcscm
Differential Revision: D2911959
Pulled By: androidtrunkagent
fb-gh-sync-id: 7ddcd684d90d4d92ccefed906c0126e92818dcde
Summary:
The bug occurs for the cases when there is a nested view structure of at least two views with removeClippedSubvews enabled and with a "collapsable" view in between them that migrates from the collapsed state to non-collapsed state.
What happens in that case is that the "inner" view with "removeClippsedSubviews" gets reattached to a new parent, but we never update it's clipping rect because the update is currently only triggered for the size change (and for scroll change in case of scrollview). In the case when the view was doing some "clipping" when attached to its previous parent it needs to update its "clipping" status because the parent has change and clipping rect is calculated based on the parent clipping rect (see `ReactClippingViewGroupHelper#calculateClippingRect`).
This change triggers `updateClippingRect` when the view is attached to the window, which covers the case when it's reattached from one parent to the other.
Closes https://github.com/facebook/react-native/pull/5692
Reviewed By: svcscm
Differential Revision: D2893304
Pulled By: foghina
fb-gh-sync-id: a94ab3674adf9e496fc86dca5a430a91117f2c83
Summary:
Catalyst is the old project name. Rename a few files.
public
Reviewed By: bestander
Differential Revision: D2859553
fb-gh-sync-id: 65a87cc7bcc22f20326971becec02aa1c573e5b9
Summary:
Moved setElevation from ReactViewManager to BaseViewManager. This allows
setting elevation on any type of view such as Toolbar for exemple.
Closes https://github.com/facebook/react-native/pull/5292
Reviewed By: svcscm
Differential Revision: D2837415
Pulled By: androidtrunkagent
fb-gh-sync-id: a5aa7abd95b99303d312cd9c2414539335540925
Summary:
The annotation processor finds subclasses of ViewManager and ShadowNode and generates classes that can both provide a mapping of property names to their type as well as a way of setting these properties.
This avoids having to do reflection to find the properties.
The annotation processor is currently not working when building with Gradle.
public
Reviewed By: astreet
Differential Revision: D2748958
fb-gh-sync-id: ded5b072d236ebf19fb43eaf704fc7f221a82c26
Summary:
Moves ReactProp and ReactPropGroup to `com.facebook.react.uimanager.annotations`. This is needed
so that future annotation processor can run on code inside the com.facebook.react.uimanager package.
public
Reviewed By: astreet
Differential Revision: D2754842
fb-gh-sync-id: 3808c3e3f6c45e5897ecab88cd4175573c0c24e6
Summary:
If border radius is not set or is zero, then elevation will not
work properly. This bug seems to have been introduced when the
style in facebook/react-native#4180 was modified slightly to
produce commit b65f1f2234.
Closes https://github.com/facebook/react-native/pull/4555
Reviewed By: svcscm
Differential Revision: D2741203
Pulled By: mkonicek
fb-gh-sync-id: f4ee9ccdfc64374d58824a6e988409ac2b7532a4
Summary: This PR includes a working interface to Android's `elevation` property implemented as an RN style. Elevation is the only (easy) [platform-supported way to create shadows](http://developer.android.com/training/material/shadows-clipping.html). For it to work note that you must be running on Android 5.0+, and add `elevation` to a view with a `backgroundColor` set. These are platform limitations.
This PR is not intended to be merged in its current state, but rather to inform the discussion from #2768. At a minimum, before merging we would need to add the elevation style to the docs and rebase this to master (**EDIT** I have now rebased on master because from v0.14.2 too many commits were being pulled in -- haven't tested it since the rebase though). Additionally, it might be good to add tests, although I couldn't find any for the Android code. I'm happy to get that done if this feature gets signed off by the React Native team.
Finally, as I argued in #2768 I think that `elevation` is a useful abstraction ov
Closes https://github.com/facebook/react-native/pull/4180
Reviewed By: svcscm
Differential Revision: D2684746
Pulled By: mkonicek
fb-gh-sync-id: 825f3ccd20c4b0eea9d11b5f0e3a6b018b7e4378
Summary: public
In a previous diff I've removed a need for using View attributes in requireNativeComponent. Thanks to that we can now use requireNativeComponent in View module. In a follow up diff I'll be getting rid of ReactNativeViewAttributes.
Reviewed By: sahrens
Differential Revision: D2676088
fb-gh-sync-id: d5d6e50f4629bd7982b90f3496e1fd22078e96a8
This is an early release and there are several things that are known
not to work if you're porting your iOS app to Android.
See the Known Issues guide on the website.
We will work with the community to reach platform parity with iOS.