Summary: VirtualizedList would more gracefully handle out of range cells than VirtualizedList_EXPERIMENTAL, which treats it as an invariant violation. This attempts to fix an issue where recalculation of cells around viewport can include out of range cells.
Reviewed By: rshest
Differential Revision: D39244112
fbshipit-source-id: 20fe6ea552035061d9d00720fcab77b29a785771
Summary:
Cleans up a few minor Flow suppression comments in `FlatList`. This reveals a new Flow error that is the result of `FlatList`'s props object being inexact whereas `VirtualizedList`'s props object is exact. For now, I introduce another -- but more specific -- Flow suppression for that type error.
The code changes should not have any consequential behavior change.
Changelog:
[Internal]
Reviewed By: NickGerleman
Differential Revision: D38646228
fbshipit-source-id: f4f9b0ad95323157ff1519353b38e8486adc841d
Summary:
This diff is part of an overall stack, meant to fix incorrect usage of `setState()` in `VirtualizedList`, which triggers new invariant checks added in `VirtualizedList_EXPERIMENTAL`. See the stack summary below for more information on the broader change.
## Diff Summary
This adds a `StateSafePureComponent`, which will override `setState`, along with `this.props` and `this.state`, in order to add runtime enforcement that `this.props` and `this.state` are not accessed during a state update where we should be relying on parameter instead. This should be landed after the fixes for unsafe `this.props`/`this.state` usage.
## Stack Summary
`VirtualizedList`'s component state is a set of cells to render. This state is set via the `setState()` class component API. The main "tick" function `VirtualizedList._updateCellsToRender()` calculates this new state using a combination of the current component state, and instance-local state like maps, measurement caches, etc.
From: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
---
> React may batch multiple setState() calls into a single update for performance. Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state. For example, this code may fail to update the counter:
```
// Wrong
this.setState({
counter: this.state.counter + this.props.increment,
});
```
> To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:
```
// Correct
this.setState((state, props) => ({
counter: state.counter + props.increment
}));
```
---
`_updateCellsToRender()` transitively calls many functions which will read directly from `this.props` or `this.state` instead of the value passed by the state updater. This intermittently fires invariant violations, when there is a mismatch.
This diff migrates all usages of `props` and `state` during state update to the values provied in `setState()`. To prevent future mismatch, and to provide better clarity on when it is safe to use `this.props`, `this.state`, I overrode `setState` to fire an invariant violation if it is accessed when it is unsafe to:
{F756963772}
Changelog:
[Internal][Changed] - Enable setState() hooks
Reviewed By: rshest
Differential Revision: D38294338
fbshipit-source-id: d04ff39f68df90adc9f4680887d308d997903675
Summary:
Fixes https://github.com/facebook/react-native/issues/34034.
The FlatList doesn't call renderItem on nullish values when numColumns > 1, but it does when numColumns is not set (or equals 1).
I think the behavior should be consistent, so I updated the code so renderItems is called for every items.
I believe the condition `item != null` was here to make sure renderItem isn't called for index outside of data range, so I replaced it with `itemIndex < data.length`.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[General] [Fixed] - Fix FlatList not calling render items for nullish values when numColumns > 1
Pull Request resolved: https://github.com/facebook/react-native/pull/34205
Test Plan:
- I added a failing test corresponding to the issue, and the test now succeeds.
- I used the same code as in the test on a newly initialized app on RN 0.69 and made sure renderItem was called for every items as expected.
Reviewed By: NickGerleman
Differential Revision: D38185103
Pulled By: lunaleaps
fbshipit-source-id: 4baa55caef9574c91c43c047f9e419016ceb39db
Summary:
This diff is part of an overall stack, meant to fix incorrect usage of `setState()` in `VirtualizedList`, which triggers new invariant checks added in `VirtualizedList_EXPERIMENTAL`. See the stack summary below for more information on the broader change.
## Diff Summary
`_createViewToken()` is called during state changes. Use explicit props passed in.
## Stack Summary
`VirtualizedList`'s component state is a set of cells to render. This state is set via the `setState()` class component API. The main "tick" function `VirtualizedList._updateCellsToRender()` calculates this new state using a combination of the current component state, and instance-local state like maps, measurement caches, etc.
From: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
---
> React may batch multiple setState() calls into a single update for performance. Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state. For example, this code may fail to update the counter:
```
// Wrong
this.setState({
counter: this.state.counter + this.props.increment,
});
```
> To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:
```
// Correct
this.setState((state, props) => ({
counter: state.counter + props.increment
}));
```
---
`_updateCellsToRender()` transitively calls many functions which will read directly from `this.props` or `this.state` instead of the value passed by the state updater. This intermittently fires invariant violations, when there is a mismatch.
This diff migrates all usages of `props` and `state` during state update to the values provied in `setState()`. To prevent future mismatch, and to provide better clarity on when it is safe to use `this.props`, `this.state`, I overrode `setState` to fire an invariant violation if it is accessed when it is unsafe to:
{F756963772}
Changelog:
[Internal][Fixed] - Thread props to _createViewToken()
Reviewed By: genkikondo
Differential Revision: D38294339
fbshipit-source-id: dc215e267f126a3789742c14c35479f509822710
Summary:
This diff is part of an overall stack, meant to fix incorrect usage of `setState()` in `VirtualizedList`, which triggers new invariant checks added in `VirtualizedList_EXPERIMENTAL`. See the stack summary below for more information on the broader change.
## Diff Summary
`_onCellFocusCapture()` derives state from existing state, so it should be wrapped in a state updater to compare against the latest value in the batch.
## Stack Summary
`VirtualizedList`'s component state is a set of cells to render. This state is set via the `setState()` class component API. The main "tick" function `VirtualizedList._updateCellsToRender()` calculates this new state using a combination of the current component state, and instance-local state like maps, measurement caches, etc.
From: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
---
> React may batch multiple setState() calls into a single update for performance. Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state. For example, this code may fail to update the counter:
```
// Wrong
this.setState({
counter: this.state.counter + this.props.increment,
});
```
> To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:
```
// Correct
this.setState((state, props) => ({
counter: state.counter + props.increment
}));
```
---
`_updateCellsToRender()` transitively calls many functions which will read directly from `this.props` or `this.state` instead of the value passed by the state updater. This intermittently fires invariant violations, when there is a mismatch.
This diff migrates all usages of `props` and `state` during state update to the values provied in `setState()`. To prevent future mismatch, and to provide better clarity on when it is safe to use `this.props`, `this.state`, I overrode `setState` to fire an invariant violation if it is accessed when it is unsafe to:
{F756963772}
Changelog:
[Internal][Fixed] - Use correct form of setState() in _onCellFocusCapture()
Reviewed By: genkikondo
Differential Revision: D38293583
fbshipit-source-id: 1d0e5152e6c1757408e39dff225e07accc5ee49f
Summary:
This diff is part of an overall stack, meant to fix incorrect usage of `setState()` in `VirtualizedList`, which triggers new invariant checks added in `VirtualizedList_EXPERIMENTAL`. See the stack summary below for more information on the broader change.
## Diff Summary
Use supplied props in `_keyExtractor()`, which is used to map between frame index and identity.
## Stack Summary
`VirtualizedList`'s component state is a set of cells to render. This state is set via the `setState()` class component API. The main "tick" function `VirtualizedList._updateCellsToRender()` calculates this new state using a combination of the current component state, and instance-local state like maps, measurement caches, etc.
From: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
---
> React may batch multiple setState() calls into a single update for performance. Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state. For example, this code may fail to update the counter:
```
// Wrong
this.setState({
counter: this.state.counter + this.props.increment,
});
```
> To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:
```
// Correct
this.setState((state, props) => ({
counter: state.counter + props.increment
}));
```
---
`_updateCellsToRender()` transitively calls many functions which will read directly from `this.props` or `this.state` instead of the value passed by the state updater. This intermittently fires invariant violations, when there is a mismatch.
This diff migrates all usages of `props` and `state` during state update to the values provied in `setState()`. To prevent future mismatch, and to provide better clarity on when it is safe to use `this.props`, `this.state`, I overrode `setState` to fire an invariant violation if it is accessed when it is unsafe to:
{F756963772}
Changelog:
[Internal][Fixed] - Thread props to _keyExtractor()
Reviewed By: genkikondo
Differential Revision: D38293586
fbshipit-source-id: e50823bacdf45adad3b8b655d66d305a1762e9b8
Summary:
This diff is part of an overall stack, meant to fix incorrect usage of `setState()` in `VirtualizedList`, which triggers new invariant checks added in `VirtualizedList_EXPERIMENTAL`. See the stack summary below for more information on the broader change.
## Diff Summary
This forwards props to `__getFrameMetricsApprox()` and `_getFrameMetrics()` . This is called in a variery of places, so we need to pass `FrameMetricProps` through more places, and update public/test usage.
## Stack Summary
`VirtualizedList`'s component state is a set of cells to render. This state is set via the `setState()` class component API. The main "tick" function `VirtualizedList._updateCellsToRender()` calculates this new state using a combination of the current component state, and instance-local state like maps, measurement caches, etc.
From: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
---
> React may batch multiple setState() calls into a single update for performance. Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state. For example, this code may fail to update the counter:
```
// Wrong
this.setState({
counter: this.state.counter + this.props.increment,
});
```
> To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:
```
// Correct
this.setState((state, props) => ({
counter: state.counter + props.increment
}));
```
---
`_updateCellsToRender()` transitively calls many functions which will read directly from `this.props` or `this.state` instead of the value passed by the state updater. This intermittently fires invariant violations, when there is a mismatch.
This diff migrates all usages of `props` and `state` during state update to the values provied in `setState()`. To prevent future mismatch, and to provide better clarity on when it is safe to use `this.props`, `this.state`, I overrode `setState` to fire an invariant violation if it is accessed when it is unsafe to:
{F756963772}
Changelog:
[Internal][Fixed] - Thread props to __getFrameMetrics()
Reviewed By: genkikondo
Differential Revision: D38293591
fbshipit-source-id: c1499d722b69eb4b5953124ee8b8c3d15e912d93
Summary:
This diff is part of an overall stack, meant to fix incorrect usage of `setState()` in `VirtualizedList`, which triggers new invariant checks added in `VirtualizedList_EXPERIMENTAL`. See the stack summary below for more information on the broader change.
## Diff Summary
Use passed props in `computeWindowedRenderLimits()`, which is called during a state update.
## Stack Summary
`VirtualizedList`'s component state is a set of cells to render. This state is set via the `setState()` class component API. The main "tick" function `VirtualizedList._updateCellsToRender()` calculates this new state using a combination of the current component state, and instance-local state like maps, measurement caches, etc.
From: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
---
> React may batch multiple setState() calls into a single update for performance. Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state. For example, this code may fail to update the counter:
```
// Wrong
this.setState({
counter: this.state.counter + this.props.increment,
});
```
> To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:
```
// Correct
this.setState((state, props) => ({
counter: state.counter + props.increment
}));
```
---
`_updateCellsToRender()` transitively calls many functions which will read directly from `this.props` or `this.state` instead of the value passed by the state updater. This intermittently fires invariant violations, when there is a mismatch.
This diff migrates all usages of `props` and `state` during state update to the values provied in `setState()`. To prevent future mismatch, and to provide better clarity on when it is safe to use `this.props`, `this.state`, I overrode `setState` to fire an invariant violation if it is accessed when it is unsafe to:
{F756963772}
Changelog:
[Internal][Fixed] - Thread props to computeWindowedRenderLimits()
Reviewed By: genkikondo
Differential Revision: D38293588
fbshipit-source-id: 1330a003c1354bbd63c0b7b33a013e85e96fdc64
Summary:
This diff is part of an overall stack, meant to fix incorrect usage of `setState()` in `VirtualizedList`, which triggers new invariant checks added in `VirtualizedList_EXPERIMENTAL`. See the stack summary below for more information on the broader change.
## Diff Summary
Change `_updateViewableItems()` to accept an explicit set of props, and a CellRenderMask, instead of using `this.props` and `this.state`. The eventual sink are the `_getFrameMetric*` functions, so a minimal projection of props is added that we can pass through to it.
## Stack Summary
`VirtualizedList`'s component state is a set of cells to render. This state is set via the `setState()` class component API. The main "tick" function `VirtualizedList._updateCellsToRender()` calculates this new state using a combination of the current component state, and instance-local state like maps, measurement caches, etc.
From: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
---
> React may batch multiple setState() calls into a single update for performance. Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state. For example, this code may fail to update the counter:
```
// Wrong
this.setState({
counter: this.state.counter + this.props.increment,
});
```
> To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:
```
// Correct
this.setState((state, props) => ({
counter: state.counter + props.increment
}));
```
---
`_updateCellsToRender()` transitively calls many functions which will read directly from `this.props` or `this.state` instead of the value passed by the state updater. This intermittently fires invariant violations, when there is a mismatch.
This diff migrates all usages of `props` and `state` during state update to the values provied in `setState()`. To prevent future mismatch, and to provide better clarity on when it is safe to use `this.props`, `this.state`, I overrode `setState` to fire an invariant violation if it is accessed when it is unsafe to:
{F756963772}
Changelog:
[Internal][Changed] - Move Props to VirtualizedListProps
Reviewed By: genkikondo
Differential Revision: D38293587
fbshipit-source-id: 164fd4af7c370d905af53b0e9aafb3592d8659cc
Summary:
This diff is part of an overall stack, meant to fix incorrect usage of `setState()` in `VirtualizedList`, which triggers new invariant checks added in `VirtualizedList_EXPERIMENTAL`. See the stack summary below for more information on the broader change.
## Diff Summary
Remove `this.props` usage during state update where we can just use the props directly.
## Stack Summary
`VirtualizedList`'s component state is a set of cells to render. This state is set via the `setState()` class component API. The main "tick" function `VirtualizedList._updateCellsToRender()` calculates this new state using a combination of the current component state, and instance-local state like maps, measurement caches, etc.
From: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
---
> React may batch multiple setState() calls into a single update for performance. Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state. For example, this code may fail to update the counter:
```
// Wrong
this.setState({
counter: this.state.counter + this.props.increment,
});
```
> To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:
```
// Correct
this.setState((state, props) => ({
counter: state.counter + props.increment
}));
```
---
`_updateCellsToRender()` transitively calls many functions which will read directly from `this.props` or `this.state` instead of the value passed by the state updater. This intermittently fires invariant violations, when there is a mismatch.
This diff migrates all usages of `props` and `state` during state update to the values provied in `setState()`. To prevent future mismatch, and to provide better clarity on when it is safe to use `this.props`, `this.state`, I overrode `setState` to fire an invariant violation if it is accessed when it is unsafe to:
{F756963772}
Changelog:
[Internal][Fixed] - Remove _isVirtualizationDisabled()
Reviewed By: genkikondo
Differential Revision: D38293589
fbshipit-source-id: af18f867fc880d5363134fe0d6f985efaf8be6c5
Summary:
This diff is part of an overall stack, meant to fix incorrect usage of `setState()` in `VirtualizedList`, which triggers new invariant checks added in `VirtualizedList_EXPERIMENTAL`. See the stack summary below for more information on the broader change.
## Diff Summary
This moves public VirtualizedList types to a new file, shared between both `VirtualizedList`, and `VirtualizedList_EXPERIMENTAL`. This allows us to make public interface changes in a single place.
## Stack Summary
`VirtualizedList`'s component state is a set of cells to render. This state is set via the `setState()` class component API. The main "tick" function `VirtualizedList._updateCellsToRender()` calculates this new state using a combination of the current component state, and instance-local state like maps, measurement caches, etc.
From: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
---
> React may batch multiple setState() calls into a single update for performance. Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state. For example, this code may fail to update the counter:
```
// Wrong
this.setState({
counter: this.state.counter + this.props.increment,
});
```
> To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:
```
// Correct
this.setState((state, props) => ({
counter: state.counter + props.increment
}));
```
---
`_updateCellsToRender()` transitively calls many functions which will read directly from `this.props` or `this.state` instead of the value passed by the state updater. This intermittently fires invariant violations, when there is a mismatch.
This diff migrates all usages of `props` and `state` during state update to the values provied in `setState()`. To prevent future mismatch, and to provide better clarity on when it is safe to use `this.props`, `this.state`, I overrode `setState` to fire an invariant violation if it is accessed when it is unsafe to:
{F756963772}
Changelog:
[Internal][Changed] - Move Props to VirtualizedListProps
Reviewed By: genkikondo
Differential Revision: D38293585
fbshipit-source-id: 344d94466a2741ee67eb5754de5506eb3e265c5b
Summary:
This diff is part of an overall stack, meant to fix incorrect usage of `setState()` in `VirtualizedList`, which triggers new invariant checks added in `VirtualizedList_EXPERIMENTAL`. See the stack summary below for more information on the broader change.
## Diff Summary
Replace usages of `this.state` and `this.props` where we are already passed the newer revision of the state we want.
## Stack Summary
`VirtualizedList`'s component state is a set of cells to render. This state is set via the `setState()` class component API. The main "tick" function `VirtualizedList._updateCellsToRender()` calculates this new state using a combination of the current component state, and instance-local state like maps, measurement caches, etc.
From: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
---
> React may batch multiple setState() calls into a single update for performance. Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state. For example, this code may fail to update the counter:
```
// Wrong
this.setState({
counter: this.state.counter + this.props.increment,
});
```
> To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:
```
// Correct
this.setState((state, props) => ({
counter: state.counter + props.increment
}));
```
---
`_updateCellsToRender()` transitively calls many functions which will read directly from `this.props` or `this.state` instead of the value passed by the state updater. This intermittently fires invariant violations, when there is a mismatch.
This diff migrates all usages of `props` and `state` during state update to the values provied in `setState()`. To prevent future mismatch, and to provide better clarity on when it is safe to use `this.props`, `this.state`, I overrode `setState` to fire an invariant violation if it is accessed when it is unsafe to:
{F756963772}
Changelog:
[Internal][Fixed] - Remove bad usage in _adjustCellsAroundViewport()
Reviewed By: genkikondo
Differential Revision: D38293584
fbshipit-source-id: 807f36600d2fd82c87205195dd61956785bdbd2c
Summary:
VirtualizedList state is represented in terms of [first, last] ranges, where it is possible to express a zero-cell range by having [n, n-1]. This includes some awkward examples, like [0, -1] being valid.
CellRenderMask assumes `addCells` is called with at least one cell, with VirtualizedList previously guarding against adding the no cell case. This guard is present for adding main cell regions, but not for `_initialRenderRegion()`, which can be overridden to have a zero length as well.
This moves the `CellRenderMask` to be permissive of zero-length cell regions, and removes the caller guard.
Changelog:
[Internal][Fixed] - Allow empty cell ranges in CellRenderMask
Reviewed By: rshest
Differential Revision: D38184444
fbshipit-source-id: d2dadfdd9628b24f894126d63b1eb93f6387b877
Summary:
Existing code may pass negative values for `initialScrollIndex`, which the previous implemnentation handled gracefully. Handle the case gracefully in VirtualizedList_EXPERIMENTAL as well.
Changelog:
[Internal][Fixed] - Gracefully handle negative initialScrollIndex in VirtualizedList_EXPERIMENTAL
Reviewed By: rshest
Differential Revision: D38183625
fbshipit-source-id: 9aea91c4cf3ce2190d769f34ce728a109efc88d4
Summary:
If FlatList is passed non-array data it will return `undefined` as the result of `getItemCount()` to VirtualizedList. This change makes it return `0` instead, to signify there are no valid items to attempt to accces.
There are a set of invariants on properties passed to FlatList, to curb incorrect types at runtime, but there is existing code which runs into the condition.
Changelog:
[Internal][Fixed] - Guard FlatList getItemCount() against non-array data
Reviewed By: javache
Differential Revision: D38198351
fbshipit-source-id: 9efd0df7eeeba17078e2c838d470c4b0d621b9a0
Summary:
VirtualizedList_EXPERIMENTAL has a different flow signature from VirtualizedList. This does not cause an error in unit tests, which are untyped, but prevents injecting VirtualizedList_EXPERIMENTAL via the current API from flowtype. This diff updates the injection interface to allow a more relaxed type, validating safety at runtime.
Changelog:
[Internal][Changed] - Allow injecting looser VirtualizedList
Reviewed By: javache
Differential Revision: D38143682
fbshipit-source-id: 054bbc5092823f4e4413d69d3d72a7ecdd71a6a2
Summary:
# This Change
https://github.com/react-native-community/discussions-and-proposals/pull/335 discussed a set of problems with VirtualizedList and focus. These were seen as severe externally for a11y on desktop. The issues center on users of keyboard and accessibility tools, where users expect to be able to move focus in an uninterrupted loop.
The design and implementation evolved to be a bit more general, and without any API-surface behavior changes. It was implemented and rolled out externally as a series of changes. The remaining changes that were not upstreamed into RN are rolled into https://github.com/facebook/react-native/pull/32646
This diff brings this change into the repo, as a separate copy of VirtualizedList, to measure its impact to guardrail metrics, without yet making it the default implementation. The intention is for this to be temporary, until there is confidence the implementation is correct.
## List Implementation (more on GitHub)
This change makes it possible to synchronously move native focus to arbitrary items in a VirtualizedList. This is implemented by switching component state to a sparse bitset. This was previously implemented and upstreamed as `CellRenderMask`.
A usage of this is added, to keep the last focused item rendered. This allows the focus loop to remain unbroken, when scrolling away, or tab loops which leave/re-enter the list.
VirtualizedList tracks the last focused cell through the capture phase of `onFocus`. It will keep the cell, and a viewport above and below the last focused cell rendered, to allow movement to it without blanking (without using too much memory).
## Experimentation Implementation
A mechanism is added to gate the change via VirtualizedListInjection, mirroring the approach taken for Switch with D27381306 (https://github.com/facebook/react-native/commit/683b825b327e7fa71e87e3d613cb9acd37c24288).
It allows VirtualizedList to delegate to a global override. It has a slight penalty to needing to import both modules, but means code which imports VirtualizedList directly is affected the changes.
Changelog:
[Internal][Added] - Add VirtualizedList_EXPERIMENTAL (CellRenderMask Usage)
Reviewed By: lunaleaps
Differential Revision: D38020408
fbshipit-source-id: ad0aaa6791f3f4455e3068502a2841f3ffb40b41
Summary:
This change is in preparation of adding a separate `VirtualizedList_EXPERIMENTAL` component.
Both the original, and experimental lists use `VirtualizedListContext`, which itself references back to the VirtualizedList class type. VirtualizedList private methods are currently included in the type system, and are called in other VirtualizedList code (see https://github.com/facebook/react-native/commit/b2f871a6fa9c92dd0712055384b9eca6d828e37d). This prevents Flow from seeing the two classes are compatible if "private" methods change.
My first attempt was to parameterize the context, to allow both `VirtualizedList`, and `VirtualizedList_EXPERIMENTAL` to use the same code without sacrificing type safety or adding further duplication. This added more complexity than it is worth, so I am instead loosening the type on VirtualizedListContext to pass around a more generic handle.
Changelog:
[Internal][Changed] - Allow VirtualizedListContext to support different component type
Reviewed By: javache
Differential Revision: D38017086
fbshipit-source-id: 91e8f6ab2591d3ae9b7f9263711b4a39b78f68e0
Summary: Add annotations to function parameters required for Flow's Local Type Inference project. This codemod prepares the codebase to match Flow's new typechecking algorithm. The new algorithm will make Flow more reliable and predictable.
Reviewed By: bradzacher
Differential Revision: D37388949
fbshipit-source-id: cdcbc98035ce9b6994842005ea46df42de54f9b8
Summary: Add annotations to function parameters required for Flow's Local Type Inference project. This codemod prepares the codebase to match Flow's new typechecking algorithm. The new algorithm will make Flow more reliable and predicatable.
Reviewed By: bradzacher
Differential Revision: D37363351
fbshipit-source-id: a9d3df7db6f9d094ac2ce81aae1f3ab4f62b243a
Summary: Add annotations to function parameters required for Flow's Local Type Inference project. This codemod prepares the codebase to match Flow's new typechecking algorithm. The new algorithm will make Flow more reliable and predicatable.
Reviewed By: evanyeung
Differential Revision: D37353648
fbshipit-source-id: e5a0c685ced85a8ff353d578b373f836b376bb28
Summary:
Currently `ListHeaderComponent` & `ListFooterComponent` allow to use React Componetn & Elemelen
```tsx
<FlatList
ListHeaderComponent={<View />} // valid
ListHeaderComponent={View} // valid
/>
```
But when you try to pass `ItemSeparatorComponent` as React Element it will throw an error
```tsx
<FlatList
ItemSeparatorComponent={View} // ok
ItemSeparatorComponent={<View />} /* not valid:
Error: Element type is invalid: expected a string (for built-in components) or a class/function
(for composite components) but got: object.
Check the render method of `CellRenderer`.
*/
/>
```
So, this PR adds this ability
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[General] [Changed] - Add ability to pass `ItemSeparatorComponent` as React Element
Pull Request resolved: https://github.com/facebook/react-native/pull/32748
Test Plan: ...
Reviewed By: lyahdav
Differential Revision: D37227719
Pulled By: cortinico
fbshipit-source-id: 1c4943fa9d42bf5e61fbd999d1f5be46b51ecb14
Summary:
Changelog:
[Android][Fix] - When `onEndReachedThreshold` is set to 0 `onEndReached` function on `VirtualizedList` properly fires once the user scrolls to the bottom of the list.
Reviewed By: genkikondo
Differential Revision: D36488189
fbshipit-source-id: b95f3291f2957273280696d8840c1e000d669380
Summary:
This diff upgrades xplat to 0.178.1 and pre-suppresses errors from turning on constrained writes.
To generate this diff I:
* Modified every `env_mode=constrain_writes` to `env_mode=ssa` and made a commit (this is so our upgrade script will work)
* Ran scripts/flow/upgrade.sh 0.178.1 to upgrade all the flowconfigs to 178.1 and suppress new-env errors
* Modified arvr/js/flowconfig.ejs to use 0.178.1 and ran `scripts/gen-flowconfig/gen-flowconfig --project arvr`
* Modified xplat/js/flowconfig.ejs to use 0.178.1 and ran `scripts/gen-flowconfig/gen-flowconfig --project xplat`
* Unstacked from the commit in point 1
Reviewed By: SamChou19815
Differential Revision: D36676019
fbshipit-source-id: c3032f18ed838afc327f00de563e7f20713bdc26
Summary:
Changelog:
[iOS][Fixed] - When in an RTL locale on iOS, e.nativeEvent.zoomScale is -1. This seems to cause erratic blank spaces that don't recover as you scroll. Set the value to 1 instead when negative.
Differential Revision: D36499121
fbshipit-source-id: f82812ca00ae4162fbff617df8c716a4964b3a8f
Summary:
Changelog:
[iOS][Fixed] - When in an RTL locale on iOS, e.nativeEvent.zoomScale is -1. This seems to cause erratic blank spaces that don't recover as you scroll. Taking Math.abs of the value fixes it. Blame: D36169686 (https://github.com/facebook/react-native/commit/13a72e0ccceb2db6aeacd03b4f429d200392c17b)
Differential Revision: D36468390
fbshipit-source-id: f18244f1421fc1ccbb0d1035df8a7c6de10ccf62
Summary:
elementsThatOverlapOffsets was quite inefficient as it was doing a linear scan over all items without an early out for each input offset.
The number of items can be large, so we'd want to use binary search here.
Before: O(MN), where M is the # offsets and N is the # items
After: O(MlogN)
As a utility method, elementsThatOverlapOffsets should not be responsible for checking that the offsets are in increasing order
'binary-search' dep added via https://www.internalfb.com/intern/wiki/React_Native/Building_Product_Experiences/Third_Party_Packages_(npm)/
Changelog:
[Internal] - Modify VirtualizeUtils.elementsThatOverlapOffsets to use binary search
Reviewed By: javache
Differential Revision: D36292326
fbshipit-source-id: 5f22eb5533b69e2ebe5c1cb34e4f82605838f0a7
Summary:
Sometimes this._scrollMetrics.offset is 0 even after initial scroll is triggered, because the offset is updated only upon _onScroll, which may not have been called in time for the next computation of the render limits. Thus, there is a window of time where computeWindowedRenderLimits calculates undesired render limits as it uses the offset. This results in 2 extra rerenders of the VirtualizedList if an initial scroll offset is applied, as the render limits shifts from the expected bounds (calculated using initialScrollIndex), to the 0 offset bounds (calculated using computeWindowedRenderLimits due to offset = 0), back to the expected bounds (onScroll triggers recalculation of render limits via _updateCellsToRender).
This issue was introduced in https://www.internalfb.com/diff/D35503114 (https://github.com/facebook/react-native/commit/c5c17985dae402725abb8a3a94ccedc515428711)
We cannot rely on this._hasDoneInitialScroll to indicate that scrolling *actually* finished (specifically, that _onScroll was called). Instead, we want to recalculate the windowed render limits if any of the following hold:
- initialScrollIndex is undefined or is 0
- initialScrollIndex > 0 AND scrolling is complete
- initialScrollIndex > 0 AND the end of the list is visible (this handles the case where the list is shorter than the visible area) <- this is the case that https://www.internalfb.com/diff/D35503114 (https://github.com/facebook/react-native/commit/c5c17985dae402725abb8a3a94ccedc515428711) attempted to address
Changelog:
[Internal][Fixed] - Fix issue where VirtualizedList rerenders multiple times and flickers when initialScrollIndex is set
Reviewed By: JoshuaGross
Differential Revision: D36328891
fbshipit-source-id: aba26aa06b24f6976657dd1e9f95bb666f60d9a6
Summary:
During debugging of undesired behavior using VirtualizedList with initialScrollIndex, it was found that zoomScale was sometimes undefined, which resulted in elementsThatOverlapOffsets returning not being able to find the frame at the given offsets.
This does not cause any unexpected behavior when scrolling from the top, as the first item index in VirtualizedList is always calculated to be 0; however, when we set initialScrollIndex, the frame calculations are incorrect, resulting in wasteful re-renders of the VirtualizedList as it renders every frame (row) from the top.
Changelog:
[Internal][Fixed] - Default zoomScale to 1 for computeWindowedRenderLimits and elementsThatOverlapOffsets in order to fix render limit calculation.
Differential Revision: D36294426
fbshipit-source-id: 1e1abec1c95f58a1913bafa2c9680e51e2dc26fa
Summary:
We are working on making the empty object literal `{}` have the type `{}` - i.e. exact empty object - rather than being unsealed.
Some manual fixes, in particular to React Native code, which is used and can be synced to other repos (e.g. WWW).
With these changes, error diff in Xplat is down to ~1990 errors
Note that after I roll out `exact_empty_objects`, I'll codemod all the `{...null}` (the only way to get an exact empty object currently) back to `{}`
Changelog: [Internal]
Reviewed By: SamChou19815
Differential Revision: D36142838
fbshipit-source-id: 054caf370db230f42a4c5f5706c88979ef246537
Summary:
We are working on making the empty object literal `{}` have the type `{}` - i.e. exact empty object - rather than being unsealed.
Making this change exposes a variety of errors. We can prevent these errors by annotating what we want the type of the empty object to be.
Reduces Xplat error diff to 2.3k
- Announcement: [post](https://fb.workplace.com/groups/flowlang/posts/903386663600331)
- Support group: [Flow Support](https://fb.workplace.com/groups/flow)
drop-conflicts
Format:
```
arc f
```
Sort imports
```
hg l -n | xargs js1 lint --fix --rule 'fb-tools/sort-requires'
```
Changelog: [Internal]
Reviewed By: samwgoldman
Differential Revision: D36086696
fbshipit-source-id: 90447279f2e6e38f44189b74ec0297719f7adf58
Summary:
When a FlatList is nested inside another FlatList, it may be re-rendered whenever the outer FlatList renders. Apply the same optimization we already had in `VirtualizedListContextProvider` to avoid changing the context object if no values have changed.
Changelog: [General][Changed] - Optimized VirtualizedList context when used with nested lists
Reviewed By: genkikondo
Differential Revision: D35905952
fbshipit-source-id: 695253c85db2043d22e208ad94ecc7daa1455055
Summary:
Fixes https://github.com/facebook/react-native/issues/33529 (note that I reproduced the bug on iOS too).
The bug comes from the fact that we were using `this._scrollMetrics.offset` to determine if the initial scroll was done. But sometimes it equals 0 even after the initial scroll is done, for example when the content does not fill the list. So I replaced it with `this._hasDoneInitialScroll`.
I believe that `this._hasDoneInitialScroll` was not used in the first place because it was introduced later (3 years ago vs 5 years ago for the original code).
The replacement correctly fixes the broken test case and the example given in the issue.
Then I had to update two test cases (rename the first and remove the second), that shows explicitly the broken behavior:
we have to simulate the initial scroll for the content to be adjusted, so when the content does not fill the view and the scroll cannot be executed, the content is not adjusted.
## Changelog
[General] [Fix] - Fix VirtualizedList with initialScrollIndex not rendering all elements when data is updated
Pull Request resolved: https://github.com/facebook/react-native/pull/33558
Test Plan:
- I added a broken test case based on the issue
- I tested with the RNTesterApp using the code example given in the issue
Reviewed By: ryancat
Differential Revision: D35503114
Pulled By: yungsters
fbshipit-source-id: 67bb75d7cf1ebac0d59127d0d45afbaa3167dcf3