Commit Graph

38536 Commits

Author SHA1 Message Date
Joshua Gross 7e559465bd Fix crash introduced by D21735940 in T67525923
Summary:
We cannot call `parentView.getChildCount()` directly, we must get the child count through the ViewManager:

A simple `Log.e` call shows:

```
MountingManager: parentView.getChildCount(): 0 // viewGroupManager.getChildCount(parentView): 7
```

This difference does not occur for ALL views, but it occurs for... enough that this will crash on basically ~every screen, at least on navigation when all views are removed.

Theory about why this is happening: some ViewGroup types compute childCount differently, especially if we do some sort of custom child management for some view type? By coercing to `T` which the ViewManager does, we call getChildCount on the correct class type. This is just a hypothesis, though. But the failing views are all `View`s and it does look like `ReactClippingViewManager` has custom `getChildCount` logic, so that's likely the answer.

There's no such thing as an easy diff!

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21750097

fbshipit-source-id: 3d87d8f629a0c12101658050e57e09242dfc2a8c
2020-05-27 16:03:56 -07:00
Héctor Ramos 97d3abf982 Do not use variable types for array elements
Summary:
When a property returns an array type, use the actual element type when generating structs and inlines.

Changelog: [Internal]

Reviewed By: TheSavior

Differential Revision: D21651351

fbshipit-source-id: 14cadf209c38a301c9c65fcaadd8a292c1936349
2020-05-27 14:34:14 -07:00
Joshua Gross bd314168dd Reset RootView ID when root view is detached from view hierarchy
Summary:
I have a theory that T53114059 can be caused by (1) other crashes, and/or (2) reloads. Clear out the ID of a RootView when it is detached.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21732066

fbshipit-source-id: 5e607f34cf42ca26bdf199d5d3024fd49a60dc1e
2020-05-27 13:39:50 -07:00
Emily Janzer 0a12f3ea77 Always return an EventDispatcher in bridgeless mode
Summary:
This changes how we access the EventDispatcher from the FabricUIManager in bridgeless mode.

Currently, we have implemented a similar API to what we use for Fabric (used in UIManagerHelper): `BridgelessReactContext.getJSIModule(UIManager).getEventDispatcher()`. However, `getJSIModule` does not have a nullable return type, which means that we have to throw an exception if the UIManager can't be found - if, for example, the instance is not initialized yet (or has been destroyed). This is causing crashes when a view tries to access the EventDispatcher before the instance is initialized, which takes longer for Venice because we include JS bundle loading as part of initialization (we may need to revisit that).

Ideally, we'd like to create a first-class API for `getEventDispatcher()`, and make sure that it never crashes if the instance is destroyed, because we don't care if JS events aren't delivered at that point. However, there are some obstacles to making this change for the bridge - mostly related to avoiding circular dependencies between the bridge module and the uimanager module. (Also, this might be a behavior change for the bridge, because I think we currently start queueing events before it's initialized? and product code might be relying on that).

Reviewed By: mdvacca

Differential Revision: D21672949

fbshipit-source-id: a38e96cd40c6f70124b7ca2a5c9722988fe7fcf4
2020-05-27 12:16:21 -07:00
Christoph Nakazawa fd97e955f8 Upgrade to Babel 7.10
Summary:
See https://github.com/babel/babel/releases/tag/v7.10.0 for changes

It includes a change I asked the Babel team for as they have been wrapping object spread calls with lots of extends call for spec compliance, but that only matters when you have side-effectful getters that affect the rest of the objects in the spread call and are order dependent. We should not be depending on such behavior in FB code so we can use loose mode and benefit from the app size wins.

Changelog: [Internal]

Reviewed By: motiz88

Differential Revision: D21738344

fbshipit-source-id: 5eeff47481e474bb41183119d990692b31751dd5
2020-05-27 08:20:10 -07:00
Jacek Burys c8fed9e385 Move TimePickerAndroid to FB internal
Summary:
Moving TimePickerAndroid to FB internal.

Changelog:
[Android][Changed] - Moved TimePickerAndroid to FB internal.

Reviewed By: cpojer

Differential Revision: D21504128

fbshipit-source-id: 400c6ee7cff96a0d6b4205f7806ef8951b611b8c
2020-05-27 03:40:35 -07:00
Joshua Gross 1a77943e8b Better error message when crashing because of an invalid Remove operation
Summary:
Error messages like P131885276 don't help debugging, even when all mount instructions are logged to logcat. This log would help identify the incorrect mount instruction.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21735940

fbshipit-source-id: 16ff315c11ccafdd75d0ad9c7c60b7be2cd73202
2020-05-26 23:31:37 -07:00
Joshua Selbo 6a78b32878 Migrate react-native Android tests to Robolectric v4 (#28927)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/28927

Changelog:
[Android] [Changed] Test Modernization

Reviewed By: mdvacca

Differential Revision: D21598788

fbshipit-source-id: 6fd9c30220d6d69cc68f13bf1f5ad5a4bc2b039a
2020-05-26 20:38:43 -07:00
Rick Hanlon 6f75065d82 Remove unused double key press code
Summary:
This was added in D3343907 June 1st 2016, disabled in D3428043 June 16, 2016 and never re-enabled.

Changelog: [Internal]

Reviewed By: shergin

Differential Revision: D21635227

fbshipit-source-id: db51dfb6271359bea7da34b4e2a71931fc7c2a63
2020-05-26 20:18:02 -07:00
Rick Hanlon 6ff6a79dd9 Add new swizzle method RCTSwapInstanceMethodWithBlock
Summary:
This diff adds a new swizzling method for replacing instance methods with blocks.

Changelog: [Internal]

Reviewed By: shergin

Differential Revision: D21635131

fbshipit-source-id: c8061817bed66dad160efffee5a13c8714134540
2020-05-26 20:18:01 -07:00
Joshua Gross 8b2eb3766b C++ LayoutAnimations: solve crash when "animating" virtual views
Summary:
Index adjustment doesn't work if virtual views are inserted, because those don't actually result in the view hierarchy being mutated, as such.

Add an Android-specific check to solve the crash.

I don't love adding platform-specific checks here, so I'm considering wrapping this logic in a platform-specific class, so that logic lives outside of the core of LayoutAnimations and entirely in platform code.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21727805

fbshipit-source-id: 5af2cf479beaa4d0e9d94ea16ac989c4268920f8
2020-05-26 16:12:03 -07:00
Emily Janzer 68c0eddb71 Split EventDispatcher into interface and impl (#28983)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/28983

Creating an interface for EventDispatcher so I can implement it from a dummy/no-op EventDispatcher to use in bridgeless mode when the instance isn't alive.

Changelog: [Android] [Changed] Renamed EventDispatcher to EventDispatcherImpl and created EventDispatcher interface; calls to EventDispatcher contstructor need to be updated

Reviewed By: makovkastar

Differential Revision: D21695401

fbshipit-source-id: 46066a467efcf03a5f484bb9fb58c662d46a2c4e
2020-05-26 14:36:13 -07:00
Joshua Gross ae7df2df22 LayoutAnimations: fail silently instead of redboxing if there's a misconfigured LayoutAnimation
Summary:
property and type are optional params according to Flow, so we should treat as such.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21725746

fbshipit-source-id: 3c48a8cef8fa5911c195f582556de6dad871c4f1
2020-05-26 13:15:50 -07:00
Joshua Gross 8e1348046a Fix NativeAnimatedModule timing for Fabric/Venice(?)
Summary:
This is the second part of a rewrite of D15390384, which allows Animated timing to be driven by Paper or Fabric.

The intuition is: we don't care which one drives the animation. We will expect one or both of them to issue a callback that operations are about to be executed, and the first one wins. The blocks will only execute once, the second time will be a noop.

I don't think there's a 100% safe way of reimplementing Native Animated Module for Fabric/Venice (without a new API and implementing in C++) since it's inherently disconnected from the commit process and the tree. This gets us slightly closer to visual functionality, though.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21698192

fbshipit-source-id: c11d3cebd12cfc8acf4b63c87ccbe62cdbd8b672
2020-05-26 11:39:28 -07:00
Joshua Gross 0b00d92514 Android Animated timing: interface-only
Summary:
This is (part of) a rewrite of D15390384.

This implements the lifecycle interface only for Fabric to signal to NativeAnimatedModule when preOperations are about to run / operations are about to be dispatched.

We will likely want to remove this mechanism entirely and rewrite NativeAnimatedModule in C++ for Fabric/Venice, but for now, I'm not sure of a better solution to unblock.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21698193

fbshipit-source-id: a13d445073911fd63d896202a7a1bfbe1167038a
2020-05-26 11:39:28 -07:00
Christoph Purrer 8d6cc50d77 Change jsi::Runtime::lockWeakObject to take a mutable ref
Summary:
A key difference in WeakRefs with the Hades GC is that they are mutable,
in the sense that reading the value of a WeakRef while a GC is active might
clear the WeakRef.
For this reason, attempting to lock the WeakObject might mutate the backing
reference.

I preferred to communicate this change in behavior via the API rather than
`const_cast` it away inside the implementation.

Changelog: [Internal] Change jsi::WeakObject to be mutable in lockWeakObject

Reviewed By: mhorowitz

Differential Revision: D21485758

fbshipit-source-id: 3618928be8f8791aed56cb20673896ff5b786ded
2020-05-26 11:10:06 -07:00
Samuel Susla 18b3680761 Cleanup of RCTTExtInputComponentView.mm
Summary:
Changelog: [Internal]

1. `UITextField.attributedText` and `UITextView.attributedText` default value is `nil`, not an empty NSAttributedString.
2. Assigning `_backedTextInputView.frame = self.bounds` inside constructor isn't needed as `self.bounds` during initialisation.

Reviewed By: JoshuaGross

Differential Revision: D21722661

fbshipit-source-id: 8725335d929b7d10736b540e12f1669ea824ad94
2020-05-26 09:51:41 -07:00
Paige Sun 60b7a3085c Annotate <Image> components in QPL logging using ImageAnalyticsTagContext
Reviewed By: mdvacca

Differential Revision: D21696266

fbshipit-source-id: b5c9d167e9da77ed969f7b4bdea1af9dd2e471ae
2020-05-23 23:40:24 -07:00
Samuel Susla 1b1ebaf2bd Delete copy constructor and copy assignment operator in ShadowNode
Summary:
Changelog: [Internal]

ShadowNode shouldn't be copyable.

Reviewed By: shergin

Differential Revision: D21692756

fbshipit-source-id: e70dcf82f4d4c7609283936a42c741467f8f13ca
2020-05-23 06:57:51 -07:00
David Vacca 95546d932f Add ART components into Catalyst app Android
Summary:
Simple diff to add ART components into Catalyst app Android

changelog: [Internal] Internal changes to add support of ART for Fabric

Reviewed By: JoshuaGross

Differential Revision: D21621479

fbshipit-source-id: d957c25f447d19d8f349c69aa20f5f19237d867a
2020-05-22 01:23:38 -07:00
David Vacca 19e0b133f8 Delete unused class
Summary:
ez diff to delete unused class

changelog: [internal]

Reviewed By: fkgozali

Differential Revision: D21699666

fbshipit-source-id: d0e725c7096906e2effd16f8fa2a57683192420f
2020-05-22 01:23:38 -07:00
David Vacca 58a7ddd55d Implement equality of ARTElements and use it in ARTState
Summary:
Here I'm implementing equality methods for ARTGroup, ARTShape and ARTText and I'm using these methods to update the state only when it is necessary.
This will improve perf in rendering of ART

changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D21695127

fbshipit-source-id: b438ddea4c34bd7a0bdf26a6aac4fd62a9f78b49
2020-05-22 01:23:37 -07:00
David Vacca 55c36661d9 Rename Element -> ARTElement
Summary:
Element, Shape, Group, Text are too generic, we are renaming these classes to ARTElement, ARTBGroup, ARTShape...

changelog: [Internal] internal changes to support ART in android

Reviewed By: JoshuaGross

Differential Revision: D21681878

fbshipit-source-id: f6b35443486a3db210f61dcaf91bd32df47fbc66
2020-05-22 01:23:37 -07:00
David Vacca cfd2e7d88d Add support for Text in ART Fabric Android
Summary:
This diff adds support for Text in ART Fabric Android

changelog: [Internal] internal changes to fully support ART in Fabric

Reviewed By: JoshuaGross

Differential Revision: D21681877

fbshipit-source-id: c92e642cff56b71f8ee8f4eb9af6eea6c490f6c7
2020-05-22 01:23:36 -07:00
David Vacca b8b683dc46 Serialize ART text components and send data to Android
Summary:
This diff implements the serialization of Text components to send data from C++ to java

changelog: [Internal] internal changes to support ART in fabric

Reviewed By: JoshuaGross

Differential Revision: D21681875

fbshipit-source-id: eba31f35c95e0a2d3226ec70421832719083d7fa
2020-05-22 01:23:36 -07:00
David Vacca 888866461b Refactor types of ART Text class
Summary:
This diff refactors the types of ART Text classes, this is necessary on the next diffs of the stack

closeoncommit

changelog: [internal]

Reviewed By: JoshuaGross

Differential Revision: D21681876

fbshipit-source-id: ea438e89df6d860b3ff8bbdae657ca123b417a1b
2020-05-22 01:23:36 -07:00
Fanghao b7e8f66795 Fix imports in RCTUtilsUIOverride.h (#28946)
Summary:
While we build react native 0.62.2 via our Bazel build system, encountered those following errors due to lack of appropriate imports:
```
external/React-Core/React/Base/RCTUtilsUIOverride.h:8:33: error: cannot find interface declaration for 'NSObject', superclass of 'RCTUtilsUIOverride'
interface RCTUtilsUIOverride : NSObject
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~   ^
external/React-Core/React/Base/RCTUtilsUIOverride.h:12:37: error: expected a type
+ (void)setPresentedViewController:(UIViewController *)presentedViewController;
                                    ^
```
Add the appropriate imports `<Foundation/Foundation.h>` and `<UIKit/UIKit.h>` fix those errors.

Honestly I dont know how it's supposed to work without those imports. Also all the siblings files have the correct imports. e.g. [RCTUtils.h](https://github.com/discord/react-native/blob/15a5f3624c40624d8dd0307bbcc1f2b2aba15a1b/React/Base/RCTUtils.h)

## Changelog

[iOS] [Fixed] - Fix imports in `RCTUtilsUIOverride.h`
Pull Request resolved: https://github.com/facebook/react-native/pull/28946

Test Plan: RN tester iOS app runs fine.

Differential Revision: D21700030

Pulled By: shergin

fbshipit-source-id: 9ef806b8f656bdad289fbdd3d84ecefb0dea6afb
2020-05-21 21:12:36 -07:00
Kevin Gozali e85118cc43 update internal code attribution
Summary:
Internal code attribution labeling update.

Changelog: [Internal]

Reviewed By: zlern2k

Differential Revision: D21696075

fbshipit-source-id: ef689a6367e1dddfffbbefb52a6aead2c91bfefe
2020-05-21 19:59:29 -07:00
Tim Yung 43c161c30a Touchable: Revert minPressDuration on Legacy Components
Summary:
When `minPressDuration` was introduced to `Pressability`, all of the legacy Touchable components inherited the new default.

This restore the former behavior for these legacy components so that only `Pressable` gets the new `minPressDuration` default value.

Changelog:
[General][Fixed] - Revert `minPressDuration` effect on legacy Touchable components

Reviewed By: fkgozali

Differential Revision: D21682764

fbshipit-source-id: b71a61843fae7f0f726155876a064fabd3ba1c64
2020-05-21 14:06:11 -07:00
Samuel Susla b31149cf90 Introduce BatchedEventQueue::enqueueUniqueEvent
Summary:
Changelog: [Internal]

`BatchedEventQueue::enqueueUniqueEvent` goes over event queue and deletes previous event of the same type and same target.

This is useful for ScrollView for example where only the latest event is relevant.
This only affects ScrollView scroll event, other events take the original code path.

Reviewed By: mdvacca

Differential Revision: D21648906

fbshipit-source-id: a80ad652058fd50ebb55e24a87229cdc1764b591
2020-05-21 11:56:22 -07:00
Samuel Susla 43d65ed66c Separate event dispatchers to ivars instead of array
Summary:
Changelog: [Internal]

Separates EventQueues from an array into 4 ivars.
EventQueues are of different type, in the future we will want to call different methods on different kind of EventQueue.

Reviewed By: shergin

Differential Revision: D21648905

fbshipit-source-id: 90ae65edb8a9276eecfea9770f554d8c56804797
2020-05-21 11:56:22 -07:00
Samuel Susla 6626b84f89 Fix order in which views are mounted in RCTLegacyViewManagerInteropComponentView
Summary:
Changelog: [Internal]

# Problem

We were recording mount child component calls with its arguments and the replaying them inside `finalizeUpdates`.
However we store the events in NSDictionary where `key` was index at which the child should be added.
Then in `finalizeUpdates` we iterated over this NSDictionary and added those views into our paper view.
`NSDictionary` is unordered, it isn't guaranteed what was first inserted into it, will be first iterated over.

# Solution

Use `NSMutableArray` instead which guarantees order.

Reviewed By: shergin

Differential Revision: D21685993

fbshipit-source-id: 3b933f05125130eef175d7a8a56f29012ee76bb3
2020-05-21 10:35:09 -07:00
generatedunixname89002005287564 7e343c8d3a Daily arc lint --take CLANGFORMAT
Reviewed By: zertosh

Differential Revision: D21683227

fbshipit-source-id: a29bc66af62fe99d803ac386261269b5cd16c18f
2020-05-21 10:13:22 -07:00
Samuel Susla 745ff1086a Prevent ABA problem during YogaLayoutableShadowNode cloning
Summary:
Changelog: [Internal]

# Problem
Yoga internally uses address of owner to determine whether a node should be cloned or it shouldn't.
During layout, it traverses the tree and looks whether current parent is equal to child's owner. If it isn't it means the yoga node is shared between 2+ trees and need to be cloned before mutated. Parent in yoga is stored as reference to the parent.

We can run into an issue where yoga node is shared between 2+ trees, but its current parent is equal to child's owner. This is because we reallocate new parent at address where its previous parent lived. This happens over few iterations, the old parent is first deallocated.

This is known as ABA problem.

# Solution

When we are cloning node, we loop over all children to see whether any of the is not using address of new `yogaNode_` as its owner. At this point we know this is accidental and set its owner to `0xBADC0FFEE0DDF00D`.

We chose `0xBADC0FFEE0DDF00D` because when someone is debugging this in LLDB and prints this address, it will hint them that it was artificially set and can string search for it in the codebase.

Reviewed By: shergin

Differential Revision: D21641096

fbshipit-source-id: c8b1b4487ea02b367f5831c1cdac055bce79c856
2020-05-21 07:20:20 -07:00
David Vacca 21afa62517 Serialize ART state into folly::dynamic
Summary:
This diff serializes ART state into folly::dynamic. this is necessary to send this data to Android

changelog: [Internal]

Reviewed By: shergin

Differential Revision: D21657608

fbshipit-source-id: 6c1b69af7d1dbe7de15e509f83c508a38294d89e
2020-05-21 00:11:51 -07:00
David Vacca 0305ff8ee0 Integrate ElementType Enum into state
Summary:
This diff replaces the usage of int to represent the type of elements for an Enum
changelog: [Internal] Internal change to support ART in fabric

Reviewed By: shergin

Differential Revision: D21657706

fbshipit-source-id: 7bda0210d50136477f0524695d5406e35074f09c
2020-05-21 00:11:51 -07:00
David Vacca b7ab3aaf61 Integrate State into ARTSurfaceViewShadowNode
Summary:
This diff integrates ART state into ARTSurfaceViewShadowNode

changelog: [Internal]

Reviewed By: shergin

Differential Revision: D21657611

fbshipit-source-id: 06bd4d610e2c52e0ef3bca423b93c9ad2318e8df
2020-05-21 00:11:51 -07:00
David Vacca 493d616521 Create internal State of ART based on Shadow Nodes
Summary:
This diff creates the internal state of ART based on its shadow nodes

changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D21657607

fbshipit-source-id: 0a15e90ee7465bf3a2b1001ff9d3198eb22fd708
2020-05-21 00:11:50 -07:00
David Vacca 192bea1613 Create classes to represent C++ state of ART
Summary:
This diff introduces a set of classes that are going to be used to represent the internal State of ART nodes

changeLog: [Internal][Android] Internal change to support ART in Fabric

Reviewed By: JoshuaGross, shergin

Differential Revision: D21657612

fbshipit-source-id: ea6d94b06807ff02d222dfa129a1cae384dceeaa
2020-05-21 00:11:50 -07:00
Ramanpreet Nara 4830085f40 Guard all NativeModulePerfLogger calls with a null check
Summary:
## Motivation
We got this crash T67304907, which shows a `EXC_BAD_ACCESS / KERN_INVALID_ADDRESS` when calling this line:
```
  NativeModulePerfLogger::getInstance().asyncMethodCallBatchPreprocessStart();
```
There are no arguments in that call, so I figured the only error could be when we try to invoke `getInstance()` or `asyncMethodCallBatchPreprocessStart()`.

This diff:
1. Removes the `NativeModulePerfLogger::getInstance()` bit. Now NativeModulePerfLogger is used via regular static C functions. So, there's no way that simply invoking one of the logging functions crashes the application: there's no vtable lookup.
2. Inside each logging function, when perf-logging is disabled, the global perflogger should be `nullptr`. This diff makes it so that in that case, we won't execute any code in the control group of the perf-logging experiment.

## Changes
**How do we enable NativeModule perf-logging?**
- Previously:
   - `NativeModulePerfLogger::setInstance(std::make_shared<FBReactNativeModulePerfLogger>(...))`
   - `TurboModulePerfLogger::setInstance(std::make_shared<FBReactNativeModulePerfLogger>(...))`.
- Now:
   - `BridgeNativeModulePerfLogger::enableLogging(std::make_unique<FBReactNativeModulePerfLogger>(...))`
   - `TurboModulePerfLogger::enableLogging(std::make_unique<FBReactNativeModulePerfLogger>(...))`

**How do we do NativeModule perf-logging now?**
- Previously:
   -  `NativeModulePerfLogger::getInstance().command(...args)`
   -  `TurboModulePerfLogger::getInstance().command(...args)`.
- Now:
   - `BridgeNativeModulePerfLogger::command(...args)`
   - `TurboModulePerfLogger::command(...args)`.

The benefit of this approach is that each method in `BridgeNativeModulePerfLogger` is guarded with an if check. Example:

```
void moduleCreateConstructStart(const char *moduleName, int32_t id) {
  NativeModulePerfLogger *logger = g_perfLogger.get();
  if (logger != nullptr) {
    logger->moduleCreateConstructStart(moduleName, id);
  }
}
```

Therefore, we don't actually execute any code when perf-logging is disabled.

Changelog:
[Internal]

Reviewed By: fkgozali

Differential Revision: D21669888

fbshipit-source-id: 80c73754c430ce787404b563878bad146295e01f
2020-05-20 20:19:30 -07:00
Joshua Gross c75e8ae4ff LayoutAnimations: allow Paragraph props to be interpolated
Summary:
1. Split out the prop interpolation function out of the View ComponentDescriptor, into an inline'd function that can be used elsewhere.
2. Call it from View and from Paragraph component descriptors.

This causes animations including Text to look normal on iOS.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21675804

fbshipit-source-id: c34a317749fd6c108aef072d47f3dcb14ce8aa5c
2020-05-20 19:45:51 -07:00
Joshua Gross 3f9fad1052 LayoutAnimations: Use Quaternions to interpolate rotation transforms
Summary:
Implement a real Transform interpolation. It uses quaternions/Slerp to interpolate rotations. This allows us to interpolate scale, rotation, and translation simultaneously.

See caveats in code. Because of the way transform matrices work, there isn't much (anything?) we can do about skew, and certain values will look nonsensical. This seems to be true for any variant of this algorithm.

This is a big step up from Classic RN which didn't support this in LayoutAnimations at all.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21675805

fbshipit-source-id: a33494cc02c73102ca67c1d562efc4b2a7308a4a
2020-05-20 19:45:50 -07:00
Joshua Gross 73995cf7e2 iOS-specific LayoutAnimation integration
Summary:
Turn on Fabric LayoutAnimations on iOS.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21675803

fbshipit-source-id: 1be5f516f8af9439134c1688deb63b35b964ae99
2020-05-20 19:45:50 -07:00
Joshua Gross 483f84e881 Android-specific LayoutAnimation integration
Summary:
Turn on Fabric LayoutAnimations on Android.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21675809

fbshipit-source-id: 49fbd3094532c5b486ea12a58898b986964ddd6e
2020-05-20 19:45:50 -07:00
Joshua Gross eb9b2cedb8 LayoutAnimations: implement LayoutAnimationStatusDelegate for platform-specific integrations
Summary:
The LayoutAnimationStatusDelegate exists so that platforms can get a signal when animations are starting or have all completed.

This signal is meant to be used ONLY for driving animations at 60fps, or stopping that process, on the platform side.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21675807

fbshipit-source-id: e89ba524ea43c266556199c8854e8228869755e3
2020-05-20 19:45:49 -07:00
Joshua Gross 8d2c1f6e7e LayoutImplementations: implement all existing animation curves besides Keyboard
Summary:
Implement EaseIn, EaseOut, EaseInOut, and Spring with SpringDamping.

Note this does not yet implement Keyboard-type animation for iOS (coming soon), and the spring interpolator is VERY naive. We likely want to replace it with a "real" spring animation ASAP. The spring animation is identical to what Android does today, but would likely be a downgrade for iOS. I will do both in a followup.

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D21675810

fbshipit-source-id: ac98554ebc81f0b81fdacefd6d848e3566e424c0
2020-05-20 19:45:49 -07:00
Joshua Gross 3331962279 C++ Fabric Core LayoutAnimations
Summary:
This is the V1 implementation of Fabric Core LayoutAnimations.

The intention is to structure this in such a way that it's easy for each platform to customize the "AnimationDriver" class (to do platform-specific optimizations) without changing the KeyFrameManager at all.

In the future, this structure and architecture should allow us to iterate faster on new animation APIs.

Changelog: [Internal] Support for LayoutAnimations in Fabric

Reviewed By: mdvacca

Differential Revision: D21675808

fbshipit-source-id: b3ef44729bb8b6217f90760aec9737276c9601d1
2020-05-20 19:45:49 -07:00
Héctor Ramos 2e756e024f Remove flow-node requirement from native modules codegen script
Summary:
Use transpiled `react-native-codegen` scripts. By avoiding use of flow-node, we no longer need to upgrade flow-remove-types in order to run the native modules codegen script.

The interface for the script remains the same:

```
./scripts/generate-native-modules-specs.sh [optionalOutputDir]
```

Changelog: [Internal]

Reviewed By: TheSavior

Differential Revision: D21629705

fbshipit-source-id: 7714a67e36c8151a3b0b49285b6a6c93a525d7bc
2020-05-20 18:48:49 -07:00
Ishan Khot eb504e613e Revert D17486030: C++ Fabric Core LayoutAnimations
Differential Revision:
D17486030

Original commit changeset: 95c72cf9fc2b

fbshipit-source-id: fa7ef058f5d0dea0154c62718a8a11d9330698d9
2020-05-20 16:34:29 -07:00
Ishan Khot 6a15d7487f Revert D21587648: LayoutImplementations: implement all existing animation curves besides Keyboard
Differential Revision:
D21587648

Original commit changeset: 246ab7fd4039

fbshipit-source-id: 427e13ff821776feb4952c3438c15ea815fce5f0
2020-05-20 16:34:29 -07:00