Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/46231
Removes this option from `npx react-native start`. Flipper will no longer be the default launch flow in 0.76.
The debugger frontend variant remains controlled by `target.reactNative.capabilities?.prefersFuseboxFrontend`. This will always be Fusebox, since D60893243.
Changelog:
[General][Changed] Remove `--experimental-debugger` option from start command
Reviewed By: robhogan
Differential Revision: D61852415
fbshipit-source-id: 3351f0e12c24717916a70dd1ea28f8690bb5509f
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/45138
Add a new `/open-debugger` endpoint format that allows specifying `target` - the proxy-unique target `id`. This is logically equivalent to specifying both device and page.
Changelog:
[General][Added]: Inspector: Support `/open-debugger` specifying `target` param
Reviewed By: hoxyq
Differential Revision: D58950622
fbshipit-source-id: 9665f8a24ba2bb0561cc3c693dfb84bfffdeb4a4
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/45140
Previously, if the `/open-debugger` endpoint was provided with both `device` and `appId` query params, we would:
- Try to find a target with a matching `device` (note that these logical "devices" are unique per-app) - if found, use it. Otherwise,
- Try to find a target with a matching `appId` - if found, use that.
This could go "wrong" in two ways:
- If a `device` is given with a spurious `appId`, we'd open to a target with an `appId` differing from the one specified.
- If the `device` has gone away but there is a different target with the same app, we'd use that as a fallback (right app, wrong device).
This applies the filters more strictly so that if both are given, both must match.
Changelog:
[General][Changed]: Inspector: Enforce device and appId filters if both are given to /open-debugger
Reviewed By: hoxyq
Differential Revision: D58951952
fbshipit-source-id: a95f1160e5c88f957445058f3273e922a5d28c1e
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/45060
Currently, `j`, (i.e., `/open-debugger` with no parameters), connects the "first available" target, which in practice is the first page of the first connected device still connected.
In the absence of a target selection UI, a better guess at user intent is to use the *latest* target (most recently added page of most recently connected device).
Also slightly reduces CLI noise by not claiming that we're launching a debugger when there's no target, and not qualifying which target when there's only one.
Changelog:
[General][Changed] Debugger: `j` opens most recent (not first) target.
Reviewed By: huntie
Differential Revision: D58736151
fbshipit-source-id: 3d106a1fa958f9e5c91b16e04075609e1abf6e97
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/45069
Currently, `/json/list` returns pages within each device in the iteration order of a C++ `unordered_map`, which doesn't tell us anything useful. Page IDs happen to be sequential, but only as an implementation detail.
Change this contract so that we guarantee ordering reflects addition order, allowing clients to consistently select e.g. most recently added page for a given device.
The implementation of this is as simple as switching from an `unordered_map` to a key-ordered`map`, because we already assign keys (page IDs) with an incrementing integer. Within the inspector proxy, devices already use an insertion (connection)-ordered JS `Map`, so we just document this guarantee.
Changelog:
[General][Changed] Debugger: Make `/json/list` return connection-addition-ordered targets.
Reviewed By: huntie
Differential Revision: D58735947
fbshipit-source-id: 7a132cc5e750475792a2b845afc9a42424690bf1
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/45035
Changelog: [General][Fixed] Avoid a zombie state when opening a second debugger frontend concurrently.
The problem here was that we were sending proxy-protocol messages to the device in the wrong order (`disconnect` *after* `connect`):
{F1701266597}
The root cause was that we were depending on the outgoing debugger socket's async `close` event to trigger sending the `disconnect` message to the device. This would happen after we'd already (synchronously) sent the `connect` message.
With this diff, we send the `disconnect` message synchronously with calling `close()` on the debugger socket, which fixes the ordering problem at the source. To avoid sending duplicate `disconnect` messages (e.g. one before calling `close()` and one from the `close` event handler), we store some extra state on `Device` (`#connectedPageIds`).
Reviewed By: robhogan, huntie
Differential Revision: D58730634
fbshipit-source-id: 0f54af2e4f8071a8f6d97cc9e3d8a4ea89a46f43
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/45027
Changelog: [Internal]
Changes the device ID collision handling logic to reuse `Device` instances instead of creating new ones. This enables further refactoring of `Device` to improve session state isolation.
Reviewed By: hoxyq
Differential Revision: D58724884
fbshipit-source-id: bc11ce45ce8c80c58c32dcd1b07b28f1d1753a62
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/45011
Changelog: [Internal]
Fixes an inspector-proxy test case that was (silently) incorrect. This is in preparation for an upcoming rewrite of the core of inspector-proxy to more strictly isolate session state, which causes the incorrect test to fail.
Reviewed By: hoxyq
Differential Revision: D58193527
fbshipit-source-id: bdc27179210117ca9249b272f2e4aff19ba8a06c
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/45010
D46482492 added logic for handing off state across "device" connections that have the same ID. This logic currently has no test coverage. It also contains a bug whereby the new device's pages are removed from the target listing endpoint (`/json`) when the *old* device's socket is closed.
This diff adds tests and fixes the bug.
Changelog: [General][Fixed] inspector-proxy no longer accidentally detaches connected devices.
## Next steps
It seems that the device ID handoff logic exists to paper over a deeper problem with the inspector proxy protocol (or its implementation in React Native): The React Native runtime should not routinely be creating new "device" connections without tearing down previous ones.
In followup diffs, I'll explore changing this behaviour for Fusebox, based on the new test coverage.
Reviewed By: robhogan
Differential Revision: D51013056
fbshipit-source-id: e0c17678cc747366a3b75cef18ca2a722fc93acd
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44811
Changelog:
[General][Fixed] - Debugger frontend socket-termination countdown now begins after the ping message is actually sent
The debugger is currently disconnected if a ping-pong message is missed.
This causes the debugger to be unusable if it happens to be lagging, e.g. when the initialisation is competing with the flood of log spam T191394188
There are a few ways to fix this as discused with motiz88 and robhogan:
1. Ensure the websocket has a chance to respond, e.g. in via web worker
1. Lengthen the time allowed for the pong resopnse
I've done some digging to find the root cause of the UI being blocked in CDT, However, profiling shows that most of the work is not simple to break up, i.e. the number of expensive re-layout calls. Diving into that rabbit hole could mean accidentally writing React.
Because we ping every 10 seconds, we could get un/lucky where CDT happens to be busy _at that exact moment_, making this a flaky symptom to fix, even if we lengthen the allowed time-to-respond.
# V2+
So upon further investigation, CDT websocket is actually responding to the pings in due time:
{F1679132204}
(CDT doesn't show the ping/pong API as frames, so a custom tick/tock message was used to visualise the timing)
Over here in dev-middleware, we currently start a timeout to terminate the socket after sending the ping:
https://www.internalfb.com/code/fbsource/[813870db697a8701f2512d25a7fed730f0ec6ed9]/xplat/js/react-native-github/packages/dev-middleware/src/inspector-proxy/InspectorProxy.js?lines=306-307
If CDT doesn't respond in time, websocket would be terminated.
But we saw CDT respond immediately above, even during the log spam, so the delay must be coming from somewhere else.
The intuition is that during the log-spam, the middleware takes a perf hit too when it's processing the spam from the device and forwarding it to the CDT websocket.
We can confirm this by passing a "sent" callback via `socket.ping(cb)`:
https://github.com/websockets/ws/blob/9bdb58070d64c33a9beeac7c732aac0f4e7e18b7/lib/websocket.js#L246-L254
This gives us the timing between calling `socket.ping()` and when the ping is actually sent.
Regular, stress-free operation without log-spam shows most pings are sent within the same millisecond:
{F1679223326}
With the pong response grace period at 5 seconds, there's plenty of time for CDT to `pong` back. That's why it has been working in most cases.
However, during the log-spam, we easily see this send-sent delay over 5 seconds. In extreme cases, almost 30 seconds would have passed before middleware sent a message to CDT, which then responded under 2 seconds:
{F1679163335}
This means while CDT is getting flooded and has observable lag in the UI, the smoking gun is actually the middleware.
Digging a little deeper, we know that incoming messages from the target goes into a Promise queue, including the console logs:
https://www.internalfb.com/code/fbsource/[d5d312082e9c]/xplat/js/react-native-github/packages/dev-middleware/src/inspector-proxy/Device.js?lines=155-157
This means during the flood of logs from the target, the Promise queue keeps getting chained rapidly for each message.
Meanhile, the `ws` lib uses the underlying NodeJS `Socket.write` method for `ping(…)` and `send(…)`:
https://github.com/websockets/ws/blob/9bdb58070d64c33a9beeac7c732aac0f4e7e18b7/lib/sender.js#L349
…which is guaranteed to fire the callback asynchronously:
https://github.com/nodejs/help/issues/1504#issuecomment-422879594
Promise queue is in the macro task queue, which gets priority before the micro task queue. So if the Promise queue is not cleared yet, the websocket queue will have a hard time getting executed in time – explaining the extreme send-sent durations during a log spam.
The fix is simple:
1. Start the terminate-socket-timer until the `ping` is actually sent
1. Treat any incoming message (along with `pong`s) as a terminate-socket-timer reset
1. This also applies if `pong` comes in between `send` and `sent`, which can happen sometimes due to the async nature of the callback:
{F1679288626}
# V1
~~In this diff, a more forgiving mechanism is introduced, i.e. CDT is allowed to miss a ping-pong roundtrip 3 times before the websocket connection is terminated.~~
~~This allows a bit more breathing room for CDT's initialisation during log spam while maintaining the same ping-pong interval for VS Code to keep the auto SSH tunnel alive.~~
Reviewed By: huntie
Differential Revision: D58220230
fbshipit-source-id: 7111c9878492d8755a6110a5cdf4ef622265001d
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44835
As titled. The `vm` field is not part of the CDP spec and will not be used by the modern debugger frontend or proxy.
This change affects modern CDP targets only (using `InspectorPackagerConnection`). We aim to enable sharing of more detailed metadata over 1/ a new, dedicated CDP domain, and 2/ namespaced under the existing `reactNative` field (for the latter, strictly limited to metadata necessary for dev server functionality).
Changelog: [Internal]
(Note: `/json` endpoint behaviour is unchanged for legacy CDP targets)
Reviewed By: robhogan
Differential Revision: D58285587
fbshipit-source-id: dfef3a56b20486ba11891df9940f6c7bef59528e
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44672
Swaps out and simplifies the internals of the debugger launch flow.
We observed that we could achieve better launch/windowing behaviour by passing the `--app` argument directly to the detected Chrome path.
This shares the user's default Chrome profile:
- Fixes unwanted behaviour such as a separate dock icon on macOS (which, when clicked, would launch an unwanted empty window).
- Enables settings persistence.
This change also removes the `LaunchedBrowser.kill` API.
Changelog: [Internal]
Reviewed By: hoxyq
Differential Revision: D57726649
fbshipit-source-id: fc3a715dc852a50559048d1d1c378f64aeb2013f
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44638
Reverts the debugger launch flow to use the default `ChromeLauncher` profile. This is the approach used in the current `--experimental-debugger` experiment and by Expo.
This is motivated after a review of the tradeoffs of a guest profile — which allow us to programatically quit the browser process, however takes over system URL handling.
Changelog: [Internal]
Reviewed By: hoxyq
Differential Revision: D57619542
fbshipit-source-id: 3713e1cf8eed61e7a70ed1e4eb58f02da845155f
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44499
Changelog: [internal]
As [discussed](https://fb.workplace.com/groups/react.devx.team/permalink/930483712103526/), we'll begin segmenting Telemetry signals by Fusebox/non-Fusebox.
* Add new flag in event reporter for `debugger_command` (other events in subsequent diffs)
* Add new column to the Scuba destination
Reviewed By: blakef
Differential Revision: D57140479
fbshipit-source-id: 7ea813b1b4d53a282873fa95c8ee82e5d6f3d1d3
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44498
Changelog: [internal]
Quick refactor to reduce commit noise in the following diff in the stack
Reviewed By: blakef
Differential Revision: D57140480
fbshipit-source-id: aa1fef83d5347b8a11651d3d5c4112b4adf7a7d5
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44362
Packages that are built and directly run in the monorepo no longer need to worry about
conditionally registering themselves to transpile Flow -> JS at runtime. Our build step
strips this file now.
Changelog: [Internal] changes in published packages no longer require conditional calls to Babel register.
Reviewed By: huntie
Differential Revision: D56839521
fbshipit-source-id: 6bec706c639f1ab4138e0b790be8a07654333046
Summary: Changelog: [General][Removed] `launchId` query param for `/debugger-frontend` is no longer generated automatically for each `/open-debugger` call. Caller of `/open-debugger` is now responsible for generating the `launchId`, which will be passed along to `/debugger-frontend`.
Reviewed By: robhogan
Differential Revision: D55164645
fbshipit-source-id: b83303eda77b6fb86ebf50f699d9f308676533c6
Summary:
Supports the removal of Flipper from the template in 0.74, paried with additional blog post messaging: https://reactnative.dev/blog/2024/04/22/release-0.74#removal-of-flipper-react-native-plugin.
Changelog:
[General][Changed] - Update "Open Debugger" action to print extended Flipper guidance
Reviewed By: cipolleschi
Differential Revision: D56705236
fbshipit-source-id: d7e869625262ebb02bc2454c924f832cccfbcd31
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44180
Changelog: [General][Changed] Update Chrome launch flags for `--experimental-debugger` launch flow
Internally at Meta, we've been testing the experimental debugger launch flow with a different set of Chrome flags than are currently shipped in open source. This diff fixes those differences:
* Removes `--disable-backgrounding-occluded-windows`
* Adds `--guest`
Reviewed By: EdmondChuiHW
Differential Revision: D56418271
fbshipit-source-id: 884c5746e93cad89f17e4ef9e3ef193a2a454eb5
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44092
In a setup where a device retrieves a bundle from `http://127.0.0.1:8081`, but this is tunnelled to a remote host with only an IPv6 stack (eg, FB dev servers), the host running the inspector-proxy will fail to fetch source or source maps from 127.0.0.1 despite typically being on the same host (indeed, process) as Metro.
This causes a surprising inconsistency where using a bundler URL of `localhost` from the device results in source maps being inlined into `Debugger.scriptParsed`, but using a bundler URL of `127.0.0.1` causes inspector-proxy to fall back to preserving URLs, which are typically fetched lazily by CDT later.
This should be unnecessary once we've implemented CDP `Network.loadNetworkResource` and removed `Debugger.scriptParsed` rewriting, but for now it brings IPv6 tunnelled servers in line with local servers.
Changelog:
[General][Changed] Inspector proxy: Rewrite 127.0.0.1 to localhost in source map URLs for better IPv4->IPv6 tunnelling support.
Reviewed By: motiz88
Differential Revision: D56138742
fbshipit-source-id: b65c9cc8225a0ed54cf32171f640ef9e6408c762
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44086
When a debugger frontend is connected to inspector-proxy via another proxy or tunnel that times out on idle (such as [VS Code's remote tunnel](https://github.com/microsoft/vscode/blob/main/src/vs/platform/tunnel/node/tunnelService.ts)), the connection between proxy and debugger may be dropped.
In addition, when the connection is dropped without a closing handshake, the proxy does *not* detect the disconnection - no disconnect is logged to the reporter and no notifications are sent to any connected devices.
This adds a mechanism using the WebSocket-standard `ping` and `pong` frames to:
1. Keep the connection alive
2. Detect when the debugger has gone away
Note that as all WebSocket clients already **must** reply to a ping with a pong, this is non-breaking for compliant implementations: https://datatracker.ietf.org/doc/html/rfc6455#section-5.5.2
Changelog:
[General][Added] Inspector proxy: Add ping/pong keepalive to debugger connections.
Reviewed By: hoxyq
Differential Revision: D56069185
fbshipit-source-id: e322de631c652a502f3d554c15ed5412a751ee04
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/43697
Currently, messages from a device are handled by async handlers added to a promise chain.
If a handler rejects, the end of the chain becomes a rejected promise, picked up only asynchronously by Metro's global `unhandledRejection` handler.
This triggers a warning from Node.js, and worse, prevents any `then()` callback chained by subsequent messages from being invoked at all.
Handlers *should* attempt to gracefully deal with errors (as we do with source map fetching errors, for example), but this diff adds a catch-all fallback for anything we might've missed (in this case, a frontend socket disconnecting while we're busy fetching a source map). Errors are caught and logged to EventReporter.
**To follow**: Gracefully handle socket disconnections while an async handler is working or queued.
Changelog:
[General][Fixed] Inspector proxy: prevent errors proxying a device message from blocking the handler queue or spamming logs.
Reviewed By: EdmondChuiHW
Differential Revision: D55482735
fbshipit-source-id: bb726218495e105f9cb4f723a1d110c9815abdef
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/43686
Under Node 20, the use of `new Buffer(string)` is deprecated and logs a warning. This replaces it with the recommended `Buffer.from(string)`.
Changelog:
[General][Fixed] FIx "Buffer() is deprecated" warning from debugger proxy.
Reviewed By: huntie
Differential Revision: D55472025
fbshipit-source-id: 8b5af9e2d7e026cbdf6aa68f71ff0f856fb164db
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/43639
Currently, the `react-native/dev-middleware` inspector proxy intercepts `Debugger.scriptParsed` notifications from the target and replaces `sourceMapURL` with a data uri, via an async fetch from Metro. During this async fetch, other notifications from the debugger may pass through the proxy, which results in the frontend receiving them before `Debugger.scriptParsed`.
This reordering causes problems in breakpoint resolution and pausing, because `Debugger.breakpointResolved` and `Debugger.paused` events may reference `scriptId`s unknown to the frontend while the corresponding `Debugger.scriptParsed` is delayed.
In particular, breakpoint UI state and backend state can fall out of sync, and breakpoints hit may open to the incorrect source location.
This diff modifies the proxy to use a simple per-target promise queue to ensure messages are handled in the order they were received from the target.
Changelog:
[General][Fixed] Fix breakpoints opening to incorrect location or disappearing from debugger frontend UI.
Reviewed By: motiz88
Differential Revision: D55200617
fbshipit-source-id: 27c95f822266875ed668d0bf8a525da49554cafd
Summary:
The [Windows fix](https://github.com/cezaraugusto/chromium-edge-launcher/pull/1) was merged and published. We no longer need to use the fork.
## Changelog:
[INTERNAL] [FIXED] - Fix experimental debugger launch flow with Edge on Windows
Pull Request resolved: https://github.com/facebook/react-native/pull/43524
Test Plan: n/a
Reviewed By: robhogan
Differential Revision: D55013623
Pulled By: motiz88
fbshipit-source-id: bff2aa2801dd0dcdd6975dca0a2ec2aa9864ff6f
Summary:
Minor fix to package.json which newer version of npm warn about when publishing, after running `npm pkg fix -ws` on the workspace.
{F1470070110}
## Changelog: [Internal] npm pkg fix -ws
Pull Request resolved: https://github.com/facebook/react-native/pull/43519
Test Plan: eyescloseddog
Reviewed By: cortinico
Differential Revision: D55012872
Pulled By: blakef
fbshipit-source-id: ff3c63a3eefaf56d369219a3d4b32d44d6d842c9
Summary:
This is a proposal for the `react-native/dev-middleware` package, to allow implementers to extend the CDP capabilities of the `InspectorProxy`. It's unfortunately needed until we can move to the native Hermes CDP layer.
At Expo, we extend the CDP capabilities of this `InspectorProxy` by injecting functionality on the device level. This proposed API does the same, but without having to overwrite internal functions of both the `InspectorProxy` and `InspectorDevice`.
A good example of this is the network inspector's capabilities. This currently works through the inspection proxy, and roughly like:
- Handle any incoming `Expo(Network.receivedResponseBody)` from the _**device**_, store it, and stop event from propagating
- Handle the incoming `Network.getResponseBody` from the _**debugger**_, return the data, and stop event from propagating.
This API brings back that capability in a more structured way.
## API:
```ts
import { createDevMiddleware } from 'react-native/dev-middleware';
const { middleware, websocketEndpoints } = createDevMiddleware({
unstable_customInspectorMessageHandler: ({ page, deviceInfo, debuggerInfo }) => {
// Do not enable handler for page other than "SOMETHING", or for vscode debugging
// Can also include `page.capabilities` to determine if handler is required
if (page.title !== 'SOMETHING' || debuggerInfo.userAgent?.includes('vscode')) {
return null;
}
return {
handleDeviceMessage(message) {
if (message.type === 'CDP_MESSAGE') {
// Do something and stop message from propagating with return `true`
return true;
}
},
handleDebuggerMessage(message) {
if (message.type === 'CDP_MESSAGE') {
// Do something and stop message from propagating with return `true`
return true;
}
},
};
},
});
```
## Changelog:
<!-- Help reviewers and the release process by writing your own changelog entry.
Pick one each for the category and type tags:
For more details, see:
https://reactnative.dev/contributing/changelogs-in-pull-requests
-->
[GENERAL] [ADDED] - Add inspector proxy device message middleware API
Pull Request resolved: https://github.com/facebook/react-native/pull/43291
Test Plan: See added tests and code above
Reviewed By: huntie
Differential Revision: D54804503
Pulled By: motiz88
fbshipit-source-id: ae918dcd5b7e76d3fb31db4c84717567ae60fa96
Summary:
At Expo, we use [Expo Tools](https://github.com/expo/vscode-expo/blob/main/src/expoDebuggers.ts) to connect the [built-in vscode-js-debug](https://github.com/microsoft/vscode-js-debug) to Hermes.
Since there are a few differences in vscode vs chrome devtools, we need to enable a couple of modifications through the [`customMessageHandler` API](https://github.com/facebook/react-native/pull/43291). Unfortunately, vscode itself doesn't set the `user-agent` header when connecting to the inspector proxy. Becuase of that, we'd need a fallback to "manually" mark the debugger as being vscode ([we use this query parameter here](https://github.com/expo/vscode-expo/blob/main/src/expoDebuggers.ts#L208)).
This PR supports setting the `user-agent` through `?userAgent=` when the header is not set.
## Changelog:
<!-- Help reviewers and the release process by writing your own changelog entry.
Pick one each for the category and type tags:
[ANDROID|GENERAL|IOS|INTERNAL] [BREAKING|ADDED|CHANGED|DEPRECATED|REMOVED|FIXED|SECURITY] - Message
For more details, see:
https://reactnative.dev/contributing/changelogs-in-pull-requests
-->
[GENERAL] [ADDED] - Fallback to query parameter based `user-agent` when header is unset
Pull Request resolved: https://github.com/facebook/react-native/pull/43364
Test Plan:
- Install [Expo Tools](https://marketplace.visualstudio.com/items?itemName=expo.vscode-expo-tools)
- Start Metro with this change.
- Connect a device.
- Run the vscode command `"Expo: Debug Expo app ..."`
- Debugger should connect, and have it's user-agent marked as:
`vscode/1.87.0 vscode-expo-tools/1.3.0`
Reviewed By: huntie
Differential Revision: D54804556
Pulled By: motiz88
fbshipit-source-id: 1ff558ba5350811ad042d08a713438e046759feb
Summary:
The inspector proxy is inlining source maps on `Debugger.scriptParsed` CDP events. The inlining prevents Chrome DevTools from downloading this remotely, as that's not supported in newer versions anymore.
The current implementation locks this inlining mechanism to just `localhost` and/or `127.0.0.1` addresses, making it incompatible with LAN or tunnel device connections.
This PR removes that limitation to allow source map inlining on these LAN and tunnel connections.
## Changelog:
<!-- Help reviewers and the release process by writing your own changelog entry.
Pick one each for the category and type tags:
[ANDROID|GENERAL|IOS|INTERNAL] [BREAKING|ADDED|CHANGED|DEPRECATED|REMOVED|FIXED|SECURITY] - Message
For more details, see:
https://reactnative.dev/contributing/changelogs-in-pull-requests
-->
[GENERAL][FIXED] Allow Inspector proxy to inline source maps on LAN connections
Pull Request resolved: https://github.com/facebook/react-native/pull/43307
Test Plan:
- See added test
- Start Metro and connect a device over LAN, open the chrome devtools
Reviewed By: huntie
Differential Revision: D54485247
Pulled By: robhogan
fbshipit-source-id: 6fcb0c6dd762d2f0a013497ba0a1126095b9130b
Summary:
This adds the `nativeNetworkInspection` target capability flag, to enable/disable the proxy-side network inspection handling.
## Changelog:
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[GENERAL][ADDED] Add inspector proxy `nativeNetworkInspection` target capability flag
Pull Request resolved: https://github.com/facebook/react-native/pull/43310
Test Plan:
Once this lands, and is published through `react-native/dev-middleware`, we (Expo) can disable the proxy-side network inspection handling.
See https://github.com/expo/expo/pull/27425/commits/1a1b601a29fbc5766628238db7259121689f6cd6 on PR expo/expo#27425
Reviewed By: christophpurrer, motiz88
Differential Revision: D54486516
Pulled By: huntie
fbshipit-source-id: cc151349c816fb3866d3ec07af1a29a5f4ff9b00