Commit Graph
3 Commits
Author SHA1 Message Date
Tim YungandFacebook GitHub Bot 1bf167ce97 RN: Prefer Destructured Import for useRef (#51404)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/51404

Prefers using this as a destructured import instead of as a member expression of `React`.

Changelog:
[Internal]

Reviewed By: SamChou19815

Differential Revision: D74893440

fbshipit-source-id: 9032f1e867a34b9cfa808f920a38f2630046eed7
2025-05-16 16:33:18 -07:00
Tim YungandFacebook GitHub Bot 00108a1ac3 RN: Prefer Destructured Import for useState (#51403)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/51403

Prefers using this as a destructured import instead of as a member expression of `React`.

Changelog:
[Internal]

Reviewed By: SamChou19815

Differential Revision: D74891875

fbshipit-source-id: 981e85b5da84950c9e66e8d6b6496019e536711d
2025-05-16 16:33:18 -07:00
Riccardo CipolleschiandFacebook GitHub Bot 050006a7a7 Add example for Pressability with Native Driver in RNTester (#45413)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/45413

## Changes
Add an example in RNTester to test that pressability with NativeDrivers works properly.

## Context
The pressability handling is a bit peculiar.
We have to handle 3 main behaviors:
* `PressIn` -> `PressOut` => triggers the `onPress`
* `PressIn` -> move inside the rectangle -> `PressOut` => triggers the `onPress`
* `PressIn` -> move outside the rectangle -> `PressOut` => cancel `onPress`.

For the first case, we detect whether the press happens inside a component in the Native layer only. And everything works.

When a move is involved, we:
1. Detect the initial press in the Native layer
2. We move the coursor and we delegate the detection of whether we are inside of a rect or not to the JS layer
3. The JS layer asks the C++ layer about the layout and decide whether we are in case 2 (move but still inside the rect) or in case 3 (move but outside the rect).

The problem is that with `nativeDriver` and animations, the C++ layer doesn't know about where the receiver view actually is.
This results in issues like the one shown by [#36504](https://github.com/facebook/react-native/issues/36504), where the onMove is not handled correctly.

## Solution
The solution is to keep detecting whether we are in the receiver view or not in the Native layer and pass the receiver view position and size back to JS so that the JS layer don't have to jump to C++ to make this decision.

We decided to pass the frame information because the JS layer is adding some padding and configurations to the final rectangle and we don't want to lose those configurations.

## Changelog
[General][Added] - Add example in RNTester to show that pressability works properly with NativeDrivers

Reviewed By: sammy-SC

Differential Revision: D58182480

fbshipit-source-id: 9ca4fb9a3ca1a8af52ccbe208cbfe8434175f87d
2024-07-16 07:20:51 -07:00