Commit Graph

465 Commits

Author SHA1 Message Date
Nicola Corti cedb664ea7 [LOCAL] Remove RN Tester pod local update 2022-11-06 22:30:18 +00:00
Simon Farshid 83b9dddfd9 Fix post_install_workaround downgrading development targets (#32633) (#32715)
Summary:
The `__apply_Xcode_12_5_M1_post_install_workaround` script changes the `IPHONEOS_DEPLOYMENT_TARGET` to `11.0` for all pods. This causes problems if the pods were targetting `12.0` or higher. Many expo modules are targetting `12.0`.

I fixed this issue by checking the existing version and only bumping the target if it is lower than `11.0`.

See also: this discussion post by mikehardy https://github.com/reactwg/react-native-releases/discussions/1#discussioncomment-1619523

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[iOS] [Fixed] - __apply_Xcode_12_5_M1_post_install_workaround causing pods targetting iOS 12 and above to fail

Pull Request resolved: https://github.com/facebook/react-native/pull/32633

Test Plan:

1. pick an iOS Pod that has a minimum deployment target of iOS 12 or higher, I chose the Braintree package
2. `npx react-native init myrnapp`
3. Open `ios/Podfile` and add the pod as a dependency: `pod 'Braintree', '~> 5'` (and upgrade the Podfile target to 12 (`platform :ios, '12.0'`))
4. Compile the app.

Before applying this patch:  Build fails because Braintree uses iOS 12 features and was downgraded to target 11.0
After applying this patch:  Build succeeds

Reviewed By: fkgozali

Differential Revision: D32638171

Pulled By: philIip

fbshipit-source-id: 0487647583057f3cfefcf515820855c7d4b16d31
2021-12-06 17:20:33 -08:00
Luna Wei f35369e304 Fix npm latest tag issue when releasing patches (#32543)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/32543

Changelog: [Internal] Fix npm `latest` tag issue that occurs when we release a patch on an older minor version

Context:
* There are two types of tags, git and npm, they are unrelated.

* When we publish a stable release, we set the git tag `latest`. This logic is faulty when we release a patch to an older version.

* When publishing a package to npm, if you don't provide an explicit tag, the `latest` tag will be applied -- at least that's how I've understood the [docs here](https://docs.npmjs.com/cli/v7/commands/npm-dist-tag#description). This again is faulty logic when we release a patch to an older version.

* npm and git's `latest` tag should always point to our most recent stable version

This change:
* Introduces a `--latest` flag for `bump-oss-script` that will indicate that the release we're running (either a stable or pre-release) should really be considered "latest"
* If the version is not a pre-release and the `--latest` flag is set, we will set the git `latest` tag
* Later, in the circleCI job that we use to publish the npm package, we will see if the current commit is git-tagged as `latest`. If it is, then we'll explicitly tell npm to use `latest` tag but most importantly, if it's not, we'll set a tag of the form `{major}.{minor}-stable`.
* This type of tag (ex. `0.66-stable`) is new and the intention is that it will always point to latest of that minor version.

Reviewed By: hramos

Differential Revision: D32196239

fbshipit-source-id: 4c881851eebcad8585732ff0c07322413ac46ce5
2021-11-09 21:49:17 -08:00
Luna Wei 85f14507f3 Clean up publish-npm.js and use parseVersion
Summary:
Changelog: [Internal] Remove unnecessary logic and new parseVersions function

Changes:
* Remove `tagsForVersions` which in the past got all the tags for the `currentCommit` to figure out which one we're releasing to. I believe this is redundant because the CircleCI envvar `CIRCLE_TAG` should already have the version that we're releasing -- this is set in `bump-oss-version`. Note: this will only be set for full-on releases, (re: not nightly or commitly)
* Re-arrange some logic to group where we set `releaseVersion` and separate where we call `bump-oss-version` script for dryRun (commitly) && nightly builds

Reviewed By: hramos

Differential Revision: D32196237

fbshipit-source-id: 10f21f71bad1ea0496c5eb9094271cc4454a2544
2021-11-09 21:48:56 -08:00
Luna Wei 8a67aaa9d3 Extract version parsing from release script
Summary: Changelog: [Internal] - extract logic for parsing version in bump-oss-version and add tests

Reviewed By: cortinico

Differential Revision: D32196238

fbshipit-source-id: 6ea7af3d282eea1d876118f056bca94a151e6182
2021-11-09 21:45:29 -08:00
Héctor Ramos d08397a862 bump-oss-version: Add -v / --to-version argument and use it when bumping nightly releases (now at 20:00 UTC)
Summary:
Add a new -v or --to-version argument to the bump-oss-version script.

When the bump-oss-version script runs, it will use the version string that is passed in, instead of trying to infer it from the current commit. This fixes a bug in the last nightly release where the bump script used a different version string than what the publish script expected.

Nightlies now run at 20:00 hours UTC.

Changelog: [Internal]

Reviewed By: fkgozali, TheSavior

Differential Revision: D31261829

fbshipit-source-id: a9341f93c3c7bf0379aa3c5e7f345182df70f846
2021-11-09 21:44:47 -08:00
Gareth Knowles bd01f16be8 Fix: find-node.sh location in react-native-xcode.sh script (#32227)
Summary:
Fix the `find-node.sh` call in `react-native-xcode.sh` script

## Related issue
https://github.com/facebook/react-native/issues/32168

## Changelog

[iOS] [Fixed] - Fix for unable to find `find-node.sh` in `react-native-xcode.sh` script

Pull Request resolved: https://github.com/facebook/react-native/pull/32227

Test Plan: • Run an Xcode build which uses the `scripts/react-native-xcode.sh` in the JS Bundle build phase.

Reviewed By: TheSavior

Differential Revision: D31022043

Pulled By: GijsWeterings

fbshipit-source-id: 10aafd595c3a3a87c22f385ca4f61756f67e9b9d
2021-10-15 10:59:51 -07:00
Kevin Gozali a6a983d80d OSS: bump-oss-version -- update Podfile.lock later in the flow
Summary:
There was some hardcoded validation logic to verify package.json and gradle.properties update. Running `pod install` before that failed this validation on release branch, so let's move the pod update a bit later in the flow.

This also restrict the version number change check to the specific files for better reliability

Changelog: [Internal]

Reviewed By: sota000

Differential Revision: D31160139

fbshipit-source-id: d32470d7dfc48c2efab1d2767f3892b33e0b77dd
2021-09-23 19:32:15 -07:00
Kevin Gozali 99673187ef OSS: update Podfile.lock automatically when bumping release version
Summary:
To ensure consistency of RNTester Podfile.lock:
* introduce a script to run `pod install` on the current commit
* have the script check the exact CocoaPods version to use for consistency
* have version bump script run this automatically to keep it up-to-date with the version change

To validate, have this change in `0.66-stable` branch, then try:

```
./scripts/bump-oss-version.js 0.66.0-rc.5
```

This automatically ran `pod install` which produced the Podfile.lock update.

Changelog: [Internal]

Reviewed By: TheSavior

Differential Revision: D31132867

fbshipit-source-id: 1c82653ca0cfc5471ed2c5091c09648a7acbab90
2021-09-23 14:35:22 -07:00
Jakob Krigovsky 6b014e8d8e Don’t hard-code CocoaPods’s sandbox path (#32243)
Summary:
When running `scripts/react_native_pods.rb`, the `Pods` directory may not be in the current working directory, for example, when calling [`pod install`](https://guides.cocoapods.org/terminal/commands.html#pod_install) with `--project-directory=ios`. Therefore, `sed` fails and, ultimately, the build fails.

References:
* https://rubydoc.info/gems/cocoapods/Pod%2FInstaller:sandbox
* https://rubydoc.info/gems/cocoapods/Pod/Sandbox#root-instance_method

## Changelog

[iOS] [Fixed] - Fix build error after running `pod install` with `--project-directory=ios`

Pull Request resolved: https://github.com/facebook/react-native/pull/32243

Test Plan:
1. `npx react-native init AwesomeProject --version 0.66.0-rc.3 --skip-install`
2. `cd AwesomeProject`
3. `yarn install`
4. `pod install --project-directory=ios`

This command prints “sed: Pods/RCT-Folly/folly/portability/Time.h: No such file or directory” but still exits with 0.

5. `npx react-native run-ios`

The build fails because of “typedef redefinition with different types” as described in https://github.com/facebook/flipper/issues/834.

6. Apply this patch using `(cd node_modules/react-native && curl https://github.com/kontist/react-native/commit/ec330f756e477e53dde891fe02fd74916d9faef0.patch | patch -p1)`
7. Re-run `pod install --project-directory=ios`
8. Re-run `npx react-native run-ios`

The iOS app should now run successfully.

Reviewed By: sota000

Differential Revision: D31089656

Pulled By: fkgozali

fbshipit-source-id: 431898bed88f68761c7e0e6c79074dc04f43ed23
2021-09-23 14:35:10 -07:00
Xuan Huang c282c2d3b7 Bump Hermes pod to 0.9.0
Summary:
Changelog:
[General][Changed] - Bump Hermes to 0.9.0

(Note: this ignores all push blocking failures!)

Reviewed By: lunaleaps

Differential Revision: D30726473

fbshipit-source-id: add4149454b3f0333f3c1cb8b5d632371fd1bd80
2021-09-09 00:28:55 -07:00
Tommy Nguyen 0d7586c620 [LOCAL] postfix timestamp to bust yarn cache 2021-09-08 23:57:19 -07:00
Luna Wei 1594af13bc Copy repo-config dependencies for bumping release version
Summary:
Changelog: [Internal[Fixed] - Revert, yarn workspaces only used in private packages. Copy dependencies over from repo-config instead

Original commit changeset: 1dd2adc6a036

Reviewed By: fkgozali

Differential Revision: D30599065

fbshipit-source-id: 0efffaaf38bc23bac339e6e1d917736243e1750e
2021-09-01 15:16:08 -07:00
Kevin Gozali ea5109fc0e OSS: add Xcode 12.5 + M1 machines CocoaPods post_install workaround
Summary:
Context: there are multiple issues currently exposed by Xcode 12.5 and/or M1 machine + Flipper. To unblock the new 0.66 release, let's add this workaround in the official react_native_pods.rb recipe and make RNTester and new app Podfile's call it directly.

Changelog: [iOS][Fixed] Added workaround for Xcode 12.5 / M1 machines build issues

Reviewed By: lunaleaps

Differential Revision: D30691291

fbshipit-source-id: 8b24cc60da3d620dbc90f95c77f2345e18c28212
2021-09-01 13:11:19 -07:00
Kevin Gozali b23dd8565a OSS: Fix $ENTRY_FILE check for non-Debug Xcode builds
Summary:
The original $ENTRY_FILE check was added in https://github.com/facebook/react-native/pull/29012 to help catch misconfiguration for the entry JS file. That turned out breaking some RNTester builds/tests, so https://github.com/facebook/react-native/pull/29263 was added to accommodate the fact that RNTester .xcodeproj file has its own directory hierarchy.

The 2nd PR had multiple issues:
* It is incorrect to assume that the $ENTRY_FILE always exists in the parent dir of the .xcodeproj location. This caused an issue in RC 0.66: https://github.com/react-native-community/releases/issues/249#issue-983474535
* RNTester has since moved to packages/rn-tester/ (from RNTester/), hence breaking that assumption

It turns out RNTester .xcodeproj has incorrectly misconfigured this JS bundling step (not sure since when). The original script invocation passed in the correct path for `RNTesterApp.ios.js`, but as an arg to the `react-native-xcode.sh` instead of by setting `ENTRY_FILE` env var.

So this diff does 2 things:
* Undid https://github.com/facebook/react-native/pull/29263
* Fix RNTester JS bundling invocation to set the ENTRY_FILE correctly

{F659123377}

Changelog: [iOS][Fixed] Unbreak $ENTRY_FILE handling for JS bundling

Reviewed By: lunaleaps

Differential Revision: D30690900

fbshipit-source-id: 7c5802b3eac56c0456edcd4b7478bfa4af48fc27
2021-09-01 13:11:00 -07:00
Luna Wei a0429ebb54 [0.66.0-rc.0] Bump version numbers 2021-08-27 01:12:10 -07:00
Luna Wei 27073242f2 Update manual testing script to also test Hermes for RNTester
Summary: Changelog: [Internal] - Update test-manual-e2e.sh to test Hermes for RNTester

Reviewed By: ShikaSD

Differential Revision: D30569403

fbshipit-source-id: fd45c8158c4c5ad93f33bc7b80464c5fc387a737
2021-08-26 23:40:46 -07:00
Tommy Nguyen 10daf76e68 chore: prefer the local react-native-codegen package (#32096)
Summary:
Currently, the build breaks if we move `react-native-codegen` from the template's dependencies to root. This is due to `scripts/generate-specs-cli.js` using the one installed under `node_modules` instead of the local one.

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[Internal] [Fixed] - `scripts/generate-specs-cli.js` should prefer the local `react-native-codegen` package

Pull Request resolved: https://github.com/facebook/react-native/pull/32096

Test Plan:
1. Make the following changes
   ```diff
   diff --git a/package.json b/package.json
   index 847c726a69b..78da8232988 100644
   --- a/package.json
   +++ b/package.json
   @@ -107,6 +107,7 @@
        "promise": "^8.0.3",
        "prop-types": "^15.7.2",
        "react-devtools-core": "^4.13.0",
   +    "react-native-codegen": "^0.0.7",
        "react-refresh": "^0.4.0",
        "regenerator-runtime": "^0.13.2",
        "scheduler": "^0.20.2",
   diff --git a/template/package.json b/template/package.json
   index 715614112ac..5e0762b1b25 100644
   --- a/template/package.json
   +++ b/template/package.json
   @@ -21,7 +21,6 @@
        "eslint": "7.14.0",
        "jest": "^26.6.3",
        "metro-react-native-babel-preset": "^0.66.2",
   -    "react-native-codegen": "^0.0.7",
        "react-test-renderer": "17.0.2"
      },
      "jest": {
   ```
2. Run `scripts/test-manual-e2e.sh`

## Expected Behavior

Task `:ReactAndroid:buildReactNdkLib` succeeds.

## Actual Behavior

```
> Task :ReactAndroid:buildReactNdkLib FAILED
make: Entering directory '~/Source/react-native/ReactAndroid/src/main/jni/react/jni'
fcntl(): Bad file descriptor
make: Leaving directory '~/Source/react-native/ReactAndroid/src/main/jni/react/jni'
~/Library/Android/sdk/ndk/21.4.7075529/build/core/build-binary.mk:651: Android NDK: Module react_codegen_rncore depends on undefined modules: react_render_components_view
~/Library/Android/sdk/ndk/21.4.7075529/build/core/build-binary.mk:664: *** Android NDK: Note that old versions of ndk-build silently ignored this error case. If your project worked on those versions, the missing libraries were not needed and you can remove those dependencies from the module to fix your build. Alternatively, set APP_ALLOW_MISSING_DEPS=true to allow missing dependencies.    .  Stop.

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':ReactAndroid:buildReactNdkLib'.
> Process 'command '~/Library/Android/sdk/ndk/21.4.7075529/ndk-build'' finished with non-zero exit value 2

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

Deprecated Gradle features were used in this build, making it incompatible with Gradle 7.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/6.9/userguide/command_line_interface.html#sec:command_line_warnings

BUILD FAILED in 19s
20 actionable tasks: 20 executed
Couldn't generate artifacts
```

Reviewed By: ShikaSD

Differential Revision: D30581194

Pulled By: hramos

fbshipit-source-id: 3f7a707b33377042502e50887856ff5641fdd52c
2021-08-26 22:12:28 -07:00
Héctor Ramos cfb6c3cd0a Codegen: Add codegen.js wrapper around generate-specs.sh
Summary:
Adds a simple wrapper around the generate-specs.sh bash script.
Supports optional flags.

Usage:
`node ./codegen.js --srcs ./js --modules_library_name FBReactNativeSpec`

Remove unused `USE_FABRIC` envvar code from `generate-specs.sh`.

Changelog:
[Internal]

Reviewed By: fkgozali

Differential Revision: D30439132

fbshipit-source-id: 07099c1d899606ac2e679fac6d32ea2fa4af40fc
2021-08-23 17:20:02 -07:00
pera d75683ac94 fix: Resolve NODE_BINARY *after* finding the path to node (#32029)
Summary:
We want to resolve `NODE_BINARY` **after** `find-node.sh` runs and sets up any node version manager that we need to setup, otherwise `NODE_BINARY` is always undefined.

## Changelog

[Internal] [Fixed] - Resolve NODE_BINARY after finding the right path to node

Pull Request resolved: https://github.com/facebook/react-native/pull/32029

Reviewed By: TheSavior

Differential Revision: D30401213

Pulled By: yungsters

fbshipit-source-id: 386ffeff15b5f371a452488ed078d3adebe0f211
2021-08-18 20:47:10 -07:00
Sota Ogo 3e0d77834a Move react_native_log out of utils (#32042)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/32042

This diff moves react_native_log out of utils to make it easier/possible to import from modules.
Changelog: [internal]

Reviewed By: JoshuaGross

Differential Revision: D30411247

fbshipit-source-id: 5482761b259600df051a88c6eff1834c882e7230
2021-08-18 20:14:47 -07:00
Matthew Gray 913448f179 Fixing CI error "Entry file RNTester/js/RNTesterApp.ios.js does not exist" (#29263)
Summary:
PRs are failing with the error "Entry file RNTester/js/RNTesterApp.ios.js does not exist", despite it existing. The if statement around the checker will always trigger because when it looks to see if RNTester/js/RNTesterApp.ios.js exists it's inside of RNTester instead of root. I've added a "../" to solve this.

## Changelog

[Internal] [Fixed] - Fixing CI error "Entry file RNTester/js/RNTesterApp.ios.js does not exist"

Pull Request resolved: https://github.com/facebook/react-native/pull/29263

Test Plan:
![Screen Shot 2020-07-01 at 11 25 03](https://user-images.githubusercontent.com/65255457/86278790-cc43ce00-bb8d-11ea-8098-9f4a751667ae.png)
![Screen Shot 2020-07-01 at 11 26 52](https://user-images.githubusercontent.com/65255457/86278796-ccdc6480-bb8d-11ea-9d73-63801f77e840.png)

Reviewed By: sammy-SC

Differential Revision: D30176138

Pulled By: sota000

fbshipit-source-id: 41510b31d3f1a34de7b0b5218ab670ac99409622
2021-08-16 12:11:14 -07:00
Héctor Ramos 309ee06ead Codegen: Always prepare filesystem
Summary:
For any Pod that uses the codegen, create references to code-gen'd files in local filesystem regardless of Pod install status by invoking the same command used by `prepare_command` whenever `pod install` is run.

This works around the issue where CocoaPods may decide to skip running `prepare_command`. While this is expected CocoaPods behavior, external factors may result in the deletion of the original code-gen'd files in which case we need to make sure that running `pod install` will bring these files back.

See Test Plan for more details on how to reproduce the issue being fixed.

Fixes T97404254.

Changelog:

[Internal] Codegen invoked with every `pod install` regardless of pod install status

Differential Revision: D30116640

fbshipit-source-id: 81db5dff1d4c4f8ae22b5dbe822609c770789ac8
2021-08-06 10:43:04 -07:00
Stefan Wrobel 41f45a77ad Bump Flipper to 0.99.0 (#31896)
Summary:
Includes fix included in a Flipper Pod for incorrect timestamps in the Network viewer with iOS apps
https://github.com/facebook/flipper/commit/1cf745613390e5ce87b72e09016c42784cb0566a

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[general][changed] - Update Flipper to 0.99.0

[CATEGORY] [TYPE] - Message

Pull Request resolved: https://github.com/facebook/react-native/pull/31896

Reviewed By: fkgozali

Differential Revision: D29881218

Pulled By: mdvacca

fbshipit-source-id: a206faa3d7b969a708d286884cff83bed5453d22
2021-07-23 12:06:27 -07:00
Kudo Chien b77948e33b Upgrade folly to 2021.06.28.00 and boost to 1.76.0 (#31840)
Summary:
1. [ios] upgrade folly to 2021.06.28.00 which aligned to android.
2. folly compile setting from c++14 -> c++17: _this folly requires c++17 for `std::unordered_map::insert_or_assign`._
3. boost 1.63.0 -> 1.76.0:  _the old boost does not support c++17._
4. deprecating react-native-community/boost-for-react-native: _by cocoapods installer, we could download the official target._

## Changelog

[iOS] [Changed] - Upgrade folly to 2021.06.28.00 and boost to 1.76.0

Pull Request resolved: https://github.com/facebook/react-native/pull/31840

Test Plan: CI passed

Reviewed By: fkgozali

Differential Revision: D29668480

Pulled By: yungsters

fbshipit-source-id: 98eae9ca47f489dcea91974e6f5e9dcb4d66c40c
2021-07-16 15:13:12 -07:00
Tim Yung 92c13f0d1d RN: Replace master with main in Documentation
Summary:
Updates documentation in React Native to reference `main` (or `HEAD` for URLs) instead of `master`.

Part of https://github.com/facebook/react-native/issues/31788.

Changelog:
[General][Changed] - Update documentation reference from `master` to `main` or `HEAD`.

Reviewed By: JoshuaGross

Differential Revision: D29717128

fbshipit-source-id: 0b0babd8407c6fd3d0e5431f6eaf976059731d6f
2021-07-15 15:22:57 -07:00
Héctor Ramos d90fe67123 Extend codegen script to take library name, output dir arguments
Summary:
Extend the codegen script to allow arbitrary library name to be passed along as an argument, as well as the desired output directory for TurboModules and Fabric output.

New arguments:

- `:library_name`
- `:modules_output_dir`
- `:components_output_dir`

These arguments remain optional, and in their absence, the codegen will generate output that should work for the FBReactNativeSpec core native modules use case.

Internally, the script has been updated to use the correct path for the core modules use case as well as third party modules.

Changelog:
[Internal] - Extend the codegen script to take additional parameters

Reviewed By: RSNara

Differential Revision: D29243707

fbshipit-source-id: 1921bd3e5fd62d7cbf4c8b5089acfdd112f4b014
2021-07-13 11:36:27 -07:00
Héctor Ramos 3fefe043b4 Reorganize codegen script for clarity
Summary:
This changeset is limited to whitespace and reordering changes that have no effect on the output or execution of the script. The sole purpose of this changeset is to apply these trivial changes prior to making some larger adjustments to the script in a followup.

With these changes, the ordering of statements more closely matches the order they are executed in (e.g. prepare_command before the script_phase).

Changelog:
[Internal]

Reviewed By: RSNara

Differential Revision: D29527804

fbshipit-source-id: d161ed31321d68baf420457c7aa0aa23a6fc98d2
2021-07-13 10:15:04 -07:00
Michel Weststrate 848d59947c Bump Flipper to 0.93 (#31708)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/31708

Changelog:
[general][changed] - [iOS] Update Flipper to 0.93.0

Reviewed By: PeteTheHeat

Differential Revision: D29060305

fbshipit-source-id: 2ff109930437bfc90e8ce441fa681de867206397
2021-06-18 07:08:31 -07:00
Rui Ying b496a531e0 Fix cli bundle platform for Mac Catalyst in react-native-xcode.sh (#31062)
Summary:
A recent commit https://github.com/facebook/react-native/commit/941bc0ec195716e6a505a3c3a67f97a87ea9bcdc#diff-0eeea47fa4bace26fa6c492a03fa0ea3923a2d8d54b7894f7760cb9131ab65eb on Hermes macOS brings a regression for Mac Catalyst target.

Once hardcoded cli bundle platform `ios` can now be either `ios` or `macos`. However, Mac Catalyst is identified as `macos` rather than `ios`.

This PR should fix it and close https://github.com/facebook/react-native/issues/31061.

## Changelog

[iOS] [Fixed] - Fix cli bundle platform for Mac Catalyst in `react-native-xcode.sh`

Pull Request resolved: https://github.com/facebook/react-native/pull/31062

Test Plan:
1. Build fails on a new RN 0.64-rc.3 project.
2. Apply the fix.
3. Build passes.

Reviewed By: TheSavior

Differential Revision: D29038793

Pulled By: appden

fbshipit-source-id: 29761f887ec7a9cc26f088953c3888c6d19bed71
2021-06-11 01:10:50 -07:00
Tim Yung 43cf565866 RN: Use OS=latest for Xcode in CI
Summary:
Changes React Native CI (both Sandcastle and Circle CI) to use `OS=latest` instead of a hardcoded version number.

This reduces the number of hardcoded configurations needed to be updated for new Xcode versions by one.

Changelog:
[Internal]

Reviewed By: fkgozali

Differential Revision: D29013193

fbshipit-source-id: 3c081de1b74a130867b2a599d3e7333846c96cf7
2021-06-09 18:48:28 -07:00
Danilo Bürger 4d40b53c12 Find node on m1 via homebrew node managers (#31678)
Summary:
Adds homebrew on m1 to path before evaluating `command -v brew` to support nvm on m1 via homebrew.

## Changelog

[General] [Changed] - Find node on m1 via homebrew node managers

Pull Request resolved: https://github.com/facebook/react-native/pull/31678

Test Plan:
On M1, use nvm via homebrew. Create a RN project and it'll fail to build iOS app. Apply the patch, and build will succeed.

cc: dulmandakh as discussed in https://github.com/facebook/react-native/pull/31622

Reviewed By: ShikaSD

Differential Revision: D28967386

Pulled By: PeteTheHeat

fbshipit-source-id: 3d4a41dd3cc25fbf77778b16468a236b141d1259
2021-06-08 11:20:10 -07:00
Peter Argany eb30594f10 Bump CI Xcode and iOS Version to 14.5
Summary:
Similar to https://github.com/facebook/react-native/pull/31554 (D28547839 (https://github.com/facebook/react-native/commit/b2ec89fdfc4db589db35982360c9a89eaac41caf))

This diff bumps Xcode to 12.5.0 both internally, and in Circle CI.

According to [Circle CI docs](https://circleci.com/docs/2.0/testing-ios/#supported-xcode-versions), their environments support Xcode 12.5.0.

Changelog: [Internal]

Reviewed By: yungsters

Differential Revision: D28952323

fbshipit-source-id: e15871d72094cfbcf9edb633586b37042e79901a
2021-06-08 09:53:29 -07:00
Michel Weststrate 4246c75d0d Bump flipper deps to 0.91 to support XCode 12.5 out of the box (#31562)
Summary:
allow-large-files

This bumps the flipper dependencies to 0.91.

Fresco deps are not in mavenCentral jet, so picked those from bintray, but pinged the team and they'll follow up on it. See also: https://github.com/facebook/fresco/issues/2603

This primarily bumps to the latest pods we have everywhere, which solves several build issues, like reported in https://github.com/facebook/react-native/issues/31480

After this change it should no longer be needed to pass custom version overrides to `use_flipper`, as the defaults will be up to date.

In the template project, I changed the version rangers to exact numbers, so that results of `react-native init` are more consistent / predictable over time, as suggested in the discord channel by Brent

In the long term we are investigating whether we can remove most of the transitive deps by not using RSocket, which is a bigger project plan that should help reduce build issues and times, especially on iOS.

cc priteshrnandgaonkar  passy kelset

## Changelog

[general][changed] - [iOS] Update Flipper to 0.91.1, fixed iOS build support for i386, `use_flipper!()` will no longer need custom overrides to build with XCode 12.5

Pull Request resolved: https://github.com/facebook/react-native/pull/31562

Test Plan:
_N.B. Locally tested in XCode 12.4 only, but bumped versions have been confirmed to work on 12.5 before by others_

* React Native CI
* Flipper CI with same versions of deps: https://github.com/facebook/flipper/actions/runs/863607686
* Was able to connect from both Android and iOS to Flipper. Couldn't really test further due to a bundling error I didn't understand, suggestions welcome

![Screenshot 2021-05-21 at 11 32 52](https://user-images.githubusercontent.com/1820292/119133806-3d090880-ba34-11eb-8c0b-1ede7bc13751.png)
![Screenshot 2021-05-21 at 12 59 13](https://user-images.githubusercontent.com/1820292/119133892-5c079a80-ba34-11eb-9e72-278c427fdeb0.png)

Reviewed By: fkgozali

Differential Revision: D28623601

Pulled By: mweststrate

fbshipit-source-id: 22130d07821569851956453c4ee6a594b6b83928
2021-06-07 03:20:14 -07:00
Dulmandakh 5d01110b53 bump buildToolsVersion to 30.0.2 (#31627)
Summary:
Bump buildToolsVersion to 30.0.2, default version of Android Gradle Plugin 4.2.0. Fixes parity with https://github.com/facebook/react-native/pull/31593

## Changelog

[Android] [Changed] - Bump buildToolsVersion to 30.0.2,

Pull Request resolved: https://github.com/facebook/react-native/pull/31627

Test Plan: Newly created projects will use build tools 30.0.2 to build dependencies.

Reviewed By: yungsters

Differential Revision: D28833598

Pulled By: ShikaSD

fbshipit-source-id: 009472d27ea7103bdc7e5a6a941ab529d982f2da
2021-06-03 14:32:00 -07:00
Thibault Malbranche 0d32aef3aa fix(cli + tests): Bump metro to 0.66 + fix test manual script (#31597)
Summary:
Bumped react-native-community/cli to v6 to update metro to 0.66 to fix fast-refresh issues
Also updated the manual test e2e script for easier testing. (using npm install would create a package-lock.json and conflict with yarn.lock)

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[GENERAL] [UPDATE] - updated react-native-community/cli to v6 (hence updating metro to 0.66)

Pull Request resolved: https://github.com/facebook/react-native/pull/31597

Test Plan: I've tested fast-refresh works with / without hermes

Reviewed By: TheSavior

Differential Revision: D28852660

Pulled By: yungsters

fbshipit-source-id: af338e4dd1d52c62949d71f42773963d89bca9db
2021-06-02 17:01:07 -07:00
Dulmandakh 502b819049 find-node.sh supports Homebrew on M1 (#31622)
Summary:
Homebrew on M1 installs executable binaries in **/opt/homebrew/bin** (See https://brew.sh/2021/02/05/homebrew-3.0.0/), and FBReactNativeSpec.build is failing because it couldn't find node. This PR changes find-node.sh script to add /opt/homebrew/bin into $PATH.

The way **react.gradle** trying to execute node is not using user environment variables, but system defaults, so it couldn't find it. I removed node execution, and hard coded cli path in parity with iOS https://github.com/facebook/react-native/blob/d1ab03235cb4b93304150878d2b9057ab45bba77/scripts/react-native-xcode.sh#L106

Fixes https://github.com/facebook/react-native/issues/31621 https://github.com/facebook/react-native/issues/31592

## Changelog

[General] [Changed] - find-node.sh supports Homebrew on M1

Pull Request resolved: https://github.com/facebook/react-native/pull/31622

Test Plan: On M1, create a RN project and it'll fail to build iOS app. Apply the patch, and build will succeed.

Reviewed By: ShikaSD

Differential Revision: D28808206

Pulled By: hramos

fbshipit-source-id: 8b313b6685462a15e67d99c61a0202d17fece1ec
2021-06-02 15:32:08 -07:00
Ramanpreet Nara b2ec89fdfc Fix react-native-oss-ios by bumping Xcode to 12.4.0 (#31554)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/31554

## Changes
This diff bumps Xcode to 12.4.0 both internally, and in Circle CI.

- According to [Circle CI docs](https://circleci.com/docs/2.0/testing-ios/#supported-xcode-versions), their environments support Xcode 12.4.0.
- According to the [Apple Docs](https://developer.apple.com/support/xcode/), Xcode 12.4.0 matches iOS 14.4.

Changelog: [Internal]

Reviewed By: PeteTheHeat

Differential Revision: D28547839

fbshipit-source-id: c9edde6a5825ae597bf56225d1b017c3af0f52ae
2021-05-19 14:18:50 -07:00
Andrei Shikov 66173e1d04 Update folly to 2021.04.26.00 in OSS build
Summary:
Updates Gradle script to include new version of folly (synced to iOS update)
Adds fmt and libevent as well as some boost ASM sources to enable compilation of folly futures.

Changelog:
[Android] Updated folly to 2021.04.26

Reviewed By: fkgozali

Differential Revision: D28124377

fbshipit-source-id: d44c5a1ded5ee7ad514a9df14ea2ba326d4aa0e3
2021-05-11 06:03:43 -07:00
Craig Martin b2e2f43ec3 fix: codegen - project paths with spaces (#31141)
Summary:
- Fixed iOS codegen script incorrectly splitting root project paths that contain spaces
https://github.com/react-native-community/releases/issues/214#issuecomment-793089063

iOS builds were failing on 0.64.0-rc.4 for projects that contained spaces in the root directory path. The error logs pointed to the codegen script not being able to find a directory. The path was being split at a space in one of the folder names. This PR modifies the codegen script to include the spaces and use the entire project root path.

## Changelog

[Internal] fix: codegen script failing for iOS builds on projects with spaces in root directory path

Pull Request resolved: https://github.com/facebook/react-native/pull/31141

Test Plan:
Failing Test: Upgrade or init a new project and make sure that the project root directory contains a space (ex: /Users/test/cool projects/app/). With a clean install of node_modules and pods, attempt to build the project with Xcode. The build fails with an error running the script in FBReactNativeSpec (no such file or directory).

Passing Test: Include the changes presented in this PR and rerun the failing test (clean node_modules + PR patch/clean pods). The app should build.

Reviewed By: mdvacca

Differential Revision: D28255539

Pulled By: hramos

fbshipit-source-id: d44011985750639bd2fabfd40ed645d4eb661bd7
2021-05-06 11:19:44 -07:00
Tim Yung 13c650b8db RN: Retry buck Fetch in CircleCI
Summary:
Currently, various CircleCI jobs intermittently fail when trying to fetch dependencies via Maven.

This adds a few retries before failing the CircleCI job to reduce noise from intermittent network fetch failures.

Changelog:
[Internal]

Reviewed By: fkgozali

Differential Revision: D28153008

fbshipit-source-id: ac944882ff0495f568973a709d6d61ef7b51b318
2021-05-03 10:12:40 -07:00
Peter Argany 36b58a824e Bump Flipper-Folly to 2.5.3 and RCT-Folly to 2021.04.26.00
Summary:
This fixes an error where folly fails to build on Xcode 12.5, by bumping the various folly deps in RN to builds with a fix.

Next step is to commit this to 0.64 release branch

allow-large-files

Changelog: [iOS] Fix builds on Xcode 12.5

Reviewed By: fkgozali

Differential Revision: D28071808

fbshipit-source-id: 236b66bf8294db0c76ff25b11632c1bf89525921
2021-04-29 10:39:25 -07:00
Pavlos Vinieratos 73844712b6 Fixing the git attrs for all the people and all the files and all future (#31128)
Summary:
We have had problems with `.gitattributes`, `.bat` and `.pbxproj` (Xcode) files for a while. The two main concerns were:
- Xcode project files not diffing correctly.
- Windows files having messed up line endings.
This PR fixes both issues, hopefully forever.

After seeing the diffs from v0.63 -> v0.64 and the changes in https://github.com/facebook/react-native/pull/29792, I, again, felt that this is going to cause problems, so I looked into both issues.

I started with `git check-attr -a Artsy.xcodeproj/project.pbxproj` after removing the `.gitattributes` file that contained `*.pbxproj -text` and there are no "guessed" attributes that would break things, and diffing and checking in worked well with the current git version. I agree this is not needed, so I left it out.

I looked into what it was doing before, and it was telling git (for the xcode project file) to "unset text", which means (according to https://git-scm.com/docs/gitattributes#_text) that it should not try to do any line ending changes when checking in that file. At some point git must have done this, and that's why it was needed, but no more, so it's safe and good to get rid of this, as it helps with nothing anymore.

Now for the bat files. We don't need any extra instructions for `gradle` and `*.sh` files as they are guessed correctly, so these are also safe to keep removed (https://github.com/facebook/react-native/pull/29792/files#diff-618cd5b83d62060ba3d027e314a21ceaf75d36067ff820db126642944145393eL5).

But we do need the `*.bat` instruction. I noticed that when working on macOS there were two problems that made things funky.
- One, is that the editor (usually vscode but not the important) would convert line endings to lf when editing a bat file.
- Two, is that git thought the files are lf line endings.

To fix the first one, I added a rule in `.editorconfig` (that's whats important, when any editor just supports editorconfig, but all my editors do). I can't believe how we missed that for sooooo long {emoji:1f605}!

To fix the second, I added the `.gitattributes` instruction **and** `renormalize`d the files (https://git-scm.com/docs/git-add#Documentation/git-add.txt---renormalize and https://docs.github.com/en/github/using-git/configuring-git-to-handle-line-endings#refreshing-a-repository-after-changing-line-endings). I think the problem all along was that even though the files had crlf, git still thought they were using lf.

After the editorconfig change and the renormalization, everything behaves correctly and as expected. Changing bat files on macOS and Windows is fine now, producing only the smallest change needed, no random line ending diffs. Also here is a screenshot of one of the files actually crlf. It's these tiny things at the end of each line {emoji:1f453}.
<img width="612" alt="Screenshot 2021-03-10 at 12 20 28" src="https://user-images.githubusercontent.com/100233/110630943-ef536280-819d-11eb-9212-dbd70f038a44.png">

I have tested this on macOS and Windows, doing changes in both bat and xcode files, and verified that diffing and checking in files works well.

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[General] [Added] - Added an `.editorconfig` file to help with default line endings for Windows files.

[Internal] [Fixed] - Added a rule in `.editorconfig` and `.gitattributes` to help with default line endings for Windows files.

Pull Request resolved: https://github.com/facebook/react-native/pull/31128

Test Plan: Feel free to go on a macOS or Windows machine (or both) and, using any editor that supports editorconfig, do any change in a `.bat` file. Then look at your git diff in terminal or gui or whatever you use, and then look at the sky and smile. It's fixed. The diff is just your change. Everything is as it should {emoji:1f49c}.

Reviewed By: nadiia

Differential Revision: D27914636

Pulled By: hramos

fbshipit-source-id: fc4e53a4fa42cb13e29686669e8de1679c2242e7
2021-04-21 11:27:32 -07:00
Héctor Ramos bdfe2a5179 Avoid encoding local path in Podfile.lock
Summary:
The `SPEC CHECKSUM` for `FBReactNativeSpec` in `packages/rn-tester/Podfile.lock` and in standalone apps's `ios/Podfile.lock` varies between development machines. This is caused by local paths in the output of `pod ipc spec FBReactNativeSpec.podspec`, such as `output_files` and `prepare_command`. This causes the Podfile.lock to constantly change when pod install is run on different developers' machines.

The codegen script and CocoaPods configuration have been updated to use relative paths.

Closes https://github.com/facebook/react-native/issues/31193

Changelog: [Internal] [Codegen] Avoid encoding local path in Podfile.lock

Reviewed By: fkgozali

Differential Revision: D27754337

fbshipit-source-id: 2f5607d4e1ce21489f28f394cb852c36cace6798
2021-04-16 14:42:34 -07:00
Héctor Ramos ae07c53d0b Resolve "fatal: not a git repository" error outside of git repositories
Summary:
CocoaPods will display a "fatal: not a git repository" when these podspecs are consumed within Facebook's internal Mercurial repository due to the reliance on `git` to obtain the current commit hash.

In these cases, the podspec is being consumed locally and the commit hash is unnecessary.

The error is removed by avoiding the use of `git` if the current working directory is not a git repository (or any of the parent directories).

Changelog:
[Internal] [iOS] - Remove CocoaPods error within Facebook's repository

Reviewed By: fkgozali

Differential Revision: D27750974

fbshipit-source-id: 99159611c580baf5526f116948c5ff60e1c02e5c
2021-04-15 13:30:31 -07:00
Héctor Ramos 322e8f70cf Re-use Node path resolution script
Summary:
This fix is ported from 0.64-stable. It moves the Node resolution script from react-native-xcode.sh to find-node.sh for re-use in the codegen.

Changelog: [Codegen][Internal]

Reviewed By: fkgozali

Differential Revision: D27437216

fbshipit-source-id: ecb8a7a30411a709c095a0a34115b6dc48b99f1e
2021-04-02 13:56:52 -07:00
Janic Duplessis 3399896ae7 Update flipper in RNTester and template (#31010)
Summary:
allow-large-files

RN Tester is using an old version of Flipper. This will help testing regressions in the latest version (which is installed when starting a new project). This also fixes an issue where libevent is incompatible between the one in flipper and when using hermes on iOS. To fix it I changed to use the version published on cocoapods instead of using a local podspec (see https://github.com/facebook/flipper/issues/1916).

## Changelog

[General] [Changed] - Update flipper

Pull Request resolved: https://github.com/facebook/react-native/pull/31010

Test Plan:
- Tested that RN tester builds and flipper works with hermes enabled / disabled and fabric on iOS
- Tested that RN tester builds and flipper works on Android

Reviewed By: fkgozali

Differential Revision: D26592317

Pulled By: PeteTheHeat

fbshipit-source-id: 2cd278c7a51b1859dab0465846b061221f07d3f6
2021-02-24 12:23:27 -08:00
Ivan Moskalev 07e4953514 Invoke node directly in generate-specs.sh (#30781)
Summary:
Currently, Codegen bash wrapper (`generate-specs.sh`) for Xcode invokes JS-based Codegen tooling via `yarn --silent node <...>`. This breaks both:

- when Yarn is not installed (if NPM is used), for obvious reasons
- when Yarn v2 ("Berry") is active

This PR changes the way `generate-specs.sh` locates `node` executable to the following algorithm:

- use the path provided in the `NODE_BINARY` env var
- if `NODE_BINARY` env var is not defined, find `node` with `command -v node`

## Changelog

[iOS] [Fixed] - Fix Codegen silently failing when Yarn is not installed, or when Yarn v2 is active.

Pull Request resolved: https://github.com/facebook/react-native/pull/30781

Test Plan:
### Case 1 (no Yarn installed)

1. Ensure `yarn` is not present in PATH
2. Run Xcode build
3. Check that Codegen artifacts are produced

### Case 2 (Yarn v2 is used)

1. Ensure `yarn` is running in the v2 ("Berry") mode
2. Run Xcode build
3. Check that Codegen artifacts are produced

Reviewed By: fkgozali

Differential Revision: D26187081

Pulled By: hramos

fbshipit-source-id: 77d3089f523b8c976d8223b77ff9553cb6cf68a5
2021-02-02 15:10:48 -08:00
Janic Duplessis 12fccdeea3 Make codegen more reliable on iOS (#30792)
Summary:
This addesses a few issues I noticed while migrating my app to the new build-time codegen on iOS.

1. I noticed random failures because of codegen on iOS. This is mostly due to the fact the codegen output files are not specified in the xcode script. The only reason it works relatively fine currently is because the codegen output is inside the input files directory. This has the side effect of causing files to be regenerated every build, then causes all core modules to be recompiled which adds up a significant amount of time to rebuilds. To fix this I added the generated files to the script phase output and moved the FBReactNativeSpec dir outside of the codegen source (Libraries). I moved it to the React directory as this seemed to make sense and is where a lot of iOS files are as well as the core modules. Note this might require internal changes. This removes the circular dependency between our build phase input and output so consecutive builds can be cached properly.

2. Add `set -o pipefail` to the xcode script, this helped propagate errors properly to xcode because of the `| tee` pipe so it fails at the script phase and not later with a header not found error. Also add `2>&1` to pipe stderr to stdout so errors are also captured in the log file.

3. Add the `-l` flag to the bash invocation to help finding the yarn binary. With my setup yarn is added to the system PATH in my user .profile. Adding this file will cause bash to source the user environment which xcode scripts does not by default. I think this will help with most setups.

4. If yarn is not found the `command -v yarn` would make the script exit without any output because of the -e flag. I made a change to ignore the return code and check later if YARN_BINARY is set and have an explicit error message if not.

## Changelog

[iOS] [Fixed] - Make codegen more reliable on iOS

Pull Request resolved: https://github.com/facebook/react-native/pull/30792

Test Plan:
Tested various project states to make sure the build always succeeds in RN tester:

- Simulate fresh clone, remove all ignored files, install pods, build
- Build, delete FBReactNativeSpec generated files, build again
- Build, build again, make sure FBReactNativeSpec is cached and not rebuilt
- Make the script fail and check that xcode shows the script error logs properly

![image](https://user-images.githubusercontent.com/2677334/105891571-c8badd00-5fde-11eb-839c-259d8e448523.png)

Note: Did not test fabric

Reviewed By: fkgozali

Differential Revision: D26104213

Pulled By: hramos

fbshipit-source-id: e18d9a0b9ada7c0c2e608d29ffe88087f04605b4
2021-02-01 14:39:25 -08:00
Dulmandakh 8a5fd8ea95 fix glog pod install with Xcode 12 (#30372)
Summary:
Today I created a project with RN 0.63 and it failed to **pod install**, and after some investigation I found following error. It's caused by Xcode 12 because it dropped support for 32 bit architectures, but following script sets architecture to armv7 which is 32bit.

This will change architecture to arm64, 64 bit.

```
configure:3727: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc -arch armv7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS14.1.sdk    conftest.c  >&5
clang: error: invalid iOS deployment version 'IPHONEOS_DEPLOYMENT_TARGET=12.0', iOS 10 is the maximum deployment target for 32-bit targets [-Winvalid-ios-deployment-target]
configure:3731: $? = 1
```

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[IOS] [Changed] - fix glog pod install with Xcode 12

Pull Request resolved: https://github.com/facebook/react-native/pull/30372

Test Plan: Create a new project using react-native init, and it'll fail to do pod install. When this change applied, it'll do it successfully.

Reviewed By: fkgozali

Differential Revision: D25957237

Pulled By: PeteTheHeat

fbshipit-source-id: 4ecfaee29da4171fb190352927ec47dbb73fbaa0
2021-01-19 13:45:15 -08:00