Fix eslint
Fix flow
Revert "Improve Flow Types"
This reverts commit bee33a4400.
[0.50.0-rc.1] Bump version numbers
Fix Analyze step
Remove mockFs dependency and unblock tests
Revert "[0.50.0-rc.1] Bump version numbers"
This reverts commit 5d0bc1d29bfdce40bbcc403190b06324557e5a58.
Revert "Migrate to Circle 2.0"
This reverts commit 8fa9984b11.
Remove old circle
Comment out danger for now
Summary:
Motivation:
(SUDDENLY) There is a thing on Android called SpanWather, and their purpose is to notify "the watcher" about span-related changes in SpannableString. The idea is: some special kind of span can have some logic to prevent or tweak interleaving with some another kind of spans. To do so, it has to implement SpanWather interface.
So, EditText uses this to control internal spannable object (!) and SUDDENLY (#><) calls internal "layout" method as a reaction to adding new spans. So, when we are cloning SpannableString, we are (re)applying same span objects to a new spannable instance, and it causes notifying other spans in the string, and they notify EditText, and the EditText does relayout and... BOOM!
So, the solution is, easy, we should use SpannableStringBuilder instead of SpannableString because it does not notify SpanWather during cloning.
See:
https://android.googlesource.com/platform/frameworks/base/+/master/core/java/android/text/SpannableStringBuilder.java#101
(the first argument is `false`).
https://android.googlesource.com/platform/frameworks/base/+/master/core/java/android/text/SpannableStringBuilder.java#678
Compare with:
https://android.googlesource.com/platform/frameworks/base/+/master/core/java/android/text/SpannableStringInternal.java#43
Why? I believe because SpannableStringBuilder objects are "unfinished" by design, and documentation said: "it is the caller's responsibility to restore invariants [among spans]". As we do an exact clone of the string, that's perfectly okay to assume that all invariants were already satisfied for original string.
Reviewed By: achen1
Differential Revision: D5970940
fbshipit-source-id: 590ca0e3aede4470b809c7db527c5d55ddf5edb4
Summary:
After this diff the intrinsic content size of <TextInput> reflects the size of text inside EditText,
it means that if there is no additional style constraints, <TextInput> will grow with containing text.
If you want to constraint minimum or maximum height, just do it via Yoga styling.
Reviewed By: achen1
Differential Revision: D5828366
fbshipit-source-id: eccd0cb4ccf724c7096c947332a64a0a1e402673
Summary:
In some cases we need a way to provide some peice of data to shadow node
to improve layout (or do something similar), `setLocalData` allows to do this.
Reviewed By: AaaChiuuu
Differential Revision: D5828368
fbshipit-source-id: bf6a04f460dc7695a16269426d365b78909bc8eb
Summary:
Basic implementation of the proposal in #15271
Note that this should not affect facebook internally since they are not using OSS releases.
Points to consider:
- How strict should the version match be, right now I just match exact versions.
- Wasn't able to use haste for ReactNativeVersion because I was getting duplicate module provider caused by the template file in scripts/versiontemplates. I tried adding the scripts folder to modulePathIgnorePatterns in package.json but that didn't help.
- Redscreen vs. warning, I think warning is useless because if the app crashes you won't have time to see the warning.
- Should the check and native modules be __DEV__ only?
**Test plan**
Tested that it works when version match and that it redscreens when versions don't before getting other errors on Android and iOS.
Closes https://github.com/facebook/react-native/pull/15518
Differential Revision: D5813551
Pulled By: hramos
fbshipit-source-id: 901757e25724b0f22bf39de172b56309d0dd5a95
Summary:
The Android ImageEditingManager is inefficient and slow when cropping images. It loads the full resolution image into memory and then crops it. This leads to slow performance and occasional OutOfMemory Exceptions.
[BitmapRegionDecoder](https://developer.android.com/reference/android/graphics/BitmapRegionDecoder.html) can be used to crop without needing to load the full resolution image into memory. Using it is much more efficient and much faster.
Relevant issue: https://github.com/facebook/react-native/issues/10470
Attempt to crop a very large image (2000x2000) on Android. With this change, the crop should happen almost instantly. On the master branch, it should take 2-3 seconds (and might run out of memory).
Please let me know if there's anything else I can provide.
Closes https://github.com/facebook/react-native/pull/15439
Differential Revision: D5628223
Pulled By: shergin
fbshipit-source-id: bf314e76134cd015380968ec4533225e724c4b26
Summary:
Instead of preventing events from working when not on the UI Thread we can just dispatch to it instead.
**Test plan**
Tested manually that animated events still work in RNTester
Closes https://github.com/facebook/react-native/pull/15953
Differential Revision: D5909816
Pulled By: shergin
fbshipit-source-id: 48d02b6aa9f2bc3bcb638e8852fccaac3f205276
Summary:
This problem tries to solve issue #14244
Implemented a fetch request to a TLSv1 server. It now successfully resolves TLS handshake.
Tested same fetch to TLSv1.2 server and still successfully resolves TLS handshake.
Closes https://github.com/facebook/react-native/pull/14245
Differential Revision: D5898689
Pulled By: shergin
fbshipit-source-id: 8766ebe6909443367651ab868aa5ff62747cd906