diff --git a/blog/2016/03/24/introducing-hot-reloading.html b/blog/2016/03/24/introducing-hot-reloading.html index 29e574965bc..39f110b063d 100644 --- a/blog/2016/03/24/introducing-hot-reloading.html +++ b/blog/2016/03/24/introducing-hot-reloading.html @@ -1,4 +1,4 @@ -
React Native's goal is to give you the best possible developer experience. A big part of it is the time it takes between you save a file and be able to see the changes. Our goal is to get this feedback loop to be under 1 second, even as your app grows.
We got close to this ideal via three main features:
At this point, the bottleneck for developers is no longer the time it takes to reload the app but losing the state of your app. A common scenario is to work on a feature that is multiple screens away from the launch screen. Every time you reload, you've got to click on the same path again and again to get back to your feature, making the cycle multiple-seconds long.
The idea behind hot reloading is to keep the app running and to inject new versions of the files that you edited at runtime. This way, you don't lose any of your state which is especially useful if you are tweaking the UI.
A video is worth a thousand words. Check out the difference between Live Reload (current) and Hot Reload (new).
+React Native's goal is to give you the best possible developer experience. A big part of it is the time it takes between you save a file and be able to see the changes. Our goal is to get this feedback loop to be under 1 second, even as your app grows.
We got close to this ideal via three main features:
At this point, the bottleneck for developers is no longer the time it takes to reload the app but losing the state of your app. A common scenario is to work on a feature that is multiple screens away from the launch screen. Every time you reload, you've got to click on the same path again and again to get back to your feature, making the cycle multiple-seconds long.
The idea behind hot reloading is to keep the app running and to inject new versions of the files that you edited at runtime. This way, you don't lose any of your state which is especially useful if you are tweaking the UI.
A video is worth a thousand words. Check out the difference between Live Reload (current) and Hot Reload (new).
If you look closely, you can notice that it is possible to recover from a red box and you can also start importing modules that were not previously there without having to do a full reload.
Word of warning: because JavaScript is a very stateful language, hot reloading cannot be perfectly implemented. In practice, we found out that the current setup is working well for a large amount of usual use cases and a full reload is always available in case something gets messed up.
Hot reloading is available as of 0.22, you can enable it:
Now that we've seen why we want it and how to use it, the fun part begins: how it actually works.
Hot Reloading is built on top of a feature Hot Module Replacement, or HMR. It was first introduced by Webpack and we implemented it inside of React Native Packager. HMR makes the Packager watch for file changes and send HMR updates to a thin HMR runtime included on the app.
In a nutshell, the HMR update contains the new code of the JS modules that changed. When the runtime receives them, it replaces the old modules' code with the new one:

The HMR update contains a bit more than just the module's code we want to change because replacing it, it's not enough for the runtime to pick up the changes. The problem is that the module system may have already cached the exports of the module we want to update. For instance, say you have an app composed of these two modules:
Part of having a great developer experience is having great documentation. A lot goes into creating good docs - the ideal documentation is concise, helpful, accurate, complete, and delightful. Recently we've been working hard to make the docs better based on your feedback, and we wanted to share some of the improvements we've made.
When you learn a new library, a new programming language, or a new framework, there's a beautiful moment when you first write a bit of code, try it out, see if it works... and it does work. You created something real. We wanted to put that visceral experience right into our docs. Like this:
Part of having a great developer experience is having great documentation. A lot goes into creating good docs - the ideal documentation is concise, helpful, accurate, complete, and delightful. Recently we've been working hard to make the docs better based on your feedback, and we wanted to share some of the improvements we've made.
When you learn a new library, a new programming language, or a new framework, there's a beautiful moment when you first write a bit of code, try it out, see if it works... and it does work. You created something real. We wanted to put that visceral experience right into our docs. Like this:
We think these inline examples, using the react-native-web-player module with help from Devin Abbott, are a great way to learn the basics of React Native, and we have updated our tutorial for new React Native developers to use these wherever possible. Check it out - if you have ever been curious to see what would happen if you modified just one little bit of sample code, this is a really nice way to poke around. Also, if you're building developer tools and you want to show a live React Native sample on your own site, react-native-web-player can make that straightforward.
The core simulation engine is provided by the react-native-web library, which provides a way to display React Native components like Text and View on the web. Check out react-native-web if you're interested in building mobile and web experiences that share a large chunk of the codebase.
In some parts of React Native, there are multiple ways to do things, and we've heard feedback that we could provide better guidance.
We have a new guide to Navigation that compares the different approaches and advises on what you should use - Navigator, NavigatorIOS, NavigationExperimental. In the medium term, we're working towards improving and consolidating those interfaces. In the short term, we hope that a better guide will make your life easier.
We also have a new guide to handling touches that explains some of the basics of making button-like interfaces, and a brief summary of the different ways to handle touch events.
Another area we worked on is Flexbox. This includes tutorials on how to handle layout with Flexbox and how to control the size of components. It also includes an unsexy but hopefully-useful list of all the props that control layout in React Native.
When you start getting a React Native development environment set up on your machine, you do have to do a bunch of installing and configuring things. It's hard to make installation a really fun and exciting experience, but we can at least make it as quick and painless as possible.
We built a new Getting Started workflow that lets you select your development operating system and your mobile operating system up front, to provide one concise place with all the setup instructions. We also went through the installation process to make sure everything worked and to make sure that every decision point had a clear recommendation. After testing it out on our innocent coworkers, we're pretty sure this is an improvement.
We also worked on the guide to integrating React Native into an existing app. Many of the largest apps that use React Native, like the Facebook app itself, actually build part of the app in React Native, and part of it using regular development tools. We hope this guide makes it easier for more people to build apps this way.
Your feedback lets us know what we should prioritize. I know some people will read this blog post and think "Better docs? Pffft. The documentation for X is still garbage!". That's great - we need that energy. The best way to give us feedback depends on the sort of feedback.
If you find a mistake in the documentation, like inaccurate descriptions or code that doesn't actually work, file an issue. Tag it with "Documentation", so that it's easier to route it to the right people.
If there isn't a specific mistake, but something in the documentation is fundamentally confusing, it's not a great fit for a GitHub issue. Instead, complain on Product Pains about the area of the docs that could use help. This helps us prioritize when we are doing more general work like guide-writing.
Thanks for reading this far, and thanks for using React Native!
Part of having a great developer experience is having great documentation. A lot goes into creating good docs - the ideal documentation is concise, helpful, accurate, complete, and delightful. Recently we've been working hard to make the docs better based on your feedback, and we wanted to share some of the improvements we've made.
When you learn a new library, a new programming language, or a new framework, there's a beautiful moment when you first write a bit of code, try it out, see if it works... and it does work. You created something real. We wanted to put that visceral experience right into our docs. Like this:
Part of having a great developer experience is having great documentation. A lot goes into creating good docs - the ideal documentation is concise, helpful, accurate, complete, and delightful. Recently we've been working hard to make the docs better based on your feedback, and we wanted to share some of the improvements we've made.
When you learn a new library, a new programming language, or a new framework, there's a beautiful moment when you first write a bit of code, try it out, see if it works... and it does work. You created something real. We wanted to put that visceral experience right into our docs. Like this:
We think these inline examples, using the react-native-web-player module with help from Devin Abbott, are a great way to learn the basics of React Native, and we have updated our tutorial for new React Native developers to use these wherever possible. Check it out - if you have ever been curious to see what would happen if you modified just one little bit of sample code, this is a really nice way to poke around. Also, if you're building developer tools and you want to show a live React Native sample on your own site, react-native-web-player can make that straightforward.
The core simulation engine is provided by the react-native-web library, which provides a way to display React Native components like Text and View on the web. Check out react-native-web if you're interested in building mobile and web experiences that share a large chunk of the codebase.
In some parts of React Native, there are multiple ways to do things, and we've heard feedback that we could provide better guidance.
We have a new guide to Navigation that compares the different approaches and advises on what you should use - Navigator, NavigatorIOS, NavigationExperimental. In the medium term, we're working towards improving and consolidating those interfaces. In the short term, we hope that a better guide will make your life easier.
We also have a new guide to handling touches that explains some of the basics of making button-like interfaces, and a brief summary of the different ways to handle touch events.
Another area we worked on is Flexbox. This includes tutorials on how to handle layout with Flexbox and how to control the size of components. It also includes an unsexy but hopefully-useful list of all the props that control layout in React Native.
When you start getting a React Native development environment set up on your machine, you do have to do a bunch of installing and configuring things. It's hard to make installation a really fun and exciting experience, but we can at least make it as quick and painless as possible.
We built a new Getting Started workflow that lets you select your development operating system and your mobile operating system up front, to provide one concise place with all the setup instructions. We also went through the installation process to make sure everything worked and to make sure that every decision point had a clear recommendation. After testing it out on our innocent coworkers, we're pretty sure this is an improvement.
We also worked on the guide to integrating React Native into an existing app. Many of the largest apps that use React Native, like the Facebook app itself, actually build part of the app in React Native, and part of it using regular development tools. We hope this guide makes it easier for more people to build apps this way.
Your feedback lets us know what we should prioritize. I know some people will read this blog post and think "Better docs? Pffft. The documentation for X is still garbage!". That's great - we need that energy. The best way to give us feedback depends on the sort of feedback.
If you find a mistake in the documentation, like inaccurate descriptions or code that doesn't actually work, file an issue. Tag it with "Documentation", so that it's easier to route it to the right people.
If there isn't a specific mistake, but something in the documentation is fundamentally confusing, it's not a great fit for a GitHub issue. Instead, complain on Product Pains about the area of the docs that could use help. This helps us prioritize when we are doing more general work like guide-writing.
Thanks for reading this far, and thanks for using React Native!
React Native's goal is to give you the best possible developer experience. A big part of it is the time it takes between you save a file and be able to see the changes. Our goal is to get this feedback loop to be under 1 second, even as your app grows.
We got close to this ideal via three main features:
At this point, the bottleneck for developers is no longer the time it takes to reload the app but losing the state of your app. A common scenario is to work on a feature that is multiple screens away from the launch screen. Every time you reload, you've got to click on the same path again and again to get back to your feature, making the cycle multiple-seconds long.
The idea behind hot reloading is to keep the app running and to inject new versions of the files that you edited at runtime. This way, you don't lose any of your state which is especially useful if you are tweaking the UI.
A video is worth a thousand words. Check out the difference between Live Reload (current) and Hot Reload (new).
+AppRegistry.registerComponent('ScratchPad', () => ScratchPad);We think these inline examples, using the react-native-web-player module with help from Devin Abbott, are a great way to learn the basics of React Native, and we have updated our tutorial for new React Native developers to use these wherever possible. Check it out - if you have ever been curious to see what would happen if you modified just one little bit of sample code, this is a really nice way to poke around. Also, if you're building developer tools and you want to show a live React Native sample on your own site, react-native-web-player can make that straightforward.
The core simulation engine is provided by Nicolas Gallagher's react-native-web project, which provides a way to display React Native components like Text and View on the web. Check out react-native-web if you're interested in building mobile and web experiences that share a large chunk of the codebase.
In some parts of React Native, there are multiple ways to do things, and we've heard feedback that we could provide better guidance.
We have a new guide to Navigation that compares the different approaches and advises on what you should use - Navigator, NavigatorIOS, NavigationExperimental. In the medium term, we're working towards improving and consolidating those interfaces. In the short term, we hope that a better guide will make your life easier.
We also have a new guide to handling touches that explains some of the basics of making button-like interfaces, and a brief summary of the different ways to handle touch events.
Another area we worked on is Flexbox. This includes tutorials on how to handle layout with Flexbox and how to control the size of components. It also includes an unsexy but hopefully-useful list of all the props that control layout in React Native.
When you start getting a React Native development environment set up on your machine, you do have to do a bunch of installing and configuring things. It's hard to make installation a really fun and exciting experience, but we can at least make it as quick and painless as possible.
We built a new Getting Started workflow that lets you select your development operating system and your mobile operating system up front, to provide one concise place with all the setup instructions. We also went through the installation process to make sure everything worked and to make sure that every decision point had a clear recommendation. After testing it out on our innocent coworkers, we're pretty sure this is an improvement.
We also worked on the guide to integrating React Native into an existing app. Many of the largest apps that use React Native, like the Facebook app itself, actually build part of the app in React Native, and part of it using regular development tools. We hope this guide makes it easier for more people to build apps this way.
Your feedback lets us know what we should prioritize. I know some people will read this blog post and think "Better docs? Pffft. The documentation for X is still garbage!". That's great - we need that energy. The best way to give us feedback depends on the sort of feedback.
If you find a mistake in the documentation, like inaccurate descriptions or code that doesn't actually work, file an issue. Tag it with "Documentation", so that it's easier to route it to the right people.
If there isn't a specific mistake, but something in the documentation is fundamentally confusing, it's not a great fit for a GitHub issue. Instead, complain on Product Pains about the area of the docs that could use help. This helps us prioritize when we are doing more general work like guide-writing.
Thanks for reading this far, and thanks for using React Native!
React Native's goal is to give you the best possible developer experience. A big part of it is the time it takes between you save a file and be able to see the changes. Our goal is to get this feedback loop to be under 1 second, even as your app grows.
We got close to this ideal via three main features:
At this point, the bottleneck for developers is no longer the time it takes to reload the app but losing the state of your app. A common scenario is to work on a feature that is multiple screens away from the launch screen. Every time you reload, you've got to click on the same path again and again to get back to your feature, making the cycle multiple-seconds long.
The idea behind hot reloading is to keep the app running and to inject new versions of the files that you edited at runtime. This way, you don't lose any of your state which is especially useful if you are tweaking the UI.
A video is worth a thousand words. Check out the difference between Live Reload (current) and Hot Reload (new).
If you look closely, you can notice that it is possible to recover from a red box and you can also start importing modules that were not previously there without having to do a full reload.
Word of warning: because JavaScript is a very stateful language, hot reloading cannot be perfectly implemented. In practice, we found out that the current setup is working well for a large amount of usual use cases and a full reload is always available in case something gets messed up.
Hot reloading is available as of 0.22, you can enable it:
Now that we've seen why we want it and how to use it, the fun part begins: how it actually works.
Hot Reloading is built on top of a feature Hot Module Replacement, or HMR. It was first introduced by Webpack and we implemented it inside of React Native Packager. HMR makes the Packager watch for file changes and send HMR updates to a thin HMR runtime included on the app.
In a nutshell, the HMR update contains the new code of the JS modules that changed. When the runtime receives them, it replaces the old modules' code with the new one:

The HMR update contains a bit more than just the module's code we want to change because replacing it, it's not enough for the runtime to pick up the changes. The problem is that the module system may have already cached the exports of the module we want to update. For instance, say you have an app composed of these two modules: