From c41afd0178d7d8e2aebeaed627d9494e68a90a55 Mon Sep 17 00:00:00 2001
From: Travis CI
Date: Tue, 22 Sep 2015 21:24:52 +0000
Subject: [PATCH] update website
---
docs/animated.html | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/animated.html b/docs/animated.html
index f54c976c571..76dee74081a 100644
--- a/docs/animated.html
+++ b/docs/animated.html
@@ -76,7 +76,7 @@ sequence with successive delays. Nice for doing trailing effects.
null, {dx: this._panX}, ]),static createAnimatedComponent(Component: any) #
Make any React component Animatable. Used to create Animated.View, etc.
Properties #
Value: AnimatedValue #
Standard value class for driving animations. Typically initialized with
-new Animated.Value(0);
ValueXY: AnimatedValueXY #
2D value class for driving 2D animations, such as pan gestures.
View: CallExpression #
An animatable View component.
Text: CallExpression #
An animatable Text component.
Image: CallExpression #
An animatable Image component.
ValueXY: AnimatedValueXY #
2D value class for driving 2D animations, such as pan gestures.
class AnimatedValue #
Standard value for driving animations. One Animated.Value can drive
multiple properties in a synchronized fashion, but can only be driven by one
mechanism at a time. Using a new mechanism (e.g. starting a new animation,
or calling setValue) will stop any previous ones.
Methods #
constructor(value: number) #
setValue(value: number) #
Directly set the value. This will stop any animations running on the value