From c41afd0178d7d8e2aebeaed627d9494e68a90a55 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Tue, 22 Sep 2015 21:24:52 +0000 Subject: [PATCH] update website --- docs/animated.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/animated.html b/docs/animated.html index f54c976c571..76dee74081a 100644 --- a/docs/animated.html +++ b/docs/animated.html @@ -76,7 +76,7 @@ sequence with successive delays. Nice for doing trailing effects.

null, // raw event arg ignored {dx: this._panX}, // gestureState arg ]),

static createAnimatedComponent(Component: any) #

Make any React component Animatable. Used to create Animated.View, etc.

Properties #

Value: AnimatedValue #

Standard value class for driving animations. Typically initialized with -new Animated.Value(0);

ValueXY: AnimatedValueXY #

2D value class for driving 2D animations, such as pan gestures.

View: CallExpression #

An animatable View component.

Text: CallExpression #

An animatable Text component.

Image: CallExpression #

An animatable Image component.

class AnimatedValue #

    Standard value for driving animations. One Animated.Value can drive +new Animated.Value(0);

ValueXY: AnimatedValueXY #

2D value class for driving 2D animations, such as pan gestures.

class AnimatedValue #

    Standard value for driving animations. One Animated.Value can drive multiple properties in a synchronized fashion, but can only be driven by one mechanism at a time. Using a new mechanism (e.g. starting a new animation, or calling setValue) will stop any previous ones.

    Methods #

    constructor(value: number) #

    setValue(value: number) #

    Directly set the value. This will stop any animations running on the value