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Support AnimatedColor.setValue for platform colors
Summary: In order to support AnimatedColor.setValue for platform colors, we need to pass the platform color object to the native animated node which will then resolve and apply the color. Thus, the approach is: - Add a new API updateAnimatedNodeConfig to NativeAnimatedModule - [JS] On AnimatedColor.setValue, if the value is a platform color, then we call updateAnimatedNodeConfig - [Android] We introduce AnimatedNodeWithUpdateableConfig interface with a method updateConfig. On ColorAnimatedNode.java, we use updateConfig to resolve and apply the color Changelog: [Internal][Fixed] - Use context from view when resolving platform color Reviewed By: javache, mdvacca Differential Revision: D34025193 fbshipit-source-id: 8b368f6b7cb2cf7cebe8b66461cd4185cbadd44c
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Facebook GitHub Bot
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commit
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+15
@@ -159,6 +159,21 @@ import java.util.Queue;
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mUpdatedNodes.put(tag, node);
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}
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@UiThread
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public void updateAnimatedNodeConfig(int tag, ReadableMap config) {
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AnimatedNode node = mAnimatedNodes.get(tag);
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if (node == null) {
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throw new JSApplicationIllegalArgumentException(
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"updateAnimatedNode: Animated node [" + tag + "] does not exist");
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}
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if (node instanceof AnimatedNodeWithUpdateableConfig) {
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stopAnimationsForNode(node);
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((AnimatedNodeWithUpdateableConfig) node).onUpdateConfig(config);
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mUpdatedNodes.put(tag, node);
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}
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}
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@UiThread
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public void dropAnimatedNode(int tag) {
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mAnimatedNodes.remove(tag);
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