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Move E2E scripts to js (#48419)
Summary: Pull Request resolved: https://github.com/facebook/react-native/pull/48419 This change moves the E2E scripts for iOS to a JS script. This should make it much easier to modify the code in case we need to change it. ## Changelog [Internal] - Move e2e script from bash to JS Reviewed By: cortinico Differential Revision: D67737950 fbshipit-source-id: d0b0411c8a4d688c10e460e70b11dbfc83aaa135
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/**
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @format
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*/
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const childProcess = require('child_process');
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const fs = require('fs');
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const usage = `
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=== Usage ===
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node maestro-android.js <path to app> <app_id> <maestro_flow> <flavor> <working_directory>
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@param {string} appPath - Path to the app APK
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@param {string} appId - App ID that needs to be launched
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@param {string} maestroFlow - Path to the maestro flow to be executed
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@param {string} jsengine - The JSEngine to use for the test
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@param {string} flavor - Flavor of the app to be launched. Can be 'Release' or 'Debug'
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@param {string} workingDirectory - Working directory from where to run Metro
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==============
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`;
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const args = process.argv.slice(2);
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if (args.length !== 6) {
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throw new Error(`Invalid number of arguments.\n${usage}`);
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}
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const APP_PATH = args[0];
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const APP_ID = args[1];
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const MAESTRO_FLOW = args[2];
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const JS_ENGINE = args[3];
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const IS_DEBUG = args[4] === 'Debug';
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const WORKING_DIRECTORY = args[5];
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const MAX_ATTEMPTS = 5;
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function launchSimulator(simulatorName) {
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console.log(`Launching simulator ${simulatorName}`);
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try {
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childProcess.execSync(`xcrun simctl boot "${simulatorName}"`);
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} catch (error) {
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if (
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!error.message.includes('Unable to boot device in current state: Booted')
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) {
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throw error;
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}
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}
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}
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function installAppOnSimulator(appPath) {
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console.log(`Installing app at path ${appPath}`);
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childProcess.execSync(`xcrun simctl install booted "${appPath}"`);
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}
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function extractSimulatorUDID() {
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console.log('Retrieving device UDID');
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const command = `xcrun simctl list devices booted -j | jq -r '[.devices[]] | add | first | .udid'`;
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const udid = String(childProcess.execSync(command)).trim();
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console.log(`UDID is ${udid}`);
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return udid;
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}
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function bringSimulatorInForeground() {
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console.log('Bringing simulator in foreground');
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childProcess.execSync('open -a simulator');
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}
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function sleep(ms) {
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return new Promise(resolve => {
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setTimeout(resolve, ms);
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});
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}
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async function launchAppOnSimulator(appId, udid, isDebug) {
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console.log('Launch the app');
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childProcess.execSync(`xcrun simctl launch "${udid}" "${appId}"`);
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if (isDebug) {
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console.log('Wait for metro to warm');
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await sleep(20 * 1000);
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}
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}
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function startVideoRecording(jsengine, currentAttempt) {
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console.log(
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`Start video record using pid: video_record_${jsengine}_${currentAttempt}.pid`,
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);
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childProcess.exec(
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`xcrun simctl io booted recordVideo video_record_${jsengine}_${currentAttempt}.mov & echo $! > video_record_${jsengine}_${currentAttempt}.pid`,
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);
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}
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function stopVideoRecording(jsengine, currentAttempt) {
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console.log(
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`Stop video record using pid: video_record_${jsengine}_${currentAttempt}.pid`,
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);
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childProcess.exec(
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`kill -SIGINT $(cat video_record_${jsengine}_${currentAttempt}.pid)`,
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);
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}
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function executeTestsWithRetries(
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appId,
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udid,
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maestroFlow,
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jsengine,
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currentAttempt,
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) {
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try {
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startVideoRecording(jsengine, currentAttempt);
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const timeout = 1000 * 60 * 10; // 10 minutes
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const command = `$HOME/.maestro/bin/maestro --udid="${udid}" test "${maestroFlow}" --format junit -e APP_ID="${appId}"`;
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console.log(command);
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childProcess.execSync(`MAESTRO_DRIVER_STARTUP_TIMEOUT=1500000 ${command}`, {
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stdio: 'inherit',
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timeout,
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});
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stopVideoRecording(jsengine, currentAttempt);
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} catch (error) {
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// Can't put this in the finally block because it will be executed after the
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// recursive call of executeTestsWithRetries
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stopVideoRecording(jsengine, currentAttempt);
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if (currentAttempt < MAX_ATTEMPTS) {
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executeTestsWithRetries(
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appId,
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udid,
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maestroFlow,
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jsengine,
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currentAttempt + 1,
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);
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} else {
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console.error(`Failed to execute flow after ${MAX_ATTEMPTS} attempts.`);
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throw error;
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}
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}
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}
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async function main() {
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console.info('\n==============================');
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console.info('Running tests for iOS with the following parameters:');
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console.info(`APP_PATH: ${APP_PATH}`);
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console.info(`APP_ID: ${APP_ID}`);
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console.info(`MAESTRO_FLOW: ${MAESTRO_FLOW}`);
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console.info(`JS_ENGINE: ${JS_ENGINE}`);
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console.info(`IS_DEBUG: ${IS_DEBUG}`);
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console.info(`WORKING_DIRECTORY: ${WORKING_DIRECTORY}`);
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console.info('==============================\n');
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const simulatorName = 'iPhone 15 Pro';
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launchSimulator(simulatorName);
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installAppOnSimulator(APP_PATH);
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const udid = extractSimulatorUDID();
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bringSimulatorInForeground();
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await launchAppOnSimulator(APP_ID, udid, IS_DEBUG);
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executeTestsWithRetries(APP_ID, udid, MAESTRO_FLOW, JS_ENGINE, 1);
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console.log('Test finished');
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process.exit(0);
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}
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main();
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