diff --git a/css/react-native.css b/css/react-native.css index ec8e8e15afb..e11863ab23b 100644 --- a/css/react-native.css +++ b/css/react-native.css @@ -964,6 +964,11 @@ div[data-twttr-id] iframe { font-size: 13px; } +.edit-github { + font-size: 15px; + font-weight: normal; + float: right; +} #content { display: none; diff --git a/docs/activityindicatorios.html b/docs/activityindicatorios.html index 0a4589872c5..3c03b531c17 100644 --- a/docs/activityindicatorios.html +++ b/docs/activityindicatorios.html @@ -1,4 +1,4 @@ -
All rights reserved.
This source code is licensed under the BSD-style license found in the LICENSE file in the root directory of this source tree. An additional grant -of patent rights can be found in the PATENTS file in the same directory.
@flow
All rights reserved.
This source code is licensed under the BSD-style license found in the LICENSE file in the root directory of this source tree. An additional grant -of patent rights can be found in the PATENTS file in the same directory.
@flow
Insets for the map's legal label, originally at bottom left of the map. +
Insets for the map's legal label, originally at bottom left of the map.
See EdgeInsetsPropType.js for more information.
Maximum size of area that can be displayed.
Minimum size of area that can be displayed.
Callback that is called continuously when the user is dragging the map.
Callback that is called once, when the user is done moving the map.
When this property is set to true and a valid camera is associated
with the map, the camera’s pitch angle is used to tilt the plane
of the map. When this property is set to false, the camera’s pitch
@@ -14,7 +14,7 @@ Default value is false.
NOTE: You need to ad Info.plist to enable geolocation, otherwise it is going to fail silently!
Used to style and layout the MapView. See StyleSheet.js and
ViewStylePropTypes.js for more info.
If false the user won't be able to pinch/zoom the map.
-Default value is true.
Component that wraps platform ScrollView while providing integration with touch locking "responder" system.
Doesn't yet support other contained responders from blocking this scroll -view from becoming the responder.
When true, the scroll view bounces horizontally when it reaches the end +view from becoming the responder.
When true, the scroll view bounces horizontally when it reaches the end
even if the content is smaller than the scroll view itself. The default
value is true when horizontal={true} and false otherwise.
When true, the scroll view bounces vertically when it reaches the end even if the content is smaller than the scroll view itself. The default @@ -39,7 +39,7 @@ The default value is true.
The current scale of the scroll view content. The default value is 1.0.
Initial maximum value of the slider. Default value is 1.
Initial minimum value of the slider. Default value is 0.
Callback called when the user finishes changing the value (e.g. when +
Initial maximum value of the slider. Default value is 1.
Initial minimum value of the slider. Default value is 0.
Callback called when the user finishes changing the value (e.g. when the slider is released).
Callback continuously called while the user is dragging the slider.
Used to style and layout the Slider. See StyleSheet.js and
ViewStylePropTypes.js for more info.
Initial value of the slider. The value should be between minimumValue and maximumValue, which default to 0 and 1 respectively. Default value is 0.
This is not a controlled component, e.g. if you don't update -the value, the component won't be reset to it's inital value.
All rights reserved.
This source code is licensed under the BSD-style license found in the LICENSE file in the root directory of this source tree. An additional grant -of patent rights can be found in the PATENTS file in the same directory.
@flow
Do not use unless you have a very good reason. All the elements that respond to press should have a visual feedback when touched. This is -one of the primary reason a "web" app doesn't feel "native".
The Vibration API is exposed at VibrationIOS.vibrate(). On iOS, calling this
function will trigger a one second vibration. The vibration is asynchronous
so this method will return immediately.
There will be no effect on devices that do not support Vibration, eg. the iOS -simulator.
Vibration patterns are currently unsupported.