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Introduce general API for setting C++ State from the View layer and getting a notification if it fails, with Android impl
Summary: iOS will need to be implemented separately, but the shared C++ bits are in place. Explanation: there is currently no way for the View layer to /know/ if an UpdateState call has succeeded or failed. Generally we just assume it succeeds, but if it fails we have no way of knowing or retrying. This can cause some UI bugs. To mitigate this, I'm introducing a "failure" notification callback mechanism. The JNI bridging for this is a little complicated to avoid passing Runnable across the JNI, but it should be much simpler on iOS. In development this seems to make View components much more reliable. Changelog: [Internal] Reviewed By: mdvacca Differential Revision: D22940187 fbshipit-source-id: 917f2932ae22d421f91fe8f4fca3f07dc089f820
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Facebook GitHub Bot
parent
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commit
774dec1e17
@@ -8,11 +8,13 @@
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package com.facebook.react.fabric;
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import android.annotation.SuppressLint;
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import androidx.annotation.AnyThread;
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import androidx.annotation.NonNull;
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import com.facebook.jni.HybridData;
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import com.facebook.proguard.annotations.DoNotStrip;
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import com.facebook.react.bridge.NativeMap;
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import com.facebook.react.bridge.ReadableNativeMap;
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import com.facebook.react.bridge.UiThreadUtil;
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import com.facebook.react.bridge.WritableMap;
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import com.facebook.react.uimanager.StateWrapper;
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@@ -28,6 +30,9 @@ public class StateWrapperImpl implements StateWrapper {
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@DoNotStrip private final HybridData mHybridData;
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private Runnable mFailureCallback = null;
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private int mUpdateStateId = 0;
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private static native HybridData initHybrid();
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private StateWrapperImpl() {
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@@ -39,8 +44,35 @@ public class StateWrapperImpl implements StateWrapper {
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public native void updateStateImpl(@NonNull NativeMap map);
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public native void updateStateWithFailureCallbackImpl(
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@NonNull NativeMap map, Object self, int updateStateId);
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@Override
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public void updateState(@NonNull WritableMap map) {
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mUpdateStateId++;
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updateStateImpl((NativeMap) map);
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}
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@Override
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public void updateState(@NonNull WritableMap map, Runnable failureCallback) {
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mUpdateStateId++;
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mFailureCallback = failureCallback;
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updateStateWithFailureCallbackImpl((NativeMap) map, this, mUpdateStateId);
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}
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@DoNotStrip
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@AnyThread
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public void updateStateFailed(int callbackRefId) {
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// If the callback ref ID doesn't match the ID of the most-recent updateState call,
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// then it's an outdated failure callback and we ignore it.
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if (callbackRefId != mUpdateStateId) {
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return;
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}
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final Runnable failureCallback = mFailureCallback;
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mFailureCallback = null;
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if (failureCallback != null) {
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UiThreadUtil.runOnUiThread(failureCallback);
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}
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}
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}
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