diff --git a/docs/next/animated.html b/docs/next/animated.html index 3430161ee87..d9a1fe604ba 100644 --- a/docs/next/animated.html +++ b/docs/next/animated.html @@ -267,7 +267,7 @@
loop()static loop(animation, config?)
-Loops a given animation continuously, so that each time it reaches the end, it resets and begins again from the start. Will loop without blocking the UI thread if the child animation is set to useNativeDriver: true. In addition, loops can prevent VirtualizedList-based components from rendering more rows while the animation is running. You can pass isInteraction: false in the child animation config to fix this.
Loops a given animation continuously, so that each time it reaches the end, it resets and begins again from the start. Will loop without blocking the JS thread if the child animation is set to useNativeDriver: true. In addition, loops can prevent VirtualizedList-based components from rendering more rows while the animation is running. You can pass isInteraction: false in the child animation config to fix this.
Config is an object that may have the following options:
iterations: Number of times the animation should loop. Default -1 (infinite).loop()static loop(animation, config?)
-Loops a given animation continuously, so that each time it reaches the end, it resets and begins again from the start. Will loop without blocking the UI thread if the child animation is set to useNativeDriver: true. In addition, loops can prevent VirtualizedList-based components from rendering more rows while the animation is running. You can pass isInteraction: false in the child animation config to fix this.
Loops a given animation continuously, so that each time it reaches the end, it resets and begins again from the start. Will loop without blocking the JS thread if the child animation is set to useNativeDriver: true. In addition, loops can prevent VirtualizedList-based components from rendering more rows while the animation is running. You can pass isInteraction: false in the child animation config to fix this.
Config is an object that may have the following options:
iterations: Number of times the animation should loop. Default -1 (infinite).