C++ Fabric Core LayoutAnimations

Summary:
This is the V1 implementation of Fabric Core LayoutAnimations.

The intention is to structure this in such a way that it's easy for each platform to customize the "AnimationDriver" class (to do platform-specific optimizations) without changing the KeyFrameManager at all.

In the future, this structure and architecture should allow us to iterate faster on new animation APIs.

Changelog: [Internal] Support for LayoutAnimations in Fabric

Reviewed By: mdvacca

Differential Revision: D21675808

fbshipit-source-id: b3ef44729bb8b6217f90760aec9737276c9601d1
This commit is contained in:
Joshua Gross
2020-05-20 19:45:49 -07:00
committed by Facebook GitHub Bot
parent 2e756e024f
commit 3331962279
26 changed files with 1661 additions and 66 deletions
@@ -288,7 +288,7 @@ void Binding::installFabricUIManager(
toolbox.runtimeExecutor = runtimeExecutor;
toolbox.synchronousEventBeatFactory = synchronousBeatFactory;
toolbox.asynchronousEventBeatFactory = asynchronousBeatFactory;
scheduler_ = std::make_shared<Scheduler>(toolbox, this);
scheduler_ = std::make_shared<Scheduler>(toolbox, nullptr, this);
}
void Binding::uninstallFabricUIManager() {