From 320168cb39b6192de2a6d45b9fe90be2ab22744a Mon Sep 17 00:00:00 2001
From: Travis CI require it. Other libraries also rely on some native code, in th
you'll have to add these files to your app, otherwise the app will throw an
error as soon as you try to use the library.
If the library has native code, there must be a .xcodeproj file inside it's
folder.
-Drag this file to your project on Xcode (usually under the Libaries group
+Drag this file to your project on Xcode (usually under the Libraries group
on Xcode);

Click on your main project file (the one that represents the .xcodeproj)
select Build Phases and drag the static library from the Products folder
inside the Library you are importing to Link Binary With Libraries

Not every library will need this step, what you need to consider is:
Do I need to know the contents of the library at compile time?
What that means is, are you using this library on the native side or only in