From 1fc5efea440888d8bec649a3653a5a59e77e5cb7 Mon Sep 17 00:00:00 2001 From: Website Deployment Script Date: Tue, 11 Jun 2019 10:26:22 +0000 Subject: [PATCH] Deploy website Deploy website version based on 73f50e9609790ac6bfdc80ca4db9b12511904e54 --- docs/next/animations.html | 4 ++-- docs/next/animations/index.html | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/docs/next/animations.html b/docs/next/animations.html index f62aa1b84b2..db9b6431735 100644 --- a/docs/next/animations.html +++ b/docs/next/animations.html @@ -316,8 +316,8 @@ Animated.tim

Additional examples

The RNTester app has various examples of Animated in use:

LayoutAnimation API

LayoutAnimation allows you to globally configure create and update animations that will be used for all views in the next render/layout cycle. This is useful for doing flexbox layout updates without bothering to measure or calculate specific properties in order to animate them directly, and is especially useful when layout changes may affect ancestors, for example a "see more" expansion that also increases the size of the parent and pushes down the row below which would otherwise require explicit coordination between the components in order to animate them all in sync.

diff --git a/docs/next/animations/index.html b/docs/next/animations/index.html index f62aa1b84b2..db9b6431735 100644 --- a/docs/next/animations/index.html +++ b/docs/next/animations/index.html @@ -316,8 +316,8 @@ Animated.tim

Additional examples

The RNTester app has various examples of Animated in use:

LayoutAnimation API

LayoutAnimation allows you to globally configure create and update animations that will be used for all views in the next render/layout cycle. This is useful for doing flexbox layout updates without bothering to measure or calculate specific properties in order to animate them directly, and is especially useful when layout changes may affect ancestors, for example a "see more" expansion that also increases the size of the parent and pushes down the row below which would otherwise require explicit coordination between the components in order to animate them all in sync.