From eaa2576968fa583bfdffb71bf03f8b395545dd7f Mon Sep 17 00:00:00 2001 From: Preet <833927+pshihn@users.noreply.github.com> Date: Mon, 8 Nov 2021 11:17:31 -0800 Subject: [PATCH] . --- CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 8d29508..67ad93c 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,7 @@ All notable changes to this project will be documented in this file. # [4.5.0] - 2021-05-09 * Better algorithm for nested and intersecting paths https://github.com/rough-stuff/rough/issues/183 +* Improved zigzag fill for concave shapes and nested paths. * Fixed "dots" fill when roughness was <1 Itw as creatings weird shapes https://github.com/rough-stuff/rough/issues/193 * Configure precision when rendering to canvas as well as SVG using `fixedDecimalPlaceDigits` property. * Solid fill was broken for Arcs if arc angle was > 180 degrees