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Realtime was ignoring _APP_WORKERS_NUM and always computing workers as CPU × _APP_WORKER_PER_CORE, making it impossible to cap the worker count without also changing the per-core multiplier. Prefer _APP_WORKERS_NUM when set, falling back to the CPU × per-core calculation. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>