mirror of
https://github.com/appwrite/appwrite.git
synced 2026-05-26 13:51:13 +00:00
Merge branch 'master' into feat-storage-buckets
This commit is contained in:
@@ -38,7 +38,7 @@
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class Appwrite {
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constructor() {
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this.config = {
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endpoint: 'https://appwrite.io/v1',
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endpoint: 'https://HOSTNAME/v1',
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endpointRealtime: '',
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project: '',
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key: '',
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@@ -48,7 +48,7 @@
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};
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this.headers = {
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'x-sdk-version': 'appwrite:web:4.0.4',
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'X-Appwrite-Response-Format': '0.11.0',
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'X-Appwrite-Response-Format': '0.12.0',
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};
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this.realtime = {
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socket: undefined,
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@@ -2647,14 +2647,14 @@
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}, payload);
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}),
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/**
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* Get Anti virus
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* Get Antivirus
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*
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* Check the Appwrite Anti Virus server is up and connection is successful.
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* Check the Appwrite Antivirus server is up and connection is successful.
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*
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* @throws {AppwriteException}
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* @returns {Promise}
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*/
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getAntiVirus: () => __awaiter(this, void 0, void 0, function* () {
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getAntivirus: () => __awaiter(this, void 0, void 0, function* () {
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let path = '/health/anti-virus';
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let payload = {};
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const uri = new URL(this.config.endpoint + path);
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@@ -4452,10 +4452,11 @@
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/**
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* List Teams
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*
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* Get a list of all the current user teams. You can use the query params to
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* filter your results. On admin mode, this endpoint will return a list of all
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* of the project's teams. [Learn more about different API
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* modes](/docs/admin).
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* Get a list of all the teams in which the current user is a member. You can
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* use the parameters to filter your results.
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*
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* In admin mode, this endpoint returns a list of all the teams in the current
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* project. [Learn more about different API modes](/docs/admin).
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*
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* @param {string} search
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* @param {number} limit
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@@ -4496,9 +4497,8 @@
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* Create Team
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*
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* Create a new team. The user who creates the team will automatically be
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* assigned as the owner of the team. The team owner can invite new members,
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* who will be able add new owners and update or delete the team from your
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* project.
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* assigned as the owner of the team. Only the users with the owner role can
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* invite new members, add new owners and delete or update the team.
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*
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* @param {string} teamId
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* @param {string} name
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@@ -4532,8 +4532,7 @@
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/**
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* Get Team
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*
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* Get a team by its unique ID. All team members have read access for this
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* resource.
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* Get a team by its ID. All team members have read access for this resource.
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*
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* @param {string} teamId
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* @throws {AppwriteException}
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@@ -4553,8 +4552,8 @@
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/**
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* Update Team
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*
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* Update a team by its unique ID. Only team owners have write access for this
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* resource.
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* Update a team using its ID. Only members with the owner role can update the
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* team.
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*
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* @param {string} teamId
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* @param {string} name
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@@ -4581,8 +4580,8 @@
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/**
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* Delete Team
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*
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* Delete a team by its unique ID. Only team owners have write access for this
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* resource.
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* Delete a team using its ID. Only team members with the owner role can
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* delete the team.
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*
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* @param {string} teamId
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* @throws {AppwriteException}
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@@ -4602,8 +4601,8 @@
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/**
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* Get Team Memberships
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*
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* Get a team members by the team unique ID. All team members have read access
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* for this list of resources.
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* Use this endpoint to list a team's members using the team's ID. All team
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* members have read access to this endpoint.
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*
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* @param {string} teamId
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* @param {string} search
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@@ -4647,22 +4646,21 @@
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/**
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* Create Team Membership
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*
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* Use this endpoint to invite a new member to join your team. If initiated
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* from Client SDK, an email with a link to join the team will be sent to the
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* new member's email address if the member doesn't exist in the project it
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* will be created automatically. If initiated from server side SDKs, new
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* member will automatically be added to the team.
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* Invite a new member to join your team. If initiated from the client SDK, an
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* email with a link to join the team will be sent to the member's email
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* address and an account will be created for them should they not be signed
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* up already. If initiated from server-side SDKs, the new member will
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* automatically be added to the team.
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*
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* Use the 'URL' parameter to redirect the user from the invitation email back
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* Use the 'url' parameter to redirect the user from the invitation email back
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* to your app. When the user is redirected, use the [Update Team Membership
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* Status](/docs/client/teams#teamsUpdateMembershipStatus) endpoint to allow
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* the user to accept the invitation to the team. While calling from side
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* SDKs the redirect url can be empty string.
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* the user to accept the invitation to the team.
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*
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* Please note that in order to avoid a [Redirect
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* Attacks](https://github.com/OWASP/CheatSheetSeries/blob/master/cheatsheets/Unvalidated_Redirects_and_Forwards_Cheat_Sheet.md)
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* Please note that to avoid a [Redirect
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* Attack](https://github.com/OWASP/CheatSheetSeries/blob/master/cheatsheets/Unvalidated_Redirects_and_Forwards_Cheat_Sheet.md)
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* the only valid redirect URL's are the once from domains you have set when
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* added your platforms in the console interface.
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* adding your platforms in the console interface.
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*
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* @param {string} teamId
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* @param {string} email
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@@ -4732,6 +4730,9 @@
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/**
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* Update Membership Roles
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*
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* Modify the roles of a team member. Only team members with the owner role
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* have access to this endpoint. Learn more about [roles and
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* permissions](/docs/permissions).
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*
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* @param {string} teamId
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* @param {string} membershipId
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@@ -140,75 +140,6 @@ window.addEventListener("load", async () => {
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}
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});
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window.formValidation = (form, fields) => {
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const elements = Array.from(form.querySelectorAll('[name]')).reduce((prev, curr) => {
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if(!curr.name) {
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return prev;
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}
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prev[curr.name] = curr;
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return prev;
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}, {});
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const actionHandler = (action, attribute) => {
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switch (action) {
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case "disable":
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elements[attribute].setAttribute("disabled", true);
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elements[attribute].dispatchEvent(new Event('change'));
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break;
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case "enable":
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elements[attribute].removeAttribute("disabled");
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elements[attribute].dispatchEvent(new Event('change'));
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break;
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case "unvalue":
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elements[attribute].value = "";
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break;
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case "check":
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elements[attribute].value = "true";
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break;
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case "uncheck":
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elements[attribute].value = "false";
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break;
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}
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};
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for (const field in fields) {
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for (const attribute in fields[field]) {
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const attr = fields[field][attribute];
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if (Array.isArray(attr)) {
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attr.forEach(action => {
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if (elements[field].value === "true") {
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actionHandler(action, attribute);
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}
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})
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} else {
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const condition = attr.if.some(c => {
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return elements[c].value === "true";
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});
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if (condition) {
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for (const thenAction in attr.then) {
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attr.then[thenAction].forEach(action => {
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actionHandler(action, thenAction);
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});
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}
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} else {
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for (const elseAction in attr.else) {
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attr.else[elseAction].forEach(action => {
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actionHandler(action, elseAction);
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});
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}
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}
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}
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}
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}
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form.addEventListener("reset", () => {
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for (const key in fields) {
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if (Object.hasOwnProperty.call(fields, key)) {
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const element = elements[key];
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element.setAttribute("value", "");
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element.removeAttribute("disabled");
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element.dispatchEvent(new Event("change"));
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}
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}
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});
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};
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/**
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* Method to add attribute for the UI on array attributes.
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*
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@@ -72,7 +72,7 @@
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const setIdType = function (idType) {
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if (idType == "custom") {
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element.setAttribute("data-id-type", idType);
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info.innerHTML = "Allowed Characters A-Z, a-z, 0-9, and non-leading underscore";
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info.innerHTML = "Allowed Characters A-Z, a-z, 0-9, and non-leading underscore, hyphen and dot";
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if (prevData === 'auto-generated') {
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prevData = ""
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}
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