mirror of
https://github.com/apple/swift-nio.git
synced 2026-05-20 20:30:36 +00:00
Added extra documentation to `channel.remoteAddress` field to capture a scenario where this field might be `nil` ### Motivation: It is somewhat common for users to have code like `channel.remoteAddress!` in their implementation, as it is a reasonable assumption to think a socket connection will have an associated remote address. However, in at least one known situation this might not be the case. When that happens, user's code might crash due to the force unwrap of the optional field. ### Modifications: Introduced more documentation to make it clear that users should be prepared to handle the `nil` scenario. ### Result: Less frequent mishandling of `channel.remoteAddress`.
98 lines
3.1 KiB
Swift
98 lines
3.1 KiB
Swift
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This source file is part of the SwiftNIO open source project
|
|
//
|
|
// Copyright (c) 2017-2021 Apple Inc. and the SwiftNIO project authors
|
|
// Licensed under Apache License v2.0
|
|
//
|
|
// See LICENSE.txt for license information
|
|
// See CONTRIBUTORS.txt for the list of SwiftNIO project authors
|
|
//
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
import NIOCore
|
|
import NIOPosix
|
|
|
|
private final class ChatHandler: ChannelInboundHandler {
|
|
public typealias InboundIn = ByteBuffer
|
|
public typealias OutboundOut = ByteBuffer
|
|
|
|
public func channelRead(context: ChannelHandlerContext, data: NIOAny) {
|
|
let buffer = Self.unwrapInboundIn(data)
|
|
print(String(buffer: buffer))
|
|
}
|
|
|
|
public func errorCaught(context: ChannelHandlerContext, error: Error) {
|
|
print("error: ", error)
|
|
|
|
// As we are not really interested getting notified on success or failure we just pass nil as promise to
|
|
// reduce allocations.
|
|
context.close(promise: nil)
|
|
}
|
|
}
|
|
|
|
let group = MultiThreadedEventLoopGroup(numberOfThreads: 1)
|
|
let bootstrap = ClientBootstrap(group: group)
|
|
// Enable SO_REUSEADDR.
|
|
.channelOption(.socketOption(.so_reuseaddr), value: 1)
|
|
.channelInitializer { channel in
|
|
channel.eventLoop.makeCompletedFuture {
|
|
try channel.pipeline.syncOperations.addHandler(ChatHandler())
|
|
}
|
|
}
|
|
defer {
|
|
try! group.syncShutdownGracefully()
|
|
}
|
|
|
|
// First argument is the program path
|
|
let arguments = CommandLine.arguments
|
|
let arg1 = arguments.dropFirst().first
|
|
let arg2 = arguments.dropFirst(2).first
|
|
|
|
let defaultHost = "::1"
|
|
let defaultPort = 9999
|
|
|
|
enum ConnectTo {
|
|
case ip(host: String, port: Int)
|
|
case unixDomainSocket(path: String)
|
|
}
|
|
|
|
let connectTarget: ConnectTo
|
|
switch (arg1, arg1.flatMap(Int.init), arg2.flatMap(Int.init)) {
|
|
case (.some(let h), _, .some(let p)):
|
|
// we got two arguments, let's interpret that as host and port
|
|
connectTarget = .ip(host: h, port: p)
|
|
case (.some(let portString), .none, _):
|
|
// couldn't parse as number, expecting unix domain socket path
|
|
connectTarget = .unixDomainSocket(path: portString)
|
|
case (_, .some(let p), _):
|
|
// only one argument --> port
|
|
connectTarget = .ip(host: defaultHost, port: p)
|
|
default:
|
|
connectTarget = .ip(host: defaultHost, port: defaultPort)
|
|
}
|
|
|
|
let channel = try { () -> Channel in
|
|
switch connectTarget {
|
|
case .ip(let host, let port):
|
|
return try bootstrap.connect(host: host, port: port).wait()
|
|
case .unixDomainSocket(let path):
|
|
return try bootstrap.connect(unixDomainSocketPath: path).wait()
|
|
}
|
|
}()
|
|
|
|
// In production code, you should check if `channel.remoteAddress` is actually
|
|
// present, as in rare situations it can be `nil`.
|
|
print("ChatClient connected to ChatServer: \(channel.remoteAddress!), happy chatting\n. Press ^D to exit.")
|
|
|
|
while let line = readLine(strippingNewline: false) {
|
|
let buffer = channel.allocator.buffer(string: line)
|
|
try! channel.writeAndFlush(buffer).wait()
|
|
}
|
|
|
|
// EOF, close connect
|
|
try! channel.close().wait()
|
|
|
|
print("ChatClient closed")
|